CMD:nrg(playerid)
{
new Float:pos[3],Float:angle,NRGVehid;
GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
GetPlayerFacingAngle(playerid,angle);
NRGVehid = CreateVehicle(522, pos[0],pos[1],pos[2], angle, 0, 1, 60);
PutPlayerInVehicle(playerid,NRGVehid,0);
return 1;
}