Na hello! egy nagy kérdésem lenne mégpedig, hol kell beállítani hogy az LSPD-system meik frakció id-t kérje le? átfutottam az összes scriptet sehol sem találom. így nem tudom használni a /berak /arrest /ticket parancsokat.lspd-system mappa > pdcommands.lua, pdcommands2.lua
lspd-system mappa > pdcommands.lua, pdcommands2.lua
Na hello! egy nagy kérdésem lenne mégpedig, hol kell beállítani hogy az LSPD-system meik frakció id-t kérje le? átfutottam az összes scriptet sehol sem találom. így nem tudom használni a /berak /arrest /ticket parancsokat.
[/quote]
na máshogy a helyzet. pdcommand.lua van, megolda |pdcommands2.lua nincs. | arrest a policejail és policejail2 ben így fest:
-- /arrest
function arrestPlayer(thePlayer, commandName, targetPlayerNick, fine, jailtime, ...)
local logged = getElementData(thePlayer, \"loggedin\")
if (logged==1) then
local theTeam = getPlayerTeam(thePlayer)
local factionType = getElementData(theTeam, \"type\")
local teamID = getElementData(theTeam, \"id\")
if (jailtime) then
jailtime = tonumber(jailtime)
end
local playerCol = isInArrestColshape(thePlayer)
if (factionType==2) and playerCol then
if not (targetPlayerNick) or not (fine) or not (jailtime) or not (...) or (jailtime<1) or (jailtime>9999999) then
outputChatBox(\"HASZNÁLAT: /arrest [Játékos Névrészlet / ID] [bírság] [idő (Perc 1->9999999)] [Elkövetett bűn]\", thePlayer, 255, 194, 14)
else
local targetPlayer, targetPlayerNick = exports.global:findPlayerByPartialNick(thePlayer, targetPlayerNick)
if targetPlayer then
local targetCol = isInArrestColshape(targetPlayer)
if not targetCol then
outputChatBox(\"(( A rab nincs a letartóztatási helyen! ))\", thePlayer, 255, 0, 0)
elseif targetCol ~= playerCol then
outputChatBox(\"(( A rab nincs a letartóztatási helyen! ))\" , thePlayer, 255, 0, 0)
else
local jailTimer = getElementData(targetPlayer, \"pd.jailtimer\")
local username = getPlayerName(thePlayer)
local reason = table.concat({...}, \" \")
if (jailTimer) then
outputChatBox(\"(( A játékos már börtönben van! ))\", thePlayer, 255, 0, 0)
else
local finebank = false
local targetPlayerhasmoney = exports.global:getMoney(targetPlayer, true)
local amount = tonumber(fine)
mysql:query_free(\"UPDATE characters SET money = money - \" .. amount .. \" WHERE id = \" .. getElementData( targetPlayer, \"dbid\" ) )
setPlayerMoney(targetPlayer, getPlayerMoney(targetPlayer) - amount)
local theTimer = setTimer(timerPDUnjailPlayer, 60000, 1, targetPlayer)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailserved\", 0, false)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailtime\", jailtime, false)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailtimer\", theTimer, false)
toggleControl(targetPlayer,\'next_weapon\',false)
toggleControl(targetPlayer,\'previous_weapon\',false)
toggleControl(targetPlayer,\'fire\',false)
toggleControl(targetPlayer,\'aim_weapon\',false)
local restrainedObj = getElementData(targetPlayer, \"restrainedObj\")
if restrainedObj then
toggleControl(targetPlayer, \"sprint\", true)
toggleControl(targetPlayer, \"jump\", true)
toggleControl(targetPlayer, \"accelerate\", true)
toggleControl(targetPlayer, \"brake_reverse\", true)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"restrain\", 0)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"restrainedBy\")
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"restrainedObj\")
if restrainedObj == 45 then
local dbid = getElementData(targetPlayer, \"dbid\")
exports[\'item-system\']:deleteAll(47, dbid)
end
exports.global:giveItem(thePlayer, restrainedObj, 1)
