GTA Közösség - A magyar GTA fórum

San Andreas Multiplayer (SA-MP) => SA-MP: Szerverfejlesztés => Segítségkérés => A témát indította: ]_[Opel_[ - 2011. Július 23. - 13:46:01

Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 13:46:01
Csáttok! raktam le 0.3c objecet a MTA-n és a szeróba nem tudom berakni :\'( ! helyete ilyen fekete karika jön elõ! tudnátok segíteni hogy müködjön mert kéne elõre is kössz! :D
Cím: Segítség 0.3c object
Írta: jana4 - 2011. Július 23. - 13:51:36
Olvasgass itt: http://sampforum.hu/index.php?topic=11555.msg131023#msg131023
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 23. - 14:07:13
0.3c-be Már nem lehet ugy berakni az objectet, hogy konvertálod.
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 14:27:40
tudtok pl.-t írni :D Lusta trükjét próbáltam nem ment  :-[

Dupla hozzászólás automatikusan összefûzve. ( 2011. Július 23. - 15:02:24 )

nem engedte letölteni a mta incluadet  :-[ de naon kell a 0.3c object de nem sikerül Lusta trükje  :(
Cím: Segítség 0.3c object
Írta: lusta19 - 2011. Július 23. - 15:34:16
Itt van, de nem tudom mért nem tudod  idáig 113 letöltés jött rá
http://solidfiles.com/d/eafe/
Amúgy mi nem sikerül?
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 15:38:27
Lu$ta leírást hozz :( nem engedi letölteni pill mást büngészõt használok hátha az segít

Dupla hozzászólás automatikusan összefûzve. ( 2011. Július 23. - 15:42:08 )

szer már jó lesz a letöltés :D más büngészõ kellet...

Dupla hozzászólás automatikusan összefûzve. ( 2011. Július 23. - 16:26:07 )

levan töltve 1 fálj de nem találja :( beraktam incluadeba a fáljt vá :@
Cím: Segítség 0.3c object
Írta: lusta19 - 2011. Július 23. - 17:48:12
MIlyen includéba? pontosan írd le  mit csináltál
Cím: Segítség 0.3c object
Írta: lusta19 - 2011. Július 23. - 18:10:01
Idézetet írta: feheristi97 date=1311436250\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"9791\" data-ipsquote-contentclass=\"forums_Topic
Nekem sem megyen letetem 0.3c objecteket és beletetem a scriptfiles mapában és a modba be kell írni valamit beírtam és volt stremerem meg sscanfom is .. de mást mutatót nem a 00.3c objecteket
 
Mert nem tudjátok megcsinálni  :D
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 23. - 19:27:50
De azt írjátok az OngameModeInit alá hogy LoadMtaMap(\"pelda.map\", true); ?
És az Include-k megvannak a mód elején? erre gondolok: #include <sscanf2> #include <mtamap> ?
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 19:40:03
C:\\Users\\oem\\Desktop\\server2\\filterscripts\\map.pwn(3) : fatal error 100: cannot read from file: \"mtamap\"
Compilation aborted.Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
1 Error.
 tess :@

Dupla hozzászólás automatikusan összefûzve. ( 2011. Július 23. - 19:42:33 )

Idézetet írta: George Santiago date=1311442070\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"9791\" data-ipsquote-contentclass=\"forums_Topic
De azt írjátok az OngameModeInit alá hogy LoadMtaMap(\"pelda.map\", true); ?
És az Include-k megvannak a mód elején? erre gondolok: #include <sscanf2> #include <mtamap> ?
 
megcsináltam igy se ment! :( nem ismeri fel a incluade-t :(

Dupla hozzászólás automatikusan összefûzve. ( 2011. Július 23. - 19:43:45 )

