[(428) : error 029: invalid expression, assumed zero
(428) : error 017: undefined symbol \"cmd_wm\"
(428) : error 029: invalid expression, assumed zero
(428) : fatal error 107: too many error ]
Ezt írja de nem értem,hogy miért beírtam,hogy #include <zcmd> de semmi mi a baj?
Bemásolom az én ZCMD.inc fáljomat.. másold ki és frissísd tuti jó lesz.. max ha nem írtad 2x -be az include ZCMD részét..
/**********************************
* *
* @Author: ZeeX *
* @Version: 0.3.1 *
* @Released: 31/10/2009 *
* *
**********************************/
#if defined _zcmd_included
#endinput
#endif
#define _zcmd_included
#define MAX_FUNC_NAME (32)
#define COMMAND:%1(%2) \\
forward cmd_%1(%2); \\
public cmd_%1(%2)
#define CMD:%1(%2) \\
COMMAND:%1(%2)
#define command(%1,%2,%3) \\
COMMAND:%1(%2, %3)
#define cmd(%1,%2,%3) \\
COMMAND:%1(%2, %3)
#if !defined isnull
#define isnull(%1) \\
((!(%1[0])) || (((%1[0]) == \'\\1\') && (!(%1[1]))))
#endif
forward OnPlayerCommandReceived(playerid, cmdtext[]);
forward OnPlayerCommandPerformed(playerid, cmdtext[], success);
static
bool:zcmd_g_HasOPCS = false,
bool:zcmd_g_HasOPCE = false;
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
zcmd_g_HasOPCS = funcidx(\"OnPlayerCommandReceived\") != -1;
zcmd_g_HasOPCE = funcidx(\"OnPlayerCommandPerformed\") != -1;
return CallLocalFunction(\"zcmd_OnFilterScriptInit\", \"\");
}
#if defined _ALS_OnFilterScriptInit
#undef OnFilterScriptInit
#else
#define _ALS_OnFilterScriptInit
#endif
#define OnFilterScriptInit zcmd_OnFilterScriptInit
forward zcmd_OnFilterScriptInit();
#else /*not a filterscript*/
public OnGameModeInit()
{
zcmd_g_HasOPCS = funcidx(\"OnPlayerCommandReceived\") != -1;
zcmd_g_HasOPCE = funcidx(\"OnPlayerCommandPerformed\") != -1;
if (funcidx(\"zcmd_OnGameModeInit\") != -1)
{
return CallLocalFunction(\"zcmd_OnGameModeInit\", \"\");
}
return 1;
}
#if defined _ALS_OnGameModeInit
#undef OnGameModeInit
#else
#define _ALS_OnGameModeInit
#endif
#define OnGameModeInit zcmd_OnGameModeInit
forward zcmd_OnGameModeInit();
#endif /*if defined FILTERSCRIPT*/
public OnPlayerCommandText(playerid, cmdtext[])
{
if (zcmd_g_HasOPCS && !CallLocalFunction(\"OnPlayerCommandReceived\", \"is\", playerid, cmdtext))
{
return 1;
}
new
pos,
funcname[MAX_FUNC_NAME];
while (cmdtext[++pos] > \' \')
{
funcname[pos-1] = tolower(cmdtext[pos]);
}
format(funcname, sizeof(funcname), \"cmd_%s\", funcname);
while (cmdtext[pos] == \' \') pos++;
if (!cmdtext[pos])
{
if (zcmd_g_HasOPCE)
{
return CallLocalFunction(\"OnPlayerCommandPerformed\", \"isi\", playerid, cmdtext, CallLocalFunction(funcname, \"is\", playerid, \"\\1\"));
}
return CallLocalFunction(funcname, \"is\", playerid, \"\\1\");
}
if (zcmd_g_HasOPCE)
{
return CallLocalFunction(\"OnPlayerCommandPerformed\", \"isi\", playerid, cmdtext, CallLocalFunction(funcname, \"is\", playerid, cmdtext[pos]));
}
return CallLocalFunction(funcname, \"is\", playerid, cmdtext[pos]);
}
#if defined _ALS_OnPlayerCommandText
#undef OnPlayerCommandText
#else
#define _ALS_OnPlayerCommandText
#endif
#define OnPlayerCommandText zcmd_OnPlayerCommandText
forward zcmd_OnPlayerCommandText(playerid, cmdtext[]);
CMD:wm(playerid, params[])
{
new pName[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid,pName,sizeof(pName));
format(string,sizeof(string),\"{1e00ff}[TELEPORT]:%s {ff0000}[iD:%d]{09ff00}elteleportált a Sivatagi reptérre(Werdant Maedows /wm)\",pName,playerid);
SendClientMessageToAll(0x00ff1eAA,string);
SetPlayerPos(playerid,402.3122,2530.7114,16.5634);
SendClientMessage(playerid,0xFFFF00AA,\"Elteleportáltál az elhagyatott reptérre(Werdant Maedows)\");
return 1;
}
Itt van bemásoltam ZyZu frissítettem de nem mûködik :(