GTA Közösség - A magyar GTA fórum

San Andreas Multiplayer (SA-MP) => SA-MP: Szerverfejlesztés => Segítségkérés => A témát indította: banbence - 2012. október 11. - 00:31:55

Cím: Speedo
Írta: banbence - 2012. október 11. - 00:31:55
Sziasztok!
Találtam egy speedomérõt http://forum.sa-mp.com/showthread.php?t=182923&highlight=speed
Az a baj vele, hogy nem jeleníti meg. Elindul a script csak nem jeleníti meg.
Itt a pawn:
 
//------------SPEEDOMETER---------------------------------------------
public SpeedMeter(playerid)
{
    if(IsPlayerInAnyVehicle(playerid))
    {
            new Float: vPos[3],Float: Speed,string[128];
                new Float:health;
                    GetVehicleHealth(GetPlayerVehicleID(playerid), health);
                new vehicle = GetPlayerVehicleID(playerid);
                new fuel = 100; // NOTE: HERE YOU PUT YOUR FUEL SYSTEM FUNCTION (instead of 100 something like Gas[GetPlayerVehicleID(playerid)] for Godfather) IF YOU WANT TO INCLUDE IT ON YOUR GAMEMODE!
                    if(VehicleEngine[vehicle] != 1)
            {
                                return 1;
                        }
            if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
            {
                format(string, sizeof(string), \"%s\",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]), TextDrawSetString(Textdraws1[playerid],string),TextDrawShowForPlayer(playerid, Textdraws1[playerid]);
                if(fuel <= 100 && fuel >= 90) { TextDrawSetString(Textdraws3[playerid],\"------------\"); }
                if(fuel <= 90 && fuel >= 80) { TextDrawSetString(Textdraws3[playerid],\"-----------\"); }
                if(fuel <= 80 && fuel >= 70) { TextDrawSetString(Textdraws3[playerid],\"----------\"); }
                if(fuel <= 70 && fuel >= 60) { TextDrawSetString(Textdraws3[playerid],\"---------\"); }
                if(fuel <= 60 && fuel >= 50) { TextDrawSetString(Textdraws3[playerid],\"--------\"); }
                if(fuel <= 50 && fuel >= 40) { TextDrawSetString(Textdraws3[playerid],\"-------\"); }
                if(fuel <= 40 && fuel >= 30) { TextDrawSetString(Textdraws3[playerid],\"~y~------\"); }
                if(fuel <= 30 && fuel >= 20) { TextDrawSetString(Textdraws3[playerid],\"~y~-----\"); }
                if(fuel <= 20 && fuel >= 15) { TextDrawSetString(Textdraws3[playerid],\"~y~----\"); }
                if(fuel <= 15 && fuel >= 10) { TextDrawSetString(Textdraws3[playerid],\"~y~---\"); }
                if(fuel <= 10 && fuel >= 5) { TextDrawSetString(Textdraws3[playerid],\"~y~--\"); }
                TextDrawShowForPlayer(playerid, Textdraws2[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws3[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws4[playerid]);
                if(!IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
                        {
                    GetVehicleVelocity(GetPlayerVehicleID(playerid), vPos[0], vPos[1], vPos[2]);
                                Speed = floatmul(floatsqroot(floatadd(floatpower(vPos[0], 2), floatadd(floatpower(vPos[1], 2), floatpower(vPos[2], 2)))), 200);
                                format(string, sizeof(string), \"%0.0f\", Speed), TextDrawSetString(Textdraws5[playerid], string), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
                            if(Speed < 1)
                    {
                        TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
                                    TextDrawSetString(Textdraws0[playerid], \"~w~R ~p~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                    }
                    if(Speed > 1)
                        {
                                    TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
                                    TextDrawSetString(Textdraws0[playerid], \"~w~R ~w~N ~p~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                            }
                    return 1;
                            }
            }
            if(IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
                    {
                TextDrawSetString(Textdraws0[playerid], \"~p~R ~w~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                            TextDrawSetString(Textdraws5[playerid], \"~r~0\"), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
                            return 1;
                        }
    }
    else if(speedmeteron[playerid] == 1)
    {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
        }
    return 1;
}
 
