Szerző Téma: PPC_Trucking-ba tettem skineket, összekeveredtek ?!!  (Megtekintve 474 alkalommal)

PPC_Trucking-ba tettem skineket, összekeveredtek ?!!
« Dátum: 2013. november 13. - 17:10:08 »
0 Show voters
Mint pl a kamionoshoz tettem be +3-4skint ugyanazzal a paraméterekkel mint ami benntvolt..de a végére hagy egy csomót és nincs felette hoyg milyen munka, bemásolom a GamemodeInit-et...és ezis nem a módban van hanem külön includeban nyitja meg a Gamemodeinit-et a mód..mi a gondd ezzel?
// Add character models to the class-selection and set their default spawn coordinates (without weapons)
GameModeInit_Classes()
{
    AddPlayerClass(133, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 0 = Truck driver
    AddPlayerClass(201, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 1 = Truck driver
    AddPlayerClass(202, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 2 = Truck driver
    AddPlayerClass(234, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 3 = Truck driver
    AddPlayerClass(258, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 4 = Truck driver
    AddPlayerClass(261, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 5 = Truck driver
    AddPlayerClass(206, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 6 = Truck driver
    AddPlayerClass(34, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 7 = Truck driver
    AddPlayerClass(12, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 8 = Truck driver
    AddPlayerClass(24, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 9 = Truck driver
    AddPlayerClass(298, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 10 = Truck driver
    AddPlayerClass(233, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 11 = Truck driver
    AddPlayerClass(234, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 12 = Truck driver
    AddPlayerClass(213, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 13 = Truck driver
    AddPlayerClass(211, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 14 = Truck driver
    AddPlayerClass(216, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 15 = Truck driver
    AddPlayerClass(255, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 16 = Bus driver
    AddPlayerClass(253, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 17 = Bus driver
    AddPlayerClass(192, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 18 = Bus driver
    AddPlayerClass(171, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 19 = Bus driver
    AddPlayerClass(172, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 20 = Bus driver
    AddPlayerClass(61, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 21 = Pilot
    AddPlayerClass(163, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 22 = Pilot
    AddPlayerClass(164, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 23 = Pilot
    AddPlayerClass(165, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 24 = Pilot
    AddPlayerClass(166, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 25 = Pilot
    AddPlayerClass(280, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 26 = Police
    AddPlayerClass(282, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 27 = Police
    AddPlayerClass(283, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 28 = Police
    AddPlayerClass(281, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 29 = Police
    AddPlayerClass(285, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 30 = Police
    AddPlayerClass(287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 31 = Police
    AddPlayerClass(246, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 32 = Police
    AddPlayerClass(298, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 33 = Police
    AddPlayerClass(111, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 34 = Mafia
    AddPlayerClass(112, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 35 = Mafia
    AddPlayerClass(113, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 36 = Mafia
    AddPlayerClass(83, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 37 = Mafia
    AddPlayerClass(91, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 38 = Mafia
    AddPlayerClass(117, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 39 = Mafia
    AddPlayerClass(120, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 40 = Mafia
    AddPlayerClass(249, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 41 = Mafia
    AddPlayerClass(296, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 42 = Mafia
    AddPlayerClass(250, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 43 = Courier
    AddPlayerClass(193, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 44 = Courier
    AddPlayerClass(209, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 45 = Courier
    AddPlayerClass(188, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 46 = Courier
    AddPlayerClass(194, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 47 = Courier
    AddPlayerClass(192, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 48 = Courier
    AddPlayerClass(181, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 49 = Courier
    AddPlayerClass(167, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 50 = Courier
    AddPlayerClass(50, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 51 = Assistance
    AddPlayerClass(16, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 52 = Roadworker
    AddPlayerClass(27, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0);  // Class 53 = Roadworker
    AddPlayerClass(260, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0); // Class 54 = Roadworker
}

Nem elérhető ZSOLTI99

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PPC_Trucking-ba tettem skineket, összekeveredtek ?!!
« Válasz #1 Dátum: 2013. november 13. - 18:37:27 »
0 Show voters
Pl...
 
public OnPlayerRequestClass(playerid, classid)
{
// Display a short message to inform the player about the class he\'s about to choose
switch (classid)
{
case 0, 1, 2, 3, 4, 5, 6, 7,8,9,10,11,12,13,14,15: // kamionos skin ide kell a class 0-15 írni
{
   // Display the name of the class
   GameTextForPlayer(playerid, \"~g~Kamionosofõr\", 3000, 6);
   // Store the class for the player (truckdriver)
   APlayerData[playerid][PlayerClass] = ClassTruckDriver;
}

PPC_Trucking-ba tettem skineket, összekeveredtek ?!!
« Válasz #2 Dátum: 2013. november 13. - 19:19:56 »
0 Show voters
sikerült köszönöm :) a módban nem volt rendben a szám sorrend :)

 

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