Hy. Másold be légyszíves az eljárást ahogy beraktad
public OnGameModeInit(){SetGameModeText(\"[WS]RELOADED V1.0\"); //Szerver listánál ez a Gamemode neve! AddPlayerClass(102, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(103, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(104, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(105, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(106, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(107, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(108, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(109, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(110, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(114, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(115, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(116, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(173, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(174, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(175, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0);//pályákCreateObject(1502, -2811.0422363281, -1523.1455078125, 139.84375, 0, 0, 270.67565917969);CreateObject(1502, -2821.2648925781, -1517.9714355469, 139.84375, 0, 0, 270.67565917969);CreateObject(2780, -2820.6391601563, -1515.171875, 142.25921630859, 0, 0, 0);CreateObject(2780, -2811.9543457031, -1515.171875, 142.34475708008, 0, 0, 0);CreateObject(2780, -2811.7612304688, -1531.0546875, 142.22679138184, 0, 0, 0);CreateObject(2780, -2820.8671875, -1530.4448242188, 142.43960571289, 0, 0, 0);
public OnGameModeInit(){ SetGameModeText(\"[WS]RELOADED V1.0\"); //Szerver listánál ez a Gamemode neve! AddPlayerClass(102, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(103, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(104, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(105, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(106, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(107, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(108, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(109, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(110, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(114, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(115, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(116, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(173, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(174, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(175, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); //pályák CreateObject(1502, -2811.0422363281, -1523.1455078125, 139.84375, 0, 0, 270.67565917969); CreateObject(1502, -2821.2648925781, -1517.9714355469, 139.84375, 0, 0, 270.67565917969); CreateObject(2780, -2820.6391601563, -1515.171875, 142.25921630859, 0, 0, 0); CreateObject(2780, -2811.9543457031, -1515.171875, 142.34475708008, 0, 0, 0); CreateObject(2780, -2811.7612304688, -1531.0546875, 142.22679138184, 0, 0, 0); CreateObject(2780, -2820.8671875, -1530.4448242188, 142.43960571289, 0, 0, 0); return 1;}
public OnGameModeInit(){ SetGameModeText(\"[WS]RELOADED V1.0\"); //Szerver listánál ez a Gamemode neve! AddPlayerClass(102, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(103, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(104, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(105, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(106, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(107, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(108, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(109, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(110, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(114, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(115, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(116, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(173, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(174, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); AddPlayerClass(175, 328.3595, -303.3012, 4.3512, 71.2727,0,0,0,0,0,0); //pályák CreateObject(1502, -2811.0422363281, -1523.1455078125, 139.84375, 0, 0, 270.67565917969); CreateObject(1502, -2821.2648925781, -1517.9714355469, 139.84375, 0, 0, 270.67565917969); CreateObject(2780, -2820.6391601563, -1515.171875, 142.25921630859, 0, 0, 0); CreateObject(2780, -2811.9543457031, -1515.171875, 142.34475708008, 0, 0, 0); CreateObject(2780, -2811.7612304688, -1531.0546875, 142.22679138184, 0, 0, 0); CreateObject(2780, -2820.8671875, -1530.4448242188, 142.43960571289, 0, 0, 0); return 1;} Így van bent levan zárva a végén?
CreateObject(1502, -2811.0422363281, -1523.1455078125, 139.84375, 0, 0, 270.67565917969);CreateObject(1502, -2821.2648925781, -1517.9714355469, 139.84375, 0, 0, 270.67565917969);CreateObject(2780, -2820.6391601563, -1515.171875, 142.25921630859, 0, 0, 0);CreateObject(2780, -2811.9543457031, -1515.171875, 142.34475708008, 0, 0, 0);CreateObject(2780, -2811.7612304688, -1531.0546875, 142.22679138184, 0, 0, 0);CreateObject(2780, -2820.8671875, -1530.4448242188, 142.43960571289, 0, 0, 0); return 1;}
Most raktam be pawnoba de nálam müködik nem dob ki semmi warningot. Nem tudom nálad mi lehet a probléma. :SDupla hozzászólás automatikusan összefûzve. ( 2012. május 13. - 11:18:58 )Valami gond az objecteknél van ... Ha gondolod MSN-re felveszlek meg nézhetem küld el privibe a címed...Ha kell segítség.
#define object