stock IsVehicleDrivingBackwards(vehicleid) // By Joker Thank you
{
        new Float:Float[3];
        if(GetVehicleVelocity(vehicleid, Float[1], Float[2], Float[0]))
        {
                GetVehicleZAngle(vehicleid, Float[0]);
                if(Float[0] < 90)
                {
                        if(Float[1] > 0 && Float[2] < 0) return true;
                }
                else if(Float[0] < 180)
                {
                        if(Float[1] > 0 && Float[2] > 0) return true;
                }
                else if(Float[0] < 270)
                {
                        if(Float[1] < 0 && Float[2] > 0) return true;
                }
                else if(Float[1] < 0 && Float[2] < 0) return true;
        }
        return false;
}
 
public HideSpeedMeter(playerid)
{
    TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws1[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws2[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws3[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws4[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws5[playerid]);
}

 
Remélem tudtok segíteni. Köszönöm :)
Cím: Speedo
Írta: youngman - 2012. október 11. - 06:56:14
server.cfg -be beírtad a script nevét? Mert mûködni kéne!
Cím: Speedo
Írta: Flash - 2012. október 11. - 07:15:58
OnPlayerStateChange alá:
 
if(newstate == PLAYER_STATE_DRIVER)
{
    TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
    TextDrawShowForPlayer(playerid, Textdraws1[playerid]);
    TextDrawShowForPlayer(playerid, Textdraws2[playerid]);
    TextDrawShowForPlayer(playerid, Textdraws3[playerid]);
    TextDrawShowForPlayer(playerid, Textdraws4[playerid]);
    TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
}
if(newstate == PLAYER_STATE_NONE)
{
    TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws1[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws2[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws3[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws4[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws5[playerid]);
}
Cím: Speedo
Írta: ZyZu. - 2012. október 11. - 14:49:05
Módba írd be ez nekem is benne volt már a módba és ment nekem rendesen még régen volt ez a szerveremben.. a módba ragd be és úgy jó lesz.
Cím: Speedo
Írta: banbence - 2012. október 11. - 17:40:01
Rendben, kipróbálom :)
És igen beírtam a server.cfg-be a nevét :D (Ennyire ne nézz baleknak   :mistrust: )
Cím: Speedo
Írta: Flash - 2012. október 11. - 19:23:43
A scriptbe nem láttam TextDraw megjelenítési sorokat, ezért is írtam le neked az elsõ hsz-emnél.
Cím: Speedo
Írta: banbence - 2012. október 11. - 19:59:37
Hiába rakom be a textdrawot amit adtál akkor sem jó, ha meg módba rakom bele akkor ezt írja ki.
 
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : error 017: undefined symbol \"speedmeteron\"
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : warning 215: expression has no effect
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : error 001: expected token: \";\", but found \"]\"
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : error 029: invalid expression, assumed zero
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : fatal error 107: too many error messages on one line

 
Ez a sor a 410:
 
public OnPlayerDeath(playerid, killerid, reason)
{
    if(speedmeteron[playerid] == 1)
        {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
        }
        return 1;
}
Cím: Speedo
Írta: youngman - 2012. október 11. - 20:18:26
Idézetet írta: banbence date=1349978377\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"28456\" data-ipsquote-contentclass=\"forums_Topic
Hiába rakom be a textdrawot amit adtál akkor sem jó, ha meg módba rakom bele akkor ezt írja ki.
 
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : error 017: undefined symbol \"speedmeteron\"
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : warning 215: expression has no effect
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : error 001: expected token: \";\", but found \"]\"
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : error 029: invalid expression, assumed zero
D:\\SAMP\\SAMP-Server\\gamemodes\\RPG.pwn(410) : fatal error 107: too many error messages on one line

 
Ez a sor a 410:
 
public OnPlayerDeath(playerid, killerid, reason)
{
    if(speedmeteron[playerid] == 1)
        {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
        }
        return 1;
}

 

Rakd át, hogy FS (filterscript) legyen aztán másold be az amx/Pwn fájlját a filterscripts mappába, majd ezután server.cfg-be a filterscripts után írd be a nevét és mûködnie kell!
Cím: Speedo
Írta: ZyZu. - 2012. október 11. - 20:31:15
new speedmeteron[MAX_PLAYERS];

