GTA Közösség - A magyar GTA fórum

San Andreas Multiplayer (SA-MP) => SA-MP: Szerverfejlesztés => Segítségkérés => A témát indította: felici10 - 2010. Március 21. - 07:09:14

Cím: segitség!
Írta: felici10 - 2010. Március 21. - 07:09:14
Császtok na még egy segitség kéne pls segitsetek   akarok egy olyan valmit ami méri killeket szoval ha megölünk a másik bandábol egy embert akor az felkerül arra az eredmeny jelzöre!de ugy kéne hogy ha valaki reggel és megöl egy embert  és elmegy hogy  amikor viszajön még megmaradjon a pontja  :D
Cím: segitség!
Írta: ALIEN - 2010. Március 21. - 08:32:19
Idézetet írta: GroX date=1268075869\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
Bump  8)
Amúgy elkészítettem ha valami hibát fedezel fel szólj.
\"vs7d.jpg\"
 
GroX level system-e, elmenti a pontokat.
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 10:53:35
Azta kösz szép munka!kiraly vagy ;D
még nemtudom kiprobalni mert még megkel csinalni a bandaterületeketxD de nagyon kösz


Valki pls irja le hogy kell banda területet csinalni egyépként olvastam amit hell irt csak a második lépésben megakadtam ugyhogy pls valki irja le ;D
Na aliens megvanak a mentet pontok na hogykel tovabb?! de az nembaj hogy 6 pontbol raktam ösze  a ballas területet??
Cím: segitség!
Írta: ALIEN - 2010. Március 21. - 11:24:24
1.Ne dupla postolj!(szerkezd az elozo hsz-ed)
2.A miny, max meg az ilyenek helyére koordinátát kell rakni,
vagyis elmész 4 helyre és beírod hogy /save.
3. Van Eplison-nak egy gang zónás scriptje
amivel ha bejelentkezel rcon-ba akkor a játékba tudod
szerkeszteni a gangzónát.(Majd megkeresem)
Cím: segitség!
Írta: GroX - 2010. Március 21. - 11:29:42
Idézetet írta: ALIEN date=1269167064\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
1.Ne dupla postolj!(szerkezd az elozo hsz-ed)
2.A miny, max meg az ilyenek helyére koordinátát kell rakni,
vagyis elmész 4 helyre és beírod hogy /save.
3. Van Eplison-nak egy gang zónás scriptje
amivel ha bejelentkezel rcon-ba akkor a játékba tudod
szerkeszteni a gangzónát.(Majd megkeresem)
 
Ööö 2 helyen is elég mert csak min és max kell.
Amelyik a nagyobb érték az lesz a Max, amelyik a kisebb, az lesz a Min, az x, és az y koordináta, Z-vel nem kell foglalkozni.
Cím: segitség!
Írta: ALIEN - 2010. Március 21. - 12:01:06
GangZonaMaker, jelentkezz be Rcon-ba és írd be hogy /gzona
és szerkeztheted.
Innen letöltheted:http://solidfiles.com/d/SiJP
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 12:03:28
oo kösz  :D és ezt hogy kell kezelni?xD
ok kösz
jo akor ugy kell hogy felmegyek a szeromra aztan rconal bejelentkezek
utana pedig a lövést nyomom folymatosan és a w,s,d, val irányitom? nek m ez nem müködöt
Cím: segitség!
Írta: ALIEN - 2010. Március 21. - 12:11:44
A tuz gombal és az irány, w,a,s,d gombokkal.
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 12:45:28
de ha bejelenkezek rconba és beirom az hogy /gzone semmi sem történik aztirja nincs ijen parancs :mistrust:
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 13:21:11
Na MEGVAN MINDEN GANG TERÜLET 4 SARKA:
 

AddPlayerClass(0,2151.4946,-1118.1617,25.3282,79.6389,0,0,0,0,0,0); // Vagos1
AddPlayerClass(0,2905.3301,-1137.1472,11.1433,277.2787,0,0,0,0,0,0); // Vagos2
AddPlayerClass(0,2875.4819,-1612.0734,10.8750,160.7069,0,0,0,0,0,0); // Vagos3
AddPlayerClass(0,2237.8970,-1611.7711,16.2788,253.6722,0,0,0,0,0,0); // Vagos4
AddPlayerClass(0,2830.9036,-1648.9102,10.9284,267.1807,0,0,0,0,0,0); // Groove1
AddPlayerClass(0,1819.4818,-1649.0562,13.3828,183.0281,0,0,0,0,0,0); // Groove2
AddPlayerClass(0,1819.0748,-1867.3674,13.4141,179.4300,0,0,0,0,0,0); // Groove3
AddPlayerClass(0,2824.2422,-1907.8290,10.9375,183.5851,0,0,0,0,0,0); // Groove4
AddPlayerClass(0,1702.6885,-1875.1724,13.5696,93.9524,0,0,0,0,0,0); // Aztech1
AddPlayerClass(0,1695.5966,-2474.7517,13.5547,86.6172,0,0,0,0,0,0); // Aztech2
AddPlayerClass(0,2705.5020,-2497.2498,13.6641,358.7864,0,0,0,0,0,0); // Aztech3
AddPlayerClass(0,2822.7349,-1924.5039,10.9375,0.3609,0,0,0,0,0,0); // Aztech4
AddPlayerClass(0,2068.9600,-1138.2166,23.7340,185.7499,0,0,0,0,0,0); // Ballas1
AddPlayerClass(0,1181.8871,-1141.8595,23.6872,87.7131,0,0,0,0,0,0); // Ballas2
AddPlayerClass(0,1145.7611,-1710.8741,13.7813,269.8839,0,0,0,0,0,0); // Ballas3
AddPlayerClass(0,1688.2286,-1729.5858,13.3867,269.5875,0,0,0,0,0,0); // Ballas4
AddPlayerClass(0,1656.0974,-1447.0359,13.3878,0.4509,0,0,0,0,0,0); // Ballas5
AddPlayerClass(0,2072.3843,-1461.3127,23.1129,269.3950,0,0,0,0,0,0); // Ballas6
és most mit kell csinalni utána?
Cím: segitség!
Írta: Csabesz - 2010. Március 21. - 13:34:05
Sokkal egyszerubb lenne a GangZoneMakerral dolgoznál.  :D
http://solidfiles.com/d/SiJP
Csak hát nem tudod használni.  :mistrust:
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 14:59:06
csabesz akor pls magyarazd el  ;D
Cím: segitség!
Írta: Csabesz - 2010. Március 21. - 15:08:09
Idézetet írta: felici10 date=1269179946\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
csabesz akor pls magyarazd el  ;D
 
Már leírták elottem.
De mind1...
1. Felmész a szerverre bejelentkezel rconban. [ /rcon login <jelszó> ]
2. Beírod a /gzone parancsot.
3. Elojön egy dialog, ott beállítod a színét a zónának, majd Entert ütsz.
4. Majd azokkal a gombokkal amivel a karakteredet is irányítod, állíthatod a Gangzone szélességét, magasságát.
5. Eneter, majd kijön egy dialog amibe be kell írnod a menteni kívánt zóna nevét.
__________________________________________________________________________
Ha jól csináltad, akkor a \'scriptfiles\' mappába lesz a fájl.
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 15:29:34
hat nem azzal csinaltad de megcsinaltam! csak 4 error let  :D és egyszerüen nemtudom kijavitani! :\'(
 

#include <a_samp>
#define TEAM_Groove      0
#define TEAM_Ballas      1
#define TEAM_Vagos       2
#define TEAM_Aztech      3
 
new bandazona;  //a bandazona helyett írhatsz mást is de a késobbiekben is azt használd
 
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
    bandazona = GangZoneCreate(2151.4946,-1118.1617,25.3282, 2905.3301,-1137.1472,11.1433, 2875.4819,-1612.0734,10.8750, 2237.8970,-1611.7711,16.2788);
    bandazona = GangZoneCreate(2830.9036,-1648.9102,10.9284 , 1819.4818,-1649.0562,13.3828, 1819.0748,-1867.3674,13.4141, 2824.2422,-1907.8290,10.9375);
    bandazona = GangZoneCreate(1702.6885,-1875.1724,13.5696 , 1695.5966,-2474.7517,13.5547, 2705.5020,-2497.2498,13.6641, 2822.7349,-1924.5039,10.9375);
    bandazona = GangZoneCreate(2068.9600,-1138.2166,23.7340, 1181.8871,-1141.8595,23.6872, 1145.7611,-1710.8741,13.7813, 1688.2286,-1729.5858,13.3867);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" Blank Gamemode by your name here\");
print(\"----------------------------------\\n\");
}
#endif
public OnGameModeInit()
{
    SetGameModeText(\"[HUN]GangWars\");
    AddPlayerClass(105,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !!
    AddPlayerClass(106,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2 !!
    AddPlayerClass(107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove3 !!
    AddPlayerClass(102,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
    AddPlayerClass(103,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2
    AddPlayerClass(104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas3
    AddPlayerClass(108,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
    AddPlayerClass(109,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2
    AddPlayerClass(110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos3
    AddPlayerClass(114,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech
    AddPlayerClass(115,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech2
    AddPlayerClass(116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech3
    AddStaticVehicle(461,2528.9556,-1670.6360,14.7559,270.5225,37,1); // lspd car
    AddStaticVehicle(445,2509.0703,-1670.7488,13.3004,356.4361,35,35); // lspd car
    AddStaticVehicle(481,2491.0559,-1684.0575,13.0237,93.3644,6,6); // lspd car
    AddStaticVehicle(502,2499.2769,-1656.4315,13.2883,68.2444,36,88); // lsprd car
    AddStaticVehicle(475,2480.0864,-1654.7965,13.1548,267.9198,9,39); // lsprd car
    AddStaticVehicle(507,1981.6599,-1434.5834,14.3156,0.3465,42,42); // lspd car
    AddStaticVehicle(509,1964.6073,-1455.1844,13.0621,90.1255,74,1); // lspd car
    AddStaticVehicle(510,1969.8901,-1455.4294,13.1453,87.0659,39,39); // lspd car
    AddStaticVehicle(521,1981.2013,-1453.6289,12.9580,330.7261,75,13); // lspd car
    AddStaticVehicle(526,1939.2688,-1456.0024,13.2293,90.6587,9,39); // lspd car
    AddStaticVehicle(527,1929.4419,-1455.9291,13.1767,90.6104,66,1); // lspd car
    AddStaticVehicle(466,2227.4805,-1177.5659,25.4684,88.9471,2,76); // lspd car
    AddStaticVehicle(467,2227.6807,-1166.4425,25.4870,90.3008,2,1); // lspd car
    AddStaticVehicle(468,2205.8176,-1165.1788,25.3957,87.9524,3,3); // lspd car
    AddStaticVehicle(474,2206.1580,-1172.8428,25.4893,270.8489,105,1); // lspd car
    AddStaticVehicle(534,1803.6152,-1918.3341,13.1152,0.4618,62,62); // lspd car
    AddStaticVehicle(533,1796.4214,-1935.5226,13.1712,269.4492,75,1); // lspd car
    AddStaticVehicle(535,1788.2743,-1935.9524,13.2466,270.1948,31,1); // lspd car
    AddStaticVehicle(536,1803.7062,-1929.3168,13.1262,0.5924,26,96); // lspd car
    AddStaticVehicle(468,1773.4362,-1943.5521,13.2272,5.8687,46,46); // lspd car
    AddStaticVehicle(468,1771.8164,-1943.8228,13.2209,0.8483,53,53); // lspd car
    AddStaticVehicle(451,1463.5503,-902.0644,54.5430,1.6430,125,125); // lspd car
    AddStaticVehicle(462,1439.4587,-937.6409,35.8545,268.6787,13,13); // lspd car
    AddStaticVehicle(475,1414.0465,-936.1802,35.4986,80.2208,9,39); // lspd car
    AddStaticVehicle(477,1400.0565,-954.1740,34.7989,260.5081,94,1); // lspd car
    AddStaticVehicle(479,1331.7573,-1059.7688,28.2465,270.6331,59,36); // lspd car
    AddStaticVehicle(480,1363.9473,-1111.4132,23.6206,352.8510,12,12); // lspd car
    AddStaticVehicle(481,1338.2379,-1125.4642,23.1935,356.5174,3,3); // lspd car
    AddStaticVehicle(482,1337.7920,-1248.8030,13.6040,180.6340,48,48); // lspd car
    AddStaticVehicle(492,1336.6924,-1315.1680,13.3248,360.0000,77,26); // lspd car
    AddStaticVehicle(494,1333.8420,-1452.8525,13.3559,169.8707,36,13); // lspd car
    AddStaticVehicle(500,1294.5846,-1547.7037,13.5631,170.7902,40,84); // lspd car
    AddStaticVehicle(505,1291.0520,-1635.1823,13.6905,359.9999,14,123); // lspd car
    AddStaticVehicle(506,1373.1125,-1737.5569,13.1660,268.5204,6,6); // lspd car
    AddStaticVehicle(507,2749.0942,-2391.5942,13.4735,0.7662,42,42); // lspd car
    AddStaticVehicle(508,2733.0571,-2392.1699,14.0068,358.9482,1,1); // lspd car
    AddStaticVehicle(509,2724.7046,-2412.2507,13.1455,359.9988,74,1); // lspd car
    AddStaticVehicle(510,2728.9167,-2412.9683,13.2242,5.7990,46,46); // lspd car
    AddStaticVehicle(514,2739.0837,-2391.2710,14.2181,0.9197,25,1); // lspd car
    AddStaticVehicle(515,2776.9219,-2401.6619,14.6569,270.9866,24,77); // lspd car
    AddStaticVehicle(516,2755.8191,-2393.2073,13.4682,358.9124,119,1); // lspd car
    AddStaticVehicle(517,2743.2786,-2420.6624,13.4958,269.8157,36,36); // lspd car
    AddStaticVehicle(518,2744.7026,-2431.5566,13.3147,271.3810,9,39); // lspd car
    AddStaticVehicle(521,2753.0449,-2444.2554,13.2062,0.3455,75,13); // lspd car
    AddStaticVehicle(522,2770.5059,-2426.9260,13.2199,356.7404,3,8); // lspd car
    AddStaticVehicle(523,2769.8201,-2411.2424,13.1942,0.3386,0,0); // lspd car
    AddStaticVehicle(524,2764.7283,-2387.1294,14.5655,0.6789,61,27); // lspd car
    AddStaticVehicle(518,2539.1753,-2344.0098,21.0786,44.4874,17,1); // lspd car
    AddStaticVehicle(517,2433.6174,-2223.8918,24.9604,43.8146,43,41); // lspd car
    AddStaticVehicle(458,2418.2361,-2455.5173,13.5222,224.8335,101,1); // miniraktár
    AddStaticVehicle(459,2428.0454,-2466.4688,13.6790,225.3570,28,28); // miniraktár
    AddStaticVehicle(461,2416.6990,-2456.7986,13.2284,218.3487,37,1); // miniraktár
    AddStaticVehicle(462,2415.8259,-2457.4331,13.2497,226.1837,13,13); // miniraktár
    AddStaticVehicle(463,2414.9871,-2458.6975,13.1826,229.2193,84,84); // miniraktár
    AddStaticVehicle(467,2403.5249,-2472.1445,13.3686,223.3918,58,8); // miniraktár
    AddStaticVehicle(468,2414.8452,-2459.7891,13.3127,228.0756,46,46); // miniraktár
    AddStaticVehicle(475,2406.0005,-2469.7141,13.4316,223.3267,9,39); // miniraktár
    AddStaticVehicle(477,2407.6033,-2466.6030,13.3905,222.9995,94,1); // miniraktár
    AddStaticVehicle(478,2425.5876,-2468.6895,13.6200,224.3412,66,1); // miniraktár
    AddStaticVehicle(479,2410.5955,-2464.2700,13.4317,223.9088,59,36); // miniraktár
    AddStaticVehicle(460,2354.5994,-2507.1292,1.9982,2.8046,1,30); //
    AddStaticVehicle(460,2355.1892,-2529.8806,1.4733,357.2726,17,23); //
    AddStaticVehicle(457,2412.8330,-2461.5371,13.2696,222.6762,2,1); // lspdcar
    AddStaticVehicle(455,2419.2163,-2474.0247,14.0701,225.3044,84,58); // miniraktár
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
    switch (classid)
{
   case 0:
         {
   GameTextForPlayer(playerid, \"~g~Groove!\", 1000, 5);
   SetPlayerColor(playerid, 0x2641FEAA);
}
        case 1:
        {
   GameTextForPlayer(playerid, \"~p~Ballas!\", 1000, 5);
            SetPlayerColor(playerid, 0xAA3333AA);
        }
       
