Szerző Téma: nitró, autólekérõ  (Megtekintve 1342 alkalommal)

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nitró, autólekérõ
« Dátum: 2011. szeptember 10. - 08:22:35 »
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Sziasztok! Most két szkriptet szeretnék kérni! Az egyik az, hogy legyen egérgombnyomásra(bal) nitró.Úgy legyen , hogy kelljen nyomjam folytonosan a nitróhoz, s ha felengedem leáll a nitró. Már egy ilyen sykriptet találtam, de bugos volt.
A másik az egy autólekérõ legyen a következõ paranccsal: /car [kocsinév/id] [szin1] [szin2]. (s ha lekérem a jármûvet, akkor úgy legyen spawnolva, hogy én már benne vagyok.)
Köszi elõre is!
« Utoljára szerkesztve: 2011. szeptember 10. - 08:49:36 írta doboka98 »

nitró, autólekérõ
« Válasz #1 Dátum: 2011. szeptember 10. - 09:18:44 »
+1 Show voters
Speedboost:
[pawn]
#include <a_samp>
forward Speedboost();
public OnFilterScriptInit()
{
        SetTimer(\"Speedboost\",200,1);
        return 1;
}
public Speedboost()
{
        for(new i; i < MAX_PLAYERS; i++)
        {
                if(IsPlayerConnected(i) && !IsPlayerNPC(i))
                {
                        new Keys,up,down;
                        GetPlayerKeys(i,Keys,up,down);
                        if(Keys &= 1024)
                        {
                                if(GetPlayerState(i) == PLAYER_STATE_ONFOOT)
                                {
                                        new Float:x,Float:y,Float:z;
                                        GetPlayerVelocity(i,x,y,z);
                                        SetPlayerVelocity(i,x+(x / 4),y+(y / 4),z+(z / 4));
                                }
                        }
                        GetPlayerKeys(i,Keys,up,down);
                        if(Keys &= 4)
                        {
                                if(GetPlayerState(i) == PLAYER_STATE_DRIVER)
                                {
                                        new Float:x,Float:y,Float:z;
                                        GetVehicleVelocity(GetPlayerVehicleID(i),x,y,z);
                                        SetVehicleVelocity(GetPlayerVehicleID(i),x+(x / 4),y+(y / 4),z+(z / 4));
                                }
                        }
                }     
        }
        return 1;
}[/pawn]
Autólekérõ:
[pawn]
#include <a_samp>
#include <zcmd>
#include <sscanf2>
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GREEN 0x008000FF
new CreatedCars[100];
new CreatedCar = 0;
new Float: x, Float: y, Float: z;
CMD:car(playerid, params[])
{
new str[64];
new car, color1, color2;
if(sscanf(params, \"iii\", car, color1, color2))
{
    SendClientMessage(playerid, COLOR_GRAD2, \"Használat: /veh [modellid] [color1] [color2]\");
    return 1;
}
if(car <= 400 || car >= 611) { SendClientMessage(playerid, COLOR_GRAD1, \"Kocsi idnek 400 és 611 közt kell lennie!\"); return 1; }
if(color1 <= 0 || color1 >= 255) { SendClientMessage(playerid, COLOR_GRAD1, \"Szín 1 idnek 0 és 255 közt kell lennie!\"); return 1; }
if(color2 <= 0 || color2 >= 255) { SendClientMessage(playerid, COLOR_GRAD1, \"Szín 2 idnek 0 és 255 közt kell lennie!\"); return 1; }
GetPlayerPos(playerid, x,y,z);
new carid = CreateVehicle(car, x,y,z, 0.0, color1, color2, 60000);
CreatedCars[CreatedCar] = carid;
CreatedCar ++;
format(str, sizeof(str), \"Jármû lekérve. ID: %d\", carid);
SendClientMessage(playerid, COLOR_GREEN, str);
return 1;
}
[/pawn]
Ha segítettem, jöhet a plusz. :)

nitró, autólekérõ
« Válasz #2 Dátum: 2011. szeptember 10. - 09:47:50 »
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Milyen admin rendszert használsz? Mert ha ladmin van benne /car és a llevelt álisd átt 0  :)

