Üzenetek megjelenítése

Ez a szekció lehetővé teszi a felhasználó által írt összes hozzászólás megtekintését. Vedd figyelembe, hogy csak azokba a fórumokba írt hozzászólásokat látod, amelyekhez hozzáférésed van.


Témák - N@rbirock

Oldalak: 1 ... 10 11 [12] 13 14 15
166
Segítség / map
« Dátum: 2011. November 08. - 15:41:42 »
hogy lehet mapolni itt??????????,,,,,,,

167
Segítségkérés / parancsok
« Dátum: 2011. November 08. - 15:29:14 »
hogy lehet egy olyan hogy rcon admin látja a parancsokat?

168
Segítség / skin
« Dátum: 2011. November 06. - 21:13:54 »
hogy lehet a sa autoira képeket teni és ezel ujj skint csinálni?

169
Fórum Archívum (Témák/Fórumok) / [Map]ppc modhoz
« Dátum: 2011. November 06. - 14:21:29 »
sokan kerest;tek ezt a mapot ugy döntötem felteszem
????

170
Segítségkérés / map hiba
« Dátum: 2011. November 06. - 12:56:37 »
van egy mapom
 
#include <a_samp>

public OnGameModeInit()
{
//telephely2
CreateObject(5112, 179.436264, 588.722778, -2.342189, 0.0000, 0.0000, 281.2500);
CreateObject(5184, 181.194550, 446.245392, 20.982288, 0.0000, 0.0000, 281.2500);
CreateObject(5184, 272.524139, 459.406891, 20.965162, 0.0000, 0.0000, 101.2500);
CreateObject(9623, 164.014465, 667.815186, 7.128427, 1.7189, 0.0000, 11.2500);
CreateObject(987, 157.648285, 651.177979, 3.012105, 0.0000, 0.0000, 101.2500);
CreateObject(987, 159.837585, 640.024780, 3.403734, 0.0000, 1.7189, 101.2500);
CreateObject(987, 162.098083, 628.592712, 3.702060, 0.0000, 1.7189, 101.2500);
CreateObject(987, 164.278915, 617.176758, 3.892720, 0.0000, 1.7189, 101.2500);
CreateObject(987, 166.514297, 605.897095, 4.023400, 0.0000, 0.8594, 101.2500);
CreateObject(987, 168.851913, 594.203674, 4.154761, 0.0000, 0.8594, 101.2500);
CreateObject(987, 171.168091, 582.472351, 4.182723, 0.0000, 0.0000, 101.2500);
CreateObject(987, 173.407074, 571.201477, 4.202416, 0.0000, 0.0000, 101.2500);
CreateObject(987, 175.737900, 559.627930, 4.153291, 0.0000, 0.0000, 101.2500);
CreateObject(987, 178.038376, 548.140564, 4.036878, 0.0000, 0.0000, 101.2500);
CreateObject(987, 180.389481, 536.449219, 3.843402, 0.0000, 0.0000, 101.2500);
CreateObject(987, 182.647171, 524.875916, 3.591317, 0.0000, 0.0000, 101.2500);
CreateObject(987, 184.906128, 513.285156, 3.184328, 0.0000, 0.0000, 101.2500);
CreateObject(987, 173.024323, 664.853210, 3.047687, 0.0000, 0.0000, 283.8282);
CreateObject(987, 175.866302, 653.091431, 3.080926, 359.1406, 358.2811, 282.9689);
CreateObject(987, 178.463226, 641.924133, 3.372605, 0.0000, 359.1406, 281.2500);
CreateObject(987, 180.712357, 630.709534, 3.721212, 0.0000, 359.1406, 281.2500);
CreateObject(987, 183.043549, 619.017944, 3.918682, 0.0000, 0.0000, 281.2500);
CreateObject(987, 185.360413, 607.353271, 4.064023, 0.0000, 0.0000, 281.2500);
CreateObject(987, 187.694977, 595.685547, 4.158294, 0.0000, 0.0000, 281.2500);
CreateObject(987, 190.056320, 584.009216, 4.186498, 0.0000, 0.0000, 281.2500);
CreateObject(987, 192.392349, 572.290955, 4.206939, 0.0000, 0.0000, 281.2500);
CreateObject(987, 194.767914, 560.607849, 4.130728, 0.0000, 0.0000, 281.2500);
CreateObject(987, 197.094467, 549.013306, 4.044163, 0.0000, 0.0000, 281.2500);
CreateObject(987, 199.450317, 537.914978, 3.809303, 0.0000, 0.0000, 281.2500);
CreateObject(987, 201.827194, 526.358276, 3.512211, 1.7189, 2.5783, 281.2500);
CreateObject(987, 204.106689, 513.543213, 2.099476, 0.0000, 0.0000, 4.2972);
CreateObject(987, 202.045410, 524.901001, 3.365440, 0.0000, 1.7189, 281.2500);
CreateObject(987, 216.050659, 514.469910, 2.082350, 0.0000, 0.0000, 11.1727);
CreateObject(987, 227.590576, 516.774841, 2.082350, 0.0000, 0.0000, 12.0321);
CreateObject(987, 239.291992, 519.284790, 2.082350, 0.0000, 0.0000, 9.5312);
CreateObject(987, 251.123260, 521.211731, 2.082350, 0.0000, 0.0000, 11.2500);
CreateObject(987, 262.832611, 523.514038, 2.082350, 0.0000, 0.0000, 11.2500);
CreateObject(987, 274.657654, 525.795532, 2.082350, 0.0000, 0.0000, 317.5010);
CreateObject(987, 283.387146, 517.718933, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 285.723816, 505.987335, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 288.039246, 494.267120, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 290.320343, 482.620667, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 292.645294, 470.902069, 2.085552, 0.0000, 0.0000, 281.2500);
CreateObject(987, 294.979645, 459.163849, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 297.324554, 447.416138, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 299.674866, 435.691956, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 302.031464, 423.948975, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 304.365417, 412.242371, 2.082350, 0.0000, 0.0000, 281.2500);
CreateObject(987, 306.462524, 400.512268, 2.082350, 0.0000, 0.0000, 191.2500);
CreateObject(987, 294.723480, 398.209930, 2.085554, 0.0000, 0.0000, 191.2500);
CreateObject(987, 282.921936, 395.879944, 2.085552, 0.0000, 0.0000, 191.2501);
CreateObject(987, 271.152496, 393.539459, 2.085554, 0.0000, 0.0000, 180.0000);
CreateObject(987, 259.201508, 393.533997, 2.082350, 0.0000, 0.0000, 184.3745);
CreateObject(987, 247.257324, 392.621185, 2.082350, 0.0000, 0.0000, 186.0162);
CreateObject(987, 235.385056, 391.347473, 2.099476, 0.0000, 0.0000, 191.2500);
CreateObject(987, 223.660767, 389.012726, 2.099476, 0.0000, 0.0000, 191.2500);
CreateObject(987, 211.952057, 386.699188, 2.099476, 0.0000, 0.0000, 191.2500);
CreateObject(987, 200.248505, 384.369507, 2.099476, 0.0000, 0.0000, 191.2501);
CreateObject(987, 188.491898, 382.032684, 2.099476, 0.0000, 0.0000, 191.2500);
CreateObject(987, 176.660629, 379.712189, 2.099476, 0.0000, 0.0000, 124.6868);
CreateObject(987, 169.873138, 389.579071, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 167.534409, 401.312195, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 165.192429, 413.015656, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 162.850098, 424.732574, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 160.517059, 436.455231, 2.102678, 0.0000, 0.0000, 101.2500);
CreateObject(987, 158.185577, 448.096924, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 155.886841, 459.635529, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 153.588074, 471.289429, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 151.265366, 482.970978, 2.099476, 0.0000, 0.0000, 101.2500);
CreateObject(987, 148.920471, 494.713287, 2.099476, 0.0000, 0.0000, 78.9047);
CreateObject(987, 151.334625, 506.129608, 2.102680, 0.0000, 0.0000, 11.2500);
CreateObject(987, 163.009888, 508.449707, 2.102680, 0.0000, 0.0000, 11.2500);
CreateObject(987, 173.504425, 510.479553, 2.102680, 0.0000, 0.0000, 14.6878);
CreateObject(3168, 196.595276, 401.126282, 2.004133, 0.0000, 0.0000, 236.2501);
CreateObject(3168, 182.722122, 391.841309, 1.979133, 0.0000, 0.0000, 202.5000);
CreateObject(3168, 196.115005, 389.201538, 1.879133, 0.0000, 0.0000, 281.2500);
CreateObject(3168, 174.661530, 406.479980, 1.929133, 0.0000, 0.0000, 225.0000);
CreateObject(3168, 184.603897, 407.682434, 1.904133, 0.0000, 0.0000, 168.7501);
CreateObject(3168, 166.557480, 419.591553, 2.007335, 0.0000, 0.0000, 191.2501);
CreateObject(3168, 177.750076, 421.183380, 1.954133, 0.0000, 0.0000, 213.7500);
CreateObject(3168, 207.580811, 395.491028, 1.954133, 0.0000, 0.0000, 270.0000);
CreateObject(3168, 192.443604, 414.590424, 1.929133, 0.0000, 0.0000, 180.0000);
CreateObject(3168, 190.483810, 397.021179, 1.954133, 0.0000, 0.0000, 247.5000);
CreateObject(3168, 169.814621, 434.020660, 1.904133, 0.0000, 0.0000, 146.2500);
CreateObject(3168, 183.010468, 430.323364, 1.954133, 0.0000, 0.0000, 236.2501);
CreateObject(3168, 185.488098, 421.003387, 2.004133, 0.0000, 0.0000, 213.7500);
CreateObject(3168, 175.891006, 414.813354, 1.954133, 0.0000, 0.0000, 225.0000);
CreateObject(5418, 277.650269, 430.376892, 8.893770, 0.0000, 0.0000, 11.2500);
CreateObject(3627, 258.897644, 512.327271, 5.921836, 0.0000, 0.0000, 282.9689);
CreateObject(3627, 168.114685, 500.403015, 5.938962, 0.0000, 0.0000, 282.1094);
CreateObject(3627, 163.773132, 468.870636, 5.938962, 0.0000, 0.0000, 11.2500);
CreateObject(3627, 278.436920, 483.596527, 5.921836, 0.0000, 0.0000, 191.2500);
CreateObject(18452, 284.206146, 455.980865, 5.073229, 0.0000, 0.0000, 11.2500);
CreateObject(18232, 287.627625, 448.612122, 2.110743, 0.0000, 0.0000, 191.2500);
CreateObject(1686, 284.547058, 452.858459, 2.336533, 0.0000, 0.0000, 281.2500);
CreateObject(1686, 283.464813, 458.960114, 2.336533, 0.0000, 0.0000, 101.2500);
CreateObject(2690, 282.182129, 452.707092, 4.572725, 0.0000, 0.0000, 104.2829);
CreateObject(2690, 280.975922, 458.193390, 4.889089, 0.0000, 0.0000, 292.5000);
CreateObject(3568, 281.252808, 473.197266, 4.545968, 1.7189, 0.0000, 102.1094);
CreateDynamicObject(3566, 279.052765, 484.033417, 4.495967, 0.8594, 0.0000, 101.2500);
CreateDynamicObject(3569, 276.440460, 493.055847, 4.420967, 0.8594, 0.0000, 101.2500);
CreateDynamicObject(3169, 265.125275, 395.595490, 2.129355, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(1237, 294.317078, 465.419739, 4.530543, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(1237, 295.083038, 465.591492, 4.530543, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.994690, 466.261688, 4.530543, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.852173, 466.886810, 4.530543, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.772766, 467.317474, 4.530543, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 293.953339, 467.126343, 4.530543, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.706207, 467.265137, 5.612615, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.856628, 466.710083, 5.645761, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 295.077087, 466.111511, 5.633161, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 295.026093, 465.472412, 5.626758, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.359344, 465.348328, 5.688725, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 293.963104, 467.037506, 5.661738, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 293.422791, 467.120392, 4.530543, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 293.433624, 467.093964, 5.671438, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 293.628143, 466.966003, 6.763912, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.222412, 467.071899, 6.759158, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.783661, 467.249298, 6.747192, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.791992, 466.731415, 6.756782, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.988281, 466.179688, 6.744705, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 295.000824, 465.509552, 6.741494, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 294.366669, 465.407898, 6.749794, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 293.889648, 465.267914, 6.688432, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 160.040100, 438.599121, 4.547669, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.386627, 438.446106, 4.547669, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 158.971878, 438.340363, 4.547669, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 158.786011, 438.975403, 4.547669, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 158.709213, 439.690796, 4.547669, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.246475, 439.939850, 4.547669, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.822525, 440.146729, 4.547669, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.523178, 440.045410, 5.781168, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 158.941391, 439.817993, 5.786852, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 158.811218, 439.196442, 5.786251, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.051147, 438.578278, 5.741092, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.753891, 438.643921, 5.723257, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.925095, 438.769379, 6.957116, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.304062, 438.662354, 6.959759, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 158.902084, 439.061340, 6.953273, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 158.900070, 439.643433, 6.934325, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 159.526886, 439.846344, 6.913901, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(986, 167.655243, 670.949951, 4.480765, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 148.053680, 669.089539, 11.271765, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 154.528687, 670.390686, 11.272427, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 161.038742, 671.665955, 11.251000, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 167.553726, 672.981812, 11.270981, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 174.002075, 674.269592, 11.271434, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 178.300034, 675.121216, 11.271479, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 182.128876, 672.592834, 11.175383, 0.0000, 0.0000, 281.2500);
CreateDynamicObject(991, 182.577744, 670.224487, 11.117504, 0.0000, 0.0000, 281.2500);
CreateDynamicObject(991, 179.973083, 666.397461, 11.005660, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 173.464447, 665.063538, 11.004503, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 166.978424, 663.811157, 11.005615, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 160.493851, 662.491882, 11.004750, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 154.251266, 661.233948, 11.004273, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 149.737961, 660.353882, 11.004066, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(991, 145.852402, 662.970642, 11.002632, 0.0000, 0.0000, 281.2500);
CreateDynamicObject(991, 145.397400, 665.309570, 11.171595, 0.0000, 0.0000, 281.2500);
CreateDynamicObject(987, 157.306076, 652.429260, 7.725721, 0.0000, 0.0000, 101.2500);
CreateDynamicObject(987, 159.701828, 640.977051, 8.170449, 1.7189, 1.7189, 102.1094);
CreateDynamicObject(987, 161.758682, 629.800964, 8.347045, 3.4377, 0.0000, 101.2500);
CreateDynamicObject(987, 173.156570, 664.806763, 7.858541, 0.0000, 0.0000, 283.8283);
CreateDynamicObject(987, 175.937683, 653.136536, 2.267938, 0.0000, 0.0000, 281.2500);
CreateDynamicObject(987, 176.051025, 653.211243, 7.917204, 0.0000, 0.0000, 282.9689);
CreateDynamicObject(987, 178.566818, 641.896606, 8.277459, 0.0000, 0.0000, 281.2500);
CreateDynamicObject(982, 2762.149414, -2515.253906, 13.325914, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2777.137207, -2515.340332, 13.270386, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(982, 2783.538818, -2528.171143, 13.311110, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2783.560303, -2553.874512, 13.316623, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2797.228760, -2519.451904, 13.312354, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2797.228760, -2544.919434, 13.312320, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2797.231445, -2560.999512, 13.314744, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(5191, 2790.636475, -2631.198242, 6.847651, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(984, 2798.500244, -2570.613281, 13.480967, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(984, 2782.352539, -2572.864990, 13.433969, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(18450, 2790.463379, -2729.858154, 12.204897, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(17603, 2790.274658, -2835.307861, 12.501608, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16610, 2789.973877, -2962.525146, 16.079245, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11135, 2809.528320, -3090.985840, 15.339447, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(5184, 2734.189941, -2826.854492, 31.428087, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(5184, 2757.850830, -2956.653809, 31.429512, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(5184, 2665.026367, -2952.457031, 31.441740, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(5184, 2688.961914, -2827.491699, 31.438976, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(5184, 2717.654541, -2719.704102, 31.470144, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(11121, 2775.812988, -2785.627441, 12.645277, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11121, 2775.829590, -2932.725098, 12.645275, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11121, 2709.902344, -3012.999512, 12.646700, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(11121, 2721.360107, -2932.844482, 12.646700, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11121, 2721.401123, -2782.323730, 12.645275, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11121, 2669.129395, -2932.704590, 12.658928, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11121, 2669.087402, -2783.598389, 12.656164, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(9098, 2677.202393, -2713.031250, 15.058105, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(9221, 2698.690918, -2705.877686, 14.876375, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(7932, 2689.246826, -2748.385742, 15.554176, 0.0000, 0.0000, 360.0000);
