public OnGameModeInit()
{
AddPlayerClass(29,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LS
AddPlayerClass(28,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LS
AddPlayerClass(170,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LS
AddPlayerClass(211,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LS
AddPlayerClass(233,1549.6257,-1355.2527,329.4668,95.3639,0,0,0,0,0,0); // Tower LS
AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
return 1;
}