Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.
Témák - Dante Sanders
Oldalak: 1 2 [3] 4 5 ... 8
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« Dátum: 2013. Október 12. - 12:46:07 »
Pls valaki segitsen! :cry3:
32
« Dátum: 2013. Október 09. - 14:00:39 »
Sziasztok! Egy pár hibát észleltem ZyZu Hay Minigame rendszerében, amikrõl fogalmam nincs hogy miért csinálják azt amit nem kéne: 1. -Aki ki esik az kapja a jutalom pénzt! 2. -A nyertes a mappon marad nem dobja ki a hay-bõl és e miatt a többiek nem tudnak uj játékot kezdeni. Nagyon meg köszöném ha valak segitene!
33
« Dátum: 2013. Október 05. - 12:44:57 »
Sziasztok! A WSD™ megbizható mapperokat keress! Aki úgy érzi hogy szeretne csatlakozni ebbe a szerepbe az irjon nekem PÜ -t vagy akár itt is meg irhatja a jelentkezését az alábbi stilusban: Mióta mapolsz?: Hány éves vagy?: Rendelkezel mikrofonal?: Rendelkezel Skypeval?: Eddigi jelentkezõk: - - - - A feladatok: -Stunt pályák -Drift pályák -DM pályák -Parkour pályák -Monster Truck pályák -Basejump pályák Ezekért cserében kapsz a forumon szerver mapper rangot + a szerveren 3 as admint!
34
« Dátum: 2013. Szeptember 02. - 13:16:11 »
Ezt nem ide kellet volna nyisd! :nono:
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« Dátum: 2013. Szeptember 01. - 16:53:11 »
Szúrd be ide a public OnPlayerText(playerid, text[]) -et és ha meg látom ott a hibát talán tudok segiteni néked
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« Dátum: 2013. Augusztus 25. - 15:38:35 »
Sziasztok, már el kezdtem csinálni a saját admin rendszeremet ami Dini és sscanf segitségével lesz irva, csak is csak a hasznos parancsok lesznek benne, a parancsokat zcmd -vel vezetem majd le. ![^-^](https://gtakozosseg.hu/Smileys/aaron/azn.gif) Remélem tetszeni fog majd!
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« Dátum: 2013. Augusztus 20. - 23:01:45 »
Sziasztok nekem evel a minigameval van gondom: - Nem birom belõle kivenni a DontFall minigamet
- Nem tudom miert errorozik mikor compilezem a scriptet
#include <a_samp> #include <zcmd> #include <streamer> #include <fixchars.h> #undef MAX_PLAYERS #define MAX_PLAYERS 20 #define DontFall 0 #define Derby 1 #define Format(%0,%1,%2) format(%0,sizeof(%0),%1,%2) #define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) new bool:InMini, bool:InCount, bool:InVote, bool:MinigameStarted, bool:PlayerInMini[MAX_PLAYERS], bool:PlayerInMap[MAX_PLAYERS], bool:SpecSpawn[MAX_PLAYERS], bool:MiniSpec[MAX_PLAYERS], bool:MiniSpawn[MAX_PLAYERS], CS[MAX_PLAYERS], DerbyCars[8], DontFallObjects[113], DontFallObjects2[24], DerbyObjects[28], CurrentMini, PlayersInMini, MiniCountdown, globalstr[300], VotesDF, VotesDerby, PlayersInMap, CountTimer; new Float: DontFallCoords[][] = { {1741.80004883,-1179.90002441,684.70001221}, {1741.80004883,-1131.51013184,684.70001221}, {1745.80004883,-1163.69372559,684.70001221}, {1749.79980469,-1131.51013184,684.70001221}, {1725.79980469,-1136.91015625,684.70001221}, {1717.79980469,-1163.69372559,684.70001221}, {1713.79980469,-1179.89941406,684.70001221}, {1713.79980469,-1131.51013184,684.70001221} }; new Float: DerbyCoords[][] = { {3303.39990234,-225.69999695,5.79999995,269.99963379},//1 {3377.39941406,-225.00000000,5.79999995,0.00000000},//2 {3376.59960938,-150.59960938,5.79999995,90.00000000},//3 {3302.00000000,-151.50000000,5.79999995,179.99450684},//4 {3322.69995117,-202.80000305,16.30000019,269.99450684},//5 {3356.10009766,-173.89999390,16.30000019,89.99414062},//6 {3325.19921875,-171.69921875,16.30000019,179.99450684},//7 {3354.10009766,-204.69999695,16.30000019,359.99414062}//8 }; forward CountDowning(); public CountDowning() { if(InCount == true) { for(new i; i < MAX_PLAYERS; i++) { if(InMini == true && InCount == true && PlayerInMini == true) { if(MiniCountdown >= 1) { new str[100]; Format(str,\"Kezdés: %d\",MiniCountdown); GameTextForPlayer(i,str,1000,3); } else if(MiniCountdown == 0) { new str[100]; Format(str,\"GO!\",MiniCountdown); GameTextForPlayer(i,str,3000,3); TogglePlayerControllable(i,1); if(CurrentMini == Derby) { for(new z; z < 9; z++) { SetVehiclePos(DerbyCars[z],DerbyCoords[z][0],DerbyCoords[z][1],DerbyCoords[z][2]); //Slamvan SetVehicleZAngle(DerbyCars[z],DerbyCoords[z][3]); } } } } } if(MiniCountdown >= 1) { MiniCountdown--; } else if(MiniCountdown == 0) { KillTimer(CountTimer); InCount = false; MinigameStarted = true; MiniStream(); } } return 1; } CMD:mini(playerid, params[]) { if(PlayerInMini[playerid] == true) return SendClientMessage(playerid,-1,\"Minigame: Te már bent vagy a minijátékban!\"); if(InMini == true && MinigameStarted == true) return SendClientMessage(playerid,-1,\"Minigame: A minijáték már elkezdõdött!\"); if(PlayersInMini == 8)return SendClientMessage(playerid,-1,\"Minigame: A minijátékban nincs több hely!\"); AddPlayerToMinigame(playerid); return 1; } forward CoordCheck(); public CoordCheck() { if(MinigameStarted == true && CurrentMini == DontFall) { Kezdes: new rand = random(113); new Float:xyzf[3]; GetDynamicObjectPos(DontFallObjects[rand],xyzf[0],xyzf[1],xyzf[2]); if(xyzf[2] == 683.70001221) { new Float:pos[3]; GetDynamicObjectRot(DontFallObjects[rand],pos[0],pos[1],pos[2]); SetDynamicObjectRot(DontFallObjects[rand],pos[0]+2,pos[1],pos[2]); SetDynamicObjectRot(DontFallObjects[rand],pos[0]-2,pos[1]+2,pos[2]); SetDynamicObjectRot(DontFallObjects[rand],pos[0],pos[1]-2,pos[2]); SetTimerEx(\"CoordCheckEx\",2000,0,\"d\",rand); } else goto Kezdes; } } forward CoordCheckEx(objindex); public CoordCheckEx(objindex) { if(MinigameStarted == true && CurrentMini == DontFall) { new Float:xyzf[3]; GetDynamicObjectPos(DontFallObjects[objindex],xyzf[0],xyzf[1],xyzf[2]); MoveDynamicObject(DontFallObjects[objindex],xyzf[0],xyzf[1],xyzf[2]-30,7.0); } } stock SetPlayerMiniSpec(playerid) { PlayerInMap[playerid] = false; SpecSpawn[playerid] = false; TogglePlayerControllable(playerid,0); SetPlayerPos(playerid,0.0,0.0,0.0); MiniSpec[playerid] = true; TogglePlayerSpectating(playerid,1); switch(CurrentMini) { case DontFall: { for(new i; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInMini == true && PlayerInMap == true) { PlayerSpectatePlayer(playerid,i); CS[playerid] = i; break; } } case Derby: { for(new i; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i) && PlayerInMini == true && PlayerInMap == true && IsPlayerInAnyVehicle(i) == 