Olyan nehéz volt bemásolni ide:
http://sampforum.hu/index.php?page=zcmd[pawn]CMD:help(playerid, params[]) {
SendPlayerFormattedText(playerid,\"-Segitség:-\",0);
SendPlayerFormattedText(playerid,\"/rules-Szabályzat.\",0);
SendPlayerFormattedText(playerid,\"/parancsok.\",0);
SendPlayerFormattedText(playerid,\"/teles-teleportok.\",0);
SendPlayerFormattedText(playerid,\"/colors-szinek.\",0);
SendPlayerFormattedText(playerid,\"/shop-vásarlás.\",0);
return 1;
}
CMD:rules(playerid, params[]) {
SendPlayerFormattedText(playerid,\"<<..::Szabályok::..>>\",0);
SendPlayerFormattedText(playerid,\"1.Ne csitelj = ban\",0);
SendPlayerFormattedText(playerid,\"2.Ne db-ez = kick\",0);
SendPlayerFormattedText(playerid,\"3.Ne spawn killez = kick\",0);
SendPlayerFormattedText(playerid,\"4.Ne káromkogy,ne anyázz = mute/kick\",0);
SendPlayerFormattedText(playerid,\"5.Ne floodolj = mute/kick\",0);
SendPlayerFormattedText(playerid,\"6.Ne csúfolkodj = warn/kick\",0);
SendPlayerFormattedText(playerid,\"7.Ne szidd az adminokat = warn/kick\",0);
SendPlayerFormattedText(playerid,\"8.Ne hirdess,ne reklámozz = kick/ban\",0);
SendPlayerFormattedText(playerid,\"9.Ne kérj Admin-t = warn/kick\",0);
SendPlayerFormattedText(playerid,\"10.Ne szidd az adminokat = warn/kick\",0);
SendPlayerFormattedText(playerid,\"11.Ne fenyegesd az adminokat = warn/kick\",0);
SendPlayerFormattedText(playerid,\"12.Ne böcsködj,ne feszits = warn/kick/ban\",0);
return 1;
}
CMD:shop(playerid, params[]) {
SendClientMessage(playerid, COLOR_GREEN,\"Fegyverek:\");
SendClientMessage(playerid, COLOR_RED,\"/health=2000$\");
SendClientMessage(playerid, COLOR_RED,\"/armour=3000$\");
SendClientMessage(playerid, COLOR_RED,\"/chinsaw=4000$\");
SendClientMessage(playerid, COLOR_RED,\"/m4=7000$\");
SendClientMessage(playerid, COLOR_RED,\"/flamethrower=20000$\");
SendClientMessage(playerid, COLOR_RED,\"/9mm=1000$\");
SendClientMessage(playerid, COLOR_RED,\"/silence-9mm=1500$\");
SendClientMessage(playerid, COLOR_RED,\"/eagle=3500$\");
SendClientMessage(playerid, COLOR_WHITE,\"További dolgok /shop2\");
return 1;
}
CMD:shop2(playerid, params[]) {
SendClientMessage(playerid, COLOR_GREEN,\"Fegyverek2:\");
SendClientMessage(playerid, COLOR_RED,\"/sawn-off=4500$\");
SendClientMessage(playerid, COLOR_RED,\"/combat=5000$\");
SendClientMessage(playerid, COLOR_RED,\"/uzi=3500$\");
SendClientMessage(playerid, COLOR_RED,\"/mp5=4500$\");
SendClientMessage(playerid, COLOR_RED,\"/ak47=5500$\");
SendClientMessage(playerid, COLOR_RED,\"/m4=6000$\");
SendClientMessage(playerid, COLOR_RED,\"/shotgun=4000$\");
SendClientMessage(playerid, COLOR_RED,\"/tec9=2500$\");
SendClientMessage(playerid, COLOR_WHITE,\"Továbi dolgok /shop3\");
return 1;
}
CMD:shop3(playerid, params[]) {
SendClientMessage(playerid, COLOR_GREEN,\"Fegyverek3:\");
SendClientMessage(playerid, COLOR_RED,\"/rifle=4150$\");
SendClientMessage(playerid, COLOR_RED,\"/sniper=4500$\");
return 1;
}
CMD:parancsok(playerid, params[]) {
SendPlayerFormattedText(playerid,\"Parancsok:\",0);
SendPlayerFormattedText(playerid,\"/kill-meg halsz\",0);
SendPlayerFormattedText(playerid,\"/rep-kocsit meg javícsa\",0);
SendPlayerFormattedText(playerid,\"/heli-helicoptert ad pénzert 70000$\",0);
SendPlayerFormattedText(playerid,\"/me\",0);
SendPlayerFormattedText(playerid,\"/pc-parachutet ad ingyen\",0);
SendPlayerFormattedText(playerid,\"/stuntbonus\",0);
SendPlayerFormattedText(playerid,\"/givecash-pénz utalás\",0);
SendPlayerFormattedText(playerid,\"/nrg-nrg-500 ad ingyen\",0);
SendPlayerFormattedText(playerid,\"/freeway-freeway motort ad ingyen\",0);
return 1;
}
CMD:teles(playerid, params[]) {
SendPlayerFormattedText(playerid,\"Teleportok:\",0);
SendPlayerFormattedText(playerid,\"/kickstart /8track /tele-ls /tele-sf /tele-lv /ammu /grove /sf-pimp\",0);
SendPlayerFormattedText(playerid,\"/ls-pimp /chilliad /drag /dm /dm2 /dm3 /drift /drift2 /derby\",0);
SendPlayerFormattedText(playerid,\"/derby2 /army /lv-air /ls-air /sf-air /da-air /jizzy /jump\",0);
return 1;
}
CMD:colors(playerid, params[]) {
SendPlayerFormattedText(playerid,\"Szinek:\",0);
SendPlayerFormattedText(playerid,\"/magenta /medgreen /lightred /darkmagenta /lightblue /lightgreen\",0);