        case 2:
         {
   GameTextForPlayer(playerid, \"~y~Vagos!\", 1000, 5);
   SetPlayerColor(playerid, 0x2641FEAA);
}
case 3:
         {
   GameTextForPlayer(playerid, \"~b~Aztech!\", 1000, 5);
   SetPlayerColor(playerid, 0x2641FEAA);
}
    }
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
    if(gTeam[playerid] == TEAM_GROOVE)
    {
        SetPlayerColor(playerid,COLOR_GREEN);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,1000);
        GivePlayerWeapon(playerid,31,1000);
       
    }
    else if(gTeam[playerid] == TEAM_BALLAS)
    {
        SetPlayerColor(playerid,COLOR_PURPLE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,28,1000);
        GivePlayerWeapon(playerid,30,1000);
       
    }
      else if(gTeam[playerid] == TEAM_VAGOS)
    {
        SetPlayerColor(playerid,COLOR_YELLOW);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,29,1000);
        GivePlayerWeapon(playerid,30,1000);
    }
      else if(gTeam[playerid] == TEAM_AZTECH)
    {
        SetPlayerColor(playerid,COLOR_BLUE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,27,1000);
        GivePlayerWeapon(playerid,31,1000);
    }
   GangZoneShowForPlayer(playerid, bandazona,~y~);
   return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
Cím: segitség!
Írta: Csabesz - 2010. Március 21. - 15:46:15
Vess magadra, ha nem a könnyebb módszert választod..
Itt maximum 4 koordináta lehet, de te ide raktál 12-t.
 
GangZoneCreate(2151.4946,-1118.1617,25.3282, 2905.3301,-1137.1472,11.1433, 2875.4819,-1612.0734,10.8750, 2237.8970,-1611.7711,16.2788);

 
http://wiki.sa-mp.com/wiki/GangZoneCreate
Cím: segitség!
Írta: ALIEN - 2010. Március 21. - 15:54:29
Felici10 nekérdezd már meg 10x ugyanazt.
És ezekkel a tutokkal józan logikával meglehet
csinálni azt az átkozott gang zónát!
És ha gamemod-ként futtatod amit a legutolsó hsz-be
leírtál az nem fogmenni, mert OnFilterscriptInit-be van.
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 17:31:30
jolvan nem fogok kérdezni töbet :\'( de csabesz nekem nem jon be!!! :@ ha beirom azt a /gzona-t..... :@ pedig beraktam a filtersripts be de mégsem megy :-\\
Cím: segitség!
Írta: ALIEN - 2010. Március 21. - 17:49:51
1. Nem azt montam hogy ne kérdezz többet.
2. A server.cfg-be meg nézed az rcon jelszót, ha nem tudod.
3. Felmész a szeróra és bejelentkezel /rcon login jelszó.
4. És beírod hogy /gzone, és muködnie kéne.
Tipp: ha ígyse megy akkor msn-en kérj egy scriptertol távsegítséget.
Cím: segitség!
Írta: felici10 - 2010. Március 21. - 18:31:35
hat akor kapcsolatba lépek egy scripter mert nekem enm megy barmit is csinalok pedig beirom hogy /gzone és aztirja hogy nincs ilyen parancs. :\'( aki tud nekem segiteni vegyen fel msn en!! [email protected]
Cím: segitség!
Írta: felici10 - 2010. Március 22. - 15:24:14
na megcsinaaltam a Vagos területet! csak nemtudom hogy jo-e:
 

public OnFilterScriptInit()
{
    Vagos1 = GangZoneCreate(2151.4946,-1118.1617,25.3282,79.6389);
    Vagos2 = GangZoneCreate(2905.3301,-1137.1472,11.1433,277.2787);
    Vagos3 = GangZoneCreate(2875.4819,-1612.0734,10.8750,160.7069);
    Vagos4 = GangZoneCreate(2237.8970,-1611.7711,16.2788,253.6722);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
Cím: segitség!
Írta: ALIEN - 2010. Március 22. - 15:55:59
Eloször is kéne valahova egy függvényt rakni hogy mejelenítse a zónát.
Mert így nem fog látszani.
OnPlayerConnect v. OnPlayerSpawn- alá kéne ez:
 
GangZoneShowForPlayer(playerid, Vagos1, szinkód);

 
(És figyelj, fölösleges hsz-ekkel ne bombázz minket, és foleg ne duplába.)
Cím: segitség!
Írta: felici10 - 2010. Március 22. - 16:46:35
1.ez azért segitség rész hogy segitsenek
2. nem fölösleges kérdés
3.kösz hogy leirtad ^-^
de nem értem hogy mi az hogy duplába xD
akor edig jol csinaltam?xd
nem jo 4 eror let töle
Cím: segitség!
Írta: Vampesz - 2010. Március 22. - 16:48:44
Idézetet írta: felici10 date=1269272795\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
1.ez azért segitség rész hogy segitsenek
2. nem fölösleges kérdés
3.kösz hogy leirtad ^-^
de nem értem hogy mi az hogy duplába xD
akor edig jol csinaltam?xd
 
Ha utoljára te szóltál hozzá a témához és megint hozzászólnál ne újat írj hanem jobb felso sarokban a HSZ-nél: Modosítás ;)
Cím: segitség!
Írta: felici10 - 2010. Március 22. - 16:50:34
jah akor bocs nemtudtam xD és vampesz mar tök jol alok a saját modomal  ;D alien 4 eror let töle ha berakom az OnPlalyerSpawn-ba vagy OnPlayerConnect
Cím: segitség!
Írta: ALIEN - 2010. Március 23. - 06:47:25
Idézetet írta: felici10 date=1269273034\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
jah akor bocs nemtudtam xD és vampesz mar tök jol alok a saját modomal  ;D alien 4 eror let töle ha berakom az OnPlalyerSpawn-ba vagy OnPlayerConnect
 
Írd le azt a részt amelyiket beraktad.
(a zónákról)
Cím: segitség!
Írta: felici10 - 2010. Március 23. - 13:30:08
Idézetet írta: felici10 date=1269267854\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
na megcsinaaltam a Vagos területet! csak nemtudom hogy jo-e:
 

public OnFilterScriptInit()
{
   Vagos1 = GangZoneCreate(2151.4946,-1118.1617,25.3282,79.6389);
   Vagos2 = GangZoneCreate(2905.3301,-1137.1472,11.1433,277.2787);
   Vagos3 = GangZoneCreate(2875.4819,-1612.0734,10.8750,160.7069);
   Vagos4 = GangZoneCreate(2237.8970,-1611.7711,16.2788,253.6722);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}

 

na pls mondjatok meg hogy jo -e ! ez a Vagos terület négy sarka
Cím: segitség!
Írta: ALIEN - 2010. Március 23. - 13:46:15
Ha elolvasnád Hell tutoriálját akkor rá lehet jönni hogy a négy sarkot nem így:
 
Idézetet írta: felici10 date=1269267854\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic


public OnFilterScriptInit()
{
    Vagos1 = GangZoneCreate(2151.4946,-1118.1617,25.3282,79.6389);
    Vagos2 = GangZoneCreate(2905.3301,-1137.1472,11.1433,277.2787);
    Vagos3 = GangZoneCreate(2875.4819,-1612.0734,10.8750,160.7069);
    Vagos4 = GangZoneCreate(2237.8970,-1611.7711,16.2788,253.6722);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}

 

Hanem így kéne megcsinálni:
 

public OnFilterScriptInit()
{
    Vagos1 = GangZoneCreate(minx,miny,maxx,maxy);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}

 
A 4 koordinátát nem újjab négy létrehozott bana zónával kell csinálni.
Hanem egy-be kell berakni a 4sark koordinátáját, vagyis a minx,miny,maxx,maxy helyére

ragd a 4koordinátát
.
KÉRDÉS: TE ezt most mód ként vagy script ként akarod futtatni?  :question:
Cím: segitség!
Írta: Vampesz - 2010. Március 23. - 15:14:48
Idézetet írta: ALIEN date=1269348375\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
Ha elolvasnád Hell tutoriálját akkor rá lehet jönni hogy a négy sarkot nem így:
 

 

public OnFilterScriptInit()
{
    Vagos1 = GangZoneCreate(2151.4946,-1118.1617,25.3282,79.6389);
    Vagos2 = GangZoneCreate(2905.3301,-1137.1472,11.1433,277.2787);
    Vagos3 = GangZoneCreate(2875.4819,-1612.0734,10.8750,160.7069);
    Vagos4 = GangZoneCreate(2237.8970,-1611.7711,16.2788,253.6722);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}

 

Hanem így kéne megcsinálni:
 

public OnFilterScriptInit()
{
    Vagos1 = GangZoneCreate(minx,miny,maxx,maxy);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}

 
A 4 koordinátát nem újjab négy létrehozott bana zónával kell csinálni.
Hanem egy-be kell berakni a 4sark koordinátáját, vagyis a minx,miny,maxx,maxy helyére

ragd a 4koordinátát
.
KÉRDÉS: TE ezt most mód ként vagy script ként akarod futtatni?  :question:
 
[/quote]
1. Módba akarja berakni

2. sztem a minx, miny, maxx, maxy nem sarok hanem oldal de mind1...


