Sziasztok. Valaki kitudná javítani ezt: [pawn]public OnPlayerRequestClass(playerid, classid)
if(classid == 0 || classid == 1 || classid == 2) // E: stunter1/2 = egy szám, hogy hányadik helyen áll a skin amikor beraktad, például 0,1,2 stb...
{
GameTextForPlayer(playerid, \"~g~Stunter\", 5000, 1);
SetPlayerPos(playerid, 1669.0923,-1676.3086,21.4357);
SetPlayerFacingAngle(playerid, 189.9247);
SetPlayerCameraPos(playerid, 1669.8665,-1679.0420,21.4360);
SetPlayerCameraLookAt(playerid, 1669.0923,-1676.3086,21.4357);
TextDrawShowForPlayer(playerid, CBox);
TextDrawShowForPlayer(playerid, CBox2);
TextDrawShowForPlayer(playerid, InfoC);
TextDrawShowForPlayer(playerid, SkinC);
ApplyAnimation(playerid,\"DANCING\",\"DAN_LOOP_A\",4.0,1,0,0,0,-1);
}
if(classid == 3 || classid == 4 || classid == 5) //
{
GameTextForPlayer(playerid, \"~r~Drifter\", 5000, 1);
SetPlayerPos(playerid, -263.2422,2226.7073,110.4609);
SetPlayerFacingAngle(playerid, 279.4366);
SetPlayerCameraPos(playerid, -259.3647,2227.1392,110.0852);
SetPlayerCameraLookAt(playerid, -263.2422,2226.7073,110.4609);
ApplyAnimation(playerid,\"DANCING\",\"DAN_LOOP_A\",4.0,1,0,0,0,-1);
}
if(classid == 6 || classid == 7 || classid ==
//
{
GameTextForPlayer(playerid, \"~y~Jumper\", 5000, 1);
SetPlayerPos(playerid, -464.6849,2224.1455,1108.9216);
SetPlayerFacingAngle(playerid, 267.0313);
SetPlayerCameraPos(playerid, -456.8397,2224.1357,1105.3457);
SetPlayerCameraLookAt(playerid, -464.6849,2224.1455,1108.9216);
ApplyAnimation(playerid,\"DANCING\",\"DAN_LOOP_A\",4.0,1,0,0,0,-1);
}
if(classid == 9 || classid == 10 || classid == 11) //
{
GameTextForPlayer(playerid, \"~p~Csajok\", 5000, 1);
SetPlayerPos(playerid, -1658.2007,1218.2784,7.2500);
SetPlayerFacingAngle(playerid, 267.0313);
SetPlayerCameraPos(playerid, -1654.2991,1217.4213,7.2500);
SetPlayerCameraLookAt(playerid, -1658.2007,1218.2784,7.2500);
ApplyAnimation(playerid,\"DANCING\",\"DNCE_M_C\",4.0,1,0,0,0,-1);
iSpawnSet[playerid] = 13;
SetupPlayerForClassSelection(playerid);
PlayerPlaySound( playerid, 1183, 0.0, 0.0, 0.0 );//KEzdõdik a zene
return 1;
}
[/pawn] Elõre is köszönöm