GTA Közösség - A magyar GTA fórum

San Andreas Multiplayer (SA-MP) => SA-MP: Szerverfejlesztés => Segítségkérés => A témát indította: Campe3r - 2014. április 19. - 11:13:50

Cím: Textdraw mutatása csatlakozáskor
Írta: Campe3r - 2014. április 19. - 11:13:50
Sziasztok, hogyan tudnám betenni a modomba a textdrawjaimat, hogy mikro felcsatlakozik egy ember mutassa nekik?
 
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 487.777740, 140.877792, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 20.147531);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 160.666656, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 100);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 164.444473, 122.951148, \"Bejelentezes\");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 484.422363, -36.835552);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 170);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 196.888961, 164.764450, \"Felhasznalonev\");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 448.888946, 4.977776);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 323.431091, 164.764480, \"Beir\");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], true);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 327.111175, 212.053421, \"Beir\");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 196.888931, 212.053329, \"Jelszo\");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 448.888885, 10.951108);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 318.666656, 264.320068, \"Bejelentkezes\");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw6[playerid], -702.222778, -158.293304);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
Cím: Textdraw mutatása csatlakozáskor
Írta: Dfoglalo - 2014. április 19. - 11:15:52
public OnPlayerConnect(playeid)
{
    PlayerTextDrawShow();
    return 1;
}
Cím: Textdraw mutatása csatlakozáskor
Írta: Campe3r - 2014. április 19. - 11:18:35
Edit: OnPlayerConnect alá beraktam, és mûködik, köszi.
Cím: Textdraw mutatása csatlakozáskor
Írta: Dfoglalo - 2014. április 19. - 11:32:00
Nem, a Player TD-ket OnPlayerConnect alatt tudod létrehozni, vagy OnGameModeInIt alatt, for ciklus segítségével, minden játékos részére (felesleges megoldás, mert felesleges TD-ket is létrehoz).


Edit: persze hogy pont sikerül megoldanod, mikor leírom, hova kéne :D Ez az én szerencsém. :P


[mod]Viszont nem elég sajnos a megoldva tag, zárni is kell a témát. De azt köszi, hogy kiraktad. :) Zárom.[/mod]
Cím: Textdraw mutatása csatlakozáskor
Írta: Campe3r - 2014. április 19. - 11:13:50
Sziasztok, hogyan tudnám betenni a modomba a textdrawjaimat, hogy mikro felcsatlakozik egy ember mutassa nekik?
 
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 487.777740, 140.877792, \"usebox\");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 20.147531);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 160.666656, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 100);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 164.444473, 122.951148, \"Bejelentezes\");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 484.422363, -36.835552);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], -1);
PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 170);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 196.888961, 164.764450, \"Felhasznalonev\");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 448.888946, 4.977776);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 323.431091, 164.764480, \"Beir\");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], true);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 327.111175, 212.053421, \"Beir\");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], true);
Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 196.888931, 212.053329, \"Jelszo\");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 448.888885, 10.951108);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw5[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw5[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 318.666656, 264.320068, \"Bejelentkezes\");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Textdraw6[playerid], -702.222778, -158.293304);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 2);
PlayerTextDrawColor(playerid, Textdraw6[playerid], -1);
PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], 311543722);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 255);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], true);
Cím: Textdraw mutatása csatlakozáskor
Írta: Dfoglalo - 2014. április 19. - 11:15:52
public OnPlayerConnect(playeid)
{
    PlayerTextDrawShow();
    return 1;
}
Cím: Textdraw mutatása csatlakozáskor
Írta: Campe3r - 2014. április 19. - 11:18:35
Edit: OnPlayerConnect alá beraktam, és mûködik, köszi.
Cím: Textdraw mutatása csatlakozáskor
Írta: Dfoglalo - 2014. április 19. - 11:32:00
Nem, a Player TD-ket OnPlayerConnect alatt tudod létrehozni, vagy OnGameModeInIt alatt, for ciklus segítségével, minden játékos részére (felesleges megoldás, mert felesleges TD-ket is létrehoz).


Edit: persze hogy pont sikerül megoldanod, mikor leírom, hova kéne :D Ez az én szerencsém. :P


[mod]Viszont nem elég sajnos a megoldva tag, zárni is kell a témát. De azt köszi, hogy kiraktad. :) Zárom.[/mod]