Szerző Téma: Aktatáska elõhivás  (Megtekintve 648 alkalommal)

Aktatáska elõhivás
« Dátum: 2010. november 22. - 20:04:24 »
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C:\\Documents and Settings\\user\\Asztal\\EarthRPG\\gamemodes\\earthrpg.pwn(21431) : warning 215: expression has no effect
C:\\Documents and Settings\\user\\Asztal\\EarthRPG\\gamemodes\\earthrpg.pwn(21435) : warning 215: expression has no effect
C:\\Documents and Settings\\user\\Asztal\\EarthRPG\\gamemodes\\earthrpg.pwn(21444) : warning 215: expression has no effect
C:\\Documents and Settings\\user\\Asztal\\EarthRPG\\gamemodes\\earthrpg.pwn(21448) : warning 215: expression has no effect

 

      AttachObjectCorrectly(playerid, 3026);
   }
   else if(strcmp(x_nr,\"briefcase\",true) == 0)
   {
               AttachObjectCorrectly(playerid, 1210);
   }
   else if(strcmp(x_nr,\"nothing\",true) == 0)
   {
       StopPlayerHoldingObject(playerid);
         if(IsACop(playerid) && PlayerInfo[playerid][pDuty] == 1)
       {
           if(Tazer[playerid] == 1)
           {
            AttachWeaponCorrectly(playerid, 24);
         }
         else
         {
             AttachWeaponCorrectly(playerid, 23);
         }
      }
   }
   else return SendClientMessage(playerid, COLOR_GREY,\"* Unknown item!\");
}
return 1;
}

 
Én nemlátok benne hibát :D Nagyn megköszönném ha segitetek
És még: Ezt tettem bele a módba:
 
if(strcmp(cmd, \"/use\", true) == 0) // by Cuervo
{
if(IsPlayerConnected(playerid))
{
   new x_nr[24];
   x_nr = strtok(cmdtext, idx);
   if(!strlen(x_nr))
   {
       SendClientMessage(playerid, COLOR_GREY, \"USAGE: /use [backpack, briefcase, nothing]\");
       SendClientMessage(playerid, COLOR_GREY, \"TIP: \\\"nothing\\\" will remove the item from your body!\");
      return 1;
   }
   if(strcmp(x_nr,\"backpack\",true) == 0)
   {
               AttachObjectCorrectly(playerid, 3026);
   }
   else if(strcmp(x_nr,\"briefcase\",true) == 0)
   {
               AttachObjectCorrectly(playerid, 1210);
   }
   else if(strcmp(x_nr,\"nothing\",true) == 0)
   {
       StopPlayerHoldingObject(playerid);
         if(IsACop(playerid) && PlayerInfo[playerid][pDuty] == 1)
       {
           if(Tazer[playerid] == 1)
           {
            AttachWeaponCorrectly(playerid, 24);
         }
         else
         {
             AttachWeaponCorrectly(playerid, 23);
         }
      }
   }
   else return SendClientMessage(playerid, COLOR_GREY,\"* Unknown item!\");
}
return 1;
}

 
És ebbe mi a hiba hogy nemadja meg azt ami megvan adva object?
« Utoljára szerkesztve: 2010. november 23. - 07:14:36 írta Filippo_Salieri »

 

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