CreateDynamicObject(7929, 2653.243652, -2781.599121, 19.181257, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3635, 2649.693115, -2840.460449, 15.238731, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3557, 2650.727295, -2879.866455, 14.978611, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3487, 2653.514404, -2920.395264, 19.184021, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3442, 2692.823486, -2782.988037, 16.817963, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3356, 2654.378418, -2972.697021, 16.965179, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3355, 2653.966064, -3009.460205, 12.700511, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(8646, 2642.711914, -3003.328613, 13.416397, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8652, 2642.722900, -2974.427734, 13.499865, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8652, 2642.777588, -2945.059814, 13.499865, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8652, 2643.455078, -2894.283691, 13.499865, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8652, 2643.562012, -2864.835205, 13.497101, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8652, 2642.781738, -2815.547852, 13.497101, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8652, 2642.822510, -2786.053467, 13.497101, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8652, 2642.806396, -2778.321777, 13.505556, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8652, 2669.310547, -2698.221191, 13.478288, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8652, 2654.411133, -2712.909180, 13.528269, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8652, 2654.482178, -2742.312012, 13.528269, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8652, 2654.568848, -2750.044189, 13.486725, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2657.858154, -2727.782959, 13.270886, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2660.881348, -2727.786621, 13.270886, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2703.131104, -2727.618896, 13.270885, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2716.125488, -2704.306885, 13.224011, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2716.162354, -2714.043701, 13.270886, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2707.912109, -2697.351807, 13.227216, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2691.559082, -2799.052490, 13.671499, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2689.271729, -2736.312988, 13.702667, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2663.524902, -2799.855225, 13.671499, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2663.386963, -2843.121826, 13.671499, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2663.605225, -2922.014893, 13.674356, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2663.372314, -2964.925049, 13.674263, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2663.383057, -3002.741455, 13.681282, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2656.874756, -3017.689209, 13.236505, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2649.470215, -3017.728027, 13.236505, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2656.425781, -2980.078857, 13.195607, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2649.090332, -2980.099365, 13.195607, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2656.630127, -2827.970215, 13.192843, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2657.599609, -2887.500000, 13.192843, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2649.873535, -2867.908203, 13.192843, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2657.557129, -2867.906250, 13.192843, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2663.658203, -2903.872314, 13.195701, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3304, 2703.353027, -2995.093018, 15.626285, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3304, 2703.374268, -2970.161377, 15.626283, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3303, 2703.272705, -2945.300537, 14.596244, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3303, 2703.272949, -2920.397705, 14.596246, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3310, 2703.314941, -2895.510254, 14.598934, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3311, 2703.325439, -2870.504395, 15.494610, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3312, 2703.394531, -2845.542480, 15.496008, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(982, 2703.474121, -3007.542480, 13.379024, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3487, 2693.357910, -2810.489258, 19.181259, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(984, 2710.251953, -2826.937012, 13.192843, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2684.249756, -2833.120605, 13.192843, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2676.308105, -2826.539795, 13.196046, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2682.713867, -2833.104980, 13.196046, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(751, 2687.188232, -3005.645264, 13.490546, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 2679.951172, -3006.590088, 12.552761, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(633, 2692.068115, -3006.985352, 13.670677, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(633, 2711.820801, -2963.996826, 14.888183, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3170, 2683.171631, -2835.297607, 12.556285, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3170, 2681.768311, -2859.656250, 12.556285, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3170, 2682.952148, -2885.495605, 12.559489, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3170, 2680.751953, -2918.487793, 12.559049, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3170, 2680.879150, -2945.661133, 12.559049, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3170, 2680.970947, -2968.105469, 12.559049, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3170, 2680.570068, -2992.546875, 12.559049, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2684.548828, -2990.865479, 13.195607, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2684.499756, -3007.486572, 13.195607, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2680.711914, -3007.504883, 13.195607, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(984, 2674.492432, -2992.323975, 13.195607, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2674.540771, -2971.944824, 13.195607, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2680.987549, -2965.552002, 13.195607, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2687.996582, -2965.576660, 13.242482, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2674.729248, -2949.824707, 13.198810, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2681.127197, -2943.434082, 13.195607, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2687.957520, -2943.444580, 13.242482, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2674.545410, -2922.603516, 13.195607, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2680.953369, -2916.188965, 13.195607, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2687.742920, -2916.208252, 13.242482, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2674.550537, -2932.221191, 13.242482, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2664.024170, -2884.326416, 13.239718, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2664.011963, -2877.965820, 13.319047, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2674.296875, -2909.649170, 13.397170, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2674.322510, -2889.597656, 13.397170, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2680.728271, -2883.205078, 13.196046, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2688.552002, -2883.195068, 13.239718, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2782.871582, -2782.696289, 13.375744, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2782.881592, -2808.320068, 13.395108, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2782.875488, -2824.319336, 13.388288, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2782.754639, -2854.150635, 13.374532, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2782.733398, -2879.761963, 13.372663, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2782.325684, -2898.973877, 13.300788, 0.0000, 0.0000, 356.4850);
CreateDynamicObject(984, 2674.546875, -2864.084473, 13.192843, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2680.963867, -2857.618164, 13.192843, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2687.871826, -2857.631592, 13.239718, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2674.525879, -2879.924072, 13.219049, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2674.604492, -2839.446777, 13.192843, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2674.625000, -2848.058594, 13.239718, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2677.799805, -2833.132324, 13.239718, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2676.578369, -3017.699463, 13.283379, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2702.230713, -3017.699707, 13.283380, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2727.910889, -3017.709473, 13.283380, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2753.418457, -3017.770752, 13.256820, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2772.685547, -3017.725342, 13.236505, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3605, 2749.152832, -2730.449463, 18.692944, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3607, 2748.696777, -2983.239746, 18.652311, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3603, 2748.801514, -2903.103271, 18.417934, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3604, 2741.734863, -2874.732422, 15.103770, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8650, 2769.884277, -2992.011719, 13.662035, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2754.255859, -3006.951172, 13.662035, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2727.220947, -2992.048584, 13.662035, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2742.112549, -3006.998047, 13.662035, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(8650, 2727.223877, -2962.513428, 13.662037, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2742.109131, -2947.653076, 13.662035, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2755.207764, -2947.632568, 13.662035, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2769.848633, -2975.488770, 13.662035, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2741.773193, -2865.472900, 13.660610, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2726.930176, -2880.658691, 13.663601, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2726.926270, -2910.877930, 13.662035, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2726.943359, -2934.187256, 13.662031, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2755.209961, -2865.477783, 13.660612, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2770.033203, -2932.401611, 13.662035, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2770.047363, -2880.458008, 13.660612, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2769.981201, -2713.430420, 13.702667, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(8650, 2731.392090, -2698.993164, 13.702665, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2770.007324, -2742.222412, 13.702667, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2727.166748, -2714.469482, 13.702667, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2727.120117, -2744.770264, 13.702667, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2727.110596, -2775.159424, 13.660610, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2742.491699, -2790.005371, 13.660612, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2755.380615, -2790.010742, 13.660610, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(8650, 2770.039551, -2760.225586, 13.702667, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(8650, 2754.582764, -2698.973877, 13.702667, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(996, 2780.639648, -2762.106445, 13.347157, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(996, 2780.990967, -2770.425293, 13.415365, 0.0000, 0.0000, 281.2500);
CreateDynamicObject(996, 2780.637451, -2754.155762, 13.347157, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(996, 2780.688477, -2745.591553, 13.347157, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(996, 2780.858398, -2744.231689, 13.495595, 0.0000, 0.0000, 78.7500);
CreateDynamicObject(7971, 2741.485107, -2821.283936, 17.374699, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(1676, 2753.586426, -2826.514893, 14.368125, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1676, 2753.597412, -2815.707275, 14.368125, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(1676, 2747.226074, -2815.761963, 14.368125, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1676, 2747.863037, -2826.535645, 14.368125, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1676, 2742.490723, -2815.825928, 14.368125, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1676, 2742.631348, -2826.577637, 14.368125, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2798.057861, -2782.219482, 13.350001, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2798.056396, -2807.824219, 13.381799, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2798.066895, -2833.429688, 13.396100, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2798.060303, -2859.082031, 13.374938, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2798.078125, -2884.667236, 13.372663, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2798.087158, -2899.162109, 13.372663, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(11417, 2780.404053, -2691.140869, 29.065327, 0.0000, 0.0000, 45.0000);
CreateDynamicObject(11417, 2800.703125, -2690.351563, 29.065327, 0.0000, 0.0000, 45.0000);
CreateDynamicObject(1237, 2780.123779, -2969.035400, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2778.646729, -2966.243164, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2777.429443, -2963.318604, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2777.063477, -2960.302734, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2777.068359, -2956.251709, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2777.031982, -2951.170898, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2777.088135, -2953.838867, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2778.381836, -2947.932617, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2780.066406, -2945.405518, 12.601281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(18353, 2891.540283, -3114.018311, 20.843355, 0.0000, 0.0000, 45.0000);
CreateDynamicObject(17030, 2884.636230, -3168.375244, 11.934444, 0.0000, 0.0000, 22.5000);
CreateDynamicObject(17030, 2856.563721, -3160.341797, 8.356325, 0.0000, 0.0000, 45.0000);
