Sziasztok! Eredeti fórumról hoztam el nektek ezt a kis FilterScriptet!
A scriptet készítette : Jarnu
Fordította : Bencuskaa
Fordítás ideje : 5perc 
Eredeti Link : http://forum.sa-mp.com/showthread.php?t=384115
Videó : Eredei Linknél
Remélem felhasználjátok páran  
     /*
A Scriptet készítette Jarnu
A Scriptet fordította Bencuskaa
    */
    #include <a_samp>
    new Text:vSpeed[MAX_PLAYERS];
    new Text:Vehicle[MAX_PLAYERS];
    new Text:vHealth[MAX_PLAYERS];
    new Text:Textdraw3;
    new Text:Textdraw4;
    new Text:Textdraw5;
    new Text:Textdraw6;
    new Speed[MAX_PLAYERS];
    /*
    Jármû nevek
    */
    new VehicleNames[][] =
    {
        \"Landstalker\", \"Bravura\", \"Buffalo\", \"Linerunner\", \"Perrenial\", \"Sentinel\",
            \"Dumper\", \"Firetruck\", \"Trashmaster\", \"Stretch\", \"Manana\", \"Infernus\",
            \"Voodoo\", \"Pony\", \"Mule\", \"Cheetah\", \"Ambulance\", \"Leviathan\", \"Moonbeam\",
        \"Esperanto\", \"Taxi\", \"Washington\", \"Bobcat\", \"Whoopee\", \"BF Injection\",
            \"Hunter\", \"Premier\", \"Enforcer\", \"Securicar\", \"Banshee\", \"Predator\", \"Bus\",
            \"Rhino\", \"Barracks\", \"Hotknife\", \"Trailer\", \"Previon\", \"Coach\", \"Cabbie\",
            \"Stallion\", \"Rumpo\", \"RC Bandit\", \"Romero\", \"Packer\", \"Monster\", \"Admiral\",
            \"Squalo\", \"Seasparrow\", \"Pizzaboy\", \"Tram\", \"Trailer\", \"Turismo\", \"Speeder\",
            \"Reefer\", \"Tropic\", \"Flatbed\", \"Yankee\", \"Caddy\", \"Solair\", \"Berkley\'s RC Van\",
            \"Skimmer\", \"PCJ-600\", \"Faggio\", \"Freeway\", \"RC Baron\", \"RC Raider\", \"Glendale\",
            \"Oceanic\",\"Sanchez\", \"Sparrow\", \"Patriot\", \"Quad\", \"Coastguard\", \"Dinghy\",
            \"Hermes\", \"Sabre\", \"Rustler\", \"ZR-350\", \"Walton\", \"Regina\", \"Comet\", \"BMX\",
            \"Burrito\", \"Camper\", \"Marquis\", \"Baggage\", \"Dozer\", \"Maverick\", \"News Chopper\",
            \"Rancher\", \"FBI Rancher\", \"Virgo\", \"Greenwood\", \"Jetmax\", \"Hotring\", \"Sandking\",
            \"Blista Compact\", \"Police Maverick\", \"Boxvillde\", \"Benson\", \"Mesa\", \"RC Goblin\",
            \"Hotring Racer A\", \"Hotring Racer B\", \"Bloodring Banger\", \"Rancher\", \"Super GT\",
            \"Elegant\", \"Journey\", \"Bike\", \"Mountain Bike\", \"Beagle\", \"Cropduster\", \"Stunt\",
            \"Tanker\", \"Roadtrain\", \"Nebula\", \"Majestic\", \"Buccaneer\", \"Shamal\", \"Hydra\",
            \"FCR-900\", \"NRG-500\", \"HPV1000\", \"Cement Truck\", \"Tow Truck\", \"Fortune\",
            \"Cadrona\", \"FBI Truck\", \"Willard\", \"Forklift\", \"Tractor\", \"Combine\", \"Feltzer\",
            \"Remington\", \"Slamvan\", \"Blade\", \"Freight\", \"Streak\", \"Vortex\", \"Vincent\",
        \"Bullet\", \"Clover\", \"Sadler\", \"Firetruck\", \"Hustler\", \"Intruder\", \"Primo\",
            \"Cargobob\", \"Tampa\", \"Sunrise\", \"Merit\", \"Utility\", \"Nevada\", \"Yosemite\",
            \"Windsor\", \"Monster\", \"Monster\", \"Uranus\", \"Jester\", \"Sultan\", \"Stratium\",
            \"Elegy\", \"Raindance\", \"RC Tiger\", \"Flash\", \"Tahoma\", \"Savanna\", \"Bandito\",
        \"Freight Flat\", \"Streak Carriage\", \"Kart\", \"Mower\", \"Dune\", \"Sweeper\",
