OnPlayerConnect vagy OnPlayerSpawn alatt bekapcsolod...
IsActive [ playerid ] = true ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 7 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 6 ] ) ;
StartClock [ playerid ] = SetTimerEx ( \"ActiveClock\" , 350 , 0 , \"i\" , playerid ) ;
de ahogy látom minden spawnnál mutatnia kéne...
public OnPlayerSpawn ( playerid )
{
StartClock [ playerid ] = SetTimerEx ( \"ActiveClock\" , 350 , 0 , \"i\" , playerid ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 0 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 1 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 2 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 3 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 4 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 5 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 6 ] ) ;
TextDrawShowForPlayer ( playerid , ClockTextdraw [ 7 ] ) ;
IsActive [ playerid ] = true ;
return ( 1 ) ;
}