#include <a_samp>new Text:Textdraw0;new Text:Textdraw1;new Text:Textdraw2;new Text:Textdraw3;new Text:Textdraw4;new Text:Textdraw5;new Text:Textdraw6;new Text:Sprite0;new Text:Sprite1;new Text:Sprite2;new Text:Sprite3;public OnFilterScriptInit(){ Sprite0 = TextDrawCreate(-8.000, 356.500, \"LD_BEAT:upr\"); TextDrawFont(Sprite0, 4); TextDrawTextSize(Sprite0, 100.000, 100.000); TextDrawColor(Sprite0, -1); Sprite1 = TextDrawCreate(-9.500, -9.500, \"LD_BEAT:cring\"); TextDrawFont(Sprite1, 4); TextDrawTextSize(Sprite1, 100.000, 100.000); TextDrawColor(Sprite1, -1); Sprite2 = TextDrawCreate(544.000, 157.000, \"LD_OTB:trees\"); TextDrawFont(Sprite2, 4); TextDrawTextSize(Sprite2, 77.500, 100.000); TextDrawColor(Sprite2, -1); Sprite3 = TextDrawCreate(5.500, 146.500, \"LD_TATT:9gun\"); TextDrawFont(Sprite3, 4); TextDrawTextSize(Sprite3, 77.500, 82.000); TextDrawColor(Sprite3, -1);Textdraw0 = TextDrawCreate(642.000000, 338.000000, \".\");TextDrawBackgroundColor(Textdraw0, 255);TextDrawFont(Textdraw0, 1);TextDrawLetterSize(Textdraw0, 0.500000, 12.000009);TextDrawColor(Textdraw0, -1);TextDrawSetOutline(Textdraw0, 0);TextDrawSetProportional(Textdraw0, 1);TextDrawSetShadow(Textdraw0, 1);TextDrawUseBox(Textdraw0, 1);TextDrawBoxColor(Textdraw0, 255);TextDrawTextSize(Textdraw0, -2.000000, 45.000000);Textdraw1 = TextDrawCreate(642.000000, 2.000000, \".\");TextDrawBackgroundColor(Textdraw1, 255);TextDrawFont(Textdraw1, 1);TextDrawLetterSize(Textdraw1, 0.500000, 12.000009);TextDrawColor(Textdraw1, -1);TextDrawSetOutline(Textdraw1, 0);TextDrawSetProportional(Textdraw1, 1);TextDrawSetShadow(Textdraw1, 1);TextDrawUseBox(Textdraw1, 1);TextDrawBoxColor(Textdraw1, 255);TextDrawTextSize(Textdraw1, -2.000000, 45.000000);Textdraw2 = TextDrawCreate(92.000000, 114.000000, \".\");TextDrawBackgroundColor(Textdraw2, 255);TextDrawFont(Textdraw2, 1);TextDrawLetterSize(Textdraw2, -0.049999, 24.400018);TextDrawColor(Textdraw2, -1);TextDrawSetOutline(Textdraw2, 0);TextDrawSetProportional(Textdraw2, 1);TextDrawSetShadow(Textdraw2, 1);TextDrawUseBox(Textdraw2, 1);TextDrawBoxColor(Textdraw2, 255);TextDrawTextSize(Textdraw2, -2.000000, 45.000000);Textdraw3 = TextDrawCreate(642.000000, 114.000000, \".\");TextDrawBackgroundColor(Textdraw3, 255);TextDrawFont(Textdraw3, 1);TextDrawLetterSize(Textdraw3, -0.049999, 24.400018);TextDrawColor(Textdraw3, -1);TextDrawSetOutline(Textdraw3, 0);TextDrawSetProportional(Textdraw3, 1);TextDrawSetShadow(Textdraw3, 1);TextDrawUseBox(Textdraw3, 1);TextDrawBoxColor(Textdraw3, 255);TextDrawTextSize(Textdraw3, 534.000000, 42.000000);Textdraw4 = TextDrawCreate(123.000000, 365.000000, \"The Project Matrix AIO|FUN Server\");TextDrawBackgroundColor(Textdraw4, -16776961);TextDrawFont(Textdraw4, 0);TextDrawLetterSize(Textdraw4, 0.680000, 3.900000);TextDrawColor(Textdraw4, 255);TextDrawSetOutline(Textdraw4, 1);TextDrawSetProportional(Textdraw4, 1);Textdraw5 = TextDrawCreate(512.000000, 438.000000, \"Betoltes folyamatban...