Bump Amúgy elkészítettem ha valami hibát fedezel fel szólj.
1.Ne dupla postolj!(szerkezd az elozo hsz-ed)2.A miny, max meg az ilyenek helyére koordinátát kell rakni,vagyis elmész 4 helyre és beírod hogy /save. 3. Van Eplison-nak egy gang zónás scriptjeamivel ha bejelentkezel rcon-ba akkor a játékba tudodszerkeszteni a gangzónát.(Majd megkeresem)
AddPlayerClass(0,2151.4946,-1118.1617,25.3282,79.6389,0,0,0,0,0,0); // Vagos1AddPlayerClass(0,2905.3301,-1137.1472,11.1433,277.2787,0,0,0,0,0,0); // Vagos2AddPlayerClass(0,2875.4819,-1612.0734,10.8750,160.7069,0,0,0,0,0,0); // Vagos3AddPlayerClass(0,2237.8970,-1611.7711,16.2788,253.6722,0,0,0,0,0,0); // Vagos4AddPlayerClass(0,2830.9036,-1648.9102,10.9284,267.1807,0,0,0,0,0,0); // Groove1AddPlayerClass(0,1819.4818,-1649.0562,13.3828,183.0281,0,0,0,0,0,0); // Groove2AddPlayerClass(0,1819.0748,-1867.3674,13.4141,179.4300,0,0,0,0,0,0); // Groove3AddPlayerClass(0,2824.2422,-1907.8290,10.9375,183.5851,0,0,0,0,0,0); // Groove4AddPlayerClass(0,1702.6885,-1875.1724,13.5696,93.9524,0,0,0,0,0,0); // Aztech1AddPlayerClass(0,1695.5966,-2474.7517,13.5547,86.6172,0,0,0,0,0,0); // Aztech2AddPlayerClass(0,2705.5020,-2497.2498,13.6641,358.7864,0,0,0,0,0,0); // Aztech3AddPlayerClass(0,2822.7349,-1924.5039,10.9375,0.3609,0,0,0,0,0,0); // Aztech4AddPlayerClass(0,2068.9600,-1138.2166,23.7340,185.7499,0,0,0,0,0,0); // Ballas1AddPlayerClass(0,1181.8871,-1141.8595,23.6872,87.7131,0,0,0,0,0,0); // Ballas2AddPlayerClass(0,1145.7611,-1710.8741,13.7813,269.8839,0,0,0,0,0,0); // Ballas3AddPlayerClass(0,1688.2286,-1729.5858,13.3867,269.5875,0,0,0,0,0,0); // Ballas4AddPlayerClass(0,1656.0974,-1447.0359,13.3878,0.4509,0,0,0,0,0,0); // Ballas5AddPlayerClass(0,2072.3843,-1461.3127,23.1129,269.3950,0,0,0,0,0,0); // Ballas6és most mit kell csinalni utána?