SendPlayerFormattedText(playerid,\"/lemon /orangered /yellow /darkgreen /medblue /darkpurple /lightbrown\",0);
SendPlayerFormattedText(playerid,\"/pink /orange /black /violet /lightcyan /red /lightbluegreen /gold /grayblue\",0);
SendPlayerFormattedText(playerid,\"/bluegreen /neutralblue /white\",0);
return 1;
}
CMD:magenta(playerid, params[]) {
SetPlayerColor(playerid, 0xA587DE0BA354);
return 1;
}
CMD:medgreen(playerid, params[]) {
SetPlayerColor(playerid, 0x9CDE7180);
return 1;
}
CMD:lightred(playerid, params[]) {
SetPlayerColor(playerid, 0xFF99AADD);
return 1;
}
CMD:darkmagenta(playerid, params[]) {
SetPlayerColor(playerid, 0xA7105DEF);
return 1;
}
CMD:lightblue(playerid, params[]) {
SetPlayerColor(playerid, 0x33CCFFAA);
return 1;
}
CMD:lightgreen(playerid, params[]) {
SetPlayerColor(playerid, 0x24FF0AB9);
return 1;
}
CMD:lemon(playerid, params[]) {
SetPlayerColor(playerid, 0xDDDD2357);
return 1;
}
CMD:orangered(playerid, params[]) {
SetPlayerColor(playerid, 0xE9370DFC);
return 1;
}
CMD:yellow(playerid, params[]) {
SetPlayerColor(playerid, 0xFFFF00AA);
return 1;
}
CMD:darkgreen(playerid, params[]) {
SetPlayerColor(playerid, 0x12900BBF);
return 1;
}
CMD:medblue(playerid, params[]) {
SetPlayerColor(playerid, 0x63AFF00A);
return 1;
}
CMD:darkpurple(playerid, params[]) {
SetPlayerColor(playerid, 0x800080AA);
return 1;
}
CMD:lightbrown(playerid, params[]) {
SetPlayerColor(playerid, 0x99934EFA);
return 1;
}
CMD:pink(playerid, params[]) {
SetPlayerColor(playerid, 0xFF66FFAA);
return 1;
}
CMD:orange(playerid, params[]) {
SetPlayerColor(playerid, 0xFF9900AA);
return 1;
}
CMD:black(playerid, params[]) {
SetPlayerColor(playerid, 0x00000000);
return 1;
}
CMD:violet(playerid, params[]) {
SetPlayerColor(playerid, 0x9955DEEE);
return 1;
}
CMD:lightcyan(playerid, params[]) {
SetPlayerColor(playerid, 0xAAFFCC33);
return 1;
}
CMD:red(playerid, params[]) {
SetPlayerColor(playerid, 0xAA3333AA);
return 1;
}
CMD:lightbluegreen(playerid, params[]) {
SetPlayerColor(playerid, 0x0FFDD349);
return 1;
}
CMD:gold(playerid, params[]) {
SetPlayerColor(playerid, 0xDEAD4370);
return 1;
}
CMD:grayblue(playerid, params[]) {
SetPlayerColor(playerid, 0x456EAF67);
return 1;
}
CMD:bluegreen(playerid, params[]) {
SetPlayerColor(playerid, 0x46BBAA00);
return 1;
}
CMD:neutralblue(playerid, params[]) {
SetPlayerColor(playerid, 0xABCDEF01);
return 1;
}
CMD:white(playerid, params[]) {
SetPlayerColor(playerid, 0xFFFFFFAA);
return 1;
}
CMD:jump(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,1532.2787,-1357.2721,329.4535);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,1532.2787,-1357.2721,329.4535);
GivePlayerWeapon(playerid, 46, 200);
}
return 1;
}
CMD:jizzy(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2626.7002,1392.7729,7.1016);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2626.7002,1392.7729,7.1016);
}
return 1;
}
CMD:health(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 2000)
{
GivePlayerMoney(playerid, -2000);
SendClientMessage(playerid, 0xFFFF00AA, \"élet meg véve -2000$ !\");
SetPlayerHealth(playerid, 100);
GameTextForPlayer(playerid, \"~r~Healed!\",1900,1);
}
else if(GetPlayerMoney(playerid) < 2000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 2000$ kel hozzá !\");
}
return 1;
}
CMD:armour(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 3000)
{
GivePlayerMoney(playerid, -3000);
SendClientMessage(playerid, 0xFFFF00AA, \"pajzs meg véve -3000$ !\");
SetPlayerArmour(playerid, 100);
GameTextForPlayer(playerid, \"~r~Armoured!\",1900,1);
}
else if(GetPlayerMoney(playerid) < 3000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 3000$ kel hozzá !\");
}
return 1;
}
CMD:freeway(playerid, params[])
{
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreateVehicle(463,X,Y+1,Z+1,5,3,0,90000);
SendClientMessage(playerid, 0x00BFFFAA, \"SERVER: ingyen freeway a tied!\");
return 1;
}
CMD:nrg(playerid, params[])
{
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid,X,Y,Z);
CreateVehicle(522,X,Y+1,Z+1,5,3,0,90000);
SendClientMessage(playerid, 0x00BFFFAA, \"SERVER: ingyen nrg a tied!\");
return 1;
}
CMD:ls-air(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2126.1204,-2560.5300,13.5469);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2126.1204,-2560.5300,13.5469);
