Halli valaki rakna nekem bele egy skin választót mert amit én csináltam belle nem látszszodik semmi
A hátteret rátok bízom a lényeg hogy jól látszodjon a skin, a skin vigyáz állás szerûen álljon és ne mesze annyira hogy jól lehessen látni a választott skint Elõre is köszi itt a mod
//[HUN]...:::Parkourt-Party-Fun Server:::...
#include <a_samp>
new Text:Textdraw1;
#define SZIN_KEK 0x001effAA
#define SZIN_FEKETE 0x000000AA
#define SZIN_CIAN 0x0af3ffAA
#define SZIN_PIROS 0xff0000AA
#define SZIN_LILA 0xba00dbAA
#define SZIN_FEHER 0xffffffAA
#define SZIN_NARANCS 0xff7300AA
#define SZIN_SZURKE 0x8f8d8bAA
#define SZIN_NEONZOLD 0x3cff00AA
#define SZIN_ZOLD 0x32b30bAA
#define SZIN_ROZSASZ 0xff00ddAA
#define SZIN_CITROM 0xe6e600AA
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
return 0;
}
print(\"\\n========================================\");
print(\" [HUN]...:::Parkour-Party-Fun Server:::...\");
print(\"========================================\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n========================================\");
print(\" [HUN]...:::Parkour-Party-Fun Server:::...\");
print(\"========================================\\n\");
}
#endif
public OnGameModeInit()
{
Textdraw1 = TextDrawCreate(7.000000, 427.000000, \"/info /rules /tele /cmds\");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 1);
TextDrawLetterSize(Textdraw1, 0.509999, 1.800000);
TextDrawColor(Textdraw1, 9454143);
TextDrawSetOutline(Textdraw1, 0);
TextDrawSetProportional(Textdraw1, 1);
TextDrawSetShadow(Textdraw1, 1);
for(new i; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i))
{
TextDrawShowForPlayer(i, Textdraw0);
TextDrawShowForPlayer(i, Textdraw1);
}
}
SetGameModeText(\"[HuN]Stunt/Minigame/Parkour/Dm\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
TextDrawHideForAll(Textdraw0);
TextDrawDestroy(Textdraw0);
TextDrawHideForAll(Textdraw1);
TextDrawDestroy(Textdraw1);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0x001effAA, \"..:::Üdv a Szerveren:::..!\");
SendClientMessage(playerid, 0xe6e600AA, \"Információért=/info /teles /rules /cmds !\");
SendClientMessage(playerid, 0x3cff00AA, \"Weboldalunk www.gtappfs.ucoz.com\");
SendClientMessage(playerid, 0xff0000AA, \"Olvasd el figyelmesen a szabályzatot |/rules|\");
SendClientMessage(playerid, 0xe6e600AA, \"Kellemes Idõtöltése a szerveren\");
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,\"%s csatlakozott a szerverhez\",pName);
SendClientMessageToAll(0x001effAA,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new
string[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,MAX_PLAYER_NAME);
switch(reason)
{
case 1: format(string,sizeof string,\"%s lelépett a szerverõl! [Kilépés]\",name);
}
SendClientMessageToAll(0xff0000AA,string);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid,2182.3892,1988.3986,10.8203);
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
//Cmds-----------------------
if (strcmp(cmdtext, \"/cmds\", true)==0)
{
ShowPlayerDialog(playerid, 10000, DIALOG_STYLE_MSGBOX, \"Parancsok:\", \"Parancsok\", \"Igen\", \"Mégse\");
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
return 1;
}
//Info----------------------------------------
if (strcmp(cmdtext, \"/info\", true)==0)
{
ShowPlayerDialog(playerid, 10410, DIALOG_STYLE_MSGBOX, \"Informácíó:\", \"Infók\", \"Igen\", \"Vissza\");
return 1;
}
//teles----------------------------------------
if (strcmp(cmdtext, \"/tele\", true)==0)
{
ShowPlayerDialog(playerid, 10410, DIALOG_STYLE_MSGBOX, \"Teleportok:\",\"Teleportok\", \"Igen\", \"Vissza\");
return 1;
}
//Szabályzat------------------------------------
if (strcmp(cmdtext, \"/rules\", true)==0)
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_MSGBOX, \"Szabályzat:\", \"Szabályzatt\", \"Redben\", \"Vissza\");
return 1;
}
//Kisebbb Parancsok-----------------------------------------------------
if(strcmp(cmdtext, \"/parachute\", true) == 0)
{
GivePlayerWeapon(playerid, 46, 1);
SendClientMessage(playerid, 0xe6e600AA, \"Ejtõernyö lekérve\");
return 1;
}
if (strcmp(cmdtext, \"/flip\", true)==0)
{
new VehicleID, Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, X, Y, Z);
SetVehicleZAngle(VehicleID, 0);
SendClientMessage(playerid, 0xe6e600AA, \"Jármû felálítva\");
return 1;
}
if (strcmp(cmdtext, \"/health\", true)==0)
{
SetPlayerHealth(playerid,100);
SendClientMessage(playerid, 0xe6e600AA, \"Életed feltõltve!\");
return 1;
}
if(strcmp(\"/kill\", cmdtext, true, 10) == 0) {
SetPlayerHealth(playerid, 000.0);
return 1;
}
return SendClientMessage(playerid,0xff0000AA,\"Ismeretlen Parancs\");
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}