Minek ehhez dini ?
Írtam egyet gyorsan nem teszteltem, de szerintem mûködik..
CMD:sp(playerid)
{
new Float:Pos[4];
GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
GetPlayerFacingAngle(playerid, Pos[3]);
SetPVarFloat(playerid,\"PosX\", Pos[0]);
SetPVarFloat(playerid,\"PosY\", Pos[1]);
SetPVarFloat(playerid,\"PosZ\", Pos[2]);
SetPVarFloat(playerid,\"PosA\", Pos[3]);
SendClientMessage(playerid, -1, \"Poziciód elmentve!\");
return 1;
}
CMD:lp(playerid)
{
SetPlayerPos(playerid, GetPVarFloat(playerid,\"PosX\"), GetPVarFloat(playerid,\"PosY\"), GetPVarFloat(playerid,\"PosZ\"));
SetPlayerFacingAngle(playerid, GetPVarFloat(playerid,\"PosA\"));
SendClientMessage(playerid, -1, \"Utolsó mentett poziciód betöltve!\");
return 1;
}
public OnPlayerSpawn(playerid)
{
new name[MAX_PLAYER_NAME];
new
Float:fPos[ 3 ],
Interior;
new file[128];
GetPlayerName( playerid, name, MAX_PLAYER_NAME );
format( file, sizeof( file ), \"pos/%s.ini\", name );
if( dini_Exists( file ) )
{
fPos[ 0 ] = dini_Float( file, \"KooX\" );
fPos[ 1 ] = dini_Float( file, \"KooY\" );
fPos[ 2 ] = dini_Float( file, \"KooZ\" );
Interior = dini_Int(file, \"KooI\");
SetPlayerPos( playerid, fPos[ 0 ], fPos[ 1 ], fPos[ 2 ] );
SetPlayerInterior(playerid, Interior);
}
else
{
SetPlayerPos( playerid, //ahol kezd);
SetPlayerInterior(playerid, 0);
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME];
new
Float:fPos[ 3 ],
Interior;
Interior = GetPlayerInterior(playerid);
GetPlayerPos( playerid, fPos[ 0 ], fPos[ 1 ], fPos[ 2 ] );
GetPlayerName( playerid, name, MAX_PLAYER_NAME );
format( file, sizeof( file ), \"pos/%s.ini\", name );
if( !dini_Exists( file ) )
{
dini_Create( file );
dini_FloatSet(file, \"KooX\", fPos[ 0 ] );
dini_FloatSet(file, \"KooY\", fPos[ 1 ] );
dini_FloatSet(file, \"KooZ\", fPos[ 2 ] );
dini_IntSet(file, \"KooI\", Interior);
}
else
{
dini_FloatSet(file, \"KooX\", fPos[ 0 ] );
dini_FloatSet(file, \"KooY\", fPos[ 1 ] );
dini_FloatSet(file, \"KooZ\", fPos[ 2 ] );
dini_IntSet(file, \"KooI\", Interior);
}
return 1;
}