CreateDynamicObject(17030, 2866.856689, -3067.909424, 8.372484, 0.0000, 0.0000, 236.2500);
CreateDynamicObject(17030, 2912.693604, -3073.397461, 7.334212, 0.0000, 0.0000, 213.7500);
CreateDynamicObject(982, 2833.588379, -3087.618408, 10.261285, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2834.832031, -3106.430176, 10.219474, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(983, 2836.194824, -3113.045654, 10.261285, 0.0000, 0.0000, 11.1727);
CreateDynamicObject(982, 2837.456299, -3140.613281, 10.261287, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(12921, 2835.002686, -3122.592041, 12.940247, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(13206, 2842.738770, -3097.216064, 9.581145, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(14875, 2842.603271, -3099.559326, 10.400544, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(14875, 2842.243408, -3103.053467, 10.400544, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(14875, 2842.468018, -3096.532471, 10.400544, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(14875, 2842.635010, -3093.144043, 10.400544, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(17039, 2919.458740, -3096.724609, 9.979434, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(17058, 2853.133789, -3138.400879, 9.559343, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(17324, 2913.269775, -3111.267090, 9.578456, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1457, 2880.995605, -3085.439941, 11.237154, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1454, 2881.441895, -3085.351807, 10.375933, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1454, 2880.455078, -3086.371094, 10.375933, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1454, 2881.049316, -3086.182129, 11.977262, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1458, 2913.662109, -3101.844727, 9.831311, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3252, 2889.597656, -3142.677734, 9.750443, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3286, 2884.765625, -3141.445801, 14.316776, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3375, 2907.597900, -3140.351074, 15.221716, 0.0000, 0.0000, 236.2501);
CreateDynamicObject(3169, 2856.622803, -3088.955078, 9.631596, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2831.960449, -3115.809570, 10.370585, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2825.914551, -3114.602295, 10.483631, 0.0000, 0.0000, 67.5000);
CreateDynamicObject(983, 2820.050293, -3112.203369, 10.642350, 0.0000, 0.0000, 67.5000);
CreateDynamicObject(983, 2814.727783, -3108.758301, 10.856091, 0.0000, 0.0000, 45.0000);
CreateDynamicObject(983, 2810.645752, -3104.011963, 11.145674, 0.0000, 0.0000, 33.7500);
CreateDynamicObject(983, 2806.965088, -3098.809570, 11.468064, 0.0000, 0.0000, 33.7500);
CreateDynamicObject(983, 2804.567139, -3092.984863, 11.831031, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(983, 2803.172119, -3086.288086, 12.224809, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(983, 2802.615234, -3079.984375, 12.538833, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2802.654297, -3073.598389, 12.822930, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2802.677002, -3067.211182, 13.041968, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2802.678711, -3061.102783, 13.143405, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2802.027832, -3054.860596, 13.194877, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(983, 2800.702393, -3048.606934, 13.194877, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(983, 2799.436523, -3042.137207, 13.194877, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(982, 2798.581543, -3026.000977, 13.194877, 0.0000, 0.0000, 0.8594);
CreateDynamicObject(1228, 2783.176758, -3057.238525, 12.932450, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1228, 2781.388672, -3057.187500, 12.932450, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(1228, 2779.186523, -3057.191895, 12.932450, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(1228, 2777.897705, -3056.549805, 12.932450, 0.0000, 0.0000, 33.7500);
CreateDynamicObject(1237, 2783.053467, -3056.059570, 12.514203, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2780.795166, -3055.972900, 12.514203, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2778.734619, -3055.594238, 12.514202, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(995, 2782.681396, -3053.343262, 12.516455, 0.0000, 0.0000, 157.5000);
CreateDynamicObject(995, 2782.974121, -3048.549072, 12.516455, 0.0000, 0.0000, 168.7500);
CreateDynamicObject(982, 2780.655029, -3034.300537, 13.194875, 0.0000, 356.5623, 353.9067);
CreateDynamicObject(983, 2778.422852, -3051.507080, 13.194877, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(1228, 2797.421143, -3117.688477, 10.263862, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(1228, 2796.467773, -3119.746338, 10.198579, 0.0000, 0.0000, 337.5000);
CreateDynamicObject(1228, 2795.791016, -3121.391602, 10.146739, 0.0000, 0.0000, 337.5000);
CreateDynamicObject(1237, 2798.715332, -3117.638672, 9.842095, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2797.774902, -3119.769043, 9.785083, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2796.741211, -3122.182373, 9.708877, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2822.208252, -3127.652100, 10.263982, 0.0000, 0.0000, 268.2811);
CreateDynamicObject(983, 2806.261963, -3126.632324, 10.302829, 0.0000, 0.0000, 257.8133);
CreateDynamicObject(983, 2800.214111, -3124.501465, 10.342988, 0.0000, 0.0000, 243.1255);
CreateDynamicObject(18248, 2775.875244, -3074.249756, 20.020826, 0.0000, 0.0000, 352.2651);
CreateDynamicObject(5147, 2790.295410, -3238.476807, 29.766109, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(1237, 2797.223633, -3161.168213, 20.132900, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1237, 2783.254639, -3161.074219, 20.134708, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1318, 2788.062012, -2721.529297, 12.497131, 0.0000, 269.7592, 271.7189);
CreateDynamicObject(1318, 2787.421143, -2721.370361, 12.497131, 0.0000, 90.2408, 355.7028);
CreateDynamicObject(1318, 2787.490234, -2736.685303, 12.497131, 0.0000, 269.7592, 269.7592);
CreateDynamicObject(1318, 2786.840820, -2736.601074, 12.497131, 0.0000, 90.2408, 0.0000);
CreateDynamicObject(1318, 2780.431641, -2690.660889, 29.067923, 268.8998, 102.2729, 6.8755);
CreateDynamicObject(1318, 2800.565186, -2689.812012, 29.574909, 267.1809, 23.2048, 286.9479);
CreateDynamicObject(1318, 2788.338135, -2798.571045, 12.514154, 1.7189, 268.8998, 269.7592);
CreateDynamicObject(1318, 2787.702393, -2798.433594, 12.514154, 0.0000, 91.9597, 0.0000);
CreateDynamicObject(1318, 2788.459717, -2823.284912, 12.553690, 0.0000, 266.3215, 270.6186);
CreateDynamicObject(1318, 2787.825195, -2823.167480, 12.502359, 0.0000, 91.9597, 358.2811);
CreateDynamicObject(1318, 2788.051270, -2846.145996, 12.481225, 0.0000, 269.7592, 270.6186);
CreateDynamicObject(18449, 2790.245850, -3389.822021, 31.272017, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18449, 2790.243408, -3469.783447, 31.256203, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(4154, 2781.689697, -3530.541748, 31.671444, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3996, 2673.478027, -3539.048828, 31.698225, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2603.430664, -3530.571289, 32.476566, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2628.255127, -3530.561523, 32.467716, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2653.096924, -3530.546387, 32.467716, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2678.798340, -3530.515625, 32.303658, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2704.365479, -3530.473145, 32.463207, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2729.992676, -3530.428467, 32.456562, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2755.531006, -3530.421387, 32.456562, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2782.649658, -3518.084961, 32.456562, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2775.559570, -3530.504395, 32.409687, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2798.041016, -3515.279053, 32.409687, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2798.021240, -3524.655273, 32.409687, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16685, 2594.132324, -3374.025146, 31.634932, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(16685, 2544.885010, -3415.255371, 31.642759, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3996, 2571.036133, -3539.041016, 31.717283, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16685, 2498.404297, -3415.630615, 31.683317, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11121, 2579.211914, -3454.357178, 31.719303, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(11121, 2546.463623, -3373.730469, 31.719322, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(972, 2518.398438, -3364.400391, 31.656761, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(972, 2536.342285, -3353.271729, 31.616203, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(972, 2536.436768, -3328.795166, 31.703848, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(972, 2536.498779, -3304.617188, 31.685844, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(972, 2536.495361, -3280.662354, 31.695955, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(972, 2518.827881, -3267.199951, 31.656761, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(972, 2494.026123, -3267.165039, 31.679691, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(972, 2480.136719, -3285.032959, 31.890062, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(972, 2480.270020, -3308.952637, 31.869308, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(972, 2480.252197, -3333.247314, 31.907917, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(972, 2480.357666, -3358.126953, 31.698845, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16305, 2520.561523, -3288.232666, 37.116531, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16305, 2499.222168, -3284.693848, 36.842224, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16305, 2522.339600, -3314.816650, 37.082710, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(16305, 2521.611328, -3343.113770, 37.060780, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(18248, 2514.720459, -3351.703369, 39.438438, 0.0000, 0.0000, 225.0000);
CreateDynamicObject(18248, 2511.268311, -3288.444336, 41.865265, 0.0000, 0.0000, 303.7500);
CreateDynamicObject(7627, 2533.740723, -3490.332275, 35.426395, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(17019, 2492.182861, -3457.176758, 37.658039, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(17019, 2509.943604, -3399.781982, 37.658039, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3474, 2495.716553, -3419.995605, 38.587658, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1395, 2539.873047, -3271.815186, 64.181534, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1394, 2540.345215, -3271.362061, 116.720596, 0.0000, 0.0000, 157.5000);
CreateDynamicObject(3315, 2609.773682, -3349.382080, 32.604626, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3315, 2550.790283, -3348.908447, 32.612453, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(11121, 2579.158447, -3335.096924, 31.711494, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3443, 2557.142822, -3315.514160, 34.500210, 0.0000, 0.0000, 90.0001);
CreateDynamicObject(3442, 2601.907471, -3282.667725, 35.881100, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3442, 2602.191406, -3314.366943, 35.873291, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3442, 2555.827393, -3284.231445, 35.881119, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3250, 2608.468750, -3388.817627, 31.719303, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3241, 2610.280518, -3410.655518, 32.157581, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3173, 2610.914551, -3433.681152, 31.908491, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3167, 2611.058350, -3462.072510, 31.838457, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3170, 2597.805176, -3527.609863, 31.611616, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3170, 2611.819824, -3481.070557, 31.817387, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3242, 2609.621582, -3523.385498, 33.751244, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(982, 2606.073975, -3487.327148, 32.425110, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2606.177490, -3472.331543, 32.431572, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2605.952881, -3448.177246, 32.380688, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2605.996338, -3422.678711, 32.295048, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2606.314941, -3398.896729, 32.295048, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2606.163574, -3381.782227, 32.302856, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2618.998535, -3392.011475, 32.295048, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2618.934326, -3417.597900, 32.295048, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2618.961670, -3443.153809, 32.530884, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2618.964111, -3468.507568, 32.619644, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2618.938232, -3494.085205, 32.610073, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2618.929443, -3517.674561, 32.616795, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2591.208984, -3500.763428, 32.248173, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2600.848145, -3500.776855, 32.348270, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2604.038574, -3513.555176, 32.394165, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2604.011963, -3527.306152, 32.404694, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2615.675537, -3500.695557, 32.569580, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2590.870117, -3487.320313, 32.248173, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2590.806641, -3472.328369, 32.248173, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2590.981934, -3448.159668, 32.248173, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2590.896484, -3422.668213, 32.248173, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2590.760010, -3398.889648, 32.248173, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2590.825684, -3381.773438, 32.248173, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2587.354736, -3530.543701, 32.484043, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2584.219727, -3524.201904, 32.444897, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2584.311035, -3511.739990, 0.636680, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2584.269531, -3516.997803, 32.367012, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2584.488037, -3484.129639, 32.295048, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2584.575195, -3454.607910, 32.257534, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2584.575439, -3462.157471, 32.329411, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2584.370605, -3441.581299, 32.457546, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2584.405273, -3416.001221, 32.457546, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2584.376465, -3395.687988, 32.504421, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2584.371826, -3390.941895, 32.504421, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1228, 2618.465332, -3377.792969, 32.093575, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1228, 2618.567871, -3375.500000, 32.093575, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1228, 2618.326904, -3373.038086, 32.093575, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1228, 2618.248535, -3370.381348, 32.093575, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(997, 2621.327881, -3375.341309, 31.772764, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(997, 2621.274170, -3371.657471, 31.772764, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(997, 2620.209473, -3368.944336, 31.772764, 0.0000, 0.0000, 292.5000);
