public OnVehicleDeath(vehicleid){ new Float:x,Float:y,Float:z; new carid;GetVehiclePos(carid, x, y, z);if(getcarid == carid) { CarInfo[carid][cLocationx] = -1357.8917; CarInfo[carid][cLocationy] = -517.0280; CarInfo[carid][cLocationz] = 14.1719; GetVehiclePos(carid, x, y, z); Object[carid] = CreateDynamicObject(3594, x, y, z, 0, 90, 274); }return 1;}
public OnVehicleDeath(vehicleid){ new Float:x,Float:y,Float:z;GetVehiclePos(vehicleid, x, y, z);Object[vehicleid] = CreateDynamicObject(3594, x, y, z, 0, 90, 274);return 1;}
public OnVehicleDeath(vehicleid, killerid){ new Float:xk,Float:yk,Float:zk; GetVehiclePos(vehicleid,xk,yk,zk); CreateObject(325,xk,yk,zk,0,0,0,0); SetVehiclePos(vehicleid,0.0,0.0,0.0); //Ezt a sort ha akarod vedd ki mert ez csak az hogy robbanás után újra spawnoljareturn 1;}