Nem elérhető doboka98

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nitró, autólekérõ
« Válasz #3 Dátum: 2011. szeptember 10. - 10:06:10 »
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kösz:)

nitró, autólekérõ
« Válasz #4 Dátum: 2011. szeptember 10. - 11:40:25 »
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Nincs mit :)

Nem elérhető Zeli6

nitró, autólekérõ
« Válasz #5 Dátum: 2011. szeptember 10. - 22:46:18 »
+1 Show voters
Nitro:
[pawn]public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER || !CheckNitro(GetPlayerVehicleID(playerid))) return false; else   if ((((newkeys & (4)) == (4)) && ((oldkeys & (4)) != (4)))) AddVehicleComponent(GetPlayerVehicleID(playerid), 1010); else if ((((newkeys & (4)) != (4)) && ((oldkeys & (4)) == (4)))) RemoveVehicleComponent(GetPlayerVehicleID(playerid), 1010);
return 1;
}
CheckNitro(vid)
{
    new NoNitro[] = { 522,481,441,468,448,446,513,521,510,430,520,476,463 }; // unknown
for(new e = 0; e < sizeof(NoNitro); e++) if(GetVehicleModel(vid) == NoNitro[e]) return false;
return true;
}[/pawn]
Jármû lekérõ: (dialogos) Created 3rd June 2010 By [03]Garsino
(Én picit átalakítottam és ezt használom. Kérésre magyarosítom)
[pawn]#include <a_samp>
#define CARMENU 25000
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == \'\\0\') && (dcmd_%1(playerid, \"\"))) || (((%3)[(%2) + 1] == \' \') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
new Float:X, Float:Y, Float:Z, Float:Angle;
new CurrentSpawnedVehicle[MAX_PLAYERS];
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(carmenu, 7, cmdtext);
return 0;
}
dcmd_carmenu(playerid, params[])
{
#pragma unused params
ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
    return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
if(dialogid == CARMENU)
{
   if(response)
   {
            if(listitem == 0) // Bikes
            {
         ShowPlayerDialog(playerid, CARMENU+1, DIALOG_STYLE_LIST, \"Bikes\", \"BF-400\\nBike\\nBMX\\nHPV1000\\nFaggio\\nFCR-900\\nFreeway\\nMountain Bike\\nNRG-500\\nPCJ-600\\nPizzaboy\\nSanchez\\nWayfarer\\nQuad\\nBack\", \"Select\", \"Cancel\");
      }
      if(listitem == 1) // Cars [A-E]
      {
         new cMenuString[408];
         cMenuString = \" \";
         strcat(cMenuString, \"Admiral\\nAlpha\\nAmbulance\\nBaggage\\nBandito\\nBanshee\\nBarracks\\nBenson\\nBerkley\'s RC Van\\nBF Injection\\nBlade\\nBlista Compact\\nBloodring Banger\\nBobcat\\nBoxville 1\\nBoxville 2\\nBravura\\nBroadway\\nBuccaneer\\nBuffalo\\nBullet\\nBurrito\\nBus\\nCabbie\\n\");
         strcat(cMenuString, \"Caddy\\nCadrona\\nCamper\\nCement Truck\\nCheetah\\nClover\\nClub\\nCoach\\nCombine Harvester\\nComet\\nDFT-30\\nDozer\\nDumper\\nDune(ride)\\nElegant\\nElegy\\nEmperor\\nEsperanto\\nEuros\\nBack\");
         ShowPlayerDialog(playerid, CARMENU+2, DIALOG_STYLE_LIST, \"Cars 1 [A-E]\", cMenuString, \"Select\", \"Cancel\");
      }
      if(listitem == 2) // Cars 2 [F-P]
      {
         new cMenuString[408];
         cMenuString = \" \";
         strcat(cMenuString, \"FBI Rancher\\nFBI Truck\\nFeltzer\\nFiretruck 1\\nFiretruck 2\\nFlash\\nFlatbed\\nForklift\\nFortune\\nGlendale 1\\nGlendale 2\\nGreenwood\\nHermes\\nHotdog\\nHotknife\\nHotring Racer 1\\nHotring Racer 2\\nHotring Racer 3\\nHuntley\\nHustler\\nInfernus\\nIntruder\\nJester\\nJourney\\nKart\\nLandstalker\\nLinerunner\\nMajestic\\nManana\\nMerit\\nMesa\\nMonster\\nMonster A\\nMonster B\\nMoonbeam\\nMower\\nMr Whoopee\\nMule\\nNebula\\n\");
         strcat(cMenuString, \"Newsvan\\nOceanic\\nPacker\\nBack\");
         ShowPlayerDialog(playerid, CARMENU+3, DIALOG_STYLE_LIST, \"Cars 2 [F-P]\", cMenuString, \"Select\", \"Cancel\");
      }
      if(listitem == 3) // Cars 3 [P-S]
      {