3. Ha így \"próbálsz\" segíteni akkor inkább ne is próbálkozz...-.-\" Mert te is voltál kezdo és szerintem nem küldtek el a pics*ba, h h*lye vagy...
Cím: segitség!
Írta: ALIEN - 2010. Március 23. - 15:23:07
Felici ha módba akarod akkor nem OnFilterScriptInit() hanem OnGameModeInit () alá rakd.
Ja és Vampesz idézz már tolem egy ehez hasonló mondatot!
 
Idézetet írta: Vampesz date=1269353688\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
3. Ha így \"próbálsz\" segíteni akkor inkább ne is próbálkozz...-.-\" Mert te is voltál kezdo és szerintem nem küldtek el a pics*ba, h h*lye vagy...[/b]
 
(szerintem én nem is célozgattam rá)
Cím: segitség!
Írta: Vampesz - 2010. Március 23. - 15:27:02
Idézetet írta: ALIEN date=1269183269\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
Felici10 nekérdezd már meg 10x ugyanazt.
És ezekkel a tutokkal józan logikával meglehet
csinálni azt az átkozott gang zónát!
És ha gamemod-ként futtatod amit a legutolsó hsz-be
leírtál az nem fogmenni, mert OnFilterscriptInit-be van.
 
Ez megfelel?!?!?! Most csak úgy példának...
Cím: segitség!
Írta: ALIEN - 2010. Március 23. - 15:33:33
Idézetet írta: Vampesz date=1269354422\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic


Felici10 nekérdezd már meg 10x ugyanazt.
És ezekkel a tutokkal józan logikával meglehet
csinálni azt az átkozott gang zónát!
És ha gamemod-ként futtatod amit a legutolsó hsz-be
leírtál az nem fogmenni, mert OnFilterscriptInit-be van.
 
Ez megfelel?!?!?! Most csak úgy példának...
 
[/quote]
Azt azért írtam mert állandóan dupla postol, és
nem tudja kivárni amíg valaki válaszol. És megkérdezi mégegyszer.
És ha elolvassa a tutorialt abból lépésrol lépésre
meglehet csinálni, de attól még kérdezett
és én válaszoltam. Próbálok segíteni. ( szerintem nem anyáztam még le mert kezdo)
Cím: segitség!
Írta: felici10 - 2010. Március 23. - 17:15:13
na!
1. a gang zonát scriptbe akarom!
2. hat egy kcsiit igazad van vampesz  :D
mar bocs alien  :angel:
mar egyepkent értem allien minyar leirom hogy mienek csinaltam :neutral:
alien én is olvastam hell téméját csak kicsit nem értetem meg xD
na akor ezt a koordinátát kel berakni a minx-be?:
2151.4946,-1118.1617,25.3282,79.6389 ez az elsö koordináta...
Cím: segitség!
Írta: ALIEN - 2010. Március 23. - 18:30:14
Fúú hát ebbol kéne
 
Idézetet írta: felici10 date=1269360913\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
2151.4946,-1118.1617,25.3282,79.6389
 
valamelyiket, asszem az elsot: 2151.4946,
Cím: segitség!
Írta: felici10 - 2010. Március 23. - 19:03:01
Ez az alien megvan csak 4 eror van azert mert beraktam azt hogy Gangzoneshow...
inkabb nezd meg: ez egyepként  scriptbe van
 

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#if defined FILTERSCRIPT
new Vagos;
new Groove;
new Aztech;
new Ballas;
public OnFilterScriptInit()
{
    Vagos = GangZoneCreate(2151.4946, 2905.3301, 2875.4819, 2237.8970);
    Groove = GangZoneCreate(2830.9036, 1819.4818, 1819.0748, 2824.2422);
    Aztech = GangZoneCreate(1702.6885, 1695.5966, 2705.5020, 2822.7349);
    Ballas = GangZoneCreate(2068.9600, 1181.8871, 1145.7611, 1688.2286);
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
 
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" Blank Gamemode by your name here\");
print(\"----------------------------------\\n\");
}
#endif
public OnGameModeInit()
{
// Don\'t use these lines if it\'s a filterscript
SetGameModeText(\"Blank Script\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
    GangZoneShowForPlayer(playerid, Vagos, 0xFFFF00AA);
    GangZoneShowForPlayer(playerid, Groove, 0x33AA33AA);
    GangZoneShowForPlayer(playerid, Aztech, 0x0000FFAA);
    GangZoneShowForPlayer(playerid, Ballas, 0x9900FFAA);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
Cím: segitség!
Írta: Vampesz - 2010. Március 23. - 20:05:42
Mi az error?:o

Egyébként:

 
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

 
Ezt törölheted :D nem kell ha Filterscriptet csinálsz ;)
Cím: segitség!
Írta: ALIEN - 2010. Március 23. - 20:10:56
De mért scriptet csináltál? ajjj :D
 ::| Vagy ez a módod?
Cím: segitség!
Írta: felici10 - 2010. Március 23. - 20:26:39
kösz  a tanács alien átraktam gommodba és jo mar csak 1 eror van a 375 sorba ! de 375. sor nincs is :neutral:
Cím: segitség!
Írta: Vampesz - 2010. Március 23. - 20:36:11
mi az error? mert akkor mutat nemlétezo sorba ha vmi definiálatlan vagy használton kívüli :)
Cím: segitség!
Írta: felici10 - 2010. Március 23. - 20:41:18
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mod\\HUNgangwar.pwn(376) : error 001: expected token: \"#endif\", but found \"-end of file-\"
Pawn compiler 3.2.3664           Copyright © 1997-2006, ITB CompuPhase
1 Error.
Cím: segitség!
Írta: ALIEN - 2010. Március 24. - 06:40:40
Szerintem keresd meg az #endif -et és töröld ki.
Ezt am szkriptnél kéri ha jól tom akkor meg a legelso függvényed felé ragd.
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 16:59:09
kijavitotam! de még mindig  1 eror van :\'(
itt van pls nezd meg:
 

#include <a_samp>
#define TEAM_Groove      0
#define TEAM_Ballas      1
#define TEAM_Vagos       2
#define TEAM_Aztech      3
#if defined GameMod
new bandazona;  //a bandazona helyett írhatsz mást is de a késobbiekben is azt használd
new pName[MAX_PLAYER_NAME];
new string[46];
 

#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
   
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" Blank Gamemode by your name here\");
print(\"----------------------------------\\n\");
}
    return 1;
public OnGameModeInit()
{
    Vagos = GangZoneCreate(2151.4946, 2905.3301, 2875.4819, 2237.8970);
    Groove = GangZoneCreate(2830.9036, 1819.4818, 1819.0748, 2824.2422);
    Aztech = GangZoneCreate(1702.6885, 1695.5966, 2705.5020, 2822.7349);
    Ballas = GangZoneCreate(2068.9600, 1181.8871, 1145.7611, 1688.2286);
    SetGameModeText(\"[HUN]GangWars\");
    AddPlayerClass(105,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !!
    AddPlayerClass(106,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2 !!
    AddPlayerClass(107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove3 !!
    AddPlayerClass(102,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
    AddPlayerClass(103,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2
    AddPlayerClass(104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas3
    AddPlayerClass(108,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
    AddPlayerClass(109,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2
    AddPlayerClass(110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos3
    AddPlayerClass(114,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech
    AddPlayerClass(115,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech2
    AddPlayerClass(116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech3
    AddStaticVehicle(461,2528.9556,-1670.6360,14.7559,270.5225,37,1); // lspd car
    AddStaticVehicle(445,2509.0703,-1670.7488,13.3004,356.4361,35,35); // lspd car
    AddStaticVehicle(481,2491.0559,-1684.0575,13.0237,93.3644,6,6); // lspd car
    AddStaticVehicle(502,2499.2769,-1656.4315,13.2883,68.2444,36,88); // lsprd car
    AddStaticVehicle(475,2480.0864,-1654.7965,13.1548,267.9198,9,39); // lsprd car
    AddStaticVehicle(507,1981.6599,-1434.5834,14.3156,0.3465,42,42); // lspd car
    AddStaticVehicle(509,1964.6073,-1455.1844,13.0621,90.1255,74,1); // lspd car
    AddStaticVehicle(510,1969.8901,-1455.4294,13.1453,87.0659,39,39); // lspd car
    AddStaticVehicle(521,1981.2013,-1453.6289,12.9580,330.7261,75,13); // lspd car
    AddStaticVehicle(526,1939.2688,-1456.0024,13.2293,90.6587,9,39); // lspd car
    AddStaticVehicle(527,1929.4419,-1455.9291,13.1767,90.6104,66,1); // lspd car
    AddStaticVehicle(466,2227.4805,-1177.5659,25.4684,88.9471,2,76); // lspd car
    AddStaticVehicle(467,2227.6807,-1166.4425,25.4870,90.3008,2,1); // lspd car
    AddStaticVehicle(468,2205.8176,-1165.1788,25.3957,87.9524,3,3); // lspd car
    AddStaticVehicle(474,2206.1580,-1172.8428,25.4893,270.8489,105,1); // lspd car
    AddStaticVehicle(534,1803.6152,-1918.3341,13.1152,0.4618,62,62); // lspd car
    AddStaticVehicle(533,1796.4214,-1935.5226,13.1712,269.4492,75,1); // lspd car
    AddStaticVehicle(535,1788.2743,-1935.9524,13.2466,270.1948,31,1); // lspd car
    AddStaticVehicle(536,1803.7062,-1929.3168,13.1262,0.5924,26,96); // lspd car
    AddStaticVehicle(468,1773.4362,-1943.5521,13.2272,5.8687,46,46); // lspd car
    AddStaticVehicle(468,1771.8164,-1943.8228,13.2209,0.8483,53,53); // lspd car
    AddStaticVehicle(451,1463.5503,-902.0644,54.5430,1.6430,125,125); // lspd car
    AddStaticVehicle(462,1439.4587,-937.6409,35.8545,268.6787,13,13); // lspd car
    AddStaticVehicle(475,1414.0465,-936.1802,35.4986,80.2208,9,39); // lspd car
    AddStaticVehicle(477,1400.0565,-954.1740,34.7989,260.5081,94,1); // lspd car
    AddStaticVehicle(479,1331.7573,-1059.7688,28.2465,270.6331,59,36); // lspd car
    AddStaticVehicle(480,1363.9473,-1111.4132,23.6206,352.8510,12,12); // lspd car
    AddStaticVehicle(481,1338.2379,-1125.4642,23.1935,356.5174,3,3); // lspd car
    AddStaticVehicle(482,1337.7920,-1248.8030,13.6040,180.6340,48,48); // lspd car
    AddStaticVehicle(492,1336.6924,-1315.1680,13.3248,360.0000,77,26); // lspd car
    AddStaticVehicle(494,1333.8420,-1452.8525,13.3559,169.8707,36,13); // lspd car
    AddStaticVehicle(500,1294.5846,-1547.7037,13.5631,170.7902,40,84); // lspd car
    AddStaticVehicle(505,1291.0520,-1635.1823,13.6905,359.9999,14,123); // lspd car
    AddStaticVehicle(506,1373.1125,-1737.5569,13.1660,268.5204,6,6); // lspd car
    AddStaticVehicle(507,2749.0942,-2391.5942,13.4735,0.7662,42,42); // lspd car
    AddStaticVehicle(508,2733.0571,-2392.1699,14.0068,358.9482,1,1); // lspd car
    AddStaticVehicle(509,2724.7046,-2412.2507,13.1455,359.9988,74,1); // lspd car
    AddStaticVehicle(510,2728.9167,-2412.9683,13.2242,5.7990,46,46); // lspd car
    AddStaticVehicle(514,2739.0837,-2391.2710,14.2181,0.9197,25,1); // lspd car
    AddStaticVehicle(515,2776.9219,-2401.6619,14.6569,270.9866,24,77); // lspd car
    AddStaticVehicle(516,2755.8191,-2393.2073,13.4682,358.9124,119,1); // lspd car
    AddStaticVehicle(517,2743.2786,-2420.6624,13.4958,269.8157,36,36); // lspd car
    AddStaticVehicle(518,2744.7026,-2431.5566,13.3147,271.3810,9,39); // lspd car
    AddStaticVehicle(521,2753.0449,-2444.2554,13.2062,0.3455,75,13); // lspd car
    AddStaticVehicle(522,2770.5059,-2426.9260,13.2199,356.7404,3,8); // lspd car
    AddStaticVehicle(523,2769.8201,-2411.2424,13.1942,0.3386,0,0); // lspd car
    AddStaticVehicle(524,2764.7283,-2387.1294,14.5655,0.6789,61,27); // lspd car
    AddStaticVehicle(518,2539.1753,-2344.0098,21.0786,44.4874,17,1); // lspd car
    AddStaticVehicle(517,2433.6174,-2223.8918,24.9604,43.8146,43,41); // lspd car
    AddStaticVehicle(458,2418.2361,-2455.5173,13.5222,224.8335,101,1); // miniraktár
    AddStaticVehicle(459,2428.0454,-2466.4688,13.6790,225.3570,28,28); // miniraktár
    AddStaticVehicle(461,2416.6990,-2456.7986,13.2284,218.3487,37,1); // miniraktár
    AddStaticVehicle(462,2415.8259,-2457.4331,13.2497,226.1837,13,13); // miniraktár
    AddStaticVehicle(463,2414.9871,-2458.6975,13.1826,229.2193,84,84); // miniraktár
    AddStaticVehicle(467,2403.5249,-2472.1445,13.3686,223.3918,58,8); // miniraktár
    AddStaticVehicle(468,2414.8452,-2459.7891,13.3127,228.0756,46,46); // miniraktár
    AddStaticVehicle(475,2406.0005,-2469.7141,13.4316,223.3267,9,39); // miniraktár
    AddStaticVehicle(477,2407.6033,-2466.6030,13.3905,222.9995,94,1); // miniraktár
    AddStaticVehicle(478,2425.5876,-2468.6895,13.6200,224.3412,66,1); // miniraktár
    AddStaticVehicle(479,2410.5955,-2464.2700,13.4317,223.9088,59,36); // miniraktár
    AddStaticVehicle(460,2354.5994,-2507.1292,1.9982,2.8046,1,30); //
    AddStaticVehicle(460,2355.1892,-2529.8806,1.4733,357.2726,17,23); //
    AddStaticVehicle(457,2412.8330,-2461.5371,13.2696,222.6762,2,1); // lspdcar
    AddStaticVehicle(455,2419.2163,-2474.0247,14.0701,225.3044,84,58); // miniraktár
    AddStaticVehicle(455,1797.8458,-2161.2708,13.8983,269.8010,84,58); // kocsi
AddStaticVehicle(456,1940.8693,-2143.2056,13.7309,359.0027,91,63); // kocsi
AddStaticVehicle(457,1976.0350,-2185.5876,13.1735,355.6135,2,1); // kocsi
AddStaticVehicle(458,1980.7006,-2183.6216,13.4255,0.1106,101,1); // kocsi
AddStaticVehicle(512,1730.1464,-2415.3245,13.8359,182.8264,61,96); // repcsi
AddStaticVehicle(511,1647.5110,-2414.5295,14.9306,179.1137,8,66); // repcsi
AddStaticVehicle(512,1714.1879,-2415.9978,13.8371,178.0104,96,96); // repcsi
AddStaticVehicle(513,1552.3506,-2422.3252,14.0979,179.0751,21,36); // repcsi
AddStaticVehicle(520,1483.9044,-2470.2068,14.5465,170.2788,0,0); // repcsi
AddStaticVehicle(520,1459.9758,-2459.8147,14.7289,164.1001,0,0); // repcsi
AddStaticVehicle(513,1568.4565,-2421.3174,14.0972,181.0776,21,34); // repcsi
AddStaticVehicle(514,1945.1250,-1979.0955,14.1317,270.2786,25,1); // kocsi
AddStaticVehicle(521,1948.6060,-1855.5901,13.1173,89.9546,75,13); // moci
AddStaticVehicle(522,1939.7247,-1778.8848,12.9554,1.0003,3,8); // moci
AddStaticVehicle(525,1938.6605,-1770.0925,13.2588,358.6706,17,20); // kocsi
AddStaticVehicle(526,1709.0894,-1588.5109,13.2134,80.4860,9,39); // kocsi
AddStaticVehicle(527,1365.3795,-1737.9700,13.1762,91.6172,53,1); // kocsi
AddStaticVehicle(529,1042.2285,-1658.2676,13.0940,358.7329,42,42); // kocsi
AddStaticVehicle(531,943.3254,-1567.4064,13.4234,87.9723,36,2); // kocsi
AddStaticVehicle(534,912.4124,-1658.2744,13.1846,0.9209,42,42); // kocsi
AddStaticVehicle(536,782.9968,-1630.3124,13.1203,88.6388,12,1); // kocsi
AddStaticVehicle(539,728.8320,-1492.0352,0.2657,82.5806,79,74); // kocsi
AddStaticVehicle(539,719.3877,-1494.6228,0.5392,358.0799,61,98); // kocsi
AddStaticVehicle(540,622.4247,-1535.1670,15.0120,0.7363,42,42); // kocsi
AddStaticVehicle(541,622.3932,-1696.6661,14.9788,172.2561,58,8); // kocsi
AddStaticVehicle(542,643.1039,-1306.6476,13.7643,356.7025,24,118); // kocsi
AddStaticVehicle(543,483.6870,-1281.2083,15.3737,130.1431,32,8); // kocsi
AddStaticVehicle(544,901.2936,-994.1274,37.6508,287.2379,3,1); // kocsi
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
switch (classid)
  {
      case 0:
  {
      GameTextForPlayer(playerid, \"~g~Groove!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 1:
  {
  GameTextForPlayer(playerid, \"~p~Ballas!\", 1000, 5);
  SetPlayerColor(playerid, 0xAA3333AA);
  }
       
