ez :
public OnPlayerCommandText(playerid, cmdtext[])
{
if(PlayerInfo[playerid][Jailed] == 1 && PlayerInfo[playerid][Level] < 1) return
SendClientMessage(playerid,red,\"Nem használhatsz parancsokat a börtönbe\");
new cmd[256], string[128], tmp[256], idx;
cmd = strtok(cmdtext, idx);
#if defined USE_AREGISTER
dcmd(aregister,9,cmdtext);
dcmd(alogin,6,cmdtext);
dcmd(achangepass,11,cmdtext);
dcmd(asetpass,8,cmdtext);
#if defined USE_STATS
dcmd(astats,6,cmdtext);
dcmd(aresetstats,11,cmdtext);
#endif
#else
//dcmd(register,8,cmdtext);
//dcmd(login,5,cmdtext);
dcmd(changepass,10,cmdtext);
dcmd(setpass,7,cmdtext);
#if defined USE_STATS
dcmd(stats,5,cmdtext);
dcmd(resetstats,10,cmdtext);
#endif
#endif
dcmd(report,6,cmdtext);
dcmd(reports,7,cmdtext);
//================ [ Read Comamands ] ===========================//
if(ServerInfo[ReadCmds] == 1)
{
format(string, sizeof(string), \"*** %s (%d) parancsot használt: %s\", pName(playerid),playerid,cmdtext);
for(new i = 0; i < MAX_PLAYERS; i++) {
if(IsPlayerConnected(i)) {
if( (PlayerInfo[Level] > PlayerInfo[playerid][Level]) && (PlayerInfo[Level] > 1) && (i != playerid) ) {
SendClientMessage(i, grey, string);
}
}
}
}
//-= Spectate Commands =-//
#if defined ENABLE_SPEC
dcmd(lspec,5,cmdtext);
dcmd(lspecoff,8,cmdtext);
dcmd(lspecvehicle,12,cmdtext);
#endif
//-= Chat Commands =-//
dcmd(disablechat,11,cmdtext);
dcmd(clearchat,9,cmdtext);
dcmd(clearallchat,12,cmdtext);
dcmd(caps,4,cmdtext);
//-= Vehicle Commands =-//
dcmd(destroycar,10,cmdtext);
dcmd(lockcar,7,cmdtext);
dcmd(unlockcar,9,cmdtext);
dcmd(carhealth,9,cmdtext);
dcmd(carcolour,9,cmdtext);
dcmd(car,3,cmdtext);
dcmd(vr,2,cmdtext);
dcmd(fix,3,cmdtext);
dcmd(repair,6,cmdtext);
dcmd(ltune,5,cmdtext);
dcmd(lhy,3,cmdtext);
dcmd(lcar,4,cmdtext);
dcmd(lbike,5,cmdtext);
dcmd(lheli,5,cmdtext);
dcmd(lboat,5,cmdtext);
dcmd(lnos,4,cmdtext);
dcmd(lplane,6,cmdtext);
dcmd(vgoto,5,cmdtext);
dcmd(vget,4,cmdtext);
dcmd(givecar,7,cmdtext);
dcmd(flip,4,cmdtext);
dcmd(ltc,3,cmdtext);
dcmd(linkcar,7,cmdtext);
//-= Playerid Commands =-//
dcmd(crash,5,cmdtext);
dcmd(ip,2,cmdtext);
dcmd(force,5,cmdtext);
dcmd(burn,4,cmdtext);
dcmd(spawn,5,cmdtext);
dcmd(spawnplayer,11,cmdtext);
dcmd(disarm,6,cmdtext);
dcmd(eject,5,cmdtext);
dcmd(bankrupt,8,cmdtext);
dcmd(sbankrupt,9,cmdtext);
dcmd(setworld,8,cmdtext);
dcmd(setinterior,11,cmdtext);
dcmd(ubound,6,cmdtext);
dcmd(setwanted,9,cmdtext);
dcmd(setcolour,9,cmdtext);
dcmd(settime,7,cmdtext);
dcmd(setweather,10,cmdtext);
dcmd(setname,7,cmdtext);
dcmd(setskin,7,cmdtext);
dcmd(setscore,8,cmdtext);
dcmd(setcash,7,cmdtext);
dcmd(sethealth,9,cmdtext);
dcmd(setarmour,9,cmdtext);
dcmd(giveweapon,10,cmdtext);
dcmd(warp,4,cmdtext);
dcmd(teleplayer,10,cmdtext);
dcmd(goto,4,cmdtext);
dcmd(gethere,7,cmdtext);
dcmd(get,3,cmdtext);
dcmd(setlevel,8,cmdtext);
dcmd(settemplevel,12,cmdtext);
dcmd(fu,2,cmdtext);
dcmd(warn,4,cmdtext);
dcmd(kick,4,cmdtext);
dcmd(ban,3,cmdtext);
dcmd(rban,4,cmdtext);
dcmd(slap,4,cmdtext);
dcmd(explode,7,cmdtext);
dcmd(jail,4,cmdtext);
dcmd(unjail,6,cmdtext);
dcmd(jailed,6,cmdtext);
dcmd(freeze,6,cmdtext);
dcmd(unfreeze,8,cmdtext);
dcmd(frozen,6,cmdtext);
dcmd(mute,4,cmdtext);
dcmd(unmute,6,cmdtext);
dcmd(muted,5,cmdtext);
dcmd(akill,5,cmdtext);
dcmd(weaps,5,cmdtext);
dcmd(screen,6,cmdtext);
dcmd(lgoto,5,cmdtext);
dcmd(aka,3,cmdtext);
dcmd(highlight,9,cmdtext);
//-= /All Commands =-//
dcmd(healall,7,cmdtext);
dcmd(armourall,9,cmdtext);
dcmd(muteall,7,cmdtext);
dcmd(unmuteall,9,cmdtext);
dcmd(killall,7,cmdtext);
dcmd(getall,6,cmdtext);
dcmd(spawnall,8,cmdtext);
dcmd(freezeall,9,cmdtext);
dcmd(unfreezeall,11,cmdtext);
dcmd(explodeall,10,cmdtext);
dcmd(burnall,7,cmdtext);
dcmd(kickall,7,cmdtext);
dcmd(slapall,7,cmdtext);
dcmd(ejectall,8,cmdtext);
dcmd(disarmall,9,cmdtext);
dcmd(setallskin,10,cmdtext);