         ShowPlayerDialog(playerid, CARMENU+4, DIALOG_STYLE_LIST, \"Cars 3 [P-S]\", \"Patriot\\nPerenniel\\nPetrol Tanker\\nPhoenix\\nPicador\\nPolice Car (LSPD)\\nPolice Car (SFPD)\\nPolice Car (LVPD)\\nPolice Ranger\\nPolice Truck (Enforcer)\\nPolice Truck (SWAT)\\nPony\\nPremier\\nPrevion\\nPrimo\\nRancher\\nRegina\\nRemington\\nRhino\\nRoadtrain\\nRomero\\nRumpo\\nSabre\\nSadler 1\\nSadler 2\\nSandking\\nSavanna\\nSecuricar\\nSentinel\\nSlamvan\\nSolair\\nStafford\\nStallion\\nStratum\\nStretch\\nSultan\\nSunrise\\nBack\", \"Select\", \"Cancel\");
      }
      if(listitem == 4) // Cars 4 [s-Z]
      {
         ShowPlayerDialog(playerid, CARMENU+5, DIALOG_STYLE_LIST, \"Cars 4 [s-Z]\", \"Super GT\\nSweeper\\nTahoma\\nTampa\\nTaxi\\nTornado\\nTowtruck\\nTractor\\nTrashmaster\\nTug\\nTurismo\\nUranus\\nUtility Van\\nVincent\\nVirgo\\nVoodoo\\nWalton\\nWashington\\nWilliard\\nWindsor\\nYankee\\nYosemite\\nZR-350\\nBack\", \"Select\", \"Cancel\");
      }
      if(listitem == 5) // Helicopters
      {
         ShowPlayerDialog(playerid, CARMENU+6, DIALOG_STYLE_LIST, \"Helicopters\", \"Cargobob\\nHunter\\nLeviathan\\nMaverick\\nPolice Maverick\\nNews Chopper\\nRaindance\\nSparrow\\nSea Sparrow\\nBack\", \"Select\", \"Cancel\");
            }
      if(listitem == 6) // Planes
      {
         ShowPlayerDialog(playerid, CARMENU+7, DIALOG_STYLE_LIST, \"Planes\", \"Andromada\\nAT-400\\nBeagle\\nCropduster\\nDodo\\nHydra\\nNevada\\nRustler\\nShamal\\nSkimmer\\nStuntplane\\nBack\", \"Select\", \"Cancel\");
            }
      if(listitem == 7) // Boats
      {
         ShowPlayerDialog(playerid, CARMENU+8, DIALOG_STYLE_LIST, \"Boats\", \"Coastguard\\nDinghy\\nJetmax\\nLaunch\\nMarquis\\nPredator\\nReefer\\nSpeeder\\nSquallo\\nTropic\\nBack\", \"Select\", \"Cancel\");
            }
      if(listitem == 8) // Trains
      {
         ShowPlayerDialog(playerid, CARMENU+9, DIALOG_STYLE_LIST, \"Trains\", \"Brown Streak\\nFreight Box Trailer\\nFreight Flat Trailer\\nFreight\\nStreak Trailer\\nTram\\nBack\", \"Select\", \"Cancel\");
            }
      if(listitem == 9) // Trailers
      {
         ShowPlayerDialog(playerid, CARMENU+10, DIALOG_STYLE_LIST, \"Trailers\", \"Article Trailer 1\\nArticle Trailer 2\\nArticle Trailer 3\\nBaggage Trailer (A)\\nBaggage Trailer (B)\\nFarm Trailer\\nPetrol Trailer\\nTug Stairs Trailer\\nUtility Trailer\\nBack\", \"Select\", \"Cancel\");
            }
      if(listitem == 10) // RC Vehicles + Vortex
      {
         ShowPlayerDialog(playerid, CARMENU+11, DIALOG_STYLE_LIST, \"RC Vehicles + Vortex\", \"RC Bandit\\nRC Cam\\nRC Tiger\\nRC Baron\\nRC Goblin\\nRC Raider\\nVortex\\nBack\", \"Select\", \"Cancel\");
            }
   }
   return 1;
}
//==============================================================================
//                                 Bikes
//==============================================================================
if(dialogid == CARMENU+1) // Bikes
{
   if(response)
   {
      if(listitem == 0) // BF-400
      {
               CreateVehicleEx(playerid,581, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // Bike
      {
         CreateVehicleEx(playerid,509, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) //  BMX
      {
         CreateVehicleEx(playerid,481, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) //  HPV1000
      {
         CreateVehicleEx(playerid,523, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) //  Faggio
      {
         CreateVehicleEx(playerid,462, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // FCR-900
      {
         CreateVehicleEx(playerid,521, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Freeway
           {
              CreateVehicleEx(playerid,463, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Mountain Bike
           {