1) { PlayerSpectateVehicle(playerid,GetPlayerVehicleID(i)); CS[playerid] = i; break; } } } return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if(PRESSED(KEY_FIRE)) { if(PlayerInMini[playerid] == true && MiniSpec[playerid] == true) { switch(CurrentMini) { case DontFall: { CS[playerid]--; for(new i=CS[playerid]; i>-1; i--) { if(!IsPlayerConnected(i) || PlayerInMap == false) continue; PlayerSpectatePlayer(playerid, i); CS[playerid] = i; break; } } case Derby: { CS[playerid]--; for(new i=CS[playerid]; i>-1; i--) { if(!IsPlayerConnected(i) || PlayerInMap == false || !IsPlayerInAnyVehicle(i)) continue; PlayerSpectateVehicle(playerid, GetPlayerVehicleID(i)); CS[playerid] = i; break; } } } } } if(PRESSED(KEY_HANDBRAKE)) { if(PlayerInMini[playerid] == true && MiniSpec[playerid] == true) { switch(CurrentMini) { case DontFall: { CS[playerid]++; for(new i=CS[playerid]; i<MAX_PLAYERS; i++) { if(!IsPlayerConnected(i) || PlayerInMap == false) continue; PlayerSpectatePlayer(playerid, i); CS[playerid] = i; break; } } case Derby: { CS[playerid]++; for(new i=CS[playerid]; i<MAX_PLAYERS; i++) { if(!IsPlayerConnected(i) || PlayerInMap == false || !IsPlayerInAnyVehicle(i)) continue; PlayerSpectateVehicle(playerid, i); CS[playerid] = i; break; } } } } } return 1; } public OnPlayerDeath(playerid) { if(PlayerInMini[playerid] == true) { if(IsPlayerInAnyVehicle(playerid))DestroyVehicle(GetPlayerVehicleID(playerid)); Format(globalstr,\"%s kiesett a játékból!\",pName(playerid)); for(new z; z < MAX_PLAYERS; z++) { if(PlayerInMini[z] == true) { SendClientMessage(z,-1,globalstr); } } SpecSpawn[playerid] = true; PlayersInMap--; } } public OnPlayerDisconnect(playerid,reason) { if(PlayerInMini[playerid] == true) { if(IsPlayerInAnyVehicle(playerid))DestroyVehicle(GetPlayerVehicleID(playerid)); Format(globalstr,\"%s kiesett a játékból!\",pName(playerid)); for(new z; z < MAX_PLAYERS; z++) { if(PlayerInMini[z] == true) { SendClientMessage(z,-1,globalstr); } } SpecSpawn[playerid] = true; PlayersInMap--; PlayersInMini--; } } public OnPlayerSpawn(playerid) { if(PlayerInMini[playerid] == true && SpecSpawn[playerid] == true) { SetPlayerMiniSpec(playerid); } if(MiniSpawn[playerid] == true) { MiniSpawn[playerid] = false; AddPlayerToMinigame(playerid); } } forward ReSpawnPlayers(); public ReSpawnPlayers() { for(new i; i < MAX_PLAYERS; i++) { if(PlayerInMini == true) { TogglePlayerSpectating(i,0); MiniSpawn = true; SetCameraBehindPlayer(i); MiniSpec = false; SpecSpawn = false; SpawnPlayer(i); } } } forward StartVoting(); public StartVoting() { InMini = true; InCount = true; InVote = false; MinigameStarted = false; PlayersInMap = 0; new str[200]; new mininame[100]; new rand = random(2); CurrentMini = rand; StartMinigame(rand); ReSpawnPlayers(); switch(rand) { case 0:strcat(mininame,\"Dont Fall\"); case 1:strcat(mininame,\"Derby\"); } Format(str,\"A következõ játékot választotta ki a szerver következõnek: %s\"); for(new i; i < MAX_PLAYERS; i++)SendClientMessage(i,-1,str); return 1; } forward MiniStream(); public MiniStream() { if(InMini == true && InCount == false && InVote == false && MinigameStarted == true) { switch(CurrentMini) { case DontFall: { CoordCheck(); if(PlayersInMap == 1 && PlayersInMini != 1) { InMini = true; InCount = false; InVote = false; MinigameStarted = false; for(new i; i < MAX_PLAYERS; i++) { if(PlayerInMap == true) { Format(globalstr,\"%s megnyerte a minijátékot ezért kapott 1 score-t!