dcmd(setallwanted,12,cmdtext);
dcmd(setallweather,13,cmdtext);
dcmd(setalltime,10,cmdtext);
dcmd(setallworld,11,cmdtext);
dcmd(setallscore,11,cmdtext);
dcmd(setallcash,10,cmdtext);
dcmd(giveallcash,11,cmdtext);
dcmd(giveallweapon,13,cmdtext);
//-= No params =-//
dcmd(lslowmo,7,cmdtext);
dcmd(lweaps,6,cmdtext);
dcmd(lammo,5,cmdtext);
dcmd(god,3,cmdtext);
dcmd(sgod,4,cmdtext);
dcmd(godcar,6,cmdtext);
dcmd(die,3,cmdtext);
dcmd(jetpack,7,cmdtext);
dcmd(admins,6,cmdtext);
dcmd(morning,7,cmdtext);
//-= Admin special =-//
dcmd(saveplace,9,cmdtext);
dcmd(gotoplace,9,cmdtext);
dcmd(saveskin,8,cmdtext);
dcmd(useskin,7,cmdtext);
dcmd(dontuseskin,11,cmdtext);
//-= Config =-//
dcmd(disable,7,cmdtext);
dcmd(enable,6,cmdtext);
dcmd(setping,7,cmdtext);
dcmd(setgravity,10,cmdtext);
dcmd(uconfig,7,cmdtext);
dcmd(lconfig,7,cmdtext);
dcmd(forbidname,10,cmdtext);
dcmd(forbidword,10,cmdtext);
//-= Misc =-//
dcmd(setmytime,9,cmdtext);
dcmd(kill,4,cmdtext);
dcmd(time,4,cmdtext);
dcmd(lhelp,5,cmdtext);
dcmd(lcmds,5,cmdtext);
dcmd(lcommands,9,cmdtext);
dcmd(level1,6,cmdtext);
dcmd(level2,6,cmdtext);
dcmd(level3,6,cmdtext);
dcmd(level4,6,cmdtext);
dcmd(level5,6,cmdtext);
dcmd(lcredits,8,cmdtext);
dcmd(serverinfo,10,cmdtext);
dcmd(getid,5,cmdtext);
dcmd(getinfo,7,cmdtext);
dcmd(laston,6,cmdtext);
dcmd(ping,4,cmdtext);
dcmd(countdown,9,cmdtext);
dcmd(duel,4,cmdtext);
dcmd(asay,4,cmdtext);
dcmd(password,8,cmdtext);
dcmd(lockserver,10,cmdtext);
dcmd(unlockserver,12,cmdtext);
dcmd(adminarea,9,cmdtext);
dcmd(announce,8,cmdtext);
dcmd(announce2,9,cmdtext);
dcmd(richlist,8,cmdtext);
dcmd(miniguns,8,cmdtext);
dcmd(botcheck,8,cmdtext);
dcmd(object,6,cmdtext);
dcmd(pickup,6,cmdtext);
dcmd(move,4,cmdtext);
dcmd(moveplayer,10,cmdtext);
#if defined ENABLE_FAKE_CMDS
dcmd(fakedeath,9,cmdtext);
dcmd(fakechat,8,cmdtext);
dcmd(fakecmd,7,cmdtext);
#endif
//-= Menu Commands =-//
#if defined USE_MENUS
dcmd(lmenu,5,cmdtext);
dcmd(ltele,5,cmdtext);
dcmd(lvehicle,8,cmdtext);
dcmd(lweapons,8,cmdtext);
dcmd(lweather,8,cmdtext);
dcmd(ltmenu,6,cmdtext);
dcmd(ltime,5,cmdtext);
dcmd(cm,2,cmdtext);
#endif
//========================= [ Car Commands ]====================================
if(strcmp(cmdtext, \"/ltchelp\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
SendClientMessage(playerid,COLOR_YELLOW,\"/ltc = Sultan /ltc2 = Sultan /ltc3 = Sultan\");
SendClientMessage(playerid,COLOR_YELLOW,\"/ltc4 = Jester /ltc5 = Flash /ltc6 = Uranus\");
SendClientMessage(playerid,COLOR_YELLOW,\"/ltc7 = Stratum /ltc8 = Elegy /ltc9 = Savanna\");
SendClientMessage(playerid,COLOR_YELLOW,\"/ltc10 = Uranus /ltc11 = MonsterB /ltc12 = Slamvan\");
SendClientMessage(playerid,COLOR_YELLOW,\"/ltc13 = Elegy\");
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1;
}
if(strcmp(cmdtext, \"/ltunedcar2\", true)==0 || strcmp(cmdtext, \"/ltc2\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,1);
SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = LVehicleIDt;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar3\", true)==0 || strcmp(cmdtext, \"/ltc3\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,LVehicleIDt; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
LVehicleIDt = CreateVehicle(560,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,LVehicleIDt,0); CMDMessageToAdmins(playerid,\"LTunedCar\"); AddVehicleComponent(LVehicleIDt, 1028); AddVehicleComponent(LVehicleIDt, 1030); AddVehicleComponent(LVehicleIDt, 1031); AddVehicleComponent(LVehicleIDt, 1138); AddVehicleComponent(LVehicleIDt, 1140); AddVehicleComponent(LVehicleIDt, 1170);
AddVehicleComponent(LVehicleIDt, 1080); AddVehicleComponent(LVehicleIDt, 1086); AddVehicleComponent(LVehicleIDt, 1087); AddVehicleComponent(LVehicleIDt, 1010); PlayerPlaySound(playerid,1133,0.0,0.0,0.0); ChangeVehiclePaintjob(LVehicleIDt,2);
