public StartingTheVehicle(playerid)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
engineOn[GetPlayerVehicleID(playerid)] = true;
TogglePlayerControllable(playerid, true);
SendClientMessage(playerid, COLOR_GREEN, \"(( Beindítottad a motort. ))\");
ProxDetector(30.0, playerid, \"* Valaki beindította a járműve motorját.\", COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
gEngine[playerid] = 0;
}
}
return 1;
}