CreateDynamicObject(981, 2579.049561, -3260.854248, 32.566071, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2565.025146, -3263.545410, 32.302876, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2606.027832, -3264.267334, 32.295048, 0.0000, 0.0000, 256.0944);
CreateDynamicObject(979, 2574.011230, -3536.435547, 32.479378, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(979, 2579.260010, -3545.472412, 32.643440, 0.0000, 0.0000, 326.2500);
CreateDynamicObject(979, 2590.269531, -3548.278076, 32.643440, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(979, 2566.208740, -3526.263916, 32.467350, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1228, 2573.772705, -3527.736572, 32.032623, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(997, 2572.769287, -3528.929443, 31.711811, 0.0000, 0.0000, 292.5000);
CreateDynamicObject(997, 2572.638672, -3528.733154, 31.711811, 0.0000, 0.0000, 123.7500);
CreateDynamicObject(1318, 2636.413086, -3536.444824, 31.568577, 0.0000, 269.7592, 91.9597);
CreateDynamicObject(1318, 2619.595215, -3536.652344, 31.637632, 0.0000, 268.8998, 85.9436);
CreateDynamicObject(1318, 2593.485596, -3536.561279, 31.587633, 0.0000, 269.7592, 94.5380);
CreateDynamicObject(1322, 2601.055664, -3533.016602, 33.287598, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(1318, 2601.172607, -3532.871826, 34.429905, 86.8030, 356.5623, 5.1566);
CreateDynamicObject(3996, 2887.474365, -3552.314209, 31.675091, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(10792, 3047.611084, -3578.638916, 32.918644, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(966, 2936.787354, -3565.314209, 31.596966, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(968, 2936.793457, -3565.293213, 32.656216, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(984, 2939.181396, -3571.312256, 32.227200, 0.0000, 0.0000, 22.5000);
CreateDynamicObject(984, 2943.413330, -3554.878418, 32.227200, 0.0000, 0.0000, 303.7500);
CreateDynamicObject(982, 2954.253174, -3579.741211, 32.274075, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 2979.472412, -3584.723145, 32.405113, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3005.376709, -3589.968994, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3033.086182, -3595.447510, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(984, 3055.151855, -3605.368164, 32.805325, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(984, 3049.963867, -3598.800049, 32.805325, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3067.178467, -3613.973145, 32.852203, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3092.957764, -3618.971436, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3118.262451, -3624.047607, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3129.901367, -3576.309570, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3103.293457, -3570.792969, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3076.163818, -3565.305420, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(984, 3062.648682, -3568.824951, 32.805325, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(982, 3048.609131, -3572.547852, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 3023.524414, -3567.566650, 32.852200, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 2998.153809, -3562.525879, 32.790001, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 2972.690186, -3557.482910, 32.284985, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(983, 2957.186279, -3553.754150, 32.281563, 0.0000, 0.0000, 247.5000);
CreateDynamicObject(983, 2951.771729, -3552.009033, 32.281563, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(617, 3131.641846, -3624.596924, 32.162476, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 3132.081055, -3622.198486, 32.162476, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 3135.028809, -3623.118652, 32.162476, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 3132.896484, -3619.327148, 32.162476, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 3147.228271, -3591.715820, 32.992523, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(617, 3136.270996, -3619.833252, 32.162476, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(18271, 3147.547852, -3605.002686, 52.574707, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3517, 3145.675537, -3613.150879, 44.946159, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3517, 3130.032715, -3607.209229, 43.368729, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3517, 3134.449219, -3614.780273, 43.368729, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3517, 3143.682861, -3605.943848, 44.152458, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3517, 3136.780029, -3605.638672, 43.368729, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3517, 3132.351318, -3612.190674, 43.368729, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(790, 3152.253174, -3589.164063, 37.592293, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(790, 3146.472412, -3595.704590, 36.873962, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(790, 3144.886719, -3580.117676, 36.738113, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(790, 3143.287354, -3586.159668, 36.356514, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(18568, 3113.910400, -3582.034912, 32.957653, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(18568, 3110.295898, -3578.989746, 32.957653, 0.0000, 0.0000, 292.5000);
CreateDynamicObject(18568, 3114.146729, -3576.907715, 32.957657, 0.0000, 0.0000, 303.7500);
CreateDynamicObject(18567, 3103.604248, -3578.156006, 33.306557, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(18567, 3101.309326, -3581.371338, 33.306561, 0.0000, 0.0000, 168.7500);
CreateDynamicObject(18567, 3086.239014, -3576.758789, 33.306557, 0.0000, 0.0000, 326.2500);
CreateDynamicObject(18609, 3087.646729, -3573.904297, 33.341133, 0.0000, 0.0000, 303.7500);
CreateDynamicObject(18609, 3085.250977, -3575.601807, 33.341133, 0.0000, 0.0000, 236.2501);
CreateDynamicObject(3170, 3057.364258, -3606.117432, 32.168766, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(5741, 2880.546875, -3528.833008, 31.656120, 0.0000, 0.0000, 348.7500);
CreateDynamicObject(6257, 2880.123535, -3521.468506, 39.294876, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 2926.005615, -3550.093262, 32.444584, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(983, 2941.738037, -3553.344238, 32.274075, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(982, 2838.703369, -3533.345703, 32.456562, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(983, 2822.893066, -3530.156738, 32.456562, 0.0000, 0.0000, 258.7500);
CreateDynamicObject(984, 2813.411133, -3529.562744, 32.409687, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2804.424805, -3529.554932, 32.409687, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(5168, 2747.688965, -3567.316162, 37.715225, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(984, 2762.237793, -3549.175049, 32.289406, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2768.436279, -3549.178223, 32.336281, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2771.620117, -3561.943604, 32.322170, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2771.611328, -3578.042236, 32.336281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2771.602295, -3582.835693, 32.336281, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2758.809326, -3586.035889, 32.398396, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2739.465332, -3586.051025, 32.411686, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2729.898193, -3586.061523, 32.444984, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2723.532959, -3573.208252, 32.500343, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2723.540771, -3554.020020, 32.453468, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(10946, 2663.551270, -3573.000488, 33.448845, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(13805, 2801.901855, -3572.212891, 31.511868, 0.8594, 0.0000, 359.1406);
CreateDynamicObject(3587, 2785.925293, -3585.163086, 33.316452, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3604, 2835.906494, -3576.671875, 33.425484, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3515, 2828.486572, -3553.604492, 30.805214, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(7971, 2679.321045, -3581.799072, 36.657875, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(12853, 2628.638672, -3591.970459, 33.736980, 0.0000, 0.0000, 270.0001);
CreateDynamicObject(1686, 2635.007080, -3580.632324, 31.915838, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1686, 2622.087891, -3580.479248, 31.915838, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1676, 2684.728760, -3570.343506, 33.651302, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1676, 2684.652588, -3575.171387, 33.651302, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1676, 2684.668701, -3580.485840, 33.651302, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1676, 2673.826904, -3580.914307, 33.651302, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1676, 2673.934082, -3576.271484, 33.651302, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(1676, 2673.806396, -3570.294922, 33.651302, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18450, 2434.979980, -3373.646484, 31.356178, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(18450, 2354.931885, -3373.602539, 31.359133, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(4152, 2249.919922, -3373.396973, 31.787752, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(5184, 2250.202881, -3427.472900, 50.767075, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3305, 2301.704346, -3395.998047, 34.818775, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3304, 2301.871582, -3421.041748, 34.801609, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3308, 2204.906250, -3437.977539, 33.205147, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3307, 2204.890625, -3411.571289, 33.346146, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3170, 2313.030518, -3439.351807, 31.884384, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(3170, 2192.252930, -3393.558594, 31.884384, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2314.739990, -3446.788574, 32.567818, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2301.989990, -3449.981689, 32.567818, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2301.802490, -3383.556396, 32.567818, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2289.282715, -3396.700684, 32.528320, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2289.551758, -3422.808594, 32.528614, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2289.158203, -3446.768799, 32.571022, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2289.148438, -3441.966553, 32.567818, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(982, 2206.245605, -3383.794189, 32.567818, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2193.424072, -3386.943604, 32.567818, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2219.025635, -3386.996094, 32.567818, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2219.008789, -3390.174316, 32.567818, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(983, 2212.836670, -3424.586914, 33.133930, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2215.203613, -3424.591309, 32.903305, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2276.381348, -3449.979004, 32.567818, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2250.723877, -3449.937256, 32.567818, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(982, 2225.156006, -3449.955078, 32.567818, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2209.150635, -3449.930176, 32.533291, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3170, 2266.690918, -3446.542480, 31.887585, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(3170, 2239.650879, -3446.057617, 31.884384, 0.0000, 0.0000, 90.0000);
CreateDynamicObject(984, 2277.951416, -3443.560059, 32.520943, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2255.511719, -3443.516602, 32.520943, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2261.903076, -3437.093506, 32.520943, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(984, 2229.942383, -3443.507080, 32.520943, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(984, 2249.091797, -3437.075928, 32.520943, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(983, 2233.139893, -3437.080811, 32.567818, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(5112, 2280.931396, -3283.464111, 27.541010, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(5112, 2280.935303, -3132.376709, 10.597351, 0.0000, 347.9679, 270.0000);
CreateDynamicObject(16685, 2281.731689, -3037.256104, -0.325390, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16134, 2179.066406, -3046.240723, -0.124564, 0.0000, 0.0000, 303.7500);
CreateDynamicObject(16134, 2203.482178, -3043.813965, 6.137598, 0.0000, 0.0000, 326.2500);
CreateDynamicObject(16303, 2154.804932, -3044.659912, -4.018943, 0.0000, 0.0000, 11.2500);
CreateDynamicObject(16304, 2210.525879, -3044.803223, 4.842160, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(18262, 2213.830322, -3042.403076, 9.036382, 307.5744, 0.8594, 268.2811);
CreateDynamicObject(18262, 2213.979248, -3044.937256, 9.352136, 304.9961, 0.0000, 270.0000);
CreateDynamicObject(18566, 2300.154053, -3054.457275, -0.042377, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18566, 2300.248291, -3047.286621, -0.142377, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18566, 2304.611084, -3047.778076, -0.042377, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18566, 2306.004883, -3053.561279, -0.042377, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18566, 2299.938965, -3040.627197, 0.082623, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18566, 2305.663330, -3041.118896, -0.017377, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(3364, 2320.241943, -3045.762939, -0.192806, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3364, 2328.791260, -3045.115967, -0.184998, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(3364, 2337.260498, -3045.176025, -0.184998, 0.0000, 0.0000, 360.0000);
CreateDynamicObject(16401, 2357.894043, -3041.572998, -0.354939, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16401, 2357.767090, -3045.827881, -0.354939, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16401, 2357.489258, -3050.137939, -0.354939, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(16401, 2382.173828, -3048.982422, -0.347130, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(16401, 2382.215332, -3044.329346, -0.347132, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(16401, 2382.184570, -3039.411133, -0.354939, 0.0000, 0.0000, 180.0000);
CreateDynamicObject(13640, 2369.737793, -3048.805176, 2.329253, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(13640, 2369.251465, -3043.604980, 2.304251, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(13640, 2369.517822, -3038.855957, 2.196442, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(18262, 2368.950439, -3037.900146, 2.504321, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18262, 2369.567871, -3041.546875, 2.462128, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18262, 2369.186035, -3045.946533, 2.637129, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(18262, 2369.517578, -3049.485107, 2.437128, 0.0000, 0.0000, 270.0000);
CreateDynamicObject(978, 2392.135254, -3050.973633, 0.491393, 0.0000, 0.0000, 33.7500);
CreateDynamicObject(978, 2379.685791, -3055.657227, 0.499200, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(978, 2365.825439, -3055.299072, 0.499203, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(978, 2349.513184, -3055.131836, 0.491393, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(978, 2336.350342, -3054.853516, 0.491393, 0.0000, 0.0000, 0.0000);
CreateDynamicObject(978, 2322.485107, -3054.814941, 0.499201, 0.0000, 0.0000, 0.0000);
C