\");TextDrawBackgroundColor(Textdraw5, -16776961);TextDrawFont(Textdraw5, 1);TextDrawLetterSize(Textdraw5, 0.310000, 0.799999);TextDrawColor(Textdraw5, 255);TextDrawSetOutline(Textdraw5, 1);TextDrawSetProportional(Textdraw5, 1);Textdraw6 = TextDrawCreate(441.000000, 4.000000, \"Weboldal: http://theprojectmatrix.eu\");TextDrawBackgroundColor(Textdraw6, -16776961);TextDrawFont(Textdraw6, 1);TextDrawLetterSize(Textdraw6, 0.310000, 0.799999);TextDrawColor(Textdraw6, 255);TextDrawSetOutline(Textdraw6, 1);TextDrawSetProportional(Textdraw6, 1);return 1;}public OnFilterScriptExit(){ TextDrawHideForAll(Sprite0); TextDrawDestroy(Sprite0); TextDrawHideForAll(Sprite1); TextDrawDestroy(Sprite1); TextDrawHideForAll(Sprite2); TextDrawDestroy(Sprite2); TextDrawHideForAll(Sprite3); TextDrawDestroy(Sprite3);TextDrawHideForAll(Textdraw0);TextDrawDestroy(Textdraw0);TextDrawHideForAll(Textdraw1);TextDrawDestroy(Textdraw1);TextDrawHideForAll(Textdraw2);TextDrawDestroy(Textdraw2);TextDrawHideForAll(Textdraw3);TextDrawDestroy(Textdraw3);TextDrawHideForAll(Textdraw4);TextDrawDestroy(Textdraw4);TextDrawHideForAll(Textdraw5);TextDrawDestroy(Textdraw5);TextDrawHideForAll(Textdraw6);TextDrawDestroy(Textdraw6);return 1;} public OnPlayerConnect(playerid){TextDrawShowForPlayer(playerid, Textdraw0);TextDrawShowForPlayer(playerid, Textdraw1);TextDrawShowForPlayer(playerid, Textdraw2);TextDrawShowForPlayer(playerid, Textdraw3);TextDrawShowForPlayer(playerid, Textdraw4);TextDrawShowForPlayer(playerid, Textdraw5);TextDrawShowForPlayer(playerid, Textdraw6);TextDrawShowForPlayer(playerid,Sprite0); TextDrawShowForPlayer(playerid,Sprite1); TextDrawShowForPlayer(playerid,Sprite2); TextDrawShowForPlayer(playerid,Sprite3);return 1;}public OnPlayerRequestClass(playerid, classid){TextDrawHideForPlayer(playerid, Textdraw0);TextDrawHideForPlayer(playerid, Textdraw1);TextDrawHideForPlayer(playerid, Textdraw2);TextDrawHideForPlayer(playerid, Textdraw3);TextDrawHideForPlayer(playerid, Textdraw4);TextDrawHideForPlayer(playerid, Textdraw5);TextDrawHideForPlayer(playerid, Textdraw6);TextDrawHideForPlayer(playerid, Sprite0);TextDrawHideForPlayer(playerid, Sprite1);TextDrawHideForPlayer(playerid, Sprite2);TextDrawHideForPlayer(playerid, Sprite3);return 1;}
#include <a_samp>new Text:Textdraw0;new Text:Textdraw1;new Text:Textdraw2;new Text:Textdraw3;new Text:Textdraw4;new Text:Textdraw5;new Text:Textdraw6;new Text:Sprite0;new Text:Sprite1;new Text:Sprite2;new Text:Sprite3;public OnFilterScriptInit(){ Sprite0 = TextDrawCreate(-8.000, 356.500, \"LD_BEAT:upr\"); TextDrawFont(Sprite0, 4); TextDrawTextSize(Sprite0, 100.000, 100.000); TextDrawColor(Sprite0, -1); Sprite1 = TextDrawCreate(-9.500, -9.500, \"LD_BEAT:cring\"); TextDrawFont(Sprite1, 4); TextDrawTextSize(Sprite1, 100.000, 100.000); TextDrawColor(Sprite1, -1); Sprite2 = TextDrawCreate(544.000, 157.000, \"LD_OTB:trees\"); TextDrawFont(Sprite2, 4); TextDrawTextSize(Sprite2, 77.500, 100.000); TextDrawColor(Sprite2, -1); Sprite3 = TextDrawCreate(5.500, 146.500, \"LD_TATT:9gun\"); TextDrawFont(Sprite3, 4); TextDrawTextSize(Sprite3, 77.500, 82.000); TextDrawColor(Sprite3, -1);Textdraw0 = TextDrawCreate(642.000000, 338.000000, \".\");TextDrawBackgroundColor(Textdraw0, 255);TextDrawFont(Textdraw0, 1);TextDrawLetterSize(Textdraw0, 0.500000, 12.000009);TextDrawColor(Textdraw0, -1);TextDrawSetOutline(Textdraw0, 0);TextDrawSetProportional(Textdraw0, 1);TextDrawSetShadow(Textdraw0, 1);TextDrawUseBox(Textdraw0, 1);TextDrawBoxColor(Textdraw0, 255);TextDrawTextSize(Textdraw0, -2.000000, 45.000000);Textdraw1 = TextDrawCreate(642.000000, 2.000000, \".\");TextDrawBackgroundColor(Textdraw1, 255);TextDrawFont(Textdraw1, 1);TextDrawLetterSize(Textdraw1, 0.500000, 12.000009);TextDrawColor(Textdraw1, -1);TextDrawSetOutline(Textdraw1, 0);TextDrawSetProportional(Textdraw1, 1);TextDrawSetShadow(Textdraw1, 1);TextDrawUseBox(Textdraw1, 1);TextDrawBoxColor(Textdraw1, 255);TextDrawTextSize(Textdraw1, -2.000000, 45.000000);Textdraw2 = TextDrawCreate(92.000000, 114.000000, \".