            \"Broadway\", \"Tornado\", \"AT-400\", \"DFT-30\", \"Huntley\", \"Stafford\", \"BF-400\",
            \"News Van\", \"Tug\", \"Trailer\", \"Emperor\", \"Wayfarer\", \"Euros\", \"Hotdog\", \"Club\",
            \"Freight Box\", \"Trailer\", \"Andromada\", \"Dodo\", \"RC Cam\", \"Launch\", \"Police Car\",
            \"Police Car\", \"Police Car\", \"Police Ranger\", \"Picador\", \"S.W.A.T\", \"Alpha\",
            \"Phoenix\", \"Glendale\", \"Sadler\", \"Luggage\", \"Luggage\", \"Stairs\", \"Boxville\",
            \"Tiller\", \"Utility Trailer\"
    };
    public OnFilterScriptInit()
    {
            print(\"Speedo-meter by Jarnu was loaded!\");
            SetTimer(\"UpdateSpeed\", 180, true); //Sebességmérõ Frissítése
            
            return 1;
    }
    public OnFilterScriptExit()
    {
            TextDrawHideForAll(Textdraw3);
            TextDrawDestroy(Textdraw3);
            return 1;
    }
    public OnPlayerConnect(playerid)
    {
        vSpeed[playerid] = TextDrawCreate(240.000000, 370.000000, \"Speed: 0 KM/H\");
            TextDrawBackgroundColor(vSpeed[playerid], 255);
            TextDrawFont(vSpeed[playerid], 1);
            TextDrawLetterSize(vSpeed[playerid], 0.490000, 1.700000);
            TextDrawColor(vSpeed[playerid], -100693846);
            TextDrawSetOutline(vSpeed[playerid], 0);
            TextDrawSetProportional(vSpeed[playerid], 1);
            TextDrawSetShadow(vSpeed[playerid], 1);
            Vehicle[playerid] = TextDrawCreate(240.000000, 387.000000, \"Vehicle: -\");
            TextDrawBackgroundColor(Vehicle[playerid], 255);
            TextDrawFont(Vehicle[playerid], 1);
            TextDrawLetterSize(Vehicle[playerid], 0.490000, 1.700000);
            TextDrawColor(Vehicle[playerid], -111321686);
            TextDrawSetOutline(Vehicle[playerid], 0);
            TextDrawSetProportional(Vehicle[playerid], 1);
            TextDrawSetShadow(Vehicle[playerid], 1);
            vHealth[playerid] = TextDrawCreate(240.000000, 404.000000, \"Health: -\");
            TextDrawBackgroundColor(vHealth[playerid], 255);
            TextDrawFont(vHealth[playerid], 1);
            TextDrawLetterSize(vHealth[playerid], 0.490000, 1.700000);
            TextDrawColor(vHealth[playerid], 2030005418);
            TextDrawSetOutline(vHealth[playerid], 0);
            TextDrawSetProportional(vHealth[playerid], 1);
            TextDrawSetShadow(vHealth[playerid], 1);
            Textdraw3 = TextDrawCreate(313.000000, 440.000000, \"_\");
            TextDrawAlignment(Textdraw3, 2);
            TextDrawBackgroundColor(Textdraw3, 255);
            TextDrawFont(Textdraw3, 1);
            TextDrawLetterSize(Textdraw3, 0.500000, -9.000000);
            TextDrawColor(Textdraw3, -100693846);
            TextDrawSetOutline(Textdraw3, 0);
            TextDrawSetProportional(Textdraw3, 1);
            TextDrawSetShadow(Textdraw3, 1);
            TextDrawUseBox(Textdraw3, 1);
            TextDrawBoxColor(Textdraw3, -222);
            TextDrawTextSize(Textdraw3, 0.000000, -160.000000);
            Textdraw4 = TextDrawCreate(241.000000, 355.000000, \"-------------------\");
            TextDrawBackgroundColor(Textdraw4, 0xFF0000FF);