\",pName(i)); for(new z; z < MAX_PLAYERS; z++) { if(PlayerInMini[z] == true) { SendClientMessage(z,-1,globalstr); } } SetPlayerMiniSpec(i); SetPlayerScore(i,GetPlayerScore(i)+1); } } StartVoting(); } else if(PlayersInMap != 1 && PlayersInMini != 1) { new Float:positions[3]; for(new i; i < MAX_PLAYERS; i++) { if(PlayerInMini == true && PlayerInMap == true) { GetPlayerPos(i,positions[0],positions[1],positions[2]); if(positions[2] < 680) { Format(globalstr,\"%s kiesett a játékból!\",pName(i)); for(new z; z < MAX_PLAYERS; z++) { if(PlayerInMini[z] == true) { SendClientMessage(z,-1,globalstr); } } SetPlayerMiniSpec(i); PlayersInMap--; PlayerInMap = false; } } } } else if(PlayersInMap <= 1 && PlayersInMini <= 1) { InMini = false; InCount = false; InVote = false; MinigameStarted = false; DeleteDontFallObjects(); for(new i; i < MAX_PLAYERS; i++) { if(PlayerInMini == true) { TogglePlayerControllable(i,1); SetPlayerVirtualWorld(i,0); PlayerInMini = false; PlayersInMini--; PlayersInMap--; SpawnPlayer(i); } } SendClientMessageToAll(-1,\"A minijáték nem kezdõdhetett el túl kevés játékos miatt\"); } } case Derby: { if(PlayersInMap == 1 && PlayersInMini != 1) { InMini = true; InCount = false; InVote = false; MinigameStarted = false; for(new i; i < MAX_PLAYERS; i++) { if(PlayerInMap == true) { Format(globalstr,\"%s megnyerte a minijátékot ezért kapott 1 score-t!\",pName(i)); for(new z; z < MAX_PLAYERS; z++) { if(PlayerInMini[z] == true) { SendClientMessage(z,-1,globalstr); } } SetPlayerMiniSpec(i); SetPlayerScore(i,GetPlayerScore(i)+1); } } StartVoting(); } if(PlayersInMap != 1 && PlayersInMini != 1) { new Float:positions[3]; for(new i; i < MAX_PLAYERS; i++) { if(PlayerInMini == true && PlayerInMap == true) { GetPlayerPos(i,positions[0],positions[1],positions[2]); if(positions[2] < 1.2 || !IsPlayerInAnyVehicle(i)) { Format(globalstr,\"%s kiesett a játékból!\",pName(i)); for(new z; z < MAX_PLAYERS; z++) { if(PlayerInMini[z] == true) { SendClientMessage(z,-1,globalstr); } } DestroyVehicle(GetPlayerVehicleID(i)); SetPlayerMiniSpec(i); PlayersInMap--; PlayerInMap = false; } } } } else if(PlayersInMap <= 1 && PlayersInMini <= 1) { InMini = false; InCount = false; InVote = false; MinigameStarted = false; DeleteDerbyObjects(); for(new i; i < MAX_PLAYERS; i++) { if(PlayerInMini == true) { TogglePlayerControllable(i,1); SetPlayerVirtualWorld(i,0); PlayerInMini = false; PlayersInMini--; PlayersInMap--; SpawnPlayer(i); } } SendClientMessageToAll(-1,\"Minigame: A minijáték nem kezdõdhetett el túl kevés játékos miatt\"); } } } SetTimer(\"MiniStream\",900,false); } return 1; } forward StartMinigame(minigame); public StartMinigame(minigame) { switch(minigame) { case DontFall: { SendClientMessageToAll(-1,\"Elindult a DontFall minijáték, csatlakozni a /mini paranccsal lehet!\"); InMini = true; InCount = true; MiniCountdown = 15; PlayersInMini = 0; PlayersInMap = 0; CurrentMini = DontFall; CountTimer = SetTimer(\"CountDowning\", 1000, 1); LoadDontFallObjects(); } case Derby: { SendClientMessageToAll(-1,\"Elindult a Derby minijáték, csatlakozni a /mini paranccsal lehet!