//0Sprites Editor by Zh3r0#include <a_samp>new Text:Sprite0; public OnFilterScriptInit()//ezt raktam ongamemodeinit-hez{ Sprite0 = TextDrawCreate(5.500, -0.500, \"loadsc12:loadsc12\"); TextDrawFont(Sprite0, 4); TextDrawTextSize(Sprite0, 634.000, 448.000); TextDrawColor(Sprite0, -1); return 1;} public OnFilterScriptExit()//ezt OnPlayerRequistClass-hoz{ TextDrawHideForAll(Sprite0); TextDrawDestroy(Sprite0); return 1;} public OnPlayerConnect(playerid)//ez természetesen ide{ TextDrawShowForPlayer(playerid,Sprite0); return 1;}
#include <a_samp>new Text:Sprite0;public OnGameModeInit(){ Sprite0 = TextDrawCreate(5.500, -0.500, \"loadsc12:loadsc12\"); TextDrawFont(Sprite0, 4); TextDrawTextSize(Sprite0, 634.000, 448.000); TextDrawColor(Sprite0, -1); return 1;}public OnGameModeExit(){ TextDrawHideForAll(Sprite0); TextDrawDestroy(Sprite0); return 1;}public OnPlayerConnect(playerid){ TextDrawShowForPlayer(playerid, Sprite0); return 1;}public OnPlayerSpawn(playerid){TextDrawHideForPlayer(playerid, Sprite0);return 1;}
ublic OnPlayerSpawn(playerid){ TextDrawHideForPlayer(playerid, Sprite0); return 1;} [/quote]
ublic OnPlayerSpawn(playerid){ TextDrawHideForPlayer(playerid, Sprite0); return 1;}