\");TextDrawBackgroundColor(Textdraw2, 255);TextDrawFont(Textdraw2, 1);TextDrawLetterSize(Textdraw2, -0.049999, 24.400018);TextDrawColor(Textdraw2, -1);TextDrawSetOutline(Textdraw2, 0);TextDrawSetProportional(Textdraw2, 1);TextDrawSetShadow(Textdraw2, 1);TextDrawUseBox(Textdraw2, 1);TextDrawBoxColor(Textdraw2, 255);TextDrawTextSize(Textdraw2, -2.000000, 45.000000);Textdraw3 = TextDrawCreate(642.000000, 114.000000, \".\");TextDrawBackgroundColor(Textdraw3, 255);TextDrawFont(Textdraw3, 1);TextDrawLetterSize(Textdraw3, -0.049999, 24.400018);TextDrawColor(Textdraw3, -1);TextDrawSetOutline(Textdraw3, 0);TextDrawSetProportional(Textdraw3, 1);TextDrawSetShadow(Textdraw3, 1);TextDrawUseBox(Textdraw3, 1);TextDrawBoxColor(Textdraw3, 255);TextDrawTextSize(Textdraw3, 534.000000, 42.000000);Textdraw4 = TextDrawCreate(123.000000, 365.000000, \"The Project Matrix AIO|FUN Server\");TextDrawBackgroundColor(Textdraw4, -16776961);TextDrawFont(Textdraw4, 0);TextDrawLetterSize(Textdraw4, 0.680000, 3.900000);TextDrawColor(Textdraw4, 255);TextDrawSetOutline(Textdraw4, 1);TextDrawSetProportional(Textdraw4, 1);Textdraw5 = TextDrawCreate(512.000000, 438.000000, \"Betoltes folyamatban...\");TextDrawBackgroundColor(Textdraw5, -16776961);TextDrawFont(Textdraw5, 1);TextDrawLetterSize(Textdraw5, 0.310000, 0.799999);TextDrawColor(Textdraw5, 255);TextDrawSetOutline(Textdraw5, 1);TextDrawSetProportional(Textdraw5, 1);Textdraw6 = TextDrawCreate(441.000000, 4.000000, \"Weboldal: http://theprojectmatrix.eu\");TextDrawBackgroundColor(Textdraw6, -16776961);TextDrawFont(Textdraw6, 1);TextDrawLetterSize(Textdraw6, 0.310000, 0.799999);TextDrawColor(Textdraw6, 255);TextDrawSetOutline(Textdraw6, 1);TextDrawSetProportional(Textdraw6, 1);return 1;}public OnFilterScriptExit(){ TextDrawHideForAll(Sprite0); TextDrawDestroy(Sprite0); TextDrawHideForAll(Sprite1); TextDrawDestroy(Sprite1); TextDrawHideForAll(Sprite2); TextDrawDestroy(Sprite2); TextDrawHideForAll(Sprite3); TextDrawDestroy(Sprite3);TextDrawHideForAll(Textdraw0);TextDrawDestroy(Textdraw0);TextDrawHideForAll(Textdraw1);TextDrawDestroy(Textdraw1);TextDrawHideForAll(Textdraw2);TextDrawDestroy(Textdraw2);TextDrawHideForAll(Textdraw3);TextDrawDestroy(Textdraw3);TextDrawHideForAll(Textdraw4);TextDrawDestroy(Textdraw4);TextDrawHideForAll(Textdraw5);TextDrawDestroy(Textdraw5);TextDrawHideForAll(Textdraw6);TextDrawDestroy(Textdraw6);return 1;} public OnPlayerConnect(playerid){TextDrawShowForPlayer(playerid,Sprite0); TextDrawShowForPlayer(playerid,Sprite1); TextDrawShowForPlayer(playerid,Sprite2); TextDrawShowForPlayer(playerid,Sprite3); TextDrawShowForPlayer(playerid, Textdraw4); TextDrawShowForPlayer(playerid, Textdraw5); TextDrawShowForPlayer(playerid, Textdraw6); SetTimerEx(\"time\",0,0,\"i\",playerid);//pár ezred mpreturn 1;}public OnPlayerRequestClass(playerid, classid){TextDrawHideForPlayer(playerid, Textdraw0);TextDrawHideForPlayer(playerid, Textdraw1);TextDrawHideForPlayer(playerid, Textdraw2);TextDrawHideForPlayer(playerid, Textdraw3);TextDrawHideForPlayer(playerid, Textdraw4);TextDrawHideForPlayer(playerid, Textdraw5);TextDrawHideForPlayer(playerid, Textdraw6);TextDrawHideForPlayer(playerid, Sprite0);TextDrawHideForPlayer(playerid, Sprite1);TextDrawHideForPlayer(playerid, Sprite2);TextDrawHideForPlayer(playerid, Sprite3);return 1;}forward time(playerid);public time(playerid){ TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); return 1;}