\"); InMini = true; InCount = true; MiniCountdown = 15; PlayersInMini = 0; PlayersInMap = 0; CurrentMini = Derby; CountTimer = SetTimer(\"CountDowning\", 1000, 1); LoadDerbyObjects(); } } return 1; } forward AddPlayerToMinigame(playerid); public AddPlayerToMinigame(playerid) { if(InMini == true && InCount == true && InVote == false && MinigameStarted == false) { CS[playerid] = 0; TogglePlayerControllable(playerid,0); SetPlayerVirtualWorld(playerid,999); PlayerInMini[playerid] = true; PlayerInMap[playerid] = true; PlayersInMini++; printf(\"%s %d\",pName(playerid), playerid); PlayersInMap++; switch(CurrentMini) { case DontFall: { SetPlayerPos(playerid,DontFallCoords[PlayersInMini-1][0],DontFallCoords[PlayersInMini-1][1],DontFallCoords[PlayersInMini-1][2]); SetPlayerTime(playerid,0,0); } case Derby: { DerbyCars[PlayersInMini-1] = CreateVehicle(535,DerbyCoords[PlayersInMini-1][0],DerbyCoords[PlayersInMini-1][1],DerbyCoords[PlayersInMini-1][2],DerbyCoords[PlayersInMini-1][3],-1,-1,15); //Slamvan PutPlayerInVehicle(playerid,DerbyCars[PlayersInMini-1],0); } } } else if(InMini == false && InCount == false && InVote == false && MinigameStarted == false) { new allgames[]=\"Dont Fall Down\\nDerby\"; ShowPlayerDialog(playerid, 999, DIALOG_STYLE_LIST, \"Játék indítása\", allgames, \"Kiválaszt\", \"Kilép\"); } return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 999) { if(response) { if(InMini == true)return SendClientMessage(playerid,-1,\"Most nem indíthatsz játékot!\"); switch(listitem) { case 0: { StartMinigame(DontFall); } case 1: { StartMinigame(Derby); } } cmd_mini(playerid,\"\"); } } return 1; } CMD:exitmini(playerid) { if(PlayerInMini[playerid] == true) { PlayerInMini[playerid] = false; PlayerInMap[playerid] = false; SpecSpawn[playerid] = false; MiniSpec[playerid] = false; MiniSpawn[playerid] = false; PlayersInMini--; PlayersInMap--; SetPlayerVirtualWorld(playerid,0); TogglePlayerSpectating(playerid,0); TogglePlayerControllable(playerid,0); SpawnPlayer(playerid); if(IsPlayerInAnyVehicle(playerid))DestroyVehicle(GetPlayerVehicleID(playerid)); return SendClientMessage(playerid,-1,\"Kiléptél a minijátékból!\"); } else return SendClientMessage(playerid,-1,\"Nem vagy minijátékban!\"); } CMD:varlist(playerid) { new str[200]; Format(str,\"InMini: %d\\nInCount: %d\\nInVote: %d\\nMinigameStarted: %d\\nPlayerInMini: %d\\nPlayersInMini: %d\\nCurrentMini:%d\",InMini,InCount,InVote,MinigameStarted,PlayerInMini[playerid],PlayersInMini,CurrentMini); SendClientMessage(playerid,-1,str); return 1; } Hiba: C:\\DOCUME~1\\XPPRESP3\\LOCALS~1\\Temp\\Rar$DI00.375\\minigame3.pwn(4) : fatal error 100: cannot read from file: \"fixchars.h\" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 1 Error.
38
« Dátum: 2013. Augusztus 20. - 22:15:12 »
Lol ![Vigyorog :D](https://gtakozosseg.hu/Smileys/aaron/cheesy.gif) , nálam megy tökéletesen!
40
« Dátum: 2013. Július 14. - 22:29:32 »
Hellósztok kéne egy MTA Map Editor az összes 0.3c objectel el látva köszönöm!Ha lehet 1.3 as verzió legyen. ::|
41
« Dátum: 2013. Július 01. - 11:08:59 »
Sziasztok!Lenne egy kerdesem meg peddig az hogy a SetPlayerCameraPos kordinatajait honnet kell ki masolni mikor akarok skin valasztot csinalni? :unsure: Koszonom!