csabesz akor pls magyarazd el
#include <a_samp>#define TEAM_Groove 0#define TEAM_Ballas 1#define TEAM_Vagos 2#define TEAM_Aztech 3 new bandazona; //a bandazona helyett írhatsz mást is de a késobbiekben is azt használd #if defined FILTERSCRIPTpublic OnFilterScriptInit(){ bandazona = GangZoneCreate(2151.4946,-1118.1617,25.3282, 2905.3301,-1137.1472,11.1433, 2875.4819,-1612.0734,10.8750, 2237.8970,-1611.7711,16.2788); bandazona = GangZoneCreate(2830.9036,-1648.9102,10.9284 , 1819.4818,-1649.0562,13.3828, 1819.0748,-1867.3674,13.4141, 2824.2422,-1907.8290,10.9375); bandazona = GangZoneCreate(1702.6885,-1875.1724,13.5696 , 1695.5966,-2474.7517,13.5547, 2705.5020,-2497.2498,13.6641, 2822.7349,-1924.5039,10.9375); bandazona = GangZoneCreate(2068.9600,-1138.2166,23.7340, 1181.8871,-1141.8595,23.6872, 1145.7611,-1710.8741,13.7813, 1688.2286,-1729.5858,13.3867);print(\"\\n--------------------------------------\");print(\" Blank Filterscript by your name here\");print(\"--------------------------------------\\n\");return 1;}public OnFilterScriptExit(){return 1;}#elsemain(){print(\"\\n----------------------------------\");print(\" Blank Gamemode by your name here\");print(\"----------------------------------\\n\");}#endifpublic OnGameModeInit(){ SetGameModeText(\"[HUN]GangWars\"); AddPlayerClass(105,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove !! AddPlayerClass(106,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove2 !! AddPlayerClass(107,2495.7029,-1685.9937,13.5148,356.2239,0,0,0,0,0,0); // Groove3 !! AddPlayerClass(102,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas AddPlayerClass(103,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas2 AddPlayerClass(104,1958.4689,-1451.9873,13.5492,178.4809,0,0,0,0,0,0); // Ballas3 AddPlayerClass(108,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos AddPlayerClass(109,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos2 AddPlayerClass(110,2228.6716,-1160.4449,25.7893,90.1122,0,0,0,0,0,0); // Vagos3 AddPlayerClass(114,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech AddPlayerClass(115,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech2 AddPlayerClass(116,1777.8782,-1933.1636,13.3861,357.2441,0,0,0,0,0,0); // Aztech3 AddStaticVehicle(461,2528.9556,-1670.6360,14.7559,270.5225,37,1); // lspd car AddStaticVehicle(445,2509.0703,-1670.7488,13.3004,356.4361,35,35); // lspd car AddStaticVehicle(481,2491.0559,-1684.0575,13.0237,93.3644,6,6); // lspd car AddStaticVehicle(502,2499.2769,-1656.4315,13.2883,68.2444,36,88); // lsprd car AddStaticVehicle(475,2480.0864,-1654.7965,13.1548,267.9198,9,39); // lsprd car AddStaticVehicle(507,1981.6599,-1434.5834,14.3156,0.3465,42,42); // lspd car AddStaticVehicle(509,1964.6073,-1455.1844,13.0621,90.1255,74,1); // lspd car AddStaticVehicle(510,1969.8901,-1455.4294,13.1453,87.0659,39,39); // lspd car AddStaticVehicle(521,1981.2013,-1453.6289,12.9580,330.7261,75,13); // lspd car AddStaticVehicle(526,1939.2688,-1456.0024,13.2293,90.6587,9,39); // lspd car AddStaticVehicle(527,1929.4419,-1455.9291,13.1767,90.6104,66,1); // lspd car AddStaticVehicle(466,2227.4805,-1177.5659,25.4684,88.9471,2,76); // lspd car AddStaticVehicle(467,2227.6807,-1166.4425,25.4870,90.3008,2,1); // lspd car AddStaticVehicle(468,2205.8176,-1165.1788,25.3957,87.9524,3,3); // lspd car AddStaticVehicle(474,2206.1580,-1172.8428,25.4893,270.8489,105,1); // lspd