  case 2:
  {
  GameTextForPlayer(playerid, \"~y~Vagos!\", 1000, 5);
  SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 3:
 
  {
 
  GameTextForPlayer(playerid, \"~b~Aztech!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
     
   }
}
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
    GameTextForPlayer(playerid,\"~r~Csá all!Jo szorakozást!!\",5000,5);
    GetPlayerName(playerid, pName, sizeof(pName));
    format(string, sizeof(string), \"%s jött gamelni!!.\", pName);//Csatlakozási szöveg
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    case 0: format(string, sizeof(string), \"%s Elhuzot. (Idotúllépés)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 1: format(string, sizeof(string), \"%s Lelépet. (Kilépett)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 2: format(string, sizeof(string), \"%s Ki lett dobva. (Kick)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    SendClientMessageToAll(COLOR_RED, string);//Ilyen szinel fogja ki írni
return 1;
}
public OnPlayerSpawn(playerid)
{
    if gTeam[playerid] == TEAM_GROOVE)
    {
        SetPlayerColor(playerid,COLOR_GREEN);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,1000);
        GivePlayerWeapon(playerid,31,1000);
       
    }
    else if gTeam[playerid] == TEAM_BALLAS)
    {
        SetPlayerColor(playerid,COLOR_PURPLE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,28,1000);
        GivePlayerWeapon(playerid,30,1000);
       
    }
      else if gTeam[playerid] == TEAM_VAGOS)
    {
        SetPlayerColor(playerid,COLOR_YELLOW);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,29,1000);
        GivePlayerWeapon(playerid,30,1000);
    }
      else if gTeam[playerid] == TEAM_AZTECH)
    {
        SetPlayerColor(playerid,COLOR_BLUE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,27,1000);
        GivePlayerWeapon(playerid,31,1000);
    }
   GangZoneShowForPlayer(playerid, Vagos,~y~);
   GangZoneShowForPlayer(playerid, Groove,~g~);
   GangZoneShowForPlayer(playerid, Aztech,~b~);
   GangZoneShowForPlayer(playerid, Ballas,~p~);
   return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:11:45
Mi az error?:o
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:12:41
ez:
 

C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(384) : error 001: expected token: \"#endif\", but found \"-end of file-\"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
1 Error.
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:14:17
#if defined FILTERSCRIPT
#if defined GameMod

 
Ezeket töröld! És meg is oldódott :D
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:21:29
 ;D pffff
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(34) : error 026: no matching \"#if...\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(36) : error 010: invalid function or declaration
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(44) : error 010: invalid function or declaration
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(48) : error 017: undefined symbol \"Vagos\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(49) : error 017: undefined symbol \"Groove\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(50) : error 017: undefined symbol \"Aztech\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(51) : error 017: undefined symbol \"Ballas\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(206) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(207) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(208) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(226) : error 014: invalid statement; not in switch
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(226) : warning 215: expression has no effect
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(226) : error 001: expected token: \";\", but found \":\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(226) : error 029: invalid expression, assumed zero
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(226) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:24:07
public OnFilterScriptInit()
{
   
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else

 
bocsi még ezeket is delete :D
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:27:18
nemváltozot még mindig 1 eror van
 

C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(354) : error 001: expected token: \"#endif\", but found \"-end of file-\"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
1 Error.
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:28:06
Idézetet írta: felici10 date=1269448038\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
nemváltozot még mindig 1 eror van
 

C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(354) : error 001: expected token: \"#endif\", but found \"-end of file-\"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
1 Error.

 

Hogy néz ki most a Mode?
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:29:36
igy:
 

#include <a_samp>
#define TEAM_Groove      0
#define TEAM_Ballas      1
#define TEAM_Vagos       2
#define TEAM_Aztech      3
#define COLOR_GREEN               0x33AA33AA
#define COLOR_YELLOW              0xFFFF00AA
#define COLOR_PURPLE              0x9900FFAA
#define COLOR_BLUE                0x0000FFAA
#if defined GameMod
new bandazona;  //a bandazona helyett írhatsz mást is de a késobbiekben is azt használd
new pName[MAX_PLAYER_NAME];
new string[46];
 