}
return 1;
}
CMD:sf-air(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-1688.5039,-196.1701,14.1484);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-1688.5039,-196.1701,14.1484);
}
return 1;
}
CMD:lv-air(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,1702.6162,1608.1442,10.3202);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,1702.6162,1608.1442,10.3202);
}
return 1;
}
CMD:army(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,296.5106,1974.9750,17.6406);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,296.5106,1974.9750,17.6406);
}
return 1;
}
CMD:derby2(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-1199.5333,-1068.5527,129.1338);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-1199.5333,-1068.5527,129.1338);
}
return 1;
}
CMD:derby(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2040.2617,-108.5906,35.1984);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2040.2617,-108.5906,35.1984);
}
return 1;
}
CMD:drift2(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2510.2849,-623.0972,132.7324);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2510.2849,-623.0972,132.7324);
}
return 1;
}
CMD:drift(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-343.0616,1528.1173,75.3570);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-343.0616,1528.1173,75.3570);
}
return 1;
}
CMD:dm3(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-1407.0469,1486.2013,7.1016);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-1407.0469,1486.2013,7.1016);
}
return 1;
}
CMD:dm2(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,620.3115,833.7418,-42.9609);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,620.3115,833.7418,-42.9609);
}
return 1;
}
CMD:dm(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-536.2773,2593.6890,53.4154);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-536.2773,2593.6890,53.4154);
}
return 1;
}
CMD:da-air(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,397.9708,2539.6289,19.6311);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,397.9708,2539.6289,19.6311);
}
return 1;
}
CMD:drag(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2680.9539,1254.0300,55.6806);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2680.9539,1254.0300,55.6806);
}
return 1;
}
CMD:chilliad(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2310.7341,-1654.3699,483.6932);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2310.7341,-1654.3699,483.6932);
}
return 1;
}
CMD:lv-pimp(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2385.6577,1027.3882,10.8203);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2385.6577,1027.3882,10.8203);
}
return 1;
}
CMD:ls-pimp(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,1041.7820,-1034.0206,31.8991);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,1041.7820,-1034.0206,31.8991);
}
return 1;
}
CMD:sf-pimp(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2692.4758,208.7675,4.3281);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-2692.4758,208.7675,4.3281);
}
return 1;
}
CMD:grove(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2504.8965,-1668.2948,13.3696);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2504.8965,-1668.2948,13.3696);
}
return 1;
}
CMD:ammu(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2136.2075,953.7546,10.7474);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2136.2075,953.7546,10.7474);
}
return 1;
}
CMD:tele-ls(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2772.1746,-2006.9355,13.5547);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2772.1746,-2006.9355,13.5547);
}
return 1;
}
CMD:tele-sf(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-1918.7202,282.9269,41.0469);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,-1918.7202,282.9269,41.0469);
}
return 1;
}
CMD:tele-lv(playerid, params[]) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,2326.8254,1387.0673,42.8203);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid,2326.8254,1387.0673,42.8203);
}
return 1;
}
CMD:stuntbonus(playerid, params[]) {
EnableStuntBonusForPlayer(playerid, 1);
return 1;
}
CMD:pc(playerid, params[])
{