SetVehicleVirtualWorld(LVehicleIDt, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(LVehicleIDt, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = LVehicleIDt;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar4\", true)==0 || strcmp(cmdtext, \"/ltc4\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(559,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1065); AddVehicleComponent(carid,1067); AddVehicleComponent(carid,1162); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar5\", true)==0 || strcmp(cmdtext, \"/ltc5\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(565,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1046); AddVehicleComponent(carid,1049); AddVehicleComponent(carid,1053); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar6\", true)==0 || strcmp(cmdtext, \"/ltc6\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1088); AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1139); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar7\", true)==0 || strcmp(cmdtext, \"/ltc7\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(561,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1055); AddVehicleComponent(carid,1058); AddVehicleComponent(carid,1064); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar8\", true)==0 || strcmp(cmdtext, \"/ltc8\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,1);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar9\", true)==0 || strcmp(cmdtext, \"/ltc9\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(567,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1102); AddVehicleComponent(carid,1129); AddVehicleComponent(carid,1133); AddVehicleComponent(carid,1186); AddVehicleComponent(carid,1188); ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1085); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1086);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar10\", true)==0 || strcmp(cmdtext, \"/ltc10\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(558,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1092); AddVehicleComponent(carid,1166); AddVehicleComponent(carid,1165); AddVehicleComponent(carid,1090);
AddVehicleComponent(carid,1094); AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1163);//SPOILER
AddVehicleComponent(carid,1091); ChangeVehiclePaintjob(carid,2);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar11\", true)==0 || strcmp(cmdtext, \"/ltc11\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(557,X,Y,Z,Angle,1,1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1081);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar12\", true)==0 || strcmp(cmdtext, \"/ltc12\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) {
SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
} else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(535,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
ChangeVehiclePaintjob(carid,1); AddVehicleComponent(carid,1109); AddVehicleComponent(carid,1115); AddVehicleComponent(carid,1117); AddVehicleComponent(carid,1073); AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1087); AddVehicleComponent(carid,1114); AddVehicleComponent(carid,1081); AddVehicleComponent(carid,1119); AddVehicleComponent(carid,1121);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmdtext, \"/ltunedcar13\", true)==0 || strcmp(cmdtext, \"/ltc13\", true)==0) {
if(PlayerInfo[playerid][Level] >= 1) {
if(IsPlayerInAnyVehicle(playerid)) SendClientMessage(playerid,red,\"HIBA: neked már van egy jármûved\");
else {
if(PlayerInfo[playerid][pCar] != -1) CarDeleter(PlayerInfo[playerid][pCar]);
new Float:X,Float:Y,Float:Z,Float:Angle,carid; GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