mysql:query_free(\"UPDATE characters SET cuffed = 0, restrainedby = 0, restrainedobj = 0 WHERE id = \" .. mysql:escape_string(getElementData( targetPlayer, \"dbid\" )) )
end
setPedWeaponSlot(targetPlayer,0)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailstation\", targetCol)
mysql:query_free(\"UPDATE characters SET pdjail=\'1\', pdjail_time=\'\" .. mysql:escape_string(jailtime) .. \"\', pdjail_station=\'\" .. mysql:escape_string(targetCol) .. \"\', cuffed = 0, restrainedby = 0, restrainedobj = 0 WHERE id = \" .. mysql:escape_string(getElementData( targetPlayer, \"dbid\" )) )
outputChatBox(\"(( Letartóztattad \" .. targetPlayerNick .. \"-t \" .. jailtime .. \" percre. ))\", thePlayer, 255, 0, 0)
setElementPosition(targetPlayer, 546.1142578125, -39.0595703125, 131.1242980957) setElementDimension(targetPlayer, 77 ) setElementInterior(targetPlayer, 11 )
setPedRotation(targetPlayer, 0)
setElementFrozen(source, false)
exports.global:givePlayerAchievement(thePlayer, 7)
exports.global:givePlayerAchievement(targetPlayer, 8)
outputChatBox(\"(( \" .. username .. \" letartóztatott téged \" .. jailtime .. \" percre! ))\", targetPlayer, 0, 102, 255)
outputChatBox(\"(( Vád(ak): \" .. reason .. \". ))\", targetPlayer, 0, 102, 255)
takeAllWeapons ( targetPlayer )
SendMessageToTeam(\"Országos Rendőr Fő-kapitányság\", \"(( \" .. username .. \" letartóztatta \" .. targetPlayerNick .. \"-t! ))\", 0, 102, 255)
SendMessageToTeam(\"Országos Rendőr Fő-kapitányság\",\"(( Vád(ak): \" .. reason .. \". ))\", 0, 102, 255)
SendMessageToTeam(\"Országos Rendőr Fő-kapitányság\",\"(( Bírság: \" .. fine .. \" Ft. ))\", 0, 102, 255)
toggleAllControls ( targetPlayer, true, true, true )
exports.logs:logMessage(\"[PD/ARREST] \" .. username .. \" letartoztatta \" .. targetPlayerNick .. \"-t. Ido: \" .. jailtime .. \" perc. Oka: \"..reason , 30)
end
end
end
end
end
end
end
addCommandHandler(\"arrest\", arrestPlayer)
Nem megy :(
lspd-system mappa > pdcommands.lua, pdcommands2.lua
Na hello! egy nagy kérdésem lenne mégpedig, hol kell beállítani hogy az LSPD-system meik frakció id-t kérje le? átfutottam az összes scriptet sehol sem találom. így nem tudom használni a /berak /arrest /ticket parancsokat.
[/quote]
na máshogy a helyzet. pdcommand.lua van, megolda |pdcommands2.lua nincs. | arrest a policejail és policejail2 ben így fest:
-- /arrest
function arrestPlayer(thePlayer, commandName, targetPlayerNick, fine, jailtime, ...)
local logged = getElementData(thePlayer, \"loggedin\")
if (logged==1) then
local theTeam = getPlayerTeam(thePlayer)
local factionType = getElementData(theTeam, \"type\")
local teamID = getElementData(theTeam, \"id\")
if (jailtime) then
jailtime = tonumber(jailtime)
end
local playerCol = isInArrestColshape(thePlayer)
if (factionType==2) and playerCol then
if not (targetPlayerNick) or not (fine) or not (jailtime) or not (...) or (jailtime<1) or (jailtime>9999999) then
outputChatBox(\"HASZNÁLAT: /arrest [Játékos Névrészlet / ID] [bírság] [idő (Perc 1->9999999)] [Elkövetett bűn]\", thePlayer, 255, 194, 14)
else
local targetPlayer, targetPlayerNick = exports.global:findPlayerByPartialNick(thePlayer, targetPlayerNick)
if targetPlayer then
local targetCol = isInArrestColshape(targetPlayer)
if not targetCol then
outputChatBox(\"(( A rab nincs a letartóztatási helyen! ))\", thePlayer, 255, 0, 0)
elseif targetCol ~= playerCol then
outputChatBox(\"(( A rab nincs a letartóztatási helyen! ))\" , thePlayer, 255, 0, 0)
else
local jailTimer = getElementData(targetPlayer, \"pd.jailtimer\")
local username = getPlayerName(thePlayer)
local reason = table.concat({...}, \" \")
if (jailTimer) then