GivePlayerWeapon(playerid, 46, 1);
SendClientMessage(playerid, 0x00BFFFFF, \"adtal magadnak parachutet\");
return 1;
}
CMD:me(playerid, params[]) {
new dir[256];
dir = strtok(cmdtext, idx);
strmid(\"tmp\", cmdtext, 4, strlen(cmdtext));
if(!strlen(dir)) {
SendClientMessage(playerid,COLOR_GREY,\"Használat: /me [szöveg]\");
return 1;
}
dir = strtok(cmdtext, idx);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), \"***%s %s\", sendername, \"tmp\");
SendClientMessageToAll(COLOR_WHITE,string);
print(string);
return 1;
}
CMD:sniper(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 4500)
{
GivePlayerMoney(playerid, -4500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -4500$ !\");
GivePlayerWeapon(playerid, 34, 200);
}
else if(GetPlayerMoney(playerid) < 4500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 4500$ kel hozzá !\");
}
return 1;
}
CMD:rifle(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 4150)
{
GivePlayerMoney(playerid, -4150);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -4150$ !\");
GivePlayerWeapon(playerid, 33, 200);
}
else if(GetPlayerMoney(playerid) < 4150)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 4150$ kel hozzá !\");
}
return 1;
}
CMD:tec9(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 2500)
{
GivePlayerMoney(playerid, -2500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -2500$ !\");
GivePlayerWeapon(playerid, 32, 200);
}
else if(GetPlayerMoney(playerid) < 2500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 2500$ kel hozzá !\");
}
return 1;
}
CMD:ak47(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 5500)
{
GivePlayerMoney(playerid, -5500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -5500$ !\");
GivePlayerWeapon(playerid, 30, 200);
}
else if(GetPlayerMoney(playerid) < 5500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 5500$ kel hozzá !\");
}
return 1;
}
CMD:mp5(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 4500)
{
GivePlayerMoney(playerid, -4500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -4500$ !\");
GivePlayerWeapon(playerid, 29, 200);
}
else if(GetPlayerMoney(playerid) < 4500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 4500$ kel hozzá !\");
}
return 1;
}
CMD:uzi(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 3500)
{
GivePlayerMoney(playerid, -3500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve 3500$ !\");
GivePlayerWeapon(playerid, 28, 200);
}
else if(GetPlayerMoney(playerid) < 3500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 3500$ kel hozzá !\");
}
return 1;
}
CMD:combat(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 5000)
{
GivePlayerMoney(playerid, -5000);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -5000$ !\");
GivePlayerWeapon(playerid, 27, 200);
}
else if(GetPlayerMoney(playerid) < 5000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 5000$ kel hozzá !\");
}
return 1;
}
CMD:sawn-off(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 4500)
{
GivePlayerMoney(playerid, -4500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -4500$ !\");
GivePlayerWeapon(playerid, 26, 200);
}
else if(GetPlayerMoney(playerid) < 4500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 4500$ kel hozzá !\");
}
return 1;
}
CMD:shotgun(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 4000)
{
GivePlayerMoney(playerid, -4000);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -4000$ !\");
GivePlayerWeapon(playerid, 25, 200);
}
else if(GetPlayerMoney(playerid) < 4000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 4000$ kel hozzá !\");
}
return 1;
}
CMD:silence-9mm(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 1500)
{
GivePlayerMoney(playerid, -1500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -1500$ !\");
GivePlayerWeapon(playerid, 23, 200);
}
else if(GetPlayerMoney(playerid) < 1500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 1500$ kel hozzá !\");
}
return 1;
}
CMD:eagle(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 3500)
{
GivePlayerMoney(playerid, -3500);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -3500$ !\");
GivePlayerWeapon(playerid, 24, 200);
}
else if(GetPlayerMoney(playerid) < 3500)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 3500$ kel hozzá !\");