42
« Dátum: 2013. Június 24. - 15:16:50 »
45
« Dátum: 2013. Március 29. - 10:30:33 »
Üdv olvasók! Mivel ma reggel nem volt internetem neki áltam mappolni egy spawn álomást(Helységet). Elkészitési idõ:30 perc. Készitõ:[sDW]BlackJack(Én)! Objectek száma:53. A map Drift2-nél található!(Las Venturas-ban) Videó: http://www.youtube.com/watch?v=ibvIc1V8DFs&feature=youtu.be Képek: http://kepfeltoltes.hu/130329/sa-mp-012_www.kepfeltoltes.hu_.jpg[/img] http://kepfeltoltes.hu/130329/sa-mp-013_www.kepfeltoltes.hu_.jpg[/img] http://kepfeltoltes.hu/130329/sa-mp-014_www.kepfeltoltes.hu_.jpg[/img] http://kepfeltoltes.hu/130329/sa-mp-015_www.kepfeltoltes.hu_.jpg[/img] Letöltés: Solidfiles: http://www.solidfiles.com/d/757321650d/ PasteBin: http://pastebin.com/Wfu3rxdR Kód: CreateObject(3458, 2327.360840, 1395.515869, 43.341843, 0.0000, 0.0000, 0.0000); CreateObject(3458, 2327.346436, 1400.648438, 43.341843, 0.0000, 0.0000, 180.0000); CreateObject(3458, 2327.332031, 1405.748535, 43.341843, 0.0000, 0.0000, 0.0000); CreateObject(3458, 2327.334229, 1410.863403, 43.341843, 0.0000, 0.0000, 180.0000); CreateObject(3458, 2327.554443, 1411.887573, 42.291779, 270.6186, 359.1406, 359.1406); CreateObject(3458, 2308.927490, 1393.141113, 42.266777, 90.2409, 0.0000, 270.0000); CreateObject(3458, 2327.375488, 1390.411011, 43.341843, 0.0000, 0.0000, 180.0000); CreateObject(3458, 2327.413330, 1385.299316, 43.341843, 0.0000, 0.0000, 0.0000); CreateObject(3458, 2327.416992, 1380.241211, 43.323925, 0.0000, 0.0000, 180.0000); CreateObject(3458, 2327.458984, 1375.133301, 43.298450, 0.0000, 0.0000, 0.0000); CreateObject(3458, 2345.999268, 1392.978638, 42.291779, 269.7592, 359.1406, 269.1406); CreateObject(3458, 2327.330566, 1374.357178, 42.166771, 90.2408, 273.1970, 86.5622); CreateObject(3851, 2307.129639, 1407.570679, 46.870312, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2307.120605, 1396.288574, 46.870312, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2307.139893, 1384.991699, 46.869194, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2307.135254, 1378.349609, 46.852394, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2312.807861, 1372.712769, 46.826920, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2324.134766, 1372.696045, 46.826920, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2335.396729, 1372.720825, 46.826920, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2341.905518, 1372.750610, 46.826920, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2347.499268, 1378.425293, 46.852394, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2347.490723, 1389.702026, 46.845310, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2347.468018, 1401.019897, 46.845310, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2347.484863, 1407.760132, 46.845310, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2341.852051, 1413.442383, 46.845310, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2312.818359, 1413.410522, 46.870312, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2307.154541, 1407.734131, 46.867119, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2341.838867, 1413.442383, 50.810791, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2347.534668, 1407.789673, 50.809933, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2347.492920, 1396.441895, 50.804237, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2347.485840, 1385.096680, 50.825787, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2347.474365, 1378.372559, 50.815926, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2341.855957, 1372.750610, 50.812275, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2330.580322, 1372.720825, 50.779587, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2319.255127, 1372.696045, 50.762325, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2312.777344, 1372.712769, 50.770836, 0.0000, 0.0000, 270.0000); CreateObject(3851, 2307.135254, 1378.330933, 50.758522, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2307.139893, 1389.625122, 50.759129, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2307.145508, 1400.931030, 50.795158, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2307.129639, 1407.735718, 50.720097, 0.0000, 0.0000, 0.0000); CreateObject(3851, 2312.808838, 1413.410522, 50.749413, 0.0000, 0.0000, 270.0000); CreateObject(3399, 2335.423340, 1418.227295, 42.614250, 0.0000, 0.0000, 268.2811); CreateObject(3461, 2334.132568, 1413.393921, 46.445324, 0.0000, 0.0000, 0.0000); CreateObject(3458, 2320.862305, 1431.589478, 36.866814, 0.0000, 341.0924, 270.0000); CreateObject(3458, 2327.281494, 1410.950073, 54.116962, 179.5181, 0.0000, 0.0000); CreateObject(3458, 2327.324219, 1405.899658, 54.216862, 178.6589, 0.0000, 0.0000); CreateObject(3458, 2327.373291, 1401.167603, 54.291821, 179.5182, 0.0000, 0.0000); CreateObject(3458, 2327.384033, 1396.502563, 54.266788, 181.2371, 0.0000, 0.0000); CreateObject(3458, 2327.377197, 1391.598999, 54.191830, 180.3777, 0.0000, 0.0000); CreateObject(3458, 2327.385742, 1386.773071, 54.141827, 180.3775, 0.0000, 0.0000); CreateObject(3458, 2327.379639, 1381.881104, 54.091824, 180.4818, 0.0000, 0.0000); CreateObject(3458, 2327.548340, 1376.875244, 54.023918, 181.2371, 0.0000, 0.0000); CreateObject(3458, 2327.504395, 1372.720825, 54.156487, 181.2371, 0.0000, 0.0000); Köszönöm.
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