- 
				Sziasztok, hogyan tudnám betenni a modomba a textdrawjaimat, hogy mikro felcsatlakozik egy ember mutassa nekik?
 
 Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 487.777740, 140.877792, \"usebox\");
 PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 20.147531);
 PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 160.666656, 0.000000);
 PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
 PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 100);
 PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
 PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
 Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 164.444473, 122.951148, \"Bejelentezes\");
 PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 484.422363, -36.835552);
 PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], -1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 170);
 PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
 Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 196.888961, 164.764450, \"Felhasznalonev\");
 PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 448.888946, 4.977776);
 PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
 PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
 Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 323.431091, 164.764480, \"Beir\");
 PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
 PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
 PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
 PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
 PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
 PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], true);
 Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 327.111175, 212.053421, \"Beir\");
 PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.449999, 1.600000);
 PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
 PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
 PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
 PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
 PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
 Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 196.888931, 212.053329, \"Jelszo\");
 PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 448.888885, 10.951108);
 PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 255);
 PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
 Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 318.666656, 264.320068, \"Bejelentkezes\");
 PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw6[playerid], -702.222778, -158.293304);
 PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 2);
 PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 255);
 PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
 PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
 
- 
				public OnPlayerConnect(playeid)
 {
 PlayerTextDrawShow();
 return 1;
 }
 
- 
				Edit: OnPlayerConnect alá beraktam, és mûködik, köszi.
			
- 
				Nem, a Player TD-ket OnPlayerConnect alatt tudod létrehozni, vagy OnGameModeInIt alatt, for ciklus segítségével, minden játékos részére (felesleges megoldás, mert felesleges TD-ket is létrehoz).
 
 
 Edit: persze hogy pont sikerül megoldanod, mikor leírom, hova kéne :D Ez az én szerencsém. :P
 
 
 [mod]Viszont nem elég sajnos a megoldva tag, zárni is kell a témát. De azt köszi, hogy kiraktad. :) Zárom.[/mod]
- 
				Sziasztok, hogyan tudnám betenni a modomba a textdrawjaimat, hogy mikro felcsatlakozik egy ember mutassa nekik?
 
 Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 487.777740, 140.877792, \"usebox\");
 PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 20.147531);
 PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 160.666656, 0.000000);
 PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
 PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 100);
 PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
 PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
 Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 164.444473, 122.951148, \"Bejelentezes\");
 PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 484.422363, -36.835552);
 PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], -1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 170);
 PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
 Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 196.888961, 164.764450, \"Felhasznalonev\");
 PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 448.888946, 4.977776);
 PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
 PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
 Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 323.431091, 164.764480, \"Beir\");
 PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
 PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
 PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
 PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
 PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
 PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], true);
 Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 327.111175, 212.053421, \"Beir\");
 PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.449999, 1.600000);
 PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
 PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
 PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
 PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
 PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
 Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 196.888931, 212.053329, \"Jelszo\");
 PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 448.888885, 10.951108);
 PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
 PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 255);
 PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
 Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 318.666656, 264.320068, \"Bejelentkezes\");
 PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
 PlayerTextDrawTextSize(playerid, Textdraw6[playerid], -702.222778, -158.293304);
 PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 2);
 PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
 PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
 PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 311543722);
 PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
 PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
 PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 255);
 PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
 PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
 PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
 
- 
				public OnPlayerConnect(playeid)
 {
 PlayerTextDrawShow();
 return 1;
 }
 
- 
				Edit: OnPlayerConnect alá beraktam, és mûködik, köszi.
			
- 
				Nem, a Player TD-ket OnPlayerConnect alatt tudod létrehozni, vagy OnGameModeInIt alatt, for ciklus segítségével, minden játékos részére (felesleges megoldás, mert felesleges TD-ket is létrehoz).
 
 
 Edit: persze hogy pont sikerül megoldanod, mikor leírom, hova kéne :D Ez az én szerencsém. :P
 
 
 [mod]Viszont nem elég sajnos a megoldva tag, zárni is kell a témát. De azt köszi, hogy kiraktad. :) Zárom.[/mod]