public OnGameModeInit()
{   SetGameModeText(\"[HUN]GangWars\");
    Vagos = GangZoneCreate(2151.4946, 2905.3301, 2875.4819, 2237.8970);
    Groove = GangZoneCreate(2830.9036, 1819.4818, 1819.0748, 2824.2422);
    Aztech = GangZoneCreate(1702.6885, 1695.5966, 2705.5020, 2822.7349);
    Ballas = GangZoneCreate(2068.9600, 1181.8871, 1145.7611, 1688.2286);
    AddPlayerClass(105,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !!
    AddPlayerClass(106,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2 !!
    AddPlayerClass(107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove3 !!
    AddPlayerClass(102,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
    AddPlayerClass(103,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2
    AddPlayerClass(104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas3
    AddPlayerClass(108,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
    AddPlayerClass(109,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2
    AddPlayerClass(110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos3
    AddPlayerClass(114,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech
    AddPlayerClass(115,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech2
    AddPlayerClass(116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech3
    AddStaticVehicle(461,2528.9556,-1670.6360,14.7559,270.5225,37,1); // lspd car
    AddStaticVehicle(445,2509.0703,-1670.7488,13.3004,356.4361,35,35); // lspd car
    AddStaticVehicle(481,2491.0559,-1684.0575,13.0237,93.3644,6,6); // lspd car
    AddStaticVehicle(502,2499.2769,-1656.4315,13.2883,68.2444,36,88); // lsprd car
    AddStaticVehicle(475,2480.0864,-1654.7965,13.1548,267.9198,9,39); // lsprd car
    AddStaticVehicle(507,1981.6599,-1434.5834,14.3156,0.3465,42,42); // lspd car
    AddStaticVehicle(509,1964.6073,-1455.1844,13.0621,90.1255,74,1); // lspd car
    AddStaticVehicle(510,1969.8901,-1455.4294,13.1453,87.0659,39,39); // lspd car
    AddStaticVehicle(521,1981.2013,-1453.6289,12.9580,330.7261,75,13); // lspd car
    AddStaticVehicle(526,1939.2688,-1456.0024,13.2293,90.6587,9,39); // lspd car
    AddStaticVehicle(527,1929.4419,-1455.9291,13.1767,90.6104,66,1); // lspd car
    AddStaticVehicle(466,2227.4805,-1177.5659,25.4684,88.9471,2,76); // lspd car
    AddStaticVehicle(467,2227.6807,-1166.4425,25.4870,90.3008,2,1); // lspd car
    AddStaticVehicle(468,2205.8176,-1165.1788,25.3957,87.9524,3,3); // lspd car
    AddStaticVehicle(474,2206.1580,-1172.8428,25.4893,270.8489,105,1); // lspd car
    AddStaticVehicle(534,1803.6152,-1918.3341,13.1152,0.4618,62,62); // lspd car
    AddStaticVehicle(533,1796.4214,-1935.5226,13.1712,269.4492,75,1); // lspd car
    AddStaticVehicle(535,1788.2743,-1935.9524,13.2466,270.1948,31,1); // lspd car
    AddStaticVehicle(536,1803.7062,-1929.3168,13.1262,0.5924,26,96); // lspd car
    AddStaticVehicle(468,1773.4362,-1943.5521,13.2272,5.8687,46,46); // lspd car
    AddStaticVehicle(468,1771.8164,-1943.8228,13.2209,0.8483,53,53); // lspd car
    AddStaticVehicle(451,1463.5503,-902.0644,54.5430,1.6430,125,125); // lspd car
    AddStaticVehicle(462,1439.4587,-937.6409,35.8545,268.6787,13,13); // lspd car
    AddStaticVehicle(475,1414.0465,-936.1802,35.4986,80.2208,9,39); // lspd car
    AddStaticVehicle(477,1400.0565,-954.1740,34.7989,260.5081,94,1); // lspd car
    AddStaticVehicle(479,1331.7573,-1059.7688,28.2465,270.6331,59,36); // lspd car
    AddStaticVehicle(480,1363.9473,-1111.4132,23.6206,352.8510,12,12); // lspd car
    AddStaticVehicle(481,1338.2379,-1125.4642,23.1935,356.5174,3,3); // lspd car
    AddStaticVehicle(482,1337.7920,-1248.8030,13.6040,180.6340,48,48); // lspd car
    AddStaticVehicle(492,1336.6924,-1315.1680,13.3248,360.0000,77,26); // lspd car
    AddStaticVehicle(494,1333.8420,-1452.8525,13.3559,169.8707,36,13); // lspd car
    AddStaticVehicle(500,1294.5846,-1547.7037,13.5631,170.7902,40,84); // lspd car
    AddStaticVehicle(505,1291.0520,-1635.1823,13.6905,359.9999,14,123); // lspd car
    AddStaticVehicle(506,1373.1125,-1737.5569,13.1660,268.5204,6,6); // lspd car
    AddStaticVehicle(507,2749.0942,-2391.5942,13.4735,0.7662,42,42); // lspd car
    AddStaticVehicle(508,2733.0571,-2392.1699,14.0068,358.9482,1,1); // lspd car
    AddStaticVehicle(509,2724.7046,-2412.2507,13.1455,359.9988,74,1); // lspd car
    AddStaticVehicle(510,2728.9167,-2412.9683,13.2242,5.7990,46,46); // lspd car
    AddStaticVehicle(514,2739.0837,-2391.2710,14.2181,0.9197,25,1); // lspd car
    AddStaticVehicle(515,2776.9219,-2401.6619,14.6569,270.9866,24,77); // lspd car
    AddStaticVehicle(516,2755.8191,-2393.2073,13.4682,358.9124,119,1); // lspd car
    AddStaticVehicle(517,2743.2786,-2420.6624,13.4958,269.8157,36,36); // lspd car
    AddStaticVehicle(518,2744.7026,-2431.5566,13.3147,271.3810,9,39); // lspd car
    AddStaticVehicle(521,2753.0449,-2444.2554,13.2062,0.3455,75,13); // lspd car
    AddStaticVehicle(522,2770.5059,-2426.9260,13.2199,356.7404,3,8); // lspd car
    AddStaticVehicle(523,2769.8201,-2411.2424,13.1942,0.3386,0,0); // lspd car
    AddStaticVehicle(524,2764.7283,-2387.1294,14.5655,0.6789,61,27); // lspd car
    AddStaticVehicle(518,2539.1753,-2344.0098,21.0786,44.4874,17,1); // lspd car
    AddStaticVehicle(517,2433.6174,-2223.8918,24.9604,43.8146,43,41); // lspd car
    AddStaticVehicle(458,2418.2361,-2455.5173,13.5222,224.8335,101,1); // miniraktár
    AddStaticVehicle(459,2428.0454,-2466.4688,13.6790,225.3570,28,28); // miniraktár
    AddStaticVehicle(461,2416.6990,-2456.7986,13.2284,218.3487,37,1); // miniraktár
    AddStaticVehicle(462,2415.8259,-2457.4331,13.2497,226.1837,13,13); // miniraktár
    AddStaticVehicle(463,2414.9871,-2458.6975,13.1826,229.2193,84,84); // miniraktár
    AddStaticVehicle(467,2403.5249,-2472.1445,13.3686,223.3918,58,8); // miniraktár
    AddStaticVehicle(468,2414.8452,-2459.7891,13.3127,228.0756,46,46); // miniraktár
    AddStaticVehicle(475,2406.0005,-2469.7141,13.4316,223.3267,9,39); // miniraktár
    AddStaticVehicle(477,2407.6033,-2466.6030,13.3905,222.9995,94,1); // miniraktár
    AddStaticVehicle(478,2425.5876,-2468.6895,13.6200,224.3412,66,1); // miniraktár
    AddStaticVehicle(479,2410.5955,-2464.2700,13.4317,223.9088,59,36); // miniraktár
    AddStaticVehicle(460,2354.5994,-2507.1292,1.9982,2.8046,1,30); //
    AddStaticVehicle(460,2355.1892,-2529.8806,1.4733,357.2726,17,23); //
    AddStaticVehicle(457,2412.8330,-2461.5371,13.2696,222.6762,2,1); // lspdcar
    AddStaticVehicle(455,2419.2163,-2474.0247,14.0701,225.3044,84,58); // miniraktár
    AddStaticVehicle(455,1797.8458,-2161.2708,13.8983,269.8010,84,58); // kocsi
AddStaticVehicle(456,1940.8693,-2143.2056,13.7309,359.0027,91,63); // kocsi
AddStaticVehicle(457,1976.0350,-2185.5876,13.1735,355.6135,2,1); // kocsi
AddStaticVehicle(458,1980.7006,-2183.6216,13.4255,0.1106,101,1); // kocsi
AddStaticVehicle(512,1730.1464,-2415.3245,13.8359,182.8264,61,96); // repcsi
AddStaticVehicle(511,1647.5110,-2414.5295,14.9306,179.1137,8,66); // repcsi
AddStaticVehicle(512,1714.1879,-2415.9978,13.8371,178.0104,96,96); // repcsi
AddStaticVehicle(513,1552.3506,-2422.3252,14.0979,179.0751,21,36); // repcsi
AddStaticVehicle(520,1483.9044,-2470.2068,14.5465,170.2788,0,0); // repcsi
AddStaticVehicle(520,1459.9758,-2459.8147,14.7289,164.1001,0,0); // repcsi
AddStaticVehicle(513,1568.4565,-2421.3174,14.0972,181.0776,21,34); // repcsi
AddStaticVehicle(514,1945.1250,-1979.0955,14.1317,270.2786,25,1); // kocsi
AddStaticVehicle(521,1948.6060,-1855.5901,13.1173,89.9546,75,13); // moci
AddStaticVehicle(522,1939.7247,-1778.8848,12.9554,1.0003,3,8); // moci
AddStaticVehicle(525,1938.6605,-1770.0925,13.2588,358.6706,17,20); // kocsi
AddStaticVehicle(526,1709.0894,-1588.5109,13.2134,80.4860,9,39); // kocsi
AddStaticVehicle(527,1365.3795,-1737.9700,13.1762,91.6172,53,1); // kocsi
AddStaticVehicle(529,1042.2285,-1658.2676,13.0940,358.7329,42,42); // kocsi
AddStaticVehicle(531,943.3254,-1567.4064,13.4234,87.9723,36,2); // kocsi
AddStaticVehicle(534,912.4124,-1658.2744,13.1846,0.9209,42,42); // kocsi
AddStaticVehicle(536,782.9968,-1630.3124,13.1203,88.6388,12,1); // kocsi
AddStaticVehicle(539,728.8320,-1492.0352,0.2657,82.5806,79,74); // kocsi
AddStaticVehicle(539,719.3877,-1494.6228,0.5392,358.0799,61,98); // kocsi
AddStaticVehicle(540,622.4247,-1535.1670,15.0120,0.7363,42,42); // kocsi
AddStaticVehicle(541,622.3932,-1696.6661,14.9788,172.2561,58,8); // kocsi
AddStaticVehicle(542,643.1039,-1306.6476,13.7643,356.7025,24,118); // kocsi
AddStaticVehicle(543,483.6870,-1281.2083,15.3737,130.1431,32,8); // kocsi
AddStaticVehicle(544,901.2936,-994.1274,37.6508,287.2379,3,1); // kocsi
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
switch (classid)
  {
      case 0:
  {
      GameTextForPlayer(playerid, \"~g~Groove!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 1:
  {
  GameTextForPlayer(playerid, \"~p~Ballas!\", 1000, 5);
  SetPlayerColor(playerid, 0xAA3333AA);
  }
       
  case 2:
  {
  GameTextForPlayer(playerid, \"~y~Vagos!\", 1000, 5);
  SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 3:
 
  {
 
  GameTextForPlayer(playerid, \"~b~Aztech!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
     
   }
}
SetPlayerPos(playerid, 723.0118,-1496.7833,1.9343,179.6049);
SetPlayerCameraPos(playerid, 723.0118,-1496.7833,1.9343,179.6049);
SetPlayerCameraLookAt(playerid, 723.0118,-1496.7833,1.9343,179.6049);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
    GameTextForPlayer(playerid,\"~r~Csá all!Jo szorakozást!!\",5000,5);
    GetPlayerName(playerid, pName, sizeof(pName));
    format(string, sizeof(string), \"%s jött gamelni!!.\", pName);//Csatlakozási szöveg
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    case 0: format(string, sizeof(string), \"%s Elhuzot. (Idotúllépés)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 1: format(string, sizeof(string), \"%s Lelépet. (Kilépett)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 2: format(string, sizeof(string), \"%s Ki lett dobva. (Kick)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    SendClientMessageToAll(COLOR_RED, string);//Ilyen szinel fogja ki írni
return 1;
}
public OnPlayerSpawn(playerid)
{
    if gTeam[playerid] == TEAM_GROOVE)
    {
        SetPlayerColor(playerid,COLOR_GREEN);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,1000);
        GivePlayerWeapon(playerid,31,1000);
       
    }
    else if gTeam[playerid] == TEAM_BALLAS)
    {
        SetPlayerColor(playerid,COLOR_PURPLE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,28,1000);
        GivePlayerWeapon(playerid,30,1000);
       
    }
      else if gTeam[playerid] == TEAM_VAGOS)
    {
        SetPlayerColor(playerid,COLOR_YELLOW);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,29,1000);
        GivePlayerWeapon(playerid,30,1000);
    }
      else if gTeam[playerid] == TEAM_AZTECH)
    {
        SetPlayerColor(playerid,COLOR_BLUE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,27,1000);
        GivePlayerWeapon(playerid,31,1000);
    }
   GangZoneShowForPlayer(playerid, Vagos,~y~);
   GangZoneShowForPlayer(playerid, Groove,~g~);
   GangZoneShowForPlayer(playerid, Aztech,~b~);
   GangZoneShowForPlayer(playerid, Ballas,~p~);
   return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:31:21
#if defined GameMod

 
Ez még ott maradt :)
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:33:09
nemjo most meg ez  a hiba: :\'(
 

C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(22) : error 017: undefined symbol \"Vagos\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(23) : error 017: undefined symbol \"Groove\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(24) : error 017: undefined symbol \"Aztech\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(25) : error 017: undefined symbol \"Ballas\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(180) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(181) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(182) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(200) : error 014: invalid statement; not in switch
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(200) : warning 215: expression has no effect
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(200) : error 001: expected token: \";\", but found \":\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(200) : error 029: invalid expression, assumed zero
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(200) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
8 Errors.
Cím: segitség!
Írta: Depi - 2010. Március 24. - 17:38:02
Ezt is töröld :
 
#else
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:40:31
nemjo még mindig 1 errore van :\'(
 