171
Off Telep / A jövõ telefonja videón
« Dátum: 2011. November 06. - 08:24:45 »

172
Kérdések, Segítség / fejléc szerkesztése
« Dátum: 2011. November 04. - 21:11:25 »
valaki segitene hogy kell ujj fejlécet csinálni az urban témára?

173
Segítségkérés / kapu problem
« Dátum: 2011. November 03. - 17:41:05 »
[pawn]#include <a_samp>
#define COLOR_GREEN 0x9EC73DAA
#define COLOR_YELLOW 0xFFFF00AA
new kapu;
new ajto;
new telepkapu;
public OnFilterScriptInit()
{
//kapu:
 kapu = CreateObject(980,-2315.55004900,-2789.36328100,46.08017300,0.00000000,0.00000000,-56.25001695); //zárva
 ajto = CreateObject(980,395.01840210,2550.44433594,18.27297974,0.00000000,0.00000000,3.99902344); //object(electricgate) (1)
return 1;
 }
public OnPlayerCommandText(playerid, cmdtext[])
 {
if(strcmp(cmdtext, \"/tedi-zar\", true) == 0)
 {
 MoveObject(kapu,-2315.55004900,-2789.36328100,46.08017300, 2.0);
 return 1;
 }
if(strcmp(cmdtext, \"/tedi-nyit\", true) == 0)
 {
 MoveObject(kapu,-2317.96826200,-2799.81127900,40.11505100, 2.0);
 return 1;
 }
 return 0;
 }
 {
 if (strcmp(cmdtext, \"/titkos\", true) == 0)
 {
   MoveObject(ajto, 405.26361084,2551.02441406,18.27297974, 2.5);
   return 1;
 }
 if (strcmp (cmdtext, \"/titkoszar\", true) ==0)
 {
   MoveObject(ajto, 395.01840210,2550.44433594,18.27297974, 2.5);
   return 1;
  }
  return 0;
  }[/pawn]
errort ad ki
 
C:\\Users\\user\\Desktop\\kapuk.pwn(24) : warning 217: loose indentation
C:\\Users\\user\\Desktop\\kapuk.pwn(39) : warning 217: loose indentation
C:\\Users\\user\\Desktop\\kapuk.pwn(41) : error 055: start of function body without function header
C:\\Users\\user\\Desktop\\kapuk.pwn(42) : error 010: invalid function or declaration
C:\\Users\\user\\Desktop\\kapuk.pwn(45) : error 010: invalid function or declaration
C:\\Users\\user\\Desktop\\kapuk.pwn(47) : error 010: invalid function or declaration
C:\\Users\\user\\Desktop\\kapuk.pwn(50) : error 010: invalid function or declaration
C:\\Users\\user\\Desktop\\kapuk.pwn(52) : error 010: invalid function or declaration
C:\\Users\\user\\Desktop\\kapuk.pwn(21) : warning 204: symbol is assigned a value that is never used: \"ajto\"
C:\\Users\\user\\Desktop\\kapuk.pwn(21 -- 54) : warning 203: symbol is never used: \"telepkapu\"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
6 Errors.

