Sziasztok!Írtam egy regisztrációs scriptet tutorial alapján.De Sajnos ERROR van benne de nem tudom mi a probléma és a szerveremhez elengedhetetlen lenne egy szimpla regisztráció.Tudna valaki segíteni?
#include
#include
#include
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\" Register/Login system by RESPATHD\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" Register/Login system by RESPATHD\");
print(\"----------------------------------\\n\");
}
#endif
public OnGameModeInit()
{
// Don\'t use these lines if it\'s a filterscript
mysql_connect(\"HOST\", \"Username\", \"DB\", \"Pass\");
SetGameModeText(\"Blank Script\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new query[126], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName))
format(query, sizeof(query), \"SELECT * FROM accounts WHERE name = \'%s\'\", pName);
mysql_query(query);
mysql_store_result();
if(mysql_num_rows() == 1)
{
SendClientMessage(playerid, -1, \"Ez a játékosnév már regisztrálva van!\")
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_INPUT, \"Bejelentkezés\", \"Kérlek jelentkezz be a jelszavaddal.\", \"Bejelentkezés\", \"Kilépés\");
}
else
{
SendClientMessage(playerid, -1, \"Ez a név nincs regisztrálva.Szabadon felhasználhatod.\");
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_INPUT, \"Regisztráció\", \"Kérlek regisztrálj a jelszavaddal.\", \"Resgisztráció\", \"Kilépés\");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case 0:
{
if(response)
{
new query[126], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(query, sizeof(query), \"SELECT * FROM accounts WHERE name = \'%s\' AND password = \'%s\'\", pName, inputtext);
mysql_query(query);
mysql:store_result();
if(mysql_num_rows() == 1)
{
SendClientMessage(playerid, -1, \"Te sikeresen bejelentkeztél!\");
SetSpawnInfo(playerid, 1, 299, 1, 2, 3, 1, 1, 999, 1, 999, 1, 999);
SpawnPlayer(playerid);
}
else
{
SendClientMessage(playerid, -1, \"Rossz jelszó!\");
ShowPlayerDialog(playerid, 0, DIALOG_STYLE_INPUT, \"Bejelentkezés\", \"Kérlek jelentkezz be a jelszavaddal.\", \"Bejelentkezés\", \"Kilépés\");
}
}
}
case 1:
{
if(response)
{
new query[126], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(query, sizeof(query), \"INSERT INTO accounts VALUES (\'%s\', \'%s\')\", pName, inputtext);
mysql_query(query);
SendClientMessage(playerid, -1, \"Sikeresen regisztráltál a szerverre!\");
SetSpawnInfo(playerid, 1, 299, 1, 2, 3, 1, 1, 999, 1, 999, 1, 999);
SpawnPlayer(playerid);
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}