#include <a_samp>
#define TEAM_Groove      0
#define TEAM_Ballas      1
#define TEAM_Vagos       2
#define TEAM_Aztech      3
#define COLOR_GREEN               0x33AA33AA
#define COLOR_YELLOW              0xFFFF00AA
#define COLOR_PURPLE              0x9900FFAA
#define COLOR_BLUE                0x0000FFAA
#if defined GameMod
new bandazona;  //a bandazona helyett írhatsz mást is de a késobbiekben is azt használd
new pName[MAX_PLAYER_NAME];
new string[46];
 
public OnGameModeInit()
{   SetGameModeText(\"[HUN]GangWars\");
    Vagos = GangZoneCreate(2151.4946, 2905.3301, 2875.4819, 2237.8970);
    Groove = GangZoneCreate(2830.9036, 1819.4818, 1819.0748, 2824.2422);
    Aztech = GangZoneCreate(1702.6885, 1695.5966, 2705.5020, 2822.7349);
    Ballas = GangZoneCreate(2068.9600, 1181.8871, 1145.7611, 1688.2286);
    AddPlayerClass(105,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !!
    AddPlayerClass(106,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2 !!
    AddPlayerClass(107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove3 !!
    AddPlayerClass(102,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
    AddPlayerClass(103,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2
    AddPlayerClass(104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas3
    AddPlayerClass(108,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
    AddPlayerClass(109,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2
    AddPlayerClass(110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos3
    AddPlayerClass(114,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech
    AddPlayerClass(115,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech2
    AddPlayerClass(116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech3
    AddStaticVehicle(461,2528.9556,-1670.6360,14.7559,270.5225,37,1); // lspd car
    AddStaticVehicle(445,2509.0703,-1670.7488,13.3004,356.4361,35,35); // lspd car
    AddStaticVehicle(481,2491.0559,-1684.0575,13.0237,93.3644,6,6); // lspd car
    AddStaticVehicle(502,2499.2769,-1656.4315,13.2883,68.2444,36,88); // lsprd car
    AddStaticVehicle(475,2480.0864,-1654.7965,13.1548,267.9198,9,39); // lsprd car
    AddStaticVehicle(507,1981.6599,-1434.5834,14.3156,0.3465,42,42); // lspd car
    AddStaticVehicle(509,1964.6073,-1455.1844,13.0621,90.1255,74,1); // lspd car
    AddStaticVehicle(510,1969.8901,-1455.4294,13.1453,87.0659,39,39); // lspd car
    AddStaticVehicle(521,1981.2013,-1453.6289,12.9580,330.7261,75,13); // lspd car
    AddStaticVehicle(526,1939.2688,-1456.0024,13.2293,90.6587,9,39); // lspd car
    AddStaticVehicle(527,1929.4419,-1455.9291,13.1767,90.6104,66,1); // lspd car
    AddStaticVehicle(466,2227.4805,-1177.5659,25.4684,88.9471,2,76); // lspd car
    AddStaticVehicle(467,2227.6807,-1166.4425,25.4870,90.3008,2,1); // lspd car
    AddStaticVehicle(468,2205.8176,-1165.1788,25.3957,87.9524,3,3); // lspd car
    AddStaticVehicle(474,2206.1580,-1172.8428,25.4893,270.8489,105,1); // lspd car
    AddStaticVehicle(534,1803.6152,-1918.3341,13.1152,0.4618,62,62); // lspd car
    AddStaticVehicle(533,1796.4214,-1935.5226,13.1712,269.4492,75,1); // lspd car
    AddStaticVehicle(535,1788.2743,-1935.9524,13.2466,270.1948,31,1); // lspd car
    AddStaticVehicle(536,1803.7062,-1929.3168,13.1262,0.5924,26,96); // lspd car
    AddStaticVehicle(468,1773.4362,-1943.5521,13.2272,5.8687,46,46); // lspd car
    AddStaticVehicle(468,1771.8164,-1943.8228,13.2209,0.8483,53,53); // lspd car
    AddStaticVehicle(451,1463.5503,-902.0644,54.5430,1.6430,125,125); // lspd car
    AddStaticVehicle(462,1439.4587,-937.6409,35.8545,268.6787,13,13); // lspd car
    AddStaticVehicle(475,1414.0465,-936.1802,35.4986,80.2208,9,39); // lspd car
    AddStaticVehicle(477,1400.0565,-954.1740,34.7989,260.5081,94,1); // lspd car
    AddStaticVehicle(479,1331.7573,-1059.7688,28.2465,270.6331,59,36); // lspd car
    AddStaticVehicle(480,1363.9473,-1111.4132,23.6206,352.8510,12,12); // lspd car
    AddStaticVehicle(481,1338.2379,-1125.4642,23.1935,356.5174,3,3); // lspd car
    AddStaticVehicle(482,1337.7920,-1248.8030,13.6040,180.6340,48,48); // lspd car
    AddStaticVehicle(492,1336.6924,-1315.1680,13.3248,360.0000,77,26); // lspd car
    AddStaticVehicle(494,1333.8420,-1452.8525,13.3559,169.8707,36,13); // lspd car
    AddStaticVehicle(500,1294.5846,-1547.7037,13.5631,170.7902,40,84); // lspd car
    AddStaticVehicle(505,1291.0520,-1635.1823,13.6905,359.9999,14,123); // lspd car
    AddStaticVehicle(506,1373.1125,-1737.5569,13.1660,268.5204,6,6); // lspd car
    AddStaticVehicle(507,2749.0942,-2391.5942,13.4735,0.7662,42,42); // lspd car
    AddStaticVehicle(508,2733.0571,-2392.1699,14.0068,358.9482,1,1); // lspd car
    AddStaticVehicle(509,2724.7046,-2412.2507,13.1455,359.9988,74,1); // lspd car
    AddStaticVehicle(510,2728.9167,-2412.9683,13.2242,5.7990,46,46); // lspd car
    AddStaticVehicle(514,2739.0837,-2391.2710,14.2181,0.9197,25,1); // lspd car
    AddStaticVehicle(515,2776.9219,-2401.6619,14.6569,270.9866,24,77); // lspd car
    AddStaticVehicle(516,2755.8191,-2393.2073,13.4682,358.9124,119,1); // lspd car
    AddStaticVehicle(517,2743.2786,-2420.6624,13.4958,269.8157,36,36); // lspd car
    AddStaticVehicle(518,2744.7026,-2431.5566,13.3147,271.3810,9,39); // lspd car
    AddStaticVehicle(521,2753.0449,-2444.2554,13.2062,0.3455,75,13); // lspd car
    AddStaticVehicle(522,2770.5059,-2426.9260,13.2199,356.7404,3,8); // lspd car
    AddStaticVehicle(523,2769.8201,-2411.2424,13.1942,0.3386,0,0); // lspd car
    AddStaticVehicle(524,2764.7283,-2387.1294,14.5655,0.6789,61,27); // lspd car
    AddStaticVehicle(518,2539.1753,-2344.0098,21.0786,44.4874,17,1); // lspd car
    AddStaticVehicle(517,2433.6174,-2223.8918,24.9604,43.8146,43,41); // lspd car
    AddStaticVehicle(458,2418.2361,-2455.5173,13.5222,224.8335,101,1); // miniraktár
    AddStaticVehicle(459,2428.0454,-2466.4688,13.6790,225.3570,28,28); // miniraktár
    AddStaticVehicle(461,2416.6990,-2456.7986,13.2284,218.3487,37,1); // miniraktár
    AddStaticVehicle(462,2415.8259,-2457.4331,13.2497,226.1837,13,13); // miniraktár
    AddStaticVehicle(463,2414.9871,-2458.6975,13.1826,229.2193,84,84); // miniraktár
    AddStaticVehicle(467,2403.5249,-2472.1445,13.3686,223.3918,58,8); // miniraktár
    AddStaticVehicle(468,2414.8452,-2459.7891,13.3127,228.0756,46,46); // miniraktár
    AddStaticVehicle(475,2406.0005,-2469.7141,13.4316,223.3267,9,39); // miniraktár
    AddStaticVehicle(477,2407.6033,-2466.6030,13.3905,222.9995,94,1); // miniraktár
    AddStaticVehicle(478,2425.5876,-2468.6895,13.6200,224.3412,66,1); // miniraktár
    AddStaticVehicle(479,2410.5955,-2464.2700,13.4317,223.9088,59,36); // miniraktár
    AddStaticVehicle(460,2354.5994,-2507.1292,1.9982,2.8046,1,30); //
    AddStaticVehicle(460,2355.1892,-2529.8806,1.4733,357.2726,17,23); //
    AddStaticVehicle(457,2412.8330,-2461.5371,13.2696,222.6762,2,1); // lspdcar
    AddStaticVehicle(455,2419.2163,-2474.0247,14.0701,225.3044,84,58); // miniraktár
    AddStaticVehicle(455,1797.8458,-2161.2708,13.8983,269.8010,84,58); // kocsi
AddStaticVehicle(456,1940.8693,-2143.2056,13.7309,359.0027,91,63); // kocsi
AddStaticVehicle(457,1976.0350,-2185.5876,13.1735,355.6135,2,1); // kocsi
AddStaticVehicle(458,1980.7006,-2183.6216,13.4255,0.1106,101,1); // kocsi
AddStaticVehicle(512,1730.1464,-2415.3245,13.8359,182.8264,61,96); // repcsi
AddStaticVehicle(511,1647.5110,-2414.5295,14.9306,179.1137,8,66); // repcsi
AddStaticVehicle(512,1714.1879,-2415.9978,13.8371,178.0104,96,96); // repcsi
AddStaticVehicle(513,1552.3506,-2422.3252,14.0979,179.0751,21,36); // repcsi
AddStaticVehicle(520,1483.9044,-2470.2068,14.5465,170.2788,0,0); // repcsi
AddStaticVehicle(520,1459.9758,-2459.8147,14.7289,164.1001,0,0); // repcsi
AddStaticVehicle(513,1568.4565,-2421.3174,14.0972,181.0776,21,34); // repcsi
AddStaticVehicle(514,1945.1250,-1979.0955,14.1317,270.2786,25,1); // kocsi
AddStaticVehicle(521,1948.6060,-1855.5901,13.1173,89.9546,75,13); // moci
AddStaticVehicle(522,1939.7247,-1778.8848,12.9554,1.0003,3,8); // moci
AddStaticVehicle(525,1938.6605,-1770.0925,13.2588,358.6706,17,20); // kocsi
AddStaticVehicle(526,1709.0894,-1588.5109,13.2134,80.4860,9,39); // kocsi
AddStaticVehicle(527,1365.3795,-1737.9700,13.1762,91.6172,53,1); // kocsi
AddStaticVehicle(529,1042.2285,-1658.2676,13.0940,358.7329,42,42); // kocsi
AddStaticVehicle(531,943.3254,-1567.4064,13.4234,87.9723,36,2); // kocsi
AddStaticVehicle(534,912.4124,-1658.2744,13.1846,0.9209,42,42); // kocsi
AddStaticVehicle(536,782.9968,-1630.3124,13.1203,88.6388,12,1); // kocsi
AddStaticVehicle(539,728.8320,-1492.0352,0.2657,82.5806,79,74); // kocsi
AddStaticVehicle(539,719.3877,-1494.6228,0.5392,358.0799,61,98); // kocsi
AddStaticVehicle(540,622.4247,-1535.1670,15.0120,0.7363,42,42); // kocsi
AddStaticVehicle(541,622.3932,-1696.6661,14.9788,172.2561,58,8); // kocsi
AddStaticVehicle(542,643.1039,-1306.6476,13.7643,356.7025,24,118); // kocsi
AddStaticVehicle(543,483.6870,-1281.2083,15.3737,130.1431,32,8); // kocsi
AddStaticVehicle(544,901.2936,-994.1274,37.6508,287.2379,3,1); // kocsi
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
switch (classid)
  {
      case 0:
  {
      GameTextForPlayer(playerid, \"~g~Groove!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 1:
  {
  GameTextForPlayer(playerid, \"~p~Ballas!\", 1000, 5);
  SetPlayerColor(playerid, 0xAA3333AA);
  }
       
  case 2:
  {
  GameTextForPlayer(playerid, \"~y~Vagos!\", 1000, 5);
  SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 3:
 
  {
 
  GameTextForPlayer(playerid, \"~b~Aztech!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
     
   }
}
SetPlayerPos(playerid, 723.0118,-1496.7833,1.9343,179.6049);
SetPlayerCameraPos(playerid, 723.0118,-1496.7833,1.9343,179.6049);
SetPlayerCameraLookAt(playerid, 723.0118,-1496.7833,1.9343,179.6049);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
    GameTextForPlayer(playerid,\"~r~Csá all!Jo szorakozást!!\",5000,5);
    GetPlayerName(playerid, pName, sizeof(pName));
    format(string, sizeof(string), \"%s jött gamelni!!.\", pName);//Csatlakozási szöveg
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    case 0: format(string, sizeof(string), \"%s Elhuzot. (Idotúllépés)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 1: format(string, sizeof(string), \"%s Lelépet. (Kilépett)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 2: format(string, sizeof(string), \"%s Ki lett dobva. (Kick)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    SendClientMessageToAll(COLOR_RED, string);//Ilyen szinel fogja ki írni
return 1;
}
public OnPlayerSpawn(playerid)
{
    if gTeam[playerid] == TEAM_GROOVE)
    {
        SetPlayerColor(playerid,COLOR_GREEN);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,1000);
        GivePlayerWeapon(playerid,31,1000);
       
