ok kössz
Ezt meg lehet csinálni?
#include <Y_Objects>
public OnFilterScriptInit()
{
Object_Object();
CreateDynamicObject(18450, 344.920105, 2502.345215, 22.052567, 0.0000, 12.8916, 0.0000);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
Object_OnPlayerDisconnect(playerid, reason);
return 1;
}