 
Ezt tedd a mód elejére.
Cím: Speedo
Írta: banbence - 2012. október 11. - 21:33:30
youngman ha nem érted amit írok, akkor inkább ne is írj ide.
A
new speedmeteron[MAX_PLAYERS];

 benne van a mód elejében :(
Cím: Speedo
Írta: ZyZu. - 2012. október 11. - 21:38:37
akkor nem csináltál valamit jól.. vagy nem raktál be valamit a mód elejére :unsure:
Cím: Speedo
Írta: banbence - 2012. október 11. - 22:04:55
Sikerült megoldani, de akkor sem jeleníti meg  :angry:  :(
Cím: Speedo
Írta: Flash - 2012. október 11. - 22:55:11
Másold be az egész scriptet.
Cím: Speedo
Írta: banbence - 2012. október 11. - 23:05:30
#define FILTERSCRIPT
 
#include <a_samp>
 
#if defined FILTERSCRIPT
 
forward SpeedMeter(playerid);
forward HideSpeedMeter(playerid);
//-----SPEEDMETERTEXT----------
new Text:Textdraws0[MAX_PLAYERS];
new Text:Textdraws1[MAX_PLAYERS];
new Text:Textdraws2[MAX_PLAYERS];
new Text:Textdraws3[MAX_PLAYERS];
new Text:Textdraws4[MAX_PLAYERS];
new Text:Textdraws5[MAX_PLAYERS];
new speedmetertimer[MAX_PLAYERS];
new speedmeteron[MAX_PLAYERS];
new VehicleEngine[MAX_VEHICLES];
 
public OnFilterScriptInit()
{
        print(\"\\n--------------------------------------\");
        print(\" CØde Speedometer v 1\");
        print(\"--------------------------------------\\n\");
        return 1;
}
 