[pawn]#include <a_samp>
#include <sscanf2>
#include <mtamap>
public OnFilterScriptInit()
LoadMtaMap(\"pelda.map\", true);
{
print(\"\\n--------------------------------------\");
print(\" Filterscript generated by convertFFS\");
print(\"--------------------------------------\\n\");
AddStaticVehicleEx(522,1928.60876465,-2331.66650391,13.20725250,0.00000000,-1,-1,15); //NRG-500
AddStaticVehicleEx(520,1010.73669434,-1661.65954590,28.91329575,0.00000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,1000.95135498,-1661.89208984,28.91329575,0.00000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,991.04595947,-1662.07336426,28.91957474,0.00000000,-1,-1,15); //Hydra
CreateObject(14481,1969.70141602,-2402.48266602,12.59687519,0.00000000,0.00000000,0.00000000); //object(motel_bath1) (1)
CreateObject(14475,1977.83483887,-2403.99755859,12.59687519,0.00000000,0.00000000,0.00000000); //object(ganghse_int2) (1)
CreateObject(14475,1882.22412109,-2389.46020508,12.59049034,0.00000000,0.00000000,0.00000000); //object(ganghse_int2) (2)
CreateObject(14467,1969.07604980,-2403.89746094,12.59687519,0.00000000,0.00000000,0.00000000); //object(carter_statue) (1)
CreateObject(14467,1888.76342773,-2379.34619141,12.58911800,0.00000000,0.00000000,0.00000000); //object(carter_statue) (2)
CreateObject(14517,1969.70996094,-2484.91040039,35.07607269,0.00000000,0.00000000,0.00000000); //object(im_xtra1) (1)
CreateObject(14517,1866.18090820,-2461.69116211,16.28274536,0.00000000,0.00000000,0.00000000); //object(im_xtra1) (2)
CreateObject(14477,1952.72827148,-2384.95678711,12.59687519,0.00000000,0.00000000,0.00000000); //object(carlsbits) (1)
CreateObject(13666,1926.41076660,-2363.70654297,35.04687500,317.99996948,180.00000000,180.00000000); //object(loopwee) (1)
CreateObject(14433,1999.94970703,-2405.75097656,12.59687519,0.00000000,0.00000000,0.00000000); //object(carter_gubbins) (1)
CreateObject(987,970.73608398,-1748.88867188,12.54687500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
CreateObject(987,1015.75408936,-1718.14086914,18.80929184,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
CreateObject(987,1016.17755127,-1614.98095703,19.14755630,0.00000000,0.00000000,2.00000000); //object(elecfence_bar) (3)
CreateObject(987,978.95611572,-1586.44006348,12.48977184,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
CreateObject(987,927.57385254,-1611.83801270,12.71819401,0.00000000,0.00000000,268.00000000); //object(elecfence_bar) (5)
CreateObject(987,927.47155762,-1623.71093750,12.54484653,0.00000000,0.00000000,267.99499512); //object(elecfence_bar) (6)
CreateObject(987,927.32604980,-1635.61157227,12.54687500,0.00000000,0.00000000,267.99499512); //object(elecfence_bar) (7)
CreateObject(987,927.51757812,-1658.20043945,12.53487206,0.00000000,0.00000000,272.00000000); //object(elecfence_bar) (8)
CreateObject(987,928.05157471,-1669.55627441,12.54549885,0.00000000,0.00000000,265.99548340); //object(elecfence_bar) (9)
CreateObject(987,927.17590332,-1681.58532715,12.53909683,0.00000000,0.00000000,265.99548340); //object(elecfence_bar) (10)
CreateObject(987,926.54278564,-1692.91918945,12.52929688,0.00000000,0.00000000,332.00000000); //object(elecfence_bar) (11)
CreateObject(987,936.75585938,-1698.51574707,12.55462837,0.00000000,0.00000000,331.99584961); //object(elecfence_bar) (12)
CreateObject(13608,978.23956299,-1699.25976562,47.42470551,85.22262573,335.22653198,209.42874146); //object(sumoring) (2)
CreateObject(8947,958.65539551,-1635.19946289,15.60078621,0.00000000,0.00000000,0.00000000); //object(vgelkup) (1)
CreateObject(2161,952.04083252,-1635.13830566,12.53920937,0.00000000,0.00000000,90.00000000); //object(med_office_unit_4) (1)
CreateObject(2161,952.16369629,-1635.17102051,13.89711094,0.00000000,0.00000000,90.00000000); //object(med_office_unit_4) (2)
CreateObject(2161,952.02899170,-1633.80566406,12.54786301,0.00000000,0.00000000,90.00000000); //object(med_office_unit_4) (3)
CreateObject(2161,952.09533691,-1633.81518555,13.90576458,0.00000000,0.00000000,90.00000000); //object(med_office_unit_4) (4)
CreateObject(3095,955.50659180,-1646.82067871,12.53421879,0.00000000,270.00000000,92.00000000); //object(a51_jetdoor) (1)
CreateObject(14432,938.92547607,-1656.71875000,12.59321690,0.00000000,0.00000000,0.00000000); //object(carter_light01) (1)
CreateObject(1523,962.34356689,-1646.99291992,14.10155773,0.00000000,0.00000000,0.00000000); //object(gen_doorext10) (1)
CreateObject(1523,959.78594971,-1646.63500977,12.53396511,0.00000000,0.00000000,358.00000000); //object(gen_doorext10) (2)
CreateObject(1523,961.20898438,-1646.59509277,12.59631348,0.00000000,0.00000000,357.99499512); //object(gen_doorext10) (3)
CreateObject(1998,958.50207520,-1638.57360840,12.53393078,0.00000000,0.00000000,0.00000000); //object(officedesk1l) (1)
CreateObject(1998,956.58087158,-1638.59838867,12.53672791,0.00000000,0.00000000,0.00000000); //object(officedesk1l) (2)