carid = CreateVehicle(562,X,Y,Z,Angle,1,-1,-1); PutPlayerInVehicle(playerid,carid,0); CMDMessageToAdmins(playerid,\"LTunedCar\");
AddVehicleComponent(carid,1034); AddVehicleComponent(carid,1038); AddVehicleComponent(carid,1147);
AddVehicleComponent(carid,1010); AddVehicleComponent(carid,1073); ChangeVehiclePaintjob(carid,0);
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
PlayerInfo[playerid][pCar] = carid;
}
} else SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, \"/lp\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
if (GetPlayerState(playerid) == 2)
{
new VehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(VehicleID);
switch(LModel) { case 448,461,462,463,468,471,509,510,521,522,523,581,586, 449: return SendClientMessage(playerid,red,\"HIBA: Ilyen jármûvet nem tehetsz\"); }
new str[128], Float:pos[3]; format(str, sizeof(str), \"%s\", cmdtext[2]);
SetVehicleNumberPlate(VehicleID,str);
GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0]+1, pos[1], pos[2]);
SetVehicleToRespawn(VehicleID); SetVehiclePos(VehicleID, pos[0], pos[1], pos[2]);
SetTimerEx(\"TuneLCar\",4000,0,\"d\",VehicleID); PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
SendClientMessage(playerid, blue, \"Kicserélted a rendszámtábládat\"); CMDMessageToAdmins(playerid,\"LP\");
} else {
SendClientMessage(playerid,red,\"HIBA: Nem vagy jármûben\"); }
} else {
SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\"); }
return 1; }
//------------------------------------------------------------------------------
if(strcmp(cmd, \"/spam\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, \"Használat: /spam [szín] [szöveg]\");
SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=rózsaszín\");
return 1;
}
new Colour = strval(tmp);
if(Colour > 9 ) return SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=rózsaszín\");
tmp = strtok(cmdtext, idx);
format(string,sizeof(string),\"%s\",cmdtext[8]);
if(Colour == 0) for(new i; i < 50; i++) SendClientMessageToAll(black,string);
else if(Colour == 1) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_WHITE,string);
else if(Colour == 2) for(new i; i < 50; i++) SendClientMessageToAll(red,string);
else if(Colour == 3) for(new i; i < 50; i++) SendClientMessageToAll(orange,string);
else if(Colour == 4) for(new i; i < 50; i++) SendClientMessageToAll(yellow,string);
else if(Colour == 5) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_GREEN1,string);
else if(Colour == 6) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BLUE,string);
else if(Colour == 7) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PURPLE,string);
else if(Colour == for(new i; i < 50; i++) SendClientMessageToAll(COLOR_BROWN,string);
else if(Colour == 9) for(new i; i < 50; i++) SendClientMessageToAll(COLOR_PINK,string);
return 1;
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 5-ös szintû adminnak kéne lenned!\");
}
//------------------------------------------------------------------------------
if(strcmp(cmd, \"/write\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 2) {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, red, \"Használat: /write [szín] [szöveg]\");
return SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=pink\");
}
new Colour;
Colour = strval(tmp);
if(Colour > 9 ) {
SendClientMessage(playerid, red, \"Használat: /write [szín] [szöveg]\");
return SendClientMessage(playerid, red, \"Színek: 0=fekete 1=fehér 2=piros 3=narancs 4=sárga 5=zöld 6=kék 7=lila 8=barna 9=pink\");
}
tmp = strtok(cmdtext, idx);
CMDMessageToAdmins(playerid,\"WRITE\");
if(Colour == 0) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(black,string); return 1; }
else if(Colour == 1) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_WHITE,string); return 1; }
else if(Colour == 2) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(red,string); return 1; }