new VehicleName[][] = {
   \"Landstalker\",
   \"Bravura\",
   \"Buffalo\",
   \"Linerunner\",
   \"Pereniel\",
   \"Sentinel\",
   \"Dumper\",
   \"Firetruck\",
   \"Trashmaster\",
   \"Stretch\",
   \"Manana\",
   \"Infernus\",
   \"Voodoo\",
   \"Pony\",
   \"Mule\",
   \"Cheetah\",
   \"Ambulance\",
   \"Leviathan\",
   \"Moonbeam\",
   \"Esperanto\",
   \"Taxi\",
   \"Washington\",
   \"Bobcat\",
   \"Mr Whoopee\",
   \"BF Injection\",
   \"Hunter\",
   \"Premier\",
   \"Enforcer\",
   \"Securicar\",
   \"Banshee\",
   \"Predator\",
   \"Bus\",
   \"Rhino\",
   \"Barracks\",
   \"Hotknife\",
   \"Trailer\",
   \"Previon\",
   \"Coach\",
   \"Cabbie\",
   \"Stallion\",
   \"Rumpo\",
   \"RC Bandit\",
   \"Romero\",
   \"Packer\",
   \"Monster Truck\",
   \"Admiral\",
   \"Squalo\",
   \"Seasparrow\",
   \"Pizzaboy\",
   \"Tram\",
   \"Trailer\",
   \"Turismo\",
   \"Speeder\",
   \"Reefer\",
   \"Tropic\",
   \"Flatbed\",
   \"Yankee\",
   \"Caddy\",
   \"Solair\",
   \"Berkley\'s RC Van\",
   \"Skimmer\",
   \"PCJ-600\",
   \"Faggio\",
   \"Freeway\",
   \"RC Baron\",
   \"RC Raider\",
   \"Glendale\",
   \"Oceanic\",
   \"Sanchez\",
   \"Sparrow\",
   \"Patriot\",
   \"Quad\",
   \"Coastguard\",
   \"Dinghy\",
   \"Hermes\",
   \"Sabre\",
   \"Rustler\",
   \"ZR-350\",
   \"Walton\",
   \"Regina\",
   \"Comet\",
   \"BMX\",
   \"Burrito\",
   \"Camper\",
   \"Marquis\",
   \"Baggage\",
   \"Dozer\",
   \"Maverick\",
   \"News Chopper\",
   \"Rancher\",
   \"FBI Rancher\",
   \"Virgo\",
   \"Greenwood\",
   \"Jetmax\",
   \"Hotring\",
   \"Sandking\",
   \"Blista Compact\",
   \"Police Maverick\",
   \"Boxville\",
   \"Benson\",
   \"Mesa\",
   \"RC Goblin\",
   \"Hotring Racer\",
   \"Hotring Racer\",
   \"Bloodring Banger\",
   \"Rancher\",
   \"Super GT\",
   \"Elegant\",
   \"Journey\",
   \"Bike\",
   \"Mountain Bike\",
   \"Beagle\",
   \"Cropdust\",
   \"Stunt\",
   \"Tanker\",
   \"RoadTrain\",
   \"Nebula\",
   \"Majestic\",
   \"Buccaneer\",
   \"Shamal\",
   \"Hydra\",
   \"FCR-900\",
   \"NRG-500\",
   \"HPV1000\",
   \"Cement Truck\",
   \"Tow Truck\",
   \"Fortune\",
   \"Cadrona\",
   \"FBI Truck\",
   \"Willard\",
   \"Forklift\",
   \"Tractor\",
   \"Combine\",
   \"Feltzer\",
   \"Remington\",
   \"Slamvan\",
   \"Blade\",
   \"Freight\",
   \"Streak\",
   \"Vortex\",
   \"Vincent\",
   \"Bullet\",
   \"Clover\",
   \"Sadler\",
   \"Firetruck\",
   \"Hustler\",
   \"Intruder\",
   \"Primo\",
   \"Cargobob\",
   \"Tampa\",
   \"Sunrise\",
   \"Merit\",
   \"Utility\",
   \"Nevada\",
   \"Yosemite\",
   \"Windsor\",
   \"Monster Truck\",
   \"Monster Truck\",
   \"Uranus\",
   \"Jester\",
   \"Sultan\",
   \"Stratum\",
   \"Elegy\",
   \"Raindance\",
   \"RC Tiger\",
   \"Flash\",
   \"Tahoma\",
   \"Savanna\",
   \"Bandito\",
   \"Freight\",
   \"Trailer\",
   \"Kart\",
   \"Mower\",
   \"Duneride\",
   \"Sweeper\",
   \"Broadway\",
   \"Tornado\",
   \"AT-400\",
   \"DFT-30\",
   \"Huntley\",
   \"Stafford\",
   \"BF-400\",
   \"Newsvan\",
   \"Tug\",
   \"Trailer\",
   \"Emperor\",
   \"Wayfarer\",
   \"Euros\",
   \"Hotdog\",
   \"Club\",
   \"Trailer\",
   \"Trailer\",
   \"Andromada\",
   \"Dodo\",
   \"RC Cam\",
   \"Launch\",
   \"Police Car (LSPD)\",
   \"Police Car (SFPD)\",
   \"Police Car (LVPD)\",
   \"Police Ranger\",
   \"Picador\",
   \"S.W.A.T. Van\",
   \"Alpha\",
   \"Phoenix\",
   \"Glendale\",
   \"Sadler\",
   \"Luggage Trailer\",
   \"Luggage Trailer\",
   \"Stair Trailer\",
   \"Boxville\",
   \"Farm Plow\",
   \"Utility Trailer\"
};
 
public OnFilterScriptExit()
{
        return 1;
}
 
#else
 
main()
{
}
 
#endif
 
public OnGameModeInit()
{
        return 1;
}
 
public OnGameModeExit()
{
        return 1;
}
 
public OnPlayerRequestClass(playerid, classid)
{
        return 1;
}
 
public OnPlayerConnect(playerid)
{
        return 1;
}
 
public OnPlayerDisconnect(playerid, reason)
{
        return 1;
}
 
public OnPlayerSpawn(playerid)
{
        return 1;
}
 
public OnPlayerDeath(playerid, killerid, reason)
{
    if(speedmeteron[playerid] == 1)
        {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
        }
        return 1;
}
 
public OnVehicleSpawn(vehicleid)
{
        return 1;
}
 
public OnVehicleDeath(vehicleid, killerid)
{
        return 1;
}
 
public OnPlayerText(playerid, text[])
{
        return 1;
}
 
public OnPlayerCommandText(playerid, cmdtext[])
{
        if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
        {
                // Do something here
                return 1;
        }
        return 0;
}
 