 
pls help

174
Segítségkérés / ppc fuel
« Dátum: 2011. November 01. - 14:14:42 »
[pawn]// This function is required only once to fix houses that were bought and sold again
// If you would sell a house, then restart the server, that house cannot be bought again (= bugged)
// The player doesn\'t own the house anymore, but the house still has the player as owner
// This function loops through all houses and checks if the owner (if any) still owns the house
// If the owner doesn\'t own the house, the house\'s ownership is cleared and the house-file will be re-saved
// After the fixing, you should remove the call to this function in OnGameModeInit, compile and restart the server
// as this function is only required once
stock FixHouses()
{
// Setup local variables
new file[100], File:PFile, Name[24], LineFromFile[100], ParameterName[50], ParameterValue[50];
new bool:PlayerOwnedTheHouse = true, HousesFixed;
// Loop through all houses
for (new HouseID = 1; HouseID < MAX_HOUSES; HouseID++)
{
   // Check if the house is owned
   if (AHouseData[HouseID][Owned] == true)
   {
      // Get the name of the owner
      format(Name, 24, AHouseData[HouseID][Owner]);
      // Construct the complete filename for this player\'s account
      format(file, sizeof(file), PlayerFile, Name);
      // Check if the player\'s datafile exists
      if (fexist(file))
      {
         PFile = fopen(file, io_read); // Open the playerfile for reading
         fread(PFile, LineFromFile); // Read the first line of the file
         // Keep reading until the end of the file is found (no more data)
         while (strlen(LineFromFile) > 0)
         {
            StripNewLine(LineFromFile); // Strip any newline characters from the LineFromFile
            sscanf(LineFromFile, \"s[50]s[50]\", ParameterName, ParameterValue); // Extract parametername and parametervalue
                    // If the parametername is correct (\"House\")
            if (strcmp(ParameterName, \"House\", false) == 0)
            {
                // Check if the player owns this house
                if (strval(ParameterValue) == HouseID)
                            PlayerOwnedTheHouse = true; // The player really owns the house
            }
                    // Read the next line of the file
            fread(PFile, LineFromFile);
         }
                // Close the player-file
         fclose(PFile);
         // Check if the player doesn\'t own the house
         if (PlayerOwnedTheHouse == false)
         {
            // Clear the ownership from the house
            AHouseData[HouseID][Owned] = false;
            AHouseData[HouseID][Owner] = 0;
            AHouseData[HouseID][HouseName] = 0;
            AHouseData[HouseID][HouseLevel] = 1;
            // Update the house-entrance
            House_UpdateEntrance(HouseID);
            // Save the house, hereby fixing the ownership-bug
            HouseFile_Save(HouseID);
            // Increase the number of houses that have been fixed
            HousesFixed++;
         }
         // Reset the variable that holds if the player owned the house, so the next house/owner can be processed
                PlayerOwnedTheHouse = false;
      }
   }
}
// All houses have been processed, now print a line to the server\'s console
printf(TXT_HousesFixed, HousesFixed);
}
// Add all static vehicles and pickups when the server starts that are required
GameModeInit_VehiclesPickups()
{
// Setup local variables
new LastVehicleMsg[100], LastObjectMsg[100], LastHouseMsg[100], LastBusinessMsg[100], LastCameraMsg[100];
// Add some trucks to all trucking depots
GameModeInit_TruckDepots();
// Add busses to all bus-depots
GameModeInit_Busses();
// Add busstops to the map
GameModeInit_Busstops();
// Add police vehicles to the Police Impounds
GameModeInit_Police();
// Add mafia vehicles to the mafia hideoue
GameModeInit_Mafia();
// Add planes and helicopters to the airports
GameModeInit_Airports();
// Add towtrucks for assistance class
GameModeInit_Assistance();
// Add burrito\'s and Faggio\'s for courier class
GameModeInit_Courier();
// Add dozers for roadworker class
GameModeInit_RoadWorker();
// Add some special pickups
GameModeInit_PickupsIcons();
// Add all objects required for toll-gates
GameModeInit_Toll();
// Load all houses and create pickups and 3dTexts for them
Housing_LoadAll();
// Load all speedcameras
Camera_LoadAll();
// Load all businesses and start the business timer (runs every hour)
    Business_LoadAll();
SetTimer(\"Business_TransactionTimer\", 1000 * 60 * 60, true);
// Load the current intrest time and start the intrest timer (runs every hour)
IntrestTime_Load();
SetTimer(\"Bank_IntrestTimer\", 1000 * 60 * 60, true);
// Print the LastVehicleID to the server\'s console
format(LastVehicleMsg, 100, TXT_LastVehicleID, LastVehicleID);
format(LastObjectMsg, 100, TXT_LastObjectID, LastObjectID);
format(LastHouseMsg, 100, TXT_TotalHouses, TotalHouses);
format(LastBusinessMsg, 100, TXT_TotalBusiness, TotalBusiness);
format(LastCameraMsg, 100, TXT_TotalSpeedCameras, TotalCameras);
print(TXT_DebugInfo);
print(\"-------------------------------------\");
print(LastVehicleMsg);
print(LastObjectMsg);
print(LastHouseMsg);
print(LastBusinessMsg);
print(LastCameraMsg);
print(\"-------------------------------------\");
}
// Add trucks and trailers to the truck-stops
GameModeInit_TruckDepots()
{
// Add trailers, trucks , Flatbeds and \"DFT-30\" to Fallen Tree Depot (Class 0)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -475.0, -523.0, 26.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -475.0, -518.0, 26.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -475.0, -513.0, 26.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -475.0, -508.0, 26.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -475.0, -503.0, 26.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -475.0, -498.0, 26.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -475.0, -493.0, 26.0, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -475.0, -488.0, 26.0, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -475.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -480.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -485.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -490.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -495.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -500.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -505.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -510.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -515.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -520.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -525.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -530.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -535.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -540.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -545.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -550.0, -475.0, 26.0, 180.0, random(126), random(126), 600); // Flatbed
// Add \"Flatbed\" and \"DFT-30\" trucks to Flint Trucking Depot (Class 1)
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -77.0, -1109.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -72.0, -1112.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -67.0, -1114.0, 1.25, 160.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -30.0, -1128.0, 1.25, 160.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -41.0, -1152.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -46.0, -1150.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -51.0, -1148.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -56.0, -1146.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -61.0, -1144.0, 1.25, 335.0, random(126), random(126), 600); // Flatbed
// Add trailers, trucks , Flatbeds and \"DFT-30\" to LVA Freight Depot (Class 2)
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1467.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1472.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1445.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1440.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1435.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1430.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1420.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1415.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1410.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1405.0, 975.0, 11.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1490.0, 1015.0, 11.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1490.0, 1020.0, 11.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1490.0, 1025.0, 11.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1490.0, 1030.0, 11.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1490.0, 1035.0, 11.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1490.0, 1040.0, 11.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1490.0, 1045.0, 11.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1490.0, 1050.0, 11.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1490.0, 1055.0, 11.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1490.0, 1060.0, 11.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1490.0, 1065.0, 11.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1490.0, 1070.0, 11.0, 90.0, random(126), random(126), 600); // Roadtrain
// Add trailers, trucks , Flatbeds and \"DFT-30\" to Doherty Depot (Class 3)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -200.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -205.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -210.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -215.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -220.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -225.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -2105.0, -230.0, 35.5, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -2105.0, -235.0, 35.5, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -2105.0, -240.0, 35.5, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -245.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -250.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -255.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -260.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -2105.0, -265.0, 35.5, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -2105.0, -270.0, 35.5, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -2144.0, -186.0, 35.5, 270.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -2144.0, -191.0, 35.5, 270.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -2144.0, -196.0, 35.5, 270.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -2144.0, -201.0, 35.5, 270.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -2144.0, -206.0, 35.5, 270.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -2144.0, -211.0, 35.5, 270.0, random(126), random(126), 600); // Roadtrain
// Add trailers, trucks , Flatbeds and \"DFT-30\" to El Corona Depot (Class 4)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1805.0, -2025.0, 14.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1805.0, -2030.0, 14.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1805.0, -2035.0, 14.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 1805.0, -2040.0, 14.0, 90.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 1805.0, -2045.0, 14.0, 90.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 1805.0, -2050.0, 14.0, 90.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1745.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1750.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 1755.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 1760.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, 1765.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, 1770.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 1775.0, -2070.0, 14.0, 0.0, random(126), random(126), 600); // Roadtrain
// Add trailers, trucks , Flatbeds and \"DFT-30\" to Las Payasdas Depot (Class 5)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2635.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2630.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2625.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2620.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2615.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2610.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2605.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2600.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2595.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2590.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2585.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2580.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2575.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2570.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2565.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -535.0, 2560.0, 54.0, 270.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -535.0, 2555.0, 54.0, 270.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -535.0, 2550.0, 54.0, 270.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2635.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2630.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2625.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2620.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2615.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2610.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -512.0, 2605.0, 54.0, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -512.0, 2600.0, 54.0, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleDFT30, -512.0, 2585.0, 54.0, 90.0, random(126), random(126), 600); // DFT-30
LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, -512.0, 2580.0, 54.0, 90.0, random(126), random(126), 600); // Flatbed
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2575.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2570.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2565.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -512.0, 2560.0, 54.0, 90.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -512.0, 2555.0, 54.0, 90.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -512.0, 2550.0, 54.0, 90.0, random(126), random(126), 600); // Roadtrain
// Add cement-trucks at Quarry Top (Class 6)
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 340.0, 850.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 335.0, 860.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 330.0, 870.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 325.0, 880.0, 21.0, 0, random(126), random(126), 600); // Cement truck
LastVehicleID = Vehicle_AddStatic(VehicleCementTruck, 320.0, 890.0, 21.0, 0, random(126), random(126), 600); // Cement truck
// Add trailers and trucks to Shady Creek Depot (Class 7)
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -1545.0, -2737.00, 49.0, 145.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -1540.9, -2739.87, 49.0, 145.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -1536.8, -2742.74, 49.0, 145.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, -1532.7, -2745.61, 49.0, 145.0, random(126), random(126), 600); // Cargo trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, -1528.6, -2748.48, 49.0, 145.0, random(126), random(126), 600); // Ore trailer
LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, -1524.5, -2751.35, 49.0, 145.0, random(126), random(126), 600); // Liquids trailer
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -1557.75, -2744.80, 49.0, 145.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -1561.85, -2741.93, 49.0, 145.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -1565.95, -2739.06, 49.0, 145.0, random(126), random(126), 600); // Roadtrain
LastVehicleID = Vehicle_AddStatic(VehicleLineRunner, -1570.05, -2736.19, 49.0, 145.0, random(126), random(126), 600); // LineRunner
LastVehicleID = Vehicle_AddStatic(VehicleTanker, -1574.15, -2733.32, 49.0, 145.0, random(126), random(126), 600); // Tanker
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, -1578.25, -2730.45, 49.0, 145.0, random(126), random(126), 600); // Roadtrain
// Add Trailers K.A.C.C-hez :D
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 2649.94, 2608.76, 11.97, 180.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 2642.96, 2608.59, 11.97, 180.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 2628.77, 2608.99, 11.97, 180.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 2635.94, 2608.71, 11.97, 180.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 2622.07, 2608.97, 11.97, 180.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 2615.25, 2609.18, 11.97, 180.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 2608.40, 2608.89, 11.97, 180.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2698.53, 2609.59, 11.97, 180.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2692.13, 2609.51, 11.97, 180.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2685.39, 2609.22, 11.97, 180.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2678.55, 2609.29, 11.97, 180.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2671.22, 2608.96, 11.97, 180.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2664.25, 2608.84, 11.97, 180.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2656.71, 2608.54, 11.97, 180.0, random(126), random(126), 600); // Roadtrain
   
    // Add kocsik LV sziget :D
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 4390.43, 633.57, 59.00, 270.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 4390.50, 627.28, 59.00, 270.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 4390.57, 620.70, 59.00, 270.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 4390.27, 614.35, 59.00, 270.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerFluids, 4390.40, 608.15, 59.00, 270.0, random(126), random(126), 600); // Liquids trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 4390.26, 598.85, 59.00, 270.0, random(126), random(126), 600); // Ore trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 4390.32, 591.08, 59.00, 270.0, random(126), random(126), 600); // Ore trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 4389.62, 562.81, 59.00, 270.0, random(126), random(126), 600); // Ore trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 4389.61, 556.71, 59.00, 270.0, random(126), random(126), 600); // Ore trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerOre, 4389.75, 550.84, 59.00, 270.0, random(126), random(126), 600); // Ore trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 4389.76, 542.51, 59.00, 270.0, random(126), random(126), 600); // Cargo trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 4389.82, 537.48, 59.00, 270.0, random(126), random(126), 600); // Cargo trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 4389.79, 532.25, 59.00, 270.0, random(126), random(126), 600); // Cargo trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 4390.02, 527.39, 59.00, 270.0, random(126), random(126), 600); // Cargo trailer
    LastVehicleID = Vehicle_AddStatic(VehicleTrailerCargo, 4390.22, 521.58, 59.00, 270.0, random(126), random(126), 600); // Cargo trailer
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 4442.03, 634.97, 58.00, 88.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 4441.79, 628.79, 58.00, 88.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 4441.54, 623.00, 58.00, 88.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 4442.15, 616.42, 58.00, 88.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 4442.43, 609.58, 58.00, 88.0, random(126), random(126), 600); // Roadtrain
    LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 4441.61, 588.80, 58.0, 88.0, random(126), random(126), 600); // DFT-30
    LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 4441.69, 582.39, 58.0, 88.0, random(126), random(126), 600); // DFT-30
    LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 4441.84, 575.42, 58.0, 88.0, random(126), random(126), 600); // DFT-30
    LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 4442.61, 568.75, 58.0, 88.0, random(126), random(126), 600); // DFT-30
    LastVehicleID = Vehicle_AddStatic(VehicleDFT30, 4443.03, 562.10, 58.0, 88.0, random(126), random(126), 600); // DFT-30
    LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 4443.01, 550.25, 58.0, 88.0, random(126), random(126), 600); // Flatbed
    LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 4443.02, 544.12, 58.0, 88.0, random(126), random(126), 600); // Flatbed
    LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 4442.76, 537.65, 58.0, 88.0, random(126), random(126), 600); // Flatbed
    LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 4442.57, 531.50, 58.0, 88.0, random(126), random(126), 600); // Flatbed
    LastVehicleID = Vehicle_AddStatic(VehicleFlatbed, 4442.85, 524.97, 58.0, 88.0, random(126), random(126), 600); // Flatbed
   
