public OnPlayerSpawn(playerid)
public OnPlayerSpawn(playerid){ SetPlayerPos(playerid,1076.1339,-1620.3927,20.4573,92.0244); TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); GivePlayerMoney(playerid,0); TogglePlayerClock(playerid,1); GivePlayerWeapon(playerid, 22, 200); GivePlayerWeapon(playerid, 29, 200); GivePlayerWeapon(playerid, 30, 200); SendClientMessage(playerid, COLOR_WHITE, \"{FFAF00}[SPAWN]: {3333EE}Sikeresen {FFFF00}lespawnoltál!\"); SetPlayerColor(0, 0x00BFFFAA); SetPlayerColor(1, 0x24FF0AB9); SetPlayerColor(2, 0xff0000AA); SetPlayerColor(3, 0xf5b105AA); SetPlayerColor(4, 0xa6d622AA); SetPlayerColor(5, 0x1559adAA); SetPlayerColor(6, 0x10ad61AA); SetPlayerColor(7, 0xc22ebdAA); SetPlayerColor(8, 0x150eebAA); SetPlayerColor(9, 0x6e520aAA); SetPlayerColor(10, 0x6d529eAA); SetPlayerColor(11, 0xfafafaAA); SetPlayerColor(12, 0xe0d72aAA); SetPlayerColor(13, 0x5fc273AA); SetPlayerColor(14, 0x5878d6AA); SetPlayerColor(15, 0xcc5d4aAA); SetPlayerColor(16, 0x31898cAA); SetPlayerColor(17, 0x0a8ff5AA); SetPlayerColor(18, 0xe609c5AA); SetPlayerColor(19, 0xf7ff08AA); SetPlayerColor(20, 0x180c78AA); SetPlayerColor(21, 0x7d8566AA); SetPlayerColor(22, 0x33160bAA); SetPlayerColor(23, 0x031a1aAA); SetPlayerColor(24, 0xb89847AA); SetPlayerColor(25, 0x821616AA); SetPlayerColor(26, 0x25072bAA); SetPlayerColor(27, 0x08fae6AA); SetPlayerColor(28, 0xb55bc7AA); SetPlayerColor(29, 0x2f3d3cAA); SetPlayerColor(30, 0x0808f2AA); SpawnSkin = GetPlayerSkin(playerid); SpawnColor = GetPlayerColor(playerid); PlayerData[playerid][PoliceOfficer] = 0; return 1;}