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
        return 1;
}
 
public OnPlayerExitVehicle(playerid, vehicleid)
{
    if(speedmeteron[playerid] == 1)
        {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
        }
        return 1;
}
 
public OnPlayerStateChange(playerid, newstate, oldstate)
{
        return 1;
}
 
public OnPlayerEnterCheckpoint(playerid)
{
        return 1;
}
 
public OnPlayerLeaveCheckpoint(playerid)
{
        return 1;
}
 
public OnPlayerEnterRaceCheckpoint(playerid)
{
        return 1;
}
 
public OnPlayerLeaveRaceCheckpoint(playerid)
{
        return 1;
}
 
public OnRconCommand(cmd[])
{
        return 1;
}
 
public OnPlayerRequestSpawn(playerid)
{
        return 1;
}
 
public OnObjectMoved(objectid)
{
        return 1;
}
 
public OnPlayerObjectMoved(playerid, objectid)
{
        return 1;
}
 
public OnPlayerPickUpPickup(playerid, pickupid)
{
        return 1;
}
 
public OnVehicleMod(playerid, vehicleid, componentid)
{
        return 1;
}
 
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
        return 1;
}
 
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
        return 1;
}
 
public OnPlayerSelectedMenuRow(playerid, row)
{
        return 1;
}
 
public OnPlayerExitedMenu(playerid)
{
        return 1;
}
 
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
        return 1;
}
 
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
        return 1;
}
 
public OnRconLoginAttempt(ip[], password[], success)
{
        return 1;
}
 
public OnPlayerUpdate(playerid)
{
        if(IsPlayerInAnyVehicle(playerid))
        {
            if(VehicleEngine[GetPlayerVehicleID(playerid)] == 0)
            {
            VehicleEngine[GetPlayerVehicleID(playerid)] = 1;
            speedmetertimer[playerid] = SetTimerEx(\"SpeedMeter\", 150, true, \"i\", playerid);
            speedmeteron[playerid] = 1;
            }
            if(VehicleEngine[GetPlayerVehicleID(playerid)] == 1)
                {
           if(speedmeteron[playerid] == 0)
           {
               speedmetertimer[playerid] = SetTimerEx(\"SpeedMeter\", 150, true, \"i\", playerid);
               speedmeteron[playerid] = 1;
                   }
                }
    }
        return 1;
}
 
