[INFOBOX]: client local screen = {} screen.x, screen.y = guiGetScreenSize() local anims, builtins = {}, {\"Linear\", \"InQuad\", \"OutQuad\", \"InOutQuad\", \"OutInQuad\", \"InElastic\", \"OutElastic\", \"InOutElastic\", \"OutInElastic\", \"InBack\", \"OutBack\", \"InOutBack\", \"OutInBack\", \"InBounce\", \"OutBounce\", \"InOutBounce\", \"OutInBounce\", \"SineCurve\", \"CosineCurve\"} local itypes = { alert = \"alert.png\", info = \"info.png\", success = \"success.png\", warning = \"warning.png\", } local itypes2 = {\"alert\",\"info\",\"success\",\"warning\"} local font = dxCreateFont(\"helveticaneue.otf\",10) local messages = {} local infobox = {} infobox.w = 200 infobox.h = 33 infobox.y = 10 infobox.x = screen.x/2 - infobox.w/2 function createInfoBox(message,itype) local id = #messages+1 table.insert(messages,id,{ id = id, message = message, itype = itype, x = infobox.x, y = infobox.y, w = infobox.h, h = infobox.h, dWidth = infobox.h + dxGetTextWidth(message,1,font) + 10, opacity = 0, -- 0-1 eső érték animState = false, }) createAnimation(0,1,4,300,function(animation) messages[id].opacity = animation end,function() createAnimation(infobox.h,messages[id].dWidth,4,300,function(animation) messages[id].w = animation end,function() setTimer(function() createAnimation(messages[id].dWidth,infobox.h,4,300,function(animation) messages[id].w = animation end,function() createAnimation(1,0,4,300,function(animation) messages[id].opacity = animation end,function() messages[id] = nil end) end) end,2000,1) end) end) end function renderInfoBox() local i = 0 for _,v in pairs(messages) do v.x = screen.x/2 - v.w/2 -- Szöveg háttere dxDrawRectangle(v.x,v.y + i*v.h + i*10,v.w,v.h,tocolor(0,0,0,170*v.opacity)) -- Ikon háttere dxDrawRectangle(v.x,v.y + i*v.h + i*10,v.h,v.h,tocolor(0,0,0,170*v.opacity)) -- dxDrawImage(v.x + v.h/2 - (v.h-10)/2,v.y + i*v.h + i*10 + v.h/2 - (v.h-10)/2,v.h - 10,v.h - 10,itypes[v.itype],0,0,0,tocolor(255,255,255,255*v.opacity)) -- Szöveg dxDrawText(v.message, v.x + v.h + 5, v.y + i*v.h + i*10 + v.h/2 - dxGetFontHeight(1,font)/2, v.x+v.w, v.y + i*v.h + i*10 +v.h, tocolor(255,255,255,255*v.opacity),1,font,\"left\",\"top\",true) i = i + 1 end end addEventHandler(\"onClientRender\",root,renderInfoBox) function table.find(t, v) for k, a in ipairs(t) do if a == v then return k end end return false end function createAnimation(f, t, easing, duration, onChange, onEnd) assert(type(f) == \"number\", \"Bad argument @ \'animate\' [expected number at argument 1, got \"..type(f)..\"]\") assert(type(t) == \"number\", \"Bad argument @ \'animate\' [expected number at argument 2, got \"..type(t)..\"]\") assert(type(easing) == \"string\" or (type(easing) == \"number\" and (easing >= 1 or easing <= #builtins)), \"Bad argument @ \'animate\' [Invalid easing at argument 3]\") assert(type(duration) == \"number\", \"Bad argument @ \'animate\' [expected function at argument 4, got \"..type(duration)..\"]\") assert(type(onChange) == \"function\", \"Bad argument @ \'animate\' [expected function at argument 5, got \"..type(onChange)..\"]\") table.insert(anims, {from = f, to = t, easing = table.find(builtins, easing) and easing or builtins[easing], duration = duration, start = getTickCount( ), onChange = onChange, onEnd = onEnd}) return #anims end function destroyAnimation(a) if anims[a] then table.remove(anims, a) end end addEventHandler(\"onClientRender\", root, function( ) local now = getTickCount( ) for k,v in ipairs(anims) do v.onChange(interpolateBetween(v.from, 0, 0, v.to, 0, 0, (now - v.start) / v.duration, v.easing)) if now >= v.start+v.duration then if type(v.onEnd) == \"function\" then v.onEnd( ) end table.remove(anims, k) end end end) createInfoBox(\"Ez egy teszt üzenet\"..itypes2[math.random(1,#itypes2)]) --createInfoBox(\"Teszt üzenet\",\"alert\") [/quote] Nekem Hard, tippek? :/
Bejelentkezés infobox Sziasztok van egy script, ha érdeklődnétek, NEM AZ ENYÉM!, és azt szeretném, ha ki kickelek valakit akkor felül írja ki hogy Player has been kick Admin (reason), vagy ha ez nem lehetséges akkor amiko beírom hogy /cv Admiral, akkor Sikeresen létrehoztál egy járművet: Admiral!, mit kell kicserélni benne hogy ez működjön? Nekem Hard, tippek? :/