    }
    else if gTeam[playerid] == TEAM_BALLAS)
    {
        SetPlayerColor(playerid,COLOR_PURPLE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,28,1000);
        GivePlayerWeapon(playerid,30,1000);
       
    }
      else if gTeam[playerid] == TEAM_VAGOS)
    {
        SetPlayerColor(playerid,COLOR_YELLOW);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,29,1000);
        GivePlayerWeapon(playerid,30,1000);
    }
      else if gTeam[playerid] == TEAM_AZTECH)
    {
        SetPlayerColor(playerid,COLOR_BLUE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,27,1000);
        GivePlayerWeapon(playerid,31,1000);
    }
   GangZoneShowForPlayer(playerid, Vagos,~y~);
   GangZoneShowForPlayer(playerid, Groove,~g~);
   GangZoneShowForPlayer(playerid, Aztech,~b~);
   GangZoneShowForPlayer(playerid, Ballas,~p~);
   return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:44:33
#if defined GameMod

ez még ott maradt a new-ok felett!
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:46:36
ha kitörlöm ezt irja erornak... :\'(
 

C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(21) : error 017: undefined symbol \"Vagos\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(22) : error 017: undefined symbol \"Groove\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(23) : error 017: undefined symbol \"Aztech\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(24) : error 017: undefined symbol \"Ballas\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(179) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(180) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(181) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : error 014: invalid statement; not in switch
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : warning 215: expression has no effect
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : error 001: expected token: \";\", but found \":\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : error 029: invalid expression, assumed zero
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
8 Errors.
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:49:25
GameMode elejére:


new Vagos;
new Aztecas;
new Ballas;
new Groove;

 
199 sorban több vagy kevesebb adatot/változót adtál meg. és \":\"-t raktál \",\" helyett
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:52:42
megcsinaltam de még mindig 8 hiba van :\'(
de ha ezt oda rakom akor csak 1 error leszz:
 

#if defined GameMod
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 17:55:17
Idézetet írta: felici10 date=1269449562\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
megcsinaltam de még mindig 8 hiba van :\'(
 
Ne azt mond, h mennyi hanem Copyzd be és úgy tudunk segíteni :D
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 17:56:12
ez a 8 hiba van  :D
 

C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(21) : error 017: undefined symbol \"Vagos\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(22) : error 017: undefined symbol \"Groove\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(23) : error 017: undefined symbol \"Aztech\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(24) : error 017: undefined symbol \"Ballas\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(179) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(180) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(181) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : error 014: invalid statement; not in switch
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : warning 215: expression has no effect
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : error 001: expected token: \";\", but found \":\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : error 029: invalid expression, assumed zero
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(199) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
8 Errors.
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 18:13:16
Idézetet írta: Vampesz date=1269449365\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
GameMode elejére:


new Vagos;
new Aztecas;
new Ballas;
new Groove;

 
199 sorban több vagy kevesebb adatot/változót adtál meg. és \":\"-t raktál \",\" helyett
 
Tessék már leírtam :D
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 18:19:09
mar csak 5 eror van:
 

C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(27) : error 017: undefined symbol \"Aztech\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(183) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(184) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(185) : warning 202: number of arguments does not match definition
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(203) : error 014: invalid statement; not in switch
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(203) : warning 215: expression has no effect
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(203) : error 001: expected token: \";\", but found \":\"
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(203) : error 029: invalid expression, assumed zero
C:\\Documents and Settings\\Felicián\\Asztal\\HUN Egyiptan mods\\HUNgangwar.pwn(203) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
5 Errors.
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 18:23:19
new Aztecas;

 
helyett:
 
new Aztech;

 
183,184,185. sorban egy adattal/változóval többet adtál meg!

203. sorhoz hiányzik switch...


és 203. sorban \":\"-t írtál \";\" helyett!
Cím: segitség!
Írta: jana4 - 2010. Március 24. - 18:35:29

ehh gyerekek. javítsátok már ki rendesen.


na de ne legyen off:


ON: mód kijavítva.

írd tovább a módot majd.


letöltés:



\"gwhn.jpg\"
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 18:40:59
köszzz scream höss vagy ;D
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 18:50:50
ajjjj valmit naygon elronthatam :@ öö az a baj hogy amikor belépek és skint kell választani hogy nem mutatja a skineket meg az hogy pl: kivalasztom a Vagos skint és grova skinbe rak be ! meg a gang zonet sem jeleniti meg xD nemtudjatok mi lehet a baj? xd
ezek vanak a skineknél !
 

AddPlayerClass(105,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !!
    AddPlayerClass(106,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2 !!
    AddPlayerClass(107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove3 !!
    AddPlayerClass(102,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
    AddPlayerClass(103,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2
    AddPlayerClass(104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas3
    AddPlayerClass(108,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
    AddPlayerClass(109,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2
    AddPlayerClass(110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos3
    AddPlayerClass(114,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech
    AddPlayerClass(115,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech2
    AddPlayerClass(116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech3
Cím: segitség!
Írta: ALIEN - 2010. Március 24. - 19:08:43
Itt van a módod, kijavítottam:
 

LETÖLTÉS:
http://solidfiles.com/d/WFxE/get
Szerk.: Én inkább azt javasolnám hogy ne ilyen nagy
falatokkal kezd. Egy egyszerubb módot csinálj, amihez értesz.
És aztán már megérted a nehezebbet is. (De próbálkozni attól próbálkozhatsz  :) )
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 19:15:50
hat alienigazad van lehet tul nagy fába fágtam a fejszét xD kösz hogy kiajvitotad!!!!! miynart tesztelem
Cím: segitség!
Írta: ALIEN - 2010. Március 24. - 19:20:14
OK! Várom a következo kérdésed.
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 19:30:31
Idézetet írta: ALIEN date=1269454814\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
OK! Várom a következo kérdésed.
 
Off: Már tudod, h 10 percen belül jön a kövi mi?:DxD
Cím: segitség!
Írta: ALIEN - 2010. Március 24. - 19:32:07
Idézetet írta: Vampesz date=1269455431\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic


OK! Várom a következo kérdésed.
 
Off: Már tudod, h 10 percen belül jön a kövi mi?:DxD
 
[/quote]
Hát én is átéltem a \"kezdo\" idoszakot.  :)
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 20:07:30
Idézetet írta: ALIEN date=1269455527\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic


 

OK! Várom a következo kérdésed.
 
Off: Már tudod, h 10 percen belül jön a kövi mi?:DxD
 
[/quote]
Hát én is átéltem a \"kezdo\" idoszakot.  :)
 
[/quote]
Ki nem?:D
Cím: segitség!
Írta: felici10 - 2010. Március 24. - 20:58:54
Na

mar csak az  gond hogy a szero mondjára azt irja ki hogy unkow szoval ismeretlen ;D nemtudom hogy ez mi miat van :neutral:
Cím: segitség!
Írta: Vampesz - 2010. Március 24. - 21:37:15
Idézetet írta: felici10 date=1269460734\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
Na

mar csak az  gond hogy a szero mondjára azt irja ki hogy unkow szoval ismeretlen ;D nemtudom hogy ez mi miat van :neutral:
 
xD Mire írja ezt ki?xD Még parancs nincs a mododban elm. :)
Cím: segitség!
Írta: ALIEN - 2010. Március 25. - 07:00:34
public OnGameModeInit()
{
SetGameModeText(\"Szöveg, amit akarsz.\");
return 1;
}
Cím: segitség!
Írta: felici10 - 2010. Március 25. - 12:59:46
de azt mar megicsinaltam és ugy irta ki hogy unkow
Cím: segitség!
Írta: ►ѕтa - 2010. Március 25. - 13:17:44
Rakd be ide a mostani pwntartalmat.
Cím: segitség!
Írta: felici10 - 2010. Március 25. - 13:21:35