CreateObject(1998,960.44494629,-1638.57250977,12.53108501,0.00000000,0.00000000,0.00000000); //object(officedesk1l) (3)
CreateObject(1998,962.40875244,-1638.56091309,12.53732014,0.00000000,0.00000000,0.00000000); //object(officedesk1l) (4)
CreateObject(1970,958.73364258,-1625.30493164,13.13561916,0.00000000,0.00000000,0.00000000); //object(dinerseat_1) (1)
      CreateObject(3095,980.10241699,-1669.48510742,12.53118515,0.00000000,0.00000000,358.00000000); //object(a51_jetdoor) (3)
      CreateObject(980,930.42346191,-1646.68005371,15.31805420,0.00000000,0.00000000,0.00000000); //object(airportgate) (2
CreateObject(3524,2381.77368164,-1658.95214844,15.26815224,0.00000000,0.00000000,94.00000000); //object(skullpillar01_lvs) (1)
CreateObject(2780,2381.72802734,-1659.80468750,12.38281250,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateObject(3578,2375.41845703,-1659.36840820,13.16084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
CreateObject(3578,2366.02832031,-1659.36694336,13.16084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (2)
CreateObject(3578,2355.87329102,-1659.33215332,13.16084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
CreateObject(3578,2385.84423828,-1659.67492676,13.16084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4)
CreateObject(3578,2395.80419922,-1659.63635254,13.16084576,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (5)
CreateObject(3516,2398.00390625,-1657.80700684,15.61847973,0.00000000,0.00000000,88.00000000); //object(vgsstriptlights1) (1)
CreateObject(3460,2407.59594727,-1663.62268066,16.60342407,0.00000000,0.00000000,356.00000000); //object(vegaslampost) (1)
CreateObject(3460,2408.82543945,-1654.54699707,17.71062088,0.00000000,0.00000000,174.00000000); //object(vegaslampost) (2)
CreateObject(1465,2402.27270508,-1659.53161621,13.54739761,0.00000000,0.00000000,92.00000000); //object(dyn_scaffold_4) (1)
CreateObject(3267,2405.58984375,-1664.63854980,12.54687500,0.00000000,0.00000000,0.00000000); //object(mil_samsite) (1)
CreateObject(3267,2405.37084961,-1653.00073242,12.47323132,0.00000000,0.00000000,188.00000000); //object(mil_samsite) (2)
CreateObject(4642,2406.52465820,-1658.99743652,14.07939243,0.00000000,0.00000000,0.00000000); //object(paypark_lan) (1)
CreateObject(2993,2408.30078125,-1660.08764648,15.46961975,0.00000000,0.00000000,0.00000000); //object(kmb_goflag) (1)
CreateObject(2993,2408.30078125,-1658.31225586,15.77168369,0.00000000,0.00000000,0.00000000); //object(kmb_goflag) (2)
CreateObject(3524,2391.92993164,-1659.89526367,15.66098404,0.00000000,0.00000000,94.00000000); //object(skullpillar01_lvs) (2)
CreateObject(3472,2396.01245117,-1665.58227539,12.54687500,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,2390.59594727,-1650.07714844,12.54687500,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,2362.54370117,-1666.85058594,12.54687500,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,2370.24462891,-1653.71728516,12.54687500,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
AddStaticVehicleEx(510,2184.48364258,-1792.48205566,13.06132984,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(510,2183.16308594,-1792.77709961,13.05842686,0.00000000,-1,-1,15); //Mountain Bike
AddStaticVehicleEx(510,2182.14453125,-1792.91857910,13.05462742,0.00000000,-1,-1,15); //Mountain Bike
CreateObject(980,2171.92602539,-1801.20361328,14.39027023,90.00000000,179.30364990,180.69635010); //object(airportgate) (1)
CreateObject(980,2175.42700195,-1801.56005859,17.20911026,90.00000000,179.30236816,180.69213867); //object(airportgate) (2)
CreateObject(980,2176.92260742,-1803.43933105,19.27795029,90.00000000,179.30236816,180.69213867); //object(airportgate) (3)
CreateObject(980,2172.16137695,-1802.36047363,21.59679031,90.00000000,179.30236816,92.69213867); //object(airportgate) (4)
CreateObject(980,2172.87353516,-1796.60388184,23.41563034,90.00000000,179.30236816,92.69165039); //object(airportgate) (5)
CreateObject(980,2171.57543945,-1780.53564453,22.23447037,70.00000000,270.00000000,3.99404907); //object(airportgate) (6)
CreateObject(980,2172.12622070,-1789.21215820,23.30514145,90.00000000,179.30236816,92.69165039); //object(airportgate) (7)
CreateObject(1634,2150.46533203,-1771.99829102,18.84791946,0.00000000,0.00000000,88.00000000); //object(landjump2) (1)
CreateObject(1697,2141.08715820,-1780.54675293,19.15542984,0.00000000,0.00000000,2.00000000); //object(roofstuff16) (1)
CreateObject(1697,2144.80883789,-1780.45874023,19.15317726,0.00000000,0.00000000,1.99951172); //object(roofstuff16) (2)
CreateObject(1697,2147.19116211,-1780.48693848,19.15200615,0.00000000,0.00000000,1.99951172); //object(roofstuff16) (3)
CreateObject(1634,2147.52343750,-1825.91198730,19.16450500,0.00000000,0.00000000,180.00000000); //object(landjump2) (3)
CreateObject(8172,2148.37792969,-1830.05468750,16.82712555,0.00000000,0.00000000,0.00000000); //object(vgssairportland07) (1)
