OnePlayAnim(playerid, \"BOMBER\", \"BOM_Plant\", 4.0, 0, 0, 0, 0, 0);
ApplyAnimation(playerid,\"BOMBER\", \"BOM_Plant\",4.0,1,0,0,0,0,0);
ApplyAnimation(playerid,\"BOMBER\", \"BOM_Plant\",4.0,1,1,1,1,1,1);