public OnPlayerStreamIn(playerid, forplayerid)
{
        return 1;
}
 
public OnPlayerStreamOut(playerid, forplayerid)
{
        return 1;
}
 
public OnVehicleStreamIn(vehicleid, forplayerid)
{
        return 1;
}
 
public OnVehicleStreamOut(vehicleid, forplayerid)
{
        return 1;
}
 
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
        return 1;
}
 
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
        return 1;
}
 
//------------SPEEDOMETER---------------------------------------------
public SpeedMeter(playerid)
{
    if(IsPlayerInAnyVehicle(playerid))
    {
            new Float: vPos[3],Float: Speed,string[128];
                new Float:health;
                    GetVehicleHealth(GetPlayerVehicleID(playerid), health);
                new vehicle = GetPlayerVehicleID(playerid);
                new fuel = 100; // NOTE: HERE YOU PUT YOUR FUEL SYSTEM FUNCTION (instead of 100 something like Gas[GetPlayerVehicleID(playerid)] for Godfather) IF YOU WANT TO INCLUDE IT ON YOUR GAMEMODE!
                    if(VehicleEngine[vehicle] != 1)
            {
                                return 1;
                        }
            if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
            {
                format(string, sizeof(string), \"%s\",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]), TextDrawSetString(Textdraws1[playerid],string),TextDrawShowForPlayer(playerid, Textdraws1[playerid]);
                if(fuel <= 100 && fuel >= 90) { TextDrawSetString(Textdraws3[playerid],\"------------\"); }
                if(fuel <= 90 && fuel >= 80) { TextDrawSetString(Textdraws3[playerid],\"-----------\"); }
                if(fuel <= 80 && fuel >= 70) { TextDrawSetString(Textdraws3[playerid],\"----------\"); }
                if(fuel <= 70 && fuel >= 60) { TextDrawSetString(Textdraws3[playerid],\"---------\"); }
                if(fuel <= 60 && fuel >= 50) { TextDrawSetString(Textdraws3[playerid],\"--------\"); }
                if(fuel <= 50 && fuel >= 40) { TextDrawSetString(Textdraws3[playerid],\"-------\"); }
                if(fuel <= 40 && fuel >= 30) { TextDrawSetString(Textdraws3[playerid],\"~y~------\"); }
                if(fuel <= 30 && fuel >= 20) { TextDrawSetString(Textdraws3[playerid],\"~y~-----\"); }
                if(fuel <= 20 && fuel >= 15) { TextDrawSetString(Textdraws3[playerid],\"~y~----\"); }
                if(fuel <= 15 && fuel >= 10) { TextDrawSetString(Textdraws3[playerid],\"~y~---\"); }
                if(fuel <= 10 && fuel >= 5) { TextDrawSetString(Textdraws3[playerid],\"~y~--\"); }
                TextDrawShowForPlayer(playerid, Textdraws2[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws3[playerid]);
                TextDrawShowForPlayer(playerid, Textdraws4[playerid]);
                if(!IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
                        {
                    GetVehicleVelocity(GetPlayerVehicleID(playerid), vPos[0], vPos[1], vPos[2]);
                                Speed = floatmul(floatsqroot(floatadd(floatpower(vPos[0], 2), floatadd(floatpower(vPos[1], 2), floatpower(vPos[2], 2)))), 200);
                                format(string, sizeof(string), \"%0.0f\", Speed), TextDrawSetString(Textdraws5[playerid], string), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
                            if(Speed < 1)
                    {
                        TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
                                    TextDrawSetString(Textdraws0[playerid], \"~w~R ~p~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                    }
                    if(Speed > 1)
                        {
                                    TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
                                    TextDrawSetString(Textdraws0[playerid], \"~w~R ~w~N ~p~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                            }
                    return 1;
                            }
            }
            if(IsVehicleDrivingBackwards(GetPlayerVehicleID(playerid)))
                    {
                TextDrawSetString(Textdraws0[playerid], \"~p~R ~w~N ~w~D\"), TextDrawShowForPlayer(playerid, Textdraws0[playerid]);
                            TextDrawSetString(Textdraws5[playerid], \"~r~0\"), TextDrawShowForPlayer(playerid, Textdraws5[playerid]);
                            return 1;
                        }
    }
    else if(speedmeteron[playerid] == 1)
    {
        speedmeteron[playerid] = 0;
        KillTimer(speedmetertimer[playerid]);
        HideSpeedMeter(playerid);
        }
    return 1;
}
 
stock IsVehicleDrivingBackwards(vehicleid) // By Joker Thank you
{
        new Float:Float[3];
        if(GetVehicleVelocity(vehicleid, Float[1], Float[2], Float[0]))
        {
                GetVehicleZAngle(vehicleid, Float[0]);
                if(Float[0] < 90)
                {
                        if(Float[1] > 0 && Float[2] < 0) return true;
                }
                else if(Float[0] < 180)
                {
                        if(Float[1] > 0 && Float[2] > 0) return true;
                }
                else if(Float[0] < 270)
                {
                        if(Float[1] < 0 && Float[2] > 0) return true;
                }
                else if(Float[1] < 0 && Float[2] < 0) return true;
        }
        return false;
}
 
public HideSpeedMeter(playerid)
{
    TextDrawHideForPlayer(playerid, Textdraws0[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws1[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws2[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws3[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws4[playerid]);
    TextDrawHideForPlayer(playerid, Textdraws5[playerid]);
}

 

Dupla hozzászólás automatikusan összefûzve. ( 2012. október 11. - 23:06:00 )

Remélem tudsz segíteni :)

Dupla hozzászólás automatikusan összefûzve. ( 2012. október 12. - 20:53:19 )

Na valaki tud segíteni? :)