CreateObject(1634,2147.19287109,-1900.62292480,18.10881805,0.00000000,0.00000000,179.99450684); //object(landjump2) (4)
CreateObject(9833,2145.63012695,-1925.29113770,11.87574959,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
CreateObject(7916,2154.11474609,-1934.42041016,16.38562393,0.00000000,0.00000000,0.00000000); //object(vegaswaterfall02) (1)
CreateObject(14608,2146.83618164,-1929.21374512,17.69421959,0.00000000,0.00000000,0.00000000); //object(triad_buddha01) (1)
CreateObject(16776,2140.32104492,-1924.83898926,15.42320538,0.00000000,0.00000000,0.00000000); //object(des_cockbody) (1)
    CreateObject(2898,2507.81640625,-1666.51416016,12.41775227,0.00000000,0.00000000,0.00000000); //object(funturf_law) (1)
CreateObject(2898,2503.76562500,-1666.40429688,12.38744545,0.00000000,0.00000000,0.00000000); //object(funturf_law) (2)
CreateObject(2898,2499.72485352,-1666.34155273,12.37264347,0.00000000,0.00000000,0.00000000); //object(funturf_law) (3)
CreateObject(2898,2496.96264648,-1666.31555176,12.36569214,0.00000000,0.00000000,0.00000000); //object(funturf_law) (4)
CreateObject(2898,2493.37866211,-1666.38513184,12.36569214,0.00000000,0.00000000,0.00000000); //object(funturf_law) (5)
CreateObject(2898,2489.86303711,-1666.37683105,12.36569214,0.00000000,0.00000000,0.00000000); //object(funturf_law) (6)
CreateObject(2898,2486.07299805,-1666.39916992,12.36569214,0.00000000,0.00000000,0.00000000); //object(funturf_law) (7)
CreateObject(2898,2482.09375000,-1666.42468262,12.36198330,0.00000000,0.00000000,0.00000000); //object(funturf_law) (8)
CreateObject(2898,2478.07812500,-1666.51440430,12.35119629,0.00000000,0.00000000,0.00000000); //object(funturf_law) (9)
CreateObject(2898,2473.98144531,-1666.50842285,12.33861256,0.00000000,0.00000000,0.00000000); //object(funturf_law) (10)
CreateObject(2898,2470.64990234,-1666.41552734,12.32535362,0.00000000,0.00000000,0.00000000); //object(funturf_law) (11)
CreateObject(2898,2469.63403320,-1666.25659180,12.37722301,0.00000000,0.00000000,0.00000000); //object(funturf_law) (12)
CreateObject(2780,2508.02661133,-1664.22265625,12.44767952,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (1)
CreateObject(2780,2507.23242188,-1670.18798828,12.37696552,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (2)
CreateObject(2898,2503.67895508,-1666.44445801,12.43931484,0.00000000,0.00000000,0.00000000); //object(funturf_law) (13)
CreateObject(3524,2470.08276367,-1667.95556641,15.29249001,0.00000000,0.00000000,90.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,2469.98095703,-1664.44482422,15.29249001,0.00000000,0.00000000,90.00000000); //object(skullpillar01_lvs) (2)
CreateObject(2895,2475.55834961,-1666.92150879,12.63311577,0.00000000,0.00000000,0.00000000); //object(fun_flower_law) (1)
CreateObject(3505,2469.63330078,-1666.18823242,12.40715027,0.00000000,0.00000000,0.00000000); //object(vgsn_nitree_y01) (1)
CreateObject(638,2472.10644531,-1663.36926270,13.02040100,0.00000000,0.00000000,0.00000000); //object(kb_planter_bush) (1)
CreateObject(638,2471.98266602,-1669.56921387,13.01487541,0.00000000,0.00000000,0.00000000); //object(kb_planter_bush) (2)
CreateObject(1597,2477.15747070,-1669.94445801,14.99506092,0.00000000,0.00000000,268.00000000); //object(cntrlrsac1) (1)
CreateObject(1597,2476.55810547,-1662.82507324,14.99250221,0.00000000,0.00000000,267.99499512); //object(cntrlrsac1) (2)
CreateObject(2780,2463.66113281,-1662.53466797,12.31108093,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (3)
CreateObject(2780,2464.22412109,-1655.17321777,12.30295944,0.00000000,0.00000000,0.00000000); //object(cj_smoke_mach) (4)
CreateObject(6965,2454.17651367,-1657.56066895,7.91715050,0.00000000,0.00000000,0.00000000); //object(venefountain02) (1)
CreateObject(2898,2507.50219727,-1670.44592285,13.16386223,0.00000000,0.00000000,0.00000000); //object(funturf_law) (14)
CreateObject(7903,2440.77172852,-1662.06481934,29.51189423,0.00000000,0.00000000,292.00000000); //object(vgwestbillbrd04) (1)
CreateObject(16480,2490.05371094,-1663.19030762,15.13482380,0.00000000,0.00000000,314.00000000); //object(ftcarson_sign) (1)
CreateObject(16480,2492.96069336,-1669.83081055,15.13482380,0.00000000,0.00000000,313.99475098); //object(ftcarson_sign) (2)
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/opelstunt\", cmdtext, true, 10) == 0)
{
   SetPlayerPos(playerid,2408.9177, -1749.9111, 13.3828);
   new string3[70];
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
         format(string3, sizeof(string3), \"%s(%d) Elteleportált Opel Stunt-ra!\", name,playerid);
         SendClientMessageToAll(0x0000FFAA, string3);
   return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}[/pawn]
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 23. - 19:52:42
_[Opel_[\" post=158306\" timestamp=\"1311442803]
Ez igy nem Jó!
[pawn]
public OnFilterScriptInit()
LoadMtaMap(\"pelda.map\", true);
{
}[/pawn]
 