   
    //Dumperes depó (bányába)
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 393.59, 905.34, 21.28, 42.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 396.16, 921.01, 23.28, 42.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 402.51, 936.23, 26.00, 42.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 408.34, 949.09, 29.00, 42.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 413.94, 959.14, 30.00, 42.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 410.96, 971.56, 31.00, 42.0, random(126), random(126), 600); // dumper
   
    //Benson,Yankee,Dumper,Boxville1,Boxville2,Trashmaster depó
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2976.62, -2430.06, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2966.91, -2430.20, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2956.64, -2430.05, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2944.99, -2430.76, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleDumper, 2933.09, -2431.90, 10.50, 180.0, random(126), random(126), 600); // dumper
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2922.39, -2428.23, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2916.11, -2428.78, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2909.48, -2428.67, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2903.02, -2428.94, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleYankee, 2897.48, -2428.97, 9.50, 180.0, random(126), random(126), 600); // Yankee
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2891.50, -2427.06, 9.10, 180.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2886.24, -2427.30, 9.10, 180.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2880.70, -2427.35, 9.10, 180.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2859.80, -2486.42, 9.10, 360.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBenson, 2864.85, -2486.26, 9.10, 360.0, random(126), random(126), 600); // Benson
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2870.12, -2486.89, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2874.97, -2486.89, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2880.44, -2486.81, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2885.52, -2486.82, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2890.79, -2486.94, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleBoxville, 2895.96, -2486.98, 9.10, 360.0, random(126), random(126), 600); // Boxville
    LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster, 2904.27, -2486.17, 9.60, 360.0, random(126), random(126), 600); // Kukáskocsi
    LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster, 2911.23, -2486.22, 9.60, 360.0, random(126), random(126), 600); // Kukáskocsi
    LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster, 2918.38, -2486.43, 9.60, 360.0, random(126), random(126), 600); // Kukáskocsi
    LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster, 2925.45, -2486.16, 9.60, 360.0, random(126), random(126), 600); // Kukáskocsi
    LastVehicleID = Vehicle_AddStatic(VehicleTrashmaster, 2932.92, -2486.47, 9.60, 360.0, random(126), random(126), 600); // Kukáskocsi
}
   
