public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ new X;if (PRESSED(KEY_X)){new Float:x, Float:y, Float:z;GetPlayerPos(playerid, x, y, z);SetPlayerEffect(playerid, X)}return 1;}
new bool:tuzvanrajta = false;
#define HOLDING(%0) ((newkeys & (%0)) == (%0))