Az a cink, hogy nem figyeltem.. >.>
Fordíítva írtam ki xD
new weapons[MAX_PLAYERS][13][2];
public OnPlayerSpawn(playerid) {
for(new i = 0; i < 13; i++) GivePlayerWeapon(playerid, weapons[playerid][0], weapons[playerid][1]);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason) {
for(new i = 0; i < 13; i++) GetPlayerWeaponData(playerid, i, weapons[playerid][0], weapons[playerid][1]);
return 1;
}