}
return 1;
}
CMD:9mm(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 1000)
{
GivePlayerMoney(playerid, -1000);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -1000$ !\");
GivePlayerWeapon(playerid, 22, 200);
}
else if(GetPlayerMoney(playerid) < 1000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 1000$ kel hozzá !\");
}
return 1;
}
CMD:chinsaw(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 4000)
{
GivePlayerMoney(playerid, -4000);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -4000$ !\");
GivePlayerWeapon(playerid, 9, 200);
}
else if(GetPlayerMoney(playerid) < 4000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 4000$ kel hozzá !\");
}
return 1;
}
CMD:m4(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 6000)
{
GivePlayerMoney(playerid, -6000);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve -6000$ !\");
GivePlayerWeapon(playerid, 31, 200);
}
else if(GetPlayerMoney(playerid) < 6000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 6000$ kel hozzá !\");
}
return 1;
}
CMD:heli(playerid, params[])
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
if(GetPlayerMoney(playerid) >= 70000)
{
GivePlayerMoney(playerid, -70000);
SendClientMessage(playerid, 0xFFFF00AA, \"heli meg véve -70000$ !\");
CreateVehicle(497, X, Y, Z + 1, 90.0, -1, -1, 1000000000);
}
else if(GetPlayerMoney(playerid) < 70000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 70000$ kel hozzá !\");
}
return 1;
}
CMD:flamethrower(playerid, params[])
{
if(GetPlayerMoney(playerid) >= 20000)
{
GivePlayerMoney(playerid, -20000);
SendClientMessage(playerid, 0xFFFF00AA, \"fegyver meg véve 20000$ !\");
GivePlayerWeapon(playerid, 37, 200);
}
else if(GetPlayerMoney(playerid) < 20000)
{
SendClientMessage(playerid, 0xEB000FFF, \"Figyelem: nincs elég pénzed, 20000$ kel hozzá !\");
}
return 1;
}
CMD:rep(playerid, params[])
{
if(IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, COLOR_YELLOW, \"Auto: javítva !\");
SetVehicleHealth(GetPlayerVehicleID(playerid), 1000.0);
}
else return SendClientMessage(playerid, COLOR_RED, \"SERVER: nem vagy kocsiba.\");
return 1;
}
CMD:8track(playerid, params[]) {
SetPlayerInterior(playerid,7);
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid,-1403.0116,-250.4526,1043.5341);
SendClientMessage(playerid, COLOR_YELLOW, \"Welcome to 8-Track RC Circuit\");
new name[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), \"%s has joined 8-Track RC Circuit, type /8track to join\", name);
return 1;
}
CMD:kickstart(playerid, params[]) {
SetPlayerInterior(playerid,14);
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid,-1462.9445,1562.0704,1052.7500); //);
SendClientMessage(playerid, COLOR_YELLOW, \"***Welcome to KickStart Stadium\");
new name[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), \"%s has joined KickStart Stadium, type /kickstart to join\", name);
return 1;
}
CMD:kill(playerid, params[]) {
SetPlayerHealth(playerid, 0.00);
ResetPlayerWeapons(playerid);
return 1;
}
CMD:givecash(playerid, params[]) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, \"Használat: /givecash [playerid] [öszeg]\");
return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, \"Használat: /givecash [playerid] [öszeg]\");
return 1;
}
moneys = strval(tmp);
//printf(\"givecash_command: %d %d\",giveplayerid,moneys);
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
playermoney = GetPlayerMoney(playerid);
if (moneys > 0 && playermoney >= moneys) {
GivePlayerMoney(playerid, (0 - moneys));
GivePlayerMoney(giveplayerid, moneys);
format(string, sizeof(string), \"You have sent %s(player: %d), $%d.\", giveplayer,giveplayerid, moneys);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), \"You have recieved $%d from %s(player: %d).\", moneys, sendername, playerid);
SendClientMessage(giveplayerid, COLOR_YELLOW, string);
printf(\"%s(playerid:%d) has transfered %d to %s(playerid:%d)\",sendername, playerid, moneys, giveplayer, giveplayerid);
}
else {
SendClientMessage(playerid, COLOR_YELLOW, \"Invalid transaction amount.\");
}
}
else {
format(string, sizeof(string), \"%d is not an active player.\", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}[/pawn]