#include <a_samp>
#define TEAM_Groove      0
#define TEAM_Ballas      1
#define TEAM_Vagos       2
#define TEAM_Aztech      3
#define COLOR_GREEN               0x33AA33AA
#define COLOR_YELLOW              0xFFFF00AA
#define COLOR_PURPLE              0x9900FFAA
#define COLOR_BLUE                0x0000FFAA
#if defined GameMod
new bandazona;  //a bandazona helyett írhatsz mást is de a késobbiekben is azt használd
new pName[MAX_PLAYER_NAME];
new string[46];
public OnGameModeInit()
{   SetGameModeText(\"[HUN]GangWar\");
    Vagos = GangZoneCreate(2151.4946, 2905.3301, 2875.4819, 2237.8970);
    Groove = GangZoneCreate(2830.9036, 1819.4818, 1819.0748, 2824.2422);
    Aztech = GangZoneCreate(1702.6885, 1695.5966, 2705.5020, 2822.7349);
    Ballas = GangZoneCreate(2068.9600, 1181.8871, 1145.7611, 1688.2286);
    AddPlayerClass(105,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !!
    AddPlayerClass(106,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2 !!
    AddPlayerClass(107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove3 !!
    AddPlayerClass(102,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas
    AddPlayerClass(103,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2
    AddPlayerClass(104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas3
    AddPlayerClass(108,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos
    AddPlayerClass(109,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2
    AddPlayerClass(110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos3
    AddPlayerClass(114,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech
    AddPlayerClass(115,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech2
    AddPlayerClass(116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech3
    AddStaticVehicle(461,2528.9556,-1670.6360,14.7559,270.5225,37,1); // lspd car
    AddStaticVehicle(445,2509.0703,-1670.7488,13.3004,356.4361,35,35); // lspd car
    AddStaticVehicle(481,2491.0559,-1684.0575,13.0237,93.3644,6,6); // lspd car
    AddStaticVehicle(502,2499.2769,-1656.4315,13.2883,68.2444,36,88); // lsprd car
    AddStaticVehicle(475,2480.0864,-1654.7965,13.1548,267.9198,9,39); // lsprd car
    AddStaticVehicle(507,1981.6599,-1434.5834,14.3156,0.3465,42,42); // lspd car
    AddStaticVehicle(509,1964.6073,-1455.1844,13.0621,90.1255,74,1); // lspd car
    AddStaticVehicle(510,1969.8901,-1455.4294,13.1453,87.0659,39,39); // lspd car
    AddStaticVehicle(521,1981.2013,-1453.6289,12.9580,330.7261,75,13); // lspd car
    AddStaticVehicle(526,1939.2688,-1456.0024,13.2293,90.6587,9,39); // lspd car
    AddStaticVehicle(527,1929.4419,-1455.9291,13.1767,90.6104,66,1); // lspd car
    AddStaticVehicle(466,2227.4805,-1177.5659,25.4684,88.9471,2,76); // lspd car
    AddStaticVehicle(467,2227.6807,-1166.4425,25.4870,90.3008,2,1); // lspd car
    AddStaticVehicle(468,2205.8176,-1165.1788,25.3957,87.9524,3,3); // lspd car
    AddStaticVehicle(474,2206.1580,-1172.8428,25.4893,270.8489,105,1); // lspd car
    AddStaticVehicle(534,1803.6152,-1918.3341,13.1152,0.4618,62,62); // lspd car
    AddStaticVehicle(533,1796.4214,-1935.5226,13.1712,269.4492,75,1); // lspd car
    AddStaticVehicle(535,1788.2743,-1935.9524,13.2466,270.1948,31,1); // lspd car
    AddStaticVehicle(536,1803.7062,-1929.3168,13.1262,0.5924,26,96); // lspd car
    AddStaticVehicle(468,1773.4362,-1943.5521,13.2272,5.8687,46,46); // lspd car
    AddStaticVehicle(468,1771.8164,-1943.8228,13.2209,0.8483,53,53); // lspd car
    AddStaticVehicle(451,1463.5503,-902.0644,54.5430,1.6430,125,125); // lspd car
    AddStaticVehicle(462,1439.4587,-937.6409,35.8545,268.6787,13,13); // lspd car
    AddStaticVehicle(475,1414.0465,-936.1802,35.4986,80.2208,9,39); // lspd car
    AddStaticVehicle(477,1400.0565,-954.1740,34.7989,260.5081,94,1); // lspd car
    AddStaticVehicle(479,1331.7573,-1059.7688,28.2465,270.6331,59,36); // lspd car
    AddStaticVehicle(480,1363.9473,-1111.4132,23.6206,352.8510,12,12); // lspd car
    AddStaticVehicle(481,1338.2379,-1125.4642,23.1935,356.5174,3,3); // lspd car
    AddStaticVehicle(482,1337.7920,-1248.8030,13.6040,180.6340,48,48); // lspd car
    AddStaticVehicle(492,1336.6924,-1315.1680,13.3248,360.0000,77,26); // lspd car
    AddStaticVehicle(494,1333.8420,-1452.8525,13.3559,169.8707,36,13); // lspd car
    AddStaticVehicle(500,1294.5846,-1547.7037,13.5631,170.7902,40,84); // lspd car
    AddStaticVehicle(505,1291.0520,-1635.1823,13.6905,359.9999,14,123); // lspd car
    AddStaticVehicle(506,1373.1125,-1737.5569,13.1660,268.5204,6,6); // lspd car
    AddStaticVehicle(507,2749.0942,-2391.5942,13.4735,0.7662,42,42); // lspd car
    AddStaticVehicle(508,2733.0571,-2392.1699,14.0068,358.9482,1,1); // lspd car
    AddStaticVehicle(509,2724.7046,-2412.2507,13.1455,359.9988,74,1); // lspd car
    AddStaticVehicle(510,2728.9167,-2412.9683,13.2242,5.7990,46,46); // lspd car
    AddStaticVehicle(514,2739.0837,-2391.2710,14.2181,0.9197,25,1); // lspd car
    AddStaticVehicle(515,2776.9219,-2401.6619,14.6569,270.9866,24,77); // lspd car
    AddStaticVehicle(516,2755.8191,-2393.2073,13.4682,358.9124,119,1); // lspd car
    AddStaticVehicle(517,2743.2786,-2420.6624,13.4958,269.8157,36,36); // lspd car
    AddStaticVehicle(518,2744.7026,-2431.5566,13.3147,271.3810,9,39); // lspd car
    AddStaticVehicle(521,2753.0449,-2444.2554,13.2062,0.3455,75,13); // lspd car
    AddStaticVehicle(522,2770.5059,-2426.9260,13.2199,356.7404,3,8); // lspd car
    AddStaticVehicle(523,2769.8201,-2411.2424,13.1942,0.3386,0,0); // lspd car
    AddStaticVehicle(524,2764.7283,-2387.1294,14.5655,0.6789,61,27); // lspd car
    AddStaticVehicle(518,2539.1753,-2344.0098,21.0786,44.4874,17,1); // lspd car
    AddStaticVehicle(517,2433.6174,-2223.8918,24.9604,43.8146,43,41); // lspd car
    AddStaticVehicle(458,2418.2361,-2455.5173,13.5222,224.8335,101,1); // miniraktár
    AddStaticVehicle(459,2428.0454,-2466.4688,13.6790,225.3570,28,28); // miniraktár
    AddStaticVehicle(461,2416.6990,-2456.7986,13.2284,218.3487,37,1); // miniraktár
    AddStaticVehicle(462,2415.8259,-2457.4331,13.2497,226.1837,13,13); // miniraktár
    AddStaticVehicle(463,2414.9871,-2458.6975,13.1826,229.2193,84,84); // miniraktár
    AddStaticVehicle(467,2403.5249,-2472.1445,13.3686,223.3918,58,8); // miniraktár
    AddStaticVehicle(468,2414.8452,-2459.7891,13.3127,228.0756,46,46); // miniraktár
    AddStaticVehicle(475,2406.0005,-2469.7141,13.4316,223.3267,9,39); // miniraktár
    AddStaticVehicle(477,2407.6033,-2466.6030,13.3905,222.9995,94,1); // miniraktár
    AddStaticVehicle(478,2425.5876,-2468.6895,13.6200,224.3412,66,1); // miniraktár
    AddStaticVehicle(479,2410.5955,-2464.2700,13.4317,223.9088,59,36); // miniraktár
    AddStaticVehicle(460,2354.5994,-2507.1292,1.9982,2.8046,1,30); //
    AddStaticVehicle(460,2355.1892,-2529.8806,1.4733,357.2726,17,23); //
    AddStaticVehicle(457,2412.8330,-2461.5371,13.2696,222.6762,2,1); // lspdcar
    AddStaticVehicle(455,2419.2163,-2474.0247,14.0701,225.3044,84,58); // miniraktár
    AddStaticVehicle(455,1797.8458,-2161.2708,13.8983,269.8010,84,58); // kocsi
AddStaticVehicle(456,1940.8693,-2143.2056,13.7309,359.0027,91,63); // kocsi
AddStaticVehicle(457,1976.0350,-2185.5876,13.1735,355.6135,2,1); // kocsi
AddStaticVehicle(458,1980.7006,-2183.6216,13.4255,0.1106,101,1); // kocsi
AddStaticVehicle(512,1730.1464,-2415.3245,13.8359,182.8264,61,96); // repcsi
AddStaticVehicle(511,1647.5110,-2414.5295,14.9306,179.1137,8,66); // repcsi
AddStaticVehicle(512,1714.1879,-2415.9978,13.8371,178.0104,96,96); // repcsi
AddStaticVehicle(513,1552.3506,-2422.3252,14.0979,179.0751,21,36); // repcsi
AddStaticVehicle(520,1483.9044,-2470.2068,14.5465,170.2788,0,0); // repcsi
AddStaticVehicle(520,1459.9758,-2459.8147,14.7289,164.1001,0,0); // repcsi
AddStaticVehicle(513,1568.4565,-2421.3174,14.0972,181.0776,21,34); // repcsi
AddStaticVehicle(514,1945.1250,-1979.0955,14.1317,270.2786,25,1); // kocsi
AddStaticVehicle(521,1948.6060,-1855.5901,13.1173,89.9546,75,13); // moci
AddStaticVehicle(522,1939.7247,-1778.8848,12.9554,1.0003,3,8); // moci
AddStaticVehicle(525,1938.6605,-1770.0925,13.2588,358.6706,17,20); // kocsi
AddStaticVehicle(526,1709.0894,-1588.5109,13.2134,80.4860,9,39); // kocsi
AddStaticVehicle(527,1365.3795,-1737.9700,13.1762,91.6172,53,1); // kocsi
AddStaticVehicle(529,1042.2285,-1658.2676,13.0940,358.7329,42,42); // kocsi
AddStaticVehicle(531,943.3254,-1567.4064,13.4234,87.9723,36,2); // kocsi
AddStaticVehicle(534,912.4124,-1658.2744,13.1846,0.9209,42,42); // kocsi
AddStaticVehicle(536,782.9968,-1630.3124,13.1203,88.6388,12,1); // kocsi
AddStaticVehicle(539,728.8320,-1492.0352,0.2657,82.5806,79,74); // kocsi
AddStaticVehicle(539,719.3877,-1494.6228,0.5392,358.0799,61,98); // kocsi
AddStaticVehicle(540,622.4247,-1535.1670,15.0120,0.7363,42,42); // kocsi
AddStaticVehicle(541,622.3932,-1696.6661,14.9788,172.2561,58,8); // kocsi
AddStaticVehicle(542,643.1039,-1306.6476,13.7643,356.7025,24,118); // kocsi
AddStaticVehicle(543,483.6870,-1281.2083,15.3737,130.1431,32,8); // kocsi
AddStaticVehicle(544,901.2936,-994.1274,37.6508,287.2379,3,1); // kocsi
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
switch (classid)
  {
      case 0:
  {
      GameTextForPlayer(playerid, \"~g~Groove!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 1:
  {
  GameTextForPlayer(playerid, \"~p~Ballas!\", 1000, 5);
  SetPlayerColor(playerid, 0xAA3333AA);
  }
  case 2:
  {
  GameTextForPlayer(playerid, \"~y~Vagos!\", 1000, 5);
  SetPlayerColor(playerid, 0x2641FEAA);
  }
  case 3:
  {
 
  GameTextForPlayer(playerid, \"~b~Aztech!\", 1000, 5);
      SetPlayerColor(playerid, 0x2641FEAA);
   }
}
SetPlayerPos(playerid, 723.0118,-1496.7833,1.9343,179.6049);
SetPlayerCameraPos(playerid, 723.0118,-1496.7833,1.9343,179.6049);
SetPlayerCameraLookAt(playerid, 723.0118,-1496.7833,1.9343,179.6049);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
    GameTextForPlayer(playerid,\"~r~Csá all!Jo szorakozást!!\",5000,5);
    GetPlayerName(playerid, pName, sizeof(pName));
    format(string, sizeof(string), \"%s jött gamelni!!.\", pName);//Csatlakozási szöveg
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    case 0: format(string, sizeof(string), \"%s Elhuzot. (Idotúllépés)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 1: format(string, sizeof(string), \"%s Lelépet. (Kilépett)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    case 2: format(string, sizeof(string), \"%s Ki lett dobva. (Kick)\", pName);//Ezt átirhatod amire akarod,hogy kiírja kilépéskor
    SendClientMessageToAll(COLOR_RED, string);//Ilyen szinel fogja ki írni
return 1;
}
public OnPlayerSpawn(playerid)
{
    if gTeam[playerid] == TEAM_GROOVE)
    {
        SetPlayerColor(playerid,COLOR_GREEN);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,32,1000);
        GivePlayerWeapon(playerid,31,1000);
    }
    else if gTeam[playerid] == TEAM_BALLAS)
    {
        SetPlayerColor(playerid,COLOR_PURPLE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,28,1000);
        GivePlayerWeapon(playerid,30,1000);
    }
      else if gTeam[playerid] == TEAM_VAGOS)
    {
        SetPlayerColor(playerid,COLOR_YELLOW);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,29,1000);
        GivePlayerWeapon(playerid,30,1000);
    }
      else if gTeam[playerid] == TEAM_AZTECH)
    {
        SetPlayerColor(playerid,COLOR_BLUE);
        GivePlayerWeapon(playerid,22,1000);
        GivePlayerWeapon(playerid,27,1000);
        GivePlayerWeapon(playerid,31,1000);
    }
   GangZoneShowForPlayer(playerid, Vagos,~y~);
   GangZoneShowForPlayer(playerid, Groove,~g~);
   GangZoneShowForPlayer(playerid, Aztech,~b~);
   GangZoneShowForPlayer(playerid, Ballas,~p~);
   return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
#endif
Cím: segitség!
Írta: ALIEN - 2010. Március 25. - 13:48:07
Pedig ez változtatja meg.
 
Idézetet írta: ALIEN date=1269496834\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
SetGameModeText(\"Szöveg, amit akarsz.\");
 
Cím: segitség!
Írta: Csabesz - 2010. Március 25. - 13:57:59
Gyönyöru Játék mód...  :o
Kezdjük ott, hogy hol a main() függvény ?  :dodge:
Csodálkozol, hogy nem tölti be..?
Na mind1...
A következo kódrészlétett.:
 

main()
{
   print(\"[HUN]GangWar\");
}

 
A public OnGameModeInit() függvény fölé tedd.!
Tehát így nézzen ki.:
 

main()
{
    print(\"[HUN]GangWar\");
}
public OnGameModeInit()
{
   ....
   return 1;
}

 
Figyelmedbe ajánlom az a SA-MP Wikit mivel ott épp ezeket az alapokat írják le.  ;)
De Téged most se fog érdekelni, amit írok...  :(
Csak az a lényeg, hogy jó a mód.  :mistrust:
Cím: segitség!
Írta: felici10 - 2010. Március 25. - 19:06:44
Azt szeretnem kérdezni hogy hogy kell olyat csinalni pl: van 3 team és hogy a 3. team együt legyen az elso teamal szoval ne tudjak megtamadni egymast  :shy:
Cím: segitség!
Írta: Vampesz - 2010. Március 25. - 19:14:35
Idézetet írta: felici10 date=1269540404\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"1045\" data-ipsquote-contentclass=\"forums_Topic
Azt szeretnem kérdezni hogy hogy kell olyat csinalni pl: van 3 team és hogy a 3. team együt legyen az elso teamal szoval ne tudjak megtamadni egymast  :shy:
 
Ilyet asszem nem lehet azt viszont meg lehet csinálni, h ha \"Team Kill\" van akkor XY történjen :)
Cím: segitség!
Írta: felici10 - 2010. Március 25. - 19:31:45
ok akor az kéne hogyha pl: 3. team megöl egy 1. teamost akor haljon meg  :D
azt hogy csinaljam meg? ::|
Cím: segitség!
Írta: Vampesz - 2010. Március 25. - 19:37:09
1 pill és megírom :)
Cím: segitség!
Írta: felici10 - 2010. Március 28. - 18:06:42
nem akartam uj témát nyitni ezért ezt folytatom xD
Azt szeretnem kérdezni hogy hogy lehet ugy hogy pl: van 2. team és hogy az 1. team ne lássa a térképen,radaron a team 2-ötxD megvalosithato? 
És olyat hogy kell csinalni hogy a Team 2. be csak egy ember lehesen?xD és a team 1.be pedig több