car AddStaticVehicle(534,1803.6152,-1918.3341,13.1152,0.4618,62,62); // lspd car AddStaticVehicle(533,1796.4214,-1935.5226,13.1712,269.4492,75,1); // lspd car AddStaticVehicle(535,1788.2743,-1935.9524,13.2466,270.1948,31,1); // lspd car AddStaticVehicle(536,1803.7062,-1929.3168,13.1262,0.5924,26,96); // lspd car AddStaticVehicle(468,1773.4362,-1943.5521,13.2272,5.8687,46,46); // lspd car AddStaticVehicle(468,1771.8164,-1943.8228,13.2209,0.8483,53,53); // lspd car AddStaticVehicle(451,1463.5503,-902.0644,54.5430,1.6430,125,125); // lspd car AddStaticVehicle(462,1439.4587,-937.6409,35.8545,268.6787,13,13); // lspd car AddStaticVehicle(475,1414.0465,-936.1802,35.4986,80.2208,9,39); // lspd car AddStaticVehicle(477,1400.0565,-954.1740,34.7989,260.5081,94,1); // lspd car AddStaticVehicle(479,1331.7573,-1059.7688,28.2465,270.6331,59,36); // lspd car AddStaticVehicle(480,1363.9473,-1111.4132,23.6206,352.8510,12,12); // lspd car AddStaticVehicle(481,1338.2379,-1125.4642,23.1935,356.5174,3,3); // lspd car AddStaticVehicle(482,1337.7920,-1248.8030,13.6040,180.6340,48,48); // lspd car AddStaticVehicle(492,1336.6924,-1315.1680,13.3248,360.0000,77,26); // lspd car AddStaticVehicle(494,1333.8420,-1452.8525,13.3559,169.8707,36,13); // lspd car AddStaticVehicle(500,1294.5846,-1547.7037,13.5631,170.7902,40,84); // lspd car AddStaticVehicle(505,1291.0520,-1635.1823,13.6905,359.9999,14,123); // lspd car AddStaticVehicle(506,1373.1125,-1737.5569,13.1660,268.5204,6,6); // lspd car AddStaticVehicle(507,2749.0942,-2391.5942,13.4735,0.7662,42,42); // lspd car AddStaticVehicle(508,2733.0571,-2392.1699,14.0068,358.9482,1,1); // lspd car AddStaticVehicle(509,2724.7046,-2412.2507,13.1455,359.9988,74,1); // lspd car AddStaticVehicle(510,2728.9167,-2412.9683,13.2242,5.7990,46,46); // lspd car AddStaticVehicle(514,2739.0837,-2391.2710,14.2181,0.9197,25,1); // lspd car AddStaticVehicle(515,2776.9219,-2401.6619,14.6569,270.9866,24,77); // lspd car AddStaticVehicle(516,2755.8191,-2393.2073,13.4682,358.9124,119,1); // lspd car AddStaticVehicle(517,2743.2786,-2420.6624,13.4958,269.8157,36,36); // lspd car AddStaticVehicle(518,2744.7026,-2431.5566,13.3147,271.3810,9,39); // lspd car AddStaticVehicle(521,2753.0449,-2444.2554,13.2062,0.3455,75,13); // lspd car AddStaticVehicle(522,2770.5059,-2426.9260,13.2199,356.7404,3,8); // lspd car AddStaticVehicle(523,2769.8201,-2411.2424,13.1942,0.3386,0,0); // lspd car AddStaticVehicle(524,2764.7283,-2387.1294,14.5655,0.6789,61,27); // lspd car AddStaticVehicle(518,2539.1753,-2344.0098,21.0786,44.4874,17,1); // lspd car AddStaticVehicle(517,2433.6174,-2223.8918,24.9604,43.8146,43,41); // lspd car AddStaticVehicle(458,2418.2361,-2455.5173,13.5222,224.8335,101,1); // miniraktár AddStaticVehicle(459,2428.0454,-2466.4688,13.6790,225.3570,28,28); // miniraktár AddStaticVehicle(461,2416.6990,-2456.7986,13.2284,218.3487,37,1); // miniraktár AddStaticVehicle(462,2415.8259,-2457.4331,13.2497,226.1837,13,13); // miniraktár AddStaticVehicle(463,2414.9871,-2458.6975,13.1826,229.2193,84,84); // miniraktár AddStaticVehicle(467,2403.5249,-2472.1445,13.3686,223.3918,58,8); // miniraktár AddStaticVehicle(468,2414.8452,-2459.7891,13.3127,228.0756,46,46); // miniraktár AddStaticVehicle(475,2406.0005,-2469.7141,13.4316,223.3267,9,39); // miniraktár