[/quote]
Így a jó:
[pawn]
public OnFilterScriptInit()
{
LoadMtaMap(\"pelda.map\", true);
}
[/pawn]
Ez Biztosan Megvan a Pawno include mappájában?:
http://solidfiles.com/d/eafe/
Szerk: Lefuttattam az én Pawnommal és:
\"nvtelenh.jpg\"
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 20:03:26
nem találja  :( de lehet letöltésel van valami lehet át kéne küldeni...
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 23. - 20:06:37
De betetted már az include mappába amit letöltöttél?
Ellenõrizd le hogy az include mappában lévõ fájl neve és a mód elején beírt név pontosan egyezik-e
itt egy másik hátha ez jó de nincs semmi baj sztem a másikkal se
http://solidfiles.com/d/383/
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 20:07:09
szer át kéne küldeni... valahogy... nekem nem bírja normálisan letölteni de pont eztet :\'(
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 23. - 20:08:24
Feltettem ide, ezt próbáld:
http://www.megaupload.com/?d=34VJAOLH
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 20:11:30
menne csak a letöltésel van valami...
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 23. - 20:13:17
Akk nincs még mtamap.inc fájlod?
Már csak ezt tudom ajánlani  ^-^
http://lmgtfy.com/?q=samp+mtamap.inc
Itt sok letöltési helyet adat meg, valamelyik csak jó lesz
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 20:14:12
más letöltés kéne... szerintem

