new Text3D:label1[MAX_PLAYERS];
public OnPlayerDisconnect(playerid)
{
Delete3DTextLabel(label1[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp( npcname, \"Npc neve\", true))
{
PutPlayerInVehicle (playerid, npcveh, 0);
SetPlayerSkin(playerid, 61);
label1[playerid] = Create3DTextLabel(\"Ide a neve amit kiirjon a feje fölött\", Ide a szin koordináta, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label1[playerid], playerid, 0.0, 0.0, 0.7);
}
return 1;
}
Gangstertõl tanultam ;)