            TextDrawFont(Textdraw4, 1);
            TextDrawLetterSize(Textdraw4, 0.500000, 1.000000);
            TextDrawColor(Textdraw4, -1);
            TextDrawSetOutline(Textdraw4, 1);
            TextDrawSetProportional(Textdraw4, 1);
            Textdraw5 = TextDrawCreate(241.000000, 430.000000, \"-------------------\");
            TextDrawBackgroundColor(Textdraw5, 0xFF0000FF);
            TextDrawFont(Textdraw5, 1);
            TextDrawLetterSize(Textdraw5, 0.500000, 1.000000);
            TextDrawColor(Textdraw5, -1);
            TextDrawSetOutline(Textdraw5, 1);
            TextDrawSetProportional(Textdraw5, 1);
            Textdraw6 = TextDrawCreate(339.000000, 394.000000, \"_\");
            TextDrawAlignment(Textdraw6, 2);
            TextDrawBackgroundColor(Textdraw6, 255);
            TextDrawFont(Textdraw6, 1);
            TextDrawLetterSize(Textdraw6, 0.700000, -3.099999);
            TextDrawColor(Textdraw6, -1);
            TextDrawSetOutline(Textdraw6, 0);
            TextDrawSetProportional(Textdraw6, 1);
            TextDrawSetShadow(Textdraw6, 1);
            TextDrawUseBox(Textdraw6, 1);
            TextDrawBoxColor(Textdraw6, 85);
            TextDrawTextSize(Textdraw6, 43.000000, -94.000000);
            return 1;
    }
    forward UpdateSpeed();
    public UpdateSpeed()
    {
      new Float:vHeal;
      for(new i = 0; i < MAX_PLAYERS; i ++)
      {
            if(IsPlayerInAnyVehicle(i))
            {
                    new veh = GetPlayerVehicleID(i);
                    GetVehicleHealth(veh, vHeal);
                    new Float:x, Float:y, Float:z, Float:Speeed;
            GetVehicleVelocity(GetPlayerVehicleID(i), x, y, z);
                    Speeed = floatmul(floatsqroot(floatadd(floatadd(floatpower(x, 2), floatpower(y, 2)),  floatpower(z, 2))), 100.0);
            Speed = floatround(floatdiv(Speeed, 0.75), floatround_floor);
            TextDrawShowForPlayer(i, vSpeed);
                    TextDrawShowForPlayer(i, Vehicle);
                    TextDrawShowForPlayer(i, vHealth);
                    TextDrawShowForPlayer(i, Textdraw3);
                    TextDrawShowForPlayer(i, Textdraw4);
                    TextDrawShowForPlayer(i, Textdraw5);
                    TextDrawShowForPlayer(i, Textdraw6);
                    new str[100], str1[100], str2[100];
                    format(str, sizeof(str),\"Sebesség: ~y~%d KM/H\", Speed);
                    TextDrawSetString(vSpeed, str);
                    format(str1,sizeof(str1),\"Jármû: ~g~%s\",VehicleNames[GetVehicleModel(GetPlayerVehicleID(i))-400]);
                    TextDrawSetString(Vehicle, str1);
                    format(str2, sizeof(str2),\"Élet: ~r~%.2f\", vHeal);
                    TextDrawSetString(vHealth, str2);
            }
            else if(!IsPlayerInAnyVehicle(i))
            {
                    TextDrawHideForPlayer(i, vSpeed);
                    TextDrawHideForPlayer(i, Vehicle);
                    TextDrawHideForPlayer(i, vHealth);
                    TextDrawHideForPlayer(i, Textdraw3);
                    TextDrawHideForPlayer(i, Textdraw4);
                    TextDrawHideForPlayer(i, Textdraw5);
                    TextDrawHideForPlayer(i, Textdraw6);
            }
      }
      return 1;
    }