Dupla hozzászólás automatikusan összefûzve. ( 2011. Július 23. - 20:15:41 )

van msn-ed? küld el...
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 23. - 20:16:15
Ennél többet nem tudok modnani :D
De nem értem, hogy csak az mtamap.inc fájlt nem tudod letölteni?  :o
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 20:19:10
jó lenne má a témát zárni...
Cím: Segítség 0.3c object
Írta: lusta19 - 2011. Július 23. - 20:25:42
nem igaz  ::|
Itt az inc  :-\\
 
/*
Copyright 2010 Michael Dabski (mick88)
This script is my intelectual property. Please respect that and keep my credits where they are.
You are free to modify this script or use parts of the code as long as you give me credit for my work.
*/
/*
MTA .map loader by mick88
   Release 0.2
12th December 2010
  Requirements: SSCANF2 plugin by Y_Less
  Stock functions:
     LoadMtaMap(file[], convert03c)    - loads .map file
     UnloadMtaMap(file[])          - unloads previously loaded .map file
     UnloadAll()                     - unloads all .map files
     IsMapLoaded(file[])             - returns true if map has been loaded (even if loaded partially)
  Supported map elements: objects, vehicles
  Supported object data: model, posX, posY, posZ, rotX, rotY, rotZ + SAMP 0.3c objects
  Supported vehicle data: model, paintjob, mods (upgrades), colors (2 colors),
               posX, posY, posZ, rotZ, interior, world (dimension),
               numberplate (0.3c only)
Changelog:
* 13th September 2010 ver 0.1:
- first release
* 12th December 2010 ver 0.2
-Added support for SA-MP 0.3c objects
-Added storing object/vehicle IDs
-Added function to unload single map
-This script is now an include
-Added support for custom vehicle numberplates (SA-MP 0.3c only)
-Added function to unload all current map files
-Added function checking if map is loaded
-Support for Incognito\'s streamer
    native UnloadMtaMap(file[MAX_MAP_FILE_PATH]);
    native LoadMtaMap(file[MAX_MAP_FILE_PATH], convert03c=false);
    native UnloadAll();
    native IsMapLoaded(file[MAX_MAP_FILE_PATH]);
   
