de a dialogot nem én csináltam,,,, am itt van a rész[pawn]public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_NEON)
{
if(response)
{
if(listitem == 0)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"Neon\", CreateObject(18648,0,0,0,0,0,0));
SetPVarInt(playerid, \"Neon1\", CreateObject(18648,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"Neon\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"Neon1\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 1)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"neon2\", CreateObject(18647,0,0,0,0,0,0));
SetPVarInt(playerid, \"neon3\", CreateObject(18647,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"neon2\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"neon3\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 2)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"neon4\", CreateObject(18649,0,0,0,0,0,0));
SetPVarInt(playerid, \"neon5\", CreateObject(18649,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"neon4\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"neon5\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 3)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"neon6\", CreateObject(18652,0,0,0,0,0,0));
SetPVarInt(playerid, \"neon7\", CreateObject(18652,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"neon6\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"neon7\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 4)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"neon8\", CreateObject(18651,0,0,0,0,0,0));
SetPVarInt(playerid, \"neon9\", CreateObject(18651,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"neon8\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"neon9\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 5)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"neon10\", CreateObject(18650,0,0,0,0,0,0));
SetPVarInt(playerid, \"neon11\", CreateObject(18650,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"neon10\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"neon11\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 6)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"neon12\", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, \"neon13\", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"neon12\"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"neon13\"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 7)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"interior\", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, \"interior1\", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"interior\"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"interior1\"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem ==
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"back\", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, \"back1\", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"back\"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"back1\"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 9)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"front\", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, \"front1\", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"front\"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"front1\"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 10)
{
SetPVarInt(playerid, \"Status\", 1);
SetPVarInt(playerid, \"undercover\", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, \"undercover1\", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, \"undercover\"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, \"undercover1\"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
SendClientMessage(playerid, feher, \"neon felhelyezve a jármûvedre!\");
}
if(listitem == 11)
igy se megy :@ :@ :@ :@ :@
{
DestroyObject(GetPVarInt(playerid, \"neon\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon1\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon2\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon3\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon4\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon5\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon6\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon7\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon8\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon9\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon10\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon11\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon12\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"neon13\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"interior\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"interior1\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"back\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"back1\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"front\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"front1\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"undercover\"));
DeletePVar(playerid, \"Status\");
DestroyObject(GetPVarInt(playerid, \"undercover1\"));
DeletePVar(playerid, \"Status\");
SendClientMessage(playerid, feher, \"Összes neon törölve jármûvedrõl!\");
}
}
}
return 0;[/pawn]
Dupla hozzászólás automatikusan összefûzve. ( 2011. november 20. - 23:50:47 )
igy se jóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóóó de nem csak ez a többi sem tehát fogja valami
Dupla hozzászólás automatikusan összefûzve. ( 2011. november 21. - 00:01:19 )
meg am is a garhouse sem jo