outputChatBox(\"(( A játékos már börtönben van! ))\", thePlayer, 255, 0, 0)
else
local finebank = false
local targetPlayerhasmoney = exports.global:getMoney(targetPlayer, true)
local amount = tonumber(fine)
mysql:query_free(\"UPDATE characters SET money = money - \" .. amount .. \" WHERE id = \" .. getElementData( targetPlayer, \"dbid\" ) )
setPlayerMoney(targetPlayer, getPlayerMoney(targetPlayer) - amount)
local theTimer = setTimer(timerPDUnjailPlayer, 60000, 1, targetPlayer)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailserved\", 0, false)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailtime\", jailtime, false)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailtimer\", theTimer, false)
toggleControl(targetPlayer,\'next_weapon\',false)
toggleControl(targetPlayer,\'previous_weapon\',false)
toggleControl(targetPlayer,\'fire\',false)
toggleControl(targetPlayer,\'aim_weapon\',false)
local restrainedObj = getElementData(targetPlayer, \"restrainedObj\")
if restrainedObj then
toggleControl(targetPlayer, \"sprint\", true)
toggleControl(targetPlayer, \"jump\", true)
toggleControl(targetPlayer, \"accelerate\", true)
toggleControl(targetPlayer, \"brake_reverse\", true)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"restrain\", 0)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"restrainedBy\")
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"restrainedObj\")
if restrainedObj == 45 then
local dbid = getElementData(targetPlayer, \"dbid\")
exports[\'item-system\']:deleteAll(47, dbid)
end
exports.global:giveItem(thePlayer, restrainedObj, 1)
mysql:query_free(\"UPDATE characters SET cuffed = 0, restrainedby = 0, restrainedobj = 0 WHERE id = \" .. mysql:escape_string(getElementData( targetPlayer, \"dbid\" )) )
end
setPedWeaponSlot(targetPlayer,0)
exports[\'anticheat-system\']:changeProtectedElementDataEx(targetPlayer, \"pd.jailstation\", targetCol)
mysql:query_free(\"UPDATE characters SET pdjail=\'1\', pdjail_time=\'\" .. mysql:escape_string(jailtime) .. \"\', pdjail_station=\'\" .. mysql:escape_string(targetCol) .. \"\', cuffed = 0, restrainedby = 0, restrainedobj = 0 WHERE id = \" .. mysql:escape_string(getElementData( targetPlayer, \"dbid\" )) )
outputChatBox(\"(( Letartóztattad \" .. targetPlayerNick .. \"-t \" .. jailtime .. \" percre. ))\", thePlayer, 255, 0, 0)
setElementPosition(targetPlayer, 546.1142578125, -39.0595703125, 131.1242980957) setElementDimension(targetPlayer, 77 ) setElementInterior(targetPlayer, 11 )
setPedRotation(targetPlayer, 0)
setElementFrozen(source, false)
exports.global:givePlayerAchievement(thePlayer, 7)
exports.global:givePlayerAchievement(targetPlayer, 8)
outputChatBox(\"(( \" .. username .. \" letartóztatott téged \" .. jailtime .. \" percre! ))\", targetPlayer, 0, 102, 255)
outputChatBox(\"(( Vád(ak): \" .. reason .. \". ))\", targetPlayer, 0, 102, 255)
takeAllWeapons ( targetPlayer )
SendMessageToTeam(\"Országos Rendőr Fő-kapitányság\", \"(( \" .. username .. \" letartóztatta \" .. targetPlayerNick .. \"-t! ))\", 0, 102, 255)
SendMessageToTeam(\"Országos Rendőr Fő-kapitányság\",\"(( Vád(ak): \" .. reason .. \". ))\", 0, 102, 255)
SendMessageToTeam(\"Országos Rendőr Fő-kapitányság\",\"(( Bírság: \" .. fine .. \" Ft. ))\", 0, 102, 255)
toggleAllControls ( targetPlayer, true, true, true )
exports.logs:logMessage(\"[PD/ARREST] \" .. username .. \" letartoztatta \" .. targetPlayerNick .. \"-t. Ido: \" .. jailtime .. \" perc. Oka: \"..reason , 30)
end
end
end
end
end
end
end
addCommandHandler(\"arrest\", arrestPlayer)
Nem megy :(
[/quote]
Debugolj, nézd meg melyik része nem működik.