*/
#include <sscanf2>
#define MAX_LOADED_ELEMENTS         5000   //Max number of vehicles + objects
#define MAX_MAP_FILE_PATH           80
#define VEHICLE_RESPAWN_DELAY       300
#define MAP_STREAM_DISTANCE          300.0
#if defined _streamer_included
    #define ADD_OBJECT(%1)             CreateDynamicObject(%1, interior, world, -1, MAP_STREAM_DISTANCE)
    #define DELETE_OBJECT(%1)          DestroyDynamicObject(%1)
#else                                   //Modify these if you use different streamer:
    #define ADD_OBJECT(%1)             CreateObject(%1, MAP_STREAM_DISTANCE)
#define DELETE_OBJECT(%1)           DestroyObject(%1)
#endif
#define MAX_MODS                14
#define MAX_NUMBERPLATE             9
#define ELEMENT_TYPE_NONE         0
#define ELEMENT_TYPE_OBJECT         1
#define ELEMENT_TYPE_VEHICLE      2
enum MapElement
{
eElementID,
eElementType,
eElementSource[MAX_MAP_FILE_PATH]
}
new
Float: MapElements[MAX_LOADED_ELEMENTS][MapElement],
MinElementID = 0;
stock NextElementID()
{
Increment:
MinElementID++;
if (MinElementID == MAX_LOADED_ELEMENTS)
{
    print(\"ERROR: Cannot load any more map elements. Current maximum \"#MAX_LOADED_ELEMENTS\" has been reached!\");
return false;
}
if (MapElements[MinElementID][eElementType])    goto Increment;
return true;
}
// :::::::::::::::::::::::::: STOCK FUNCTIONS :::::::::::::::::::::::::::
stock UnloadMtaMap(file[])
{
new n;
for (new id=MAX_LOADED_ELEMENTS-1; id >= 0; id--) if (MapElements[id][eElementType] && strcmp(file, MapElements[id][eElementSource], false, MAX_MAP_FILE_PATH) == 0)
{
    switch (MapElements[id][eElementType])
    {
        case ELEMENT_TYPE_OBJECT:    DELETE_OBJECT(MapElements[id][eElementID]);
        case ELEMENT_TYPE_VEHICLE:  DestroyVehicle(MapElements[id][eElementID]);
    }
    MapElements[id][eElementID]       = 0;
    MapElements[id][eElementType]      = ELEMENT_TYPE_NONE;
    MapElements[id][eElementSource][0]    = \'\\0\';
    MinElementID                   = id;
}
return n;
}
stock IsMapLoaded(file[])
{
for (new id=MAX_LOADED_ELEMENTS-1; id >= 0; id--) if (MapElements[id][eElementType] && strcmp(file, MapElements[id][eElementSource], false, MAX_MAP_FILE_PATH) == 0) return true;
return false;
}
stock UnloadAll()
{
new n;
for (new id=MAX_LOADED_ELEMENTS-1; id >= 0; id--) if (MapElements[id][eElementType])
{
    switch (MapElements[id][eElementType])
    {
        case ELEMENT_TYPE_OBJECT:    DELETE_OBJECT(MapElements[id][eElementID]);
        case ELEMENT_TYPE_VEHICLE:  DestroyVehicle(MapElements[id][eElementID]);
    }
    MapElements[id][eElementID]       = 0;
    MapElements[id][eElementType]      = ELEMENT_TYPE_NONE;
    MapElements[id][eElementSource][0]    = \'\\0\';
    MinElementID                   = id;
}
return n;
}
stock LoadMtaMap(file[], convert03c=false)
{
if (!fexist(file) || MinElementID == MAX_LOADED_ELEMENTS)
{
    printf(\"Map %s cannot be loaded\", file);
return 0;
}
new File:MapFile=fopen(file),
n, string[400], numberplate[MAX_NUMBERPLATE],
Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz,
modelid, paintjob, interior, world,
t = GetTickCount();
while(fread(MapFile, string))
{
    if (!sscanf(string, \"p<\\\">\'object\'\'model=\'d\'interior=\'d\'dimension=\'d\'posX=\'f\'posY=\'f\'posZ=\'f\'rotX=\'f\'rotY=\'f\'rotZ=\'f\", modelid, interior, world, x, y, z, rx, ry, rz))
{
        if (convert03c)
        {
            switch(modelid)
       {
           case 14383..14483:    modelid += 4248;
         case 14770..14856:    modelid += 4063;
         case 14858..14871:    modelid += 4062;
         case 18000..18036:    modelid += 934;
         case 18038..18101:    modelid += 933;
         case 14872..14883:    modelid += 4163;
         case 14885..14891:    modelid += 4162;
         case 13590..13667:    modelid += 5142;
         case 14500..14522:    modelid += 4310;
         case 12835..12944:    modelid -= 6219;
         case 14892:       modelid += 5009;
       }
        }
        //modelid x y z rx ry rz interior world
        new objectid = ADD_OBJECT(modelid, x, y, z, rx, ry, rz);
        if (objectid == INVALID_OBJECT_ID) printf(\"Error, object could not be created. Make sure you don\'t exceed max number of objects. Use stramer if you need to create more than %d objects!\", MAX_OBJECTS);
        else
        {
            #if defined _streamer_included
           Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_DRAW_DISTANCE, MAP_STREAM_DISTANCE);
      #endif
            MapElements[MinElementID][eElementType]    = ELEMENT_TYPE_OBJECT;
            MapElements[MinElementID][eElementID]       = objectid;
            strcp(file, MapElements[MinElementID][eElementSource]);
            //MapElements[MinElementID][eElementSource]    = file;
            n++;
            //printf(\"Object %d loaded into slot %d\", objectid, MinElementID);
      if (!NextElementID())
      {
          fclose(MapFile);
         return n;
      }
        }
    }
    else if (!sscanf(string, \"p<\\\">\'vehicle\'\'paintjob=\'d\'model=\'d\'plate=\'s[\"#MAX_NUMBERPLATE\"]\'interior=\'d\'dimension=\'d\'posX=\'f\'posY=\'f\'posZ=\'f\'rotZ=\'f\", paintjob, modelid, numberplate, interior, world, x, y, z, rz))
    {
        new col1, col2, colors[20], mods[80], mod[MAX_MODS];
        sscanf(string, \"p<\\\">\'color=\'s[20] \", colors);
        sscanf(string, \"p<\\\">\'upgrades=\'s[80] \", mods);
        sscanf(colors, \"p<,>dd\", col1, col2);
        sscanf(mods, \"p<,>A<d>(0)[\"#MAX_MODS\"]\", mod);
       