else if(Colour == 3) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(orange,string); return 1; }
else if(Colour == 4) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(yellow,string); return 1; }
else if(Colour == 5) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_GREEN1,string); return 1; }
else if(Colour == 6) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_BLUE,string); return 1; }
else if(Colour == 7) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_PURPLE,string); return 1; }
else if(Colour == { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_BROWN,string); return 1; }
else if(Colour == 9) { format(string,sizeof(string),\"%s\",cmdtext[9]); SendClientMessageToAll(COLOR_PINK,string); return 1; }
return 1;
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/health\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
CMDMessageToAdmins(playerid,\"HEALTH\");
SetPlayerHealth(playerid,100);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
SendClientMessage(playerid, COLOR_WHITE, \"Életerõd feltöltve!\");
return 1;
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/armour\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 1) {
CMDMessageToAdmins(playerid,\"ARMOUR\");
SetPlayerArmour(playerid,100);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
SendClientMessage(playerid, COLOR_WHITE, \"Páncélod feltöltve!\");
return 1;
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz legalább 1-es szintû adminnak kéne lenned!\");
}
//------------------------------------------------------------------------------
// Remote Console
//------------------------------------------------------------------------------
if(strcmp(cmd, \"/loadfs\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
new str[128]; format(str,sizeof(string),\"%s\",cmdtext[1]); SendRconCommand(str);
return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\");
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/unloadfs\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
new str[128]; format(str,sizeof(string),\"%s\",cmdtext[1]); SendRconCommand(str);
return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\");
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/changemode\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 4) {
new str[128]; format(str,sizeof(string),\"%s\",cmdtext[1]); SendRconCommand(str);
return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\");
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 4-es szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/gmx\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
OnFilterScriptExit(); SetTimer(\"RestartGM\",5000,0);
return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\");
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/loadladmin\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
SendRconCommand(\"loadfs ladmin4\");
return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\");
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/unloadladmin\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 5) {
SendRconCommand(\"unloadfs ladmin4\");
return SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\");
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 5-ös szintû adminnak kéne lenned!\");
}
if(strcmp(cmd, \"/reloadladmin\", true) == 0) {
if(PlayerInfo[playerid][Level] >= 4 || IsPlayerAdmin(playerid) ) {
SendRconCommand(\"reloadfs ladmin4\");
SendClientMessage(playerid,COLOR_WHITE,\"RCON parancs elküldve\");
return CMDMessageToAdmins(playerid,\"RELOADLADMIN\");
} else return SendClientMessage(playerid,red,\"HIBA: Ehez a parancshoz 4-es szintû adminnak kéne lenned!\");
}
return 0;
}
//==============================================================================
#if defined ENABLE_SPEC