AddStaticVehicle(477,2407.6033,-2466.6030,13.3905,222.9995,94,1); // miniraktár AddStaticVehicle(478,2425.5876,-2468.6895,13.6200,224.3412,66,1); // miniraktár AddStaticVehicle(479,2410.5955,-2464.2700,13.4317,223.9088,59,36); // miniraktár AddStaticVehicle(460,2354.5994,-2507.1292,1.9982,2.8046,1,30); // AddStaticVehicle(460,2355.1892,-2529.8806,1.4733,357.2726,17,23); // AddStaticVehicle(457,2412.8330,-2461.5371,13.2696,222.6762,2,1); // lspdcar AddStaticVehicle(455,2419.2163,-2474.0247,14.0701,225.3044,84,58); // miniraktárreturn 1;}public OnGameModeExit(){return 1;}public OnPlayerRequestClass(playerid, classid){ switch (classid){ case 0: { GameTextForPlayer(playerid, \"~g~Groove!\", 1000, 5); SetPlayerColor(playerid, 0x2641FEAA);} case 1: { GameTextForPlayer(playerid, \"~p~Ballas!\", 1000, 5); SetPlayerColor(playerid, 0xAA3333AA); } case 2: { GameTextForPlayer(playerid, \"~y~Vagos!\", 1000, 5); SetPlayerColor(playerid, 0x2641FEAA);}case 3: { GameTextForPlayer(playerid, \"~b~Aztech!\", 1000, 5); SetPlayerColor(playerid, 0x2641FEAA);} }SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);return 1;}public OnPlayerRequestSpawn(playerid){return 1;}public OnPlayerConnect(playerid){return 1;}public OnPlayerDisconnect(playerid, reason){return 1;}public OnPlayerSpawn(playerid){ if(gTeam[playerid] == TEAM_GROOVE) { SetPlayerColor(playerid,COLOR_GREEN); GivePlayerWeapon(playerid,22,1000); GivePlayerWeapon(playerid,32,1000); GivePlayerWeapon(playerid,31,1000); } else if(gTeam[playerid] == TEAM_BALLAS) { SetPlayerColor(playerid,COLOR_PURPLE); GivePlayerWeapon(playerid,22,1000); GivePlayerWeapon(playerid,28,1000); GivePlayerWeapon(playerid,30,1000); } else if(gTeam[playerid] == TEAM_VAGOS) { SetPlayerColor(playerid,COLOR_YELLOW); GivePlayerWeapon(playerid,22,1000); GivePlayerWeapon(playerid,29,1000); GivePlayerWeapon(playerid,30,1000); } else if(gTeam[playerid] == TEAM_AZTECH) { SetPlayerColor(playerid,COLOR_BLUE); GivePlayerWeapon(playerid,22,1000); GivePlayerWeapon(playerid,27,1000); GivePlayerWeapon(playerid,31,1000); } GangZoneShowForPlayer(playerid, bandazona,~y~); return 1;}public OnPlayerDeath(playerid, killerid, reason){return 1;}public OnVehicleSpawn(vehicleid){return 1;}public OnVehicleDeath(vehicleid, killerid){return 1;}public OnPlayerText(playerid, text[]){return 1;}public OnPlayerPrivmsg(playerid, recieverid, text[]){return 1;}public OnPlayerCommandText(playerid, cmdtext[]){if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0){// Do something herereturn 1;}return 0;}public OnPlayerInfoChange(playerid){return 1;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){return 1;}public OnPlayerExitVehicle(playerid, vehicleid){return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){return 1;}public OnPlayerEnterCheckpoint(playerid){return 1;}public OnPlayerLeaveCheckpoint(playerid){return 1;}public OnPlayerEnterRaceCheckpoint(playerid){return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){return 1;}public OnRconCommand(cmd[]){return 1;}public OnObjectMoved(objectid){return 1;}public OnPlayerObjectMoved(playerid, objectid){return 1;}public OnPlayerPickUpPickup(playerid, pickupid){return 1;}public OnPlayerSelectedMenuRow(playerid, row){return 1;}public OnPlayerExitedMenu(playerid){return 1;}
GangZoneCreate(2151.4946,-1118.1617,25.3282, 2905.3301,-1137.1472,11.1433, 2875.4819,-1612.0734,10.8750, 2237.8970,-1611.7711,16.2788);