        //modelid x y z rz col1 col2 paintjob interior world
   new vehicleid = CreateVehicle(modelid, x, y, z, rz, col1, col2, VEHICLE_RESPAWN_DELAY);
   if (vehicleid == INVALID_VEHICLE_ID) print(\"Vehicle failed to load! Check if you exceeded maximum of 2000 vehicles\");
   else
   {
       SetVehicleNumberPlate(vehicleid, numberplate);
       SetVehicleToRespawn(vehicleid);
       for (new i; i < MAX_MODS; i++) if (mod) AddVehicleComponent(vehicleid, mod);
            ChangeVehiclePaintjob(vehicleid, paintjob);
            LinkVehicleToInterior(vehicleid, interior);
            SetVehicleVirtualWorld(vehicleid, world);
           
            MapElements[MinElementID][eElementType]    = ELEMENT_TYPE_VEHICLE;
            MapElements[MinElementID][eElementID]       = vehicleid;
            strcp(file, MapElements[MinElementID][eElementSource]);
            //MapElements[MinElementID][eElementSource]    = file;
            n++;
            //printf(\"Vehicle %d loaded into slot %d\", vehicleid, MinElementID);
      if (!NextElementID())
      {
          fclose(MapFile);
         return n;
      }
   }
    }
}
fclose(MapFile);
printf(\"%d items loaded from \'%s\' in %dms\", n, file, GetTickCount()-t);
return n;
}
stock strcp(from[], to[])
{
new i;
for (i = 0; from; i++) to = from;
to = \'\\0\';
}
/*
Copyright 2010 Michael Dabski (mick88)
This script is my intelectual property. Please respect that and keep my credits where they are.
You are free to modify this script or use parts of the code as long as you give me credit for my work.
*/
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 20:49:05
Lu$ta nekem át kéne küldeni szerintem... de nem igaz senki se adja meg a msn címét az aztán letílthat...
Cím: Segítség 0.3c object
Írta: lusta19 - 2011. Július 23. - 20:51:53
Ott van nézzed már lol   :@
Cím: Segítség 0.3c object
Írta: ]_[Opel_[ - 2011. Július 23. - 20:53:47
1 errols :(
Cím: Segítség 0.3c object
Írta: George Santiago - 2011. Július 24. - 07:44:05
de mi az error?  Lu$ta incje tökéletes abba nem lesz error
Cím: Segítség 0.3c object
Írta: lusta19 - 2011. Július 24. - 08:24:20
Szerintem azt se tudja mirõl van szó, de most komolyan
Pawno---> Include mappába berakni az inc-t
pluginokat berakod
server cfg-be beirod amit kell
modba is
scriptfiles mappába berakod a mapot
Szerintem itt elég érthetõen le van írva mit kell csinálni 
http://sampforum.hu/index.php?topic=11555.msg131023#msg131023