// Add busses to the bus-depots
GameModeInit_Busses()
{
// Add all required busses to the busdepot in Los Santos
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1888.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1893.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1898.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1903.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1908.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1913.0, 13.6, 270.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1782.0, -1918.0, 13.6, 270.0, random(126), random(126), 600); // Coach
// Add all required busses to the busdepot in San Fierro
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 105.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 100.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 95.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 90.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 85.0, 27.9, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, -1974.0, 80.0, 27.9, 90.0, random(126), random(126), 600); // Coach
// Add all required busses to the busdepot in Las Venturas
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1230.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1235.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1240.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1245.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1250.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1255.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1260.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1265.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1270.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1275.0, 11.0, 90.0, random(126), random(126), 600); // Coach
LastVehicleID = Vehicle_AddStatic(VehicleCoach, 1085.0, 1280.0, 11.0, 90.0, random(126), random(126), 600); // Coach
}
// Add busstops to the map
GameModeInit_Busstops()
{
LastObjectID = CreateDynamicObject(1257, -2571.25, 2316.0, 5.2, 0.0, 0.0, 180.0);
LastObjectID = CreateDynamicObject(1257, -2333.25, 2371.5, 6.0, 0.0, 0.0, 320.0);
LastObjectID = CreateDynamicObject(1257, -1467.0, 2679.0, 56.0, 0.0, 0.0, 90.0);
LastObjectID = CreateDynamicObject(1257, -1528.5, 2543.0, 56.0, 0.0, 0.0, 270.0);
LastObjectID = CreateDynamicObject(1257, -800.5, 1562.0, 27.4, 0.0, 0.0, 0.0);
LastObjectID = CreateDynamicObject(1257, -853.5, 1529.5, 22.4, 0.0, 0.0, 180.0);
LastObjectID = CreateDynamicObject(1257, -269.0, 2620.5, 63.2, 0.0, 0.0, 270.0);
LastObjectID = CreateDynamicObject(1257, -45.5, 1206.5, 19.6, 0.0, 0.0, 90.0);
LastObjectID = CreateDynamicObject(1257, -100.5, 1190.75, 20.0, 0.0, 0.0, 270.0);
LastObjectID = CreateDynamicObject(1257, -249.5, 1010.75, 20.0, 0.0, 0.0, 270.0);
LastObjectID = CreateDynamicObject(1257, -2172.5, -2309.5, 30.9, 0.0, 0.0, 230.0);
LastObjectID = CreateDynamicObject(1257, -2094.25, -2503.0, 30.9, 0.0, 0.0, 322.0);
LastObjectID = CreateDynamicObject(1257, 2263.75, -35.75, 26.7, 0.0, 0.0, 270.0);
LastObjectID = CreateDynamicObject(1257, 2456.25, 1.0, 26.5, 0.0, 0.0, 180.0);
LastObjectID = CreateDynamicObject(1257, 1290.25, 333.5, 19.8, 0.0, 0.0, 65.0);
LastObjectID = CreateDynamicObject(1257, 1284.75, 319.5, 19.8, 0.0, 0.0, 245.0);
LastObjectID = CreateDynamicObject(1257, 736.0, -522.5, 16.6, 0.0, 0.0, 90.0);
LastObjectID = CreateDynamicObject(1257, 736.0, -537.75, 16.6, 0.0, 0.0, 270.0);
//   LastObjectID = CreateObject(1257, 0000, 0000, 000, 0.0, 0.0, 000.0);
}
// Add police vehicles to the Police Impounds
GameModeInit_Police()
{
// Add vehicles to the Los Santos Police Impound
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1555.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1560.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1565.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1570.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1575.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1580.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLSPD, 1585.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Car LSPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 1590.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 1595.0, -1710.75, 6.0, 0, random(126), random(126), 600); // Police Ranger
// Add vehicles to the San Fierro Police Impound
LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 701.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 706.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 711.0, -5.0, 90, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 716.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 721.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 726.0, -5.0, 90, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceSFPD, -1573.0, 731.0, -5.0, 90, random(126), random(126), 600); // Police Car SFPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, -1573.0, 736.0, -5.0, 90, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, -1573.0, 741.0, -5.0, 90, random(126), random(126), 600); // Police Ranger
// Add vehicles to the Las Venturas Police Impound
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2282.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2277.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2272.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2262.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2257.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2252.0, 2477.0, 11.0, 180, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2282.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2277.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2272.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Ranger
LastVehicleID = Vehicle_AddStatic(VehiclePoliceLVPD, 2262.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Car LVPD
LastVehicleID = Vehicle_AddStatic(VehicleHPV1000, 2257.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police MotorCycle
LastVehicleID = Vehicle_AddStatic(VehiclePoliceRanger, 2252.0, 2443.0, 11.0, 0, random(126), random(126), 600); // Police Ranger
}
// Add mafia-vehicles to the mafia-hideout
GameModeInit_Mafia()
{
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2811.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2806.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2801.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleSandKing, 2796.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Sandking
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2833.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2838.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2843.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleMoonbeam, 2848.0, 900.0, 10.8, 0.0, 0, 0, 600); // Mafia Moonbeam
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2802, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2807, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2812, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2817, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2822, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
LastVehicleID = Vehicle_AddStatic(VehicleRoadTrain, 2827, 966.0, 10.8, 180.0, 0, 0, 600); // Mafia RoadTrain
 //Landstalker depó
    LastVehicleID = Vehicle_AddStatic(VehicleLandstalker, 2784.09, 925.37, 10.84, 270.0, 0, 0, 600); // Landstalker
    LastVehicleID = Vehicle_AddStatic(VehicleLandstalker, 2784.13, 931.62, 10.84, 270.0, 0, 0, 600); // Landstalker
    LastVehicleID = Vehicle_AddStatic(VehicleLandstalker, 2784.29, 936.48, 10.84, 270.0, 0, 0, 600); // Landstalker
    LastVehicleID = Vehicle_AddStatic(VehicleLandstalker, 2784.12, 941.97, 10.84, 270.0, 0, 0, 600); // Landstalker
}
// Add planes and helicopters to the airports
GameModeInit_Airports()
{
// Add planes and helicopters to Los Santos airport
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2295.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2320.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2345.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1990.0, -2370.0, 14.5, 90.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1920.0, -2265.0, 14.5, 180.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1890.0, -2295.0, 14.5, 270.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1940.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1955.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1970.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1985.0, -2265.0, 13.6, 180.0, random(126), random(126), 300); // Helicopter: Maverick
// Add planes and helicopters to San Fierro airport
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1197.0, -153.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1214.0, -137.5, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1230.0, -120.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, -1246.0, -103.5, 15.1, 135.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleNevada, -1287.0, -52.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, -1312.0, -27.0, 15.1, 135.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1262.0, -88.5, 14.2, 135.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1277.0, -74.5, 14.2, 90.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, -1264.0, -61.5, 14.2, 45.0, random(126), random(126), 300); // Helicopter: Maverick
// Add planes and helicopters to Las Venturas airport
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1615.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1590.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleShamal, 1565.0, 1630.0, 11.8, 180.0, random(126), random(126), 300); // Plane: Shamal
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1640.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1675.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleNevada, 1545.0, 1710.0, 11.8, 90.0, random(126), random(126), 300); // Plane: Nevada
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1650.0, 1557, 10.9, 90.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1650.0, 1542, 10.9, 90.0, random(126), random(126), 300); // Helicopter: Maverick
LastVehicleID = Vehicle_AddStatic(VehicleMaverick, 1635.0, 1534, 10.9, 0.0, random(126), random(126), 300); // Helicopter: Maverick
}
// This function adds towtrucks used for the assistance class
GameModeInit_Assistance()
{
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 34.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 29.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 24.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 19.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 14.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 9.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, 4.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, 220.0, -1.0, 2.6, 270.0, random(126), random(126), 300); // Towtruck
}
// This function adds all vehicles needed for courier class
GameModeInit_Courier()
{
// Los Santos
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 784.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 794.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 804.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 814.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 824.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 789.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 799.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 809.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 819.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 829.0, -610.0, 16.4, 0.0, random(126), random(126), 300); // Faggio
// San Fierro
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1851.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1856.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1861.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1866.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, -1871.0, -142.5, 12.0, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehiclePizza, -1851.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, -1856.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, -1861.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, -1866.0, -129.5, 12.0, 180.0, random(126), random(126), 300); // Faggio
// Las Venturas
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1052.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1062.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1072.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1082.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehicleBurrito, 1092.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Burrito
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 1057.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 1067.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 1077.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
LastVehicleID = Vehicle_AddStatic(VehiclePizza, 1087.5, 1915.25, 10.9, 0.0, random(126), random(126), 300); // Faggio
//Rumpo és Pony chilliad
LastVehicleID = Vehicle_AddStatic(VehiclePony, -2189.69, -2124.92, 50.68, 200.0, random(126), random(126), 300); // Pony
LastVehicleID = Vehicle_AddStatic(VehiclePony, -2193.51, -2128.63, 49.88, 200.0, random(126), random(126), 300); // Pony
LastVehicleID = Vehicle_AddStatic(VehiclePony, -2197.92, -2132.37, 48.93, 200.0, random(126), random(126), 300); // Pony
LastVehicleID = Vehicle_AddStatic(VehiclePony, -2202.39, -2136.35, 47.97, 200.0, random(126), random(126), 300); // Pony
LastVehicleID = Vehicle_AddStatic(VehicleRumpo, -2208.09, -2140.55, 46.84, 200.0, random(126), random(126), 300); // Rumpo
LastVehicleID = Vehicle_AddStatic(VehicleRumpo, -2212.21, -2143.99, 45.97, 200.0, random(126), random(126), 300); // Rumpo
LastVehicleID = Vehicle_AddStatic(VehicleRumpo, -2216.02, -2147.33, 45.12, 200.0, random(126), random(126), 300); // Rumpo
LastVehicleID = Vehicle_AddStatic(VehicleRumpo, -2220.49, -2151.11, 44.09, 200.0, random(126), random(126), 300); // Rumpo
}
// This function adds all vehicles needed for roadworker class
GameModeInit_RoadWorker()
{
// Quarry top
LastVehicleID = Vehicle_AddStatic(VehicleUtilityVan, -1895.0, -1705.0, 21.5, 180.0, random(126), random(126), 300); // Utility Van
LastVehicleID = Vehicle_AddStatic(VehicleUtilityVan, -1900.0, -1705.0, 21.5, 180.0, random(126), random(126), 300); // Utility Van
LastVehicleID = Vehicle_AddStatic(VehicleUtilityVan, -1905.0, -1705.0, 21.5, 180.0, random(126), random(126), 300); // Utility Van
LastVehicleID = Vehicle_AddStatic(VehicleUtilityVan, -1910.0, -1705.0, 21.5, 180.0, random(126), random(126), 300); // Utility Van
LastVehicleID = Vehicle_AddStatic(VehicleUtilityVan, -1915.0, -1705.0, 21.5, 180.0, random(126), random(126), 300); // Utility Van
LastVehicleID = Vehicle_AddStatic(VehicleUtilityVan, -1920.0, -1705.0, 21.5, 180.0, random(126), random(126), 300); // Utility Van
LastVehicleID = Vehicle_AddStatic(VehicleUtilityTrailer, -1895.0, -1700.0, 21.5, 180.0, random(126), random(126), 300); // Utility Trailer
LastVehicleID = Vehicle_AddStatic(VehicleUtilityTrailer, -1900.0, -1700.0, 21.5, 180.0, random(126), random(126), 300); // Utility Trailer
LastVehicleID = Vehicle_AddStatic(VehicleUtilityTrailer, -1905.0, -1700.0, 21.5, 180.0, random(126), random(126), 300); // Utility Trailer
LastVehicleID = Vehicle_AddStatic(VehicleUtilityTrailer, -1910.0, -1700.0, 21.5, 180.0, random(126), random(126), 300); // Utility Trailer
LastVehicleID = Vehicle_AddStatic(VehicleUtilityTrailer, -1915.0, -1700.0, 21.5, 180.0, random(126), random(126), 300); // Utility Trailer
LastVehicleID = Vehicle_AddStatic(VehicleUtilityTrailer, -1920.0, -1700.0, 21.5, 180.0, random(126), random(126), 300); // Utility Trailer
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1866.5, -1731.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1870.5, -1734.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1874.5, -1736.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1878.5, -1739.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1882.5, -1741.75, 21.7, 30.0, random(126), random(126), 300); // Towtruck
LastVehicleID = Vehicle_AddStatic(VehicleTowTruck, -1886.5, -1744.25, 21.7, 30.0, random(126), random(126), 300); // Towtruck
}
// Add some special pickups to the map
GameModeInit_PickupsIcons()
{
// Add a pickup so the player can get a trucker/busdriver license and position a 3DTextLabel above it
Pickup_License = CreatePickup(1274, 2, -2033.0, -100.0, 35.2, 0);
Create3DTextLabel(TXT_PickupText, 0x008080FF, -2033.0, -100.0, 36.0, 30.0, 0);
// Add all refuel-pickups to the world (including their icon)
AddRefuelPickup(-1471.5, 1863.75, 32.7),
AddRefuelPickup(-1326.5, 2677.5, 50.1),
AddRefuelPickup(611.5, 1694.5, 7.0),
AddRefuelPickup(-2249.25, -2559.0, 32.0),
AddRefuelPickup(-2249.25, -2559.0, 32.0),
AddRefuelPickup(-1606.5, -2714.0, 48.6),
AddRefuelPickup(-93.5, -1175.0, 2.3),
AddRefuelPickup(1377.5, 457.0, 19.9),
AddRefuelPickup(651.5, -565.5, 16.4),
AddRefuelPickup(-1675.75, 412.75, 7.2),
AddRefuelPickup(-2405.50, 976.25, 45.3),
AddRefuelPickup(-2023.25, 156.75, 28.9),
AddRefuelPickup(-1131.75, -204.25, 14.2),
AddRefuelPickup(66.50, 1220.50, 18.9),
AddRefuelPickup(350.50, 2537.50, 16.8),
AddRefuelPickup(2147.00, 2747.75, 10.9),
AddRefuelPickup(2639.75, 1106.00, 10.9),
AddRefuelPickup(2115.00, 920.00, 10.9),
AddRefuelPickup(2202.00, 2475.00, 10.9),
AddRefuelPickup(1596.50, 2199.75, 10.9),
AddRefuelPickup(1584.25, 1448.25, 10.9),
AddRefuelPickup(1004.25, -940.50, 42.2),
AddRefuelPickup(1935.00, -1772.75, 13.4),
AddRefuelPickup(1024.22, -337.90, 73.50),
    AddRefuelPickup(2901.41, -959.89, 11.50),
AddRefuelPickup(278.98, 3291.02, 1.15),
AddRefuelPickup(3602.75, -1560.55, 34.00),
AddRefuelPickup(3597.71, -1588.08, 34.00),
    AddRefuelPickup(4024.23, -488.02, 2.20),
AddRefuelPickup(3120.35, -2003.70, 8.50),
AddRefuelPickup(-1046.95, -1105.98, 129.22),
AddRefuelPickup(-677.93, -4144.00, 49.60),
    AddRefuelPickup(2679.03, -3573.72, 32.83),
AddRefuelPickup(2630.23, -3577.46, 32.83),
AddRefuelPickup(2748.20, -2821.33, 13.55),
AddRefuelPickup(283.53, 455.84, 3.08),
    AddRefuelPickup(2665.9021, 3630.7747, 35.2576),
    AddRefuelPickup(848.1012, 597.7538, 11.2217),
AddRefuelPickup(74.0395,-2294.5222,4.4899),
AddRefuelPickup(1431.73, -3992.23, 82.23);
        AddRefuelPickup(980.62, 1308.97, 10.81);
        AddRefuelPickup(992.22, 1309.55, 10.82);
        AddRefuelPickup(986.58, 1309.75, 10.82);
        AddRefuelPickup(-3.6527786254883, 1998.8874511719, 17.109668731689);
   
   
// Add all pickups for the cardealers (including their icon)
AddCarDealerPickup(-1972.5, 288.5, 35.2); // Wang cars in Doherty (San Fierro)
AddCarDealerPickup(3800.62, -2098.47, 10.00); //LVsziget
// Add some icons to the map (modding garages), they will only appear when the player discovers them
CreateDynamicMapIcon(1039, -1032, 32, 27, 0, 0, 0, -1, 150.0); // Transfender, Los Santos
CreateDynamicMapIcon(-1936, 235, 34, 27, 0, 0, 0, -1, 150.0); // Transfender, San Fierro
CreateDynamicMapIcon(2385, 1034, 11, 27, 0, 0, 0, -1, 150.0); // Transfender, Las Venturas
CreateDynamicMapIcon(2646, -2025, 14, 27, 0, 0, 0, -1, 150.0); // Loco Low Co, Los Santos
CreateDynamicMapIcon(-2712, 218, 4, 27, 0, 0, 0, -1, 150.0); // Wheel Arch Angels, San Fierro
}[/pawn]
ki tudja

175
Fórum Archívum (Témák/Fórumok) / Re:Delete3DTextLabel
« Dátum: 2011. Október 29. - 22:47:31 »
ez mag mi kicsit bövebb leirást

176
Segítségkérés / amx
« Dátum: 2011. Október 29. - 16:10:00 »
amx-et hogy lehet pwn-vá konvertálni

177
Szkript kérések / bolt skript
« Dátum: 2011. Október 28. - 17:21:34 »
szeretnék kérni egy olyan szkriptet hogy beirom /bolt és kiad egy listát ott lehet választani pl sör cigi és iensmik termésetesen pénzér és ha rákantitanak megveszi és tud cigizni inni
elöre is köszönöm

Dupla hozzászólás automatikusan összefûzve. ( 2011. Október 29. - 07:47:16 )

senki se segit :question: :question:

178
Segítségkérés / ppc fuel
« Dátum: 2011. Október 24. - 21:14:06 »
AddRefuelPickup(-3.6527786254883, 1998.8874511719, 17.109668731689);
ezt hova kel teni?

179
Segítségkérés / ppc truckingba map gond
« Dátum: 2011. Október 24. - 19:36:55 »
mikor autokat teszek be nincs bene benzin mit csináljak hogy legyen bene benzin? :question:

180
Szkript kérések / idõzáros kapu
« Dátum: 2011. Október 24. - 18:49:49 »
van egy kapum hogy tom megcsinálni hogy csak egy idõt van nyitva?
[pawn]#include <a_samp>
new kapu;
public OnFilterScriptInit()
{
     kapu = CreateObject(980,395.01840210,2550.44433594,18.27297974,0.00000000,0.00000000,3.99902344); //object(electricgate) (1)
     return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, \"/nyit\", true) == 0)
{
     MoveObject(kapu, 405.26361084,2551.02441406,18.27297974, 2.5);
     return 1;
}
if(strcmp(cmdtext, \"/zar\", true) == 0)
{
     MoveObject(kapu, 395.01840210,2550.44433594,18.27297974, 2.5);
     return 1;
}
return 0;
}[/pawn]
ez a kapu

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