\" post=\"173810\" timestamp=\"1315233129\"]Üdv.Megtudnátok mondani ,hogy ezzel mi a baj? Eygszer gyönyörüen mutatta most meg lóbránert se.[pawn]#include <a_samp>#define COLOR_RED 0xAA3333AA#define COLOR_BLUE 0x1440c7AA#define COLOR_BLACK 0x000000AA#define COLOR_WHITE 0xFFFFFFAA#define COLOR_GREEN 0x00FF00FFforward OnPlayerInfo(playerid);enum Info{Inf,Deaths};new Text:info;new name[MAX_PLAYERS];new PlayerInfo[MAX_PLAYERS][info];public OnFilterScriptInit(){info = TextDrawCreate(1,435, \" \");TextDrawColor(info, COLOR_RED);TextDrawUseBox(info, 1);TextDrawBoxColor(info, COLOR_BLACK);return 1;}public OnFilterScriptExit(){return 1;}public OnPlayerConnect(playerid){if(!IsPlayerNPC(playerid)){ PlayerInfo[playerid][inf] = SetTimerEx(\"OnPlayerInfo\", 2000, true, \"i\", playerid);} return 1;}public onPlayerSpawn(playerid){TextDrawShowForPlayer(playerid, info);return 1;}public OnPlayerDeath(playerid, killerid, reason){if(!IsPlayerNPC(playerid)){ PlayerInfo[playerid][Deaths] ++;}return 1;}public OnPlayerInfo(playerid){if(!IsPlayerNPC(playerid)){ new szovegbox[128]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); if(GetPlayerScore(playerid) < 51) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Home defender Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 71 && GetPlayerScore(playerid) > 50) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Zombie killer Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 151 && GetPlayerScore(playerid) > 70) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Pro survivor Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 201 && GetPlayerScore(playerid) > 150) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Survivor chief Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 301 && GetPlayerScore(playerid) > 200) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Mortal survivor Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) > 500) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: TERMINATOR Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } TextDrawSetString(info, szovegbox); TextDrawShowForPlayer(playerid, info);}}[/pawn] [/quote]Õõõ szerintem próbáld igy...[pawn]#include <a_samp>#define COLOR_RED 0xAA3333AA#define COLOR_BLUE 0x1440c7AA#define COLOR_BLACK 0x000000AA#define COLOR_WHITE 0xFFFFFFAA#define COLOR_GREEN 0x00FF00FFforward OnPlayerInfo(playerid);enum Info{Inf,Deaths};new Text:info;new name[MAX_PLAYERS];new PlayerInfo[MAX_PLAYERS][info];public OnFilterScriptInit(){info = TextDrawCreate(1,435, \" \");TextDrawColor(info, COLOR_RED);TextDrawUseBox(info, 1);TextDrawBoxColor(info, COLOR_BLACK);return 1;}public OnFilterScriptExit(){return 1;}public OnPlayerConnect(playerid){if(!IsPlayerNPC(playerid)){ TextDrawShowForPlayer(playerid, info); PlayerInfo[playerid][inf] = SetTimerEx(\"OnPlayerInfo\", 2000, true, \"i\", playerid);} return 1;}public onPlayerSpawn(playerid){TextDrawShowForPlayer(playerid, info);return 1;}public OnPlayerDeath(playerid, killerid, reason){if(!IsPlayerNPC(playerid)){ PlayerInfo[playerid][Deaths] ++;}return 1;}public OnPlayerInfo(playerid){if(!IsPlayerNPC(playerid)){ new szovegbox[128]; GetPlayerName(playerid, name, MAX_PLAYER_NAME); if(GetPlayerScore(playerid) < 51) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Home defender Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 71 && GetPlayerScore(playerid) > 50) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Zombie killer Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 151 && GetPlayerScore(playerid) > 70) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Pro survivor Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 201 && GetPlayerScore(playerid) > 150) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Survivor chief Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) < 301 && GetPlayerScore(playerid) > 200) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: Mortal survivor Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } if(GetPlayerScore(playerid) > 500) { format(szovegbox, sizeof(szovegbox), \" Name: %s Rank: TERMINATOR Kills: %d Deaths: %d\", name, GetPlayerScore(playerid), PlayerInfo[playerid][Deaths]); } TextDrawSetString(info, szovegbox); TextDrawShowForPlayer(playerid, info);}}[/pawn]Ha igy nemjó passz .