              CreateVehicleEx(playerid,510, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // NRG-500
           {
              CreateVehicleEx(playerid,522, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // PCJ-600
           {
              CreateVehicleEx(playerid,461, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 10) // Pizzaboy
           {
              CreateVehicleEx(playerid,448, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 11) // Sanchez
           {
              CreateVehicleEx(playerid,468, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 12) // Wayfarer
           {
              CreateVehicleEx(playerid,586, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 13) // Quad
           {
              CreateVehicleEx(playerid,471, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 14) // Back
           {
      ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                 Cars 1
//==============================================================================
if(dialogid == CARMENU+2) // Cars 1
{
   if(response)
   {
      if(listitem == 0) // Admiral
      {
         CreateVehicleEx(playerid,445, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // Alpha
      {
         CreateVehicleEx(playerid,602, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Ambulance
      {
         CreateVehicleEx(playerid,416, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Baggage
      {
         CreateVehicleEx(playerid,485, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Bandito
      {
         CreateVehicleEx(playerid,568, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Banshee
      {
         CreateVehicleEx(playerid,429, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Barracks
      {
         CreateVehicleEx(playerid,433, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Benson
      {
         CreateVehicleEx(playerid,499, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Berkley\'s RC Van
      {
         CreateVehicleEx(playerid,459, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) //BF Injection
      {
         CreateVehicleEx(playerid,424, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 10) // Blade
      {
         CreateVehicleEx(playerid,536, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 11) // Blista Compact
      {
         CreateVehicleEx(playerid,496, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 12) // Bloodring Banger
      {
         CreateVehicleEx(playerid,504, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 13) // Bobcat
      {
         CreateVehicleEx(playerid,422, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 14) // Boxville 1
      {
         CreateVehicleEx(playerid,609, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 15) // Boxville 2
      {
         CreateVehicleEx(playerid,498, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 16) // Bravura
      {
         CreateVehicleEx(playerid,401, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 17) // Broadway
      {
         CreateVehicleEx(playerid,575, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 18) // Buccaneer
      {
         CreateVehicleEx(playerid,518, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 19) // Buffalo
      {
         CreateVehicleEx(playerid,402, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 20) // Bullet
      {
         CreateVehicleEx(playerid,541, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 21) // Burrito
      {
         CreateVehicleEx(playerid,482, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 22) // Bus
      {
         CreateVehicleEx(playerid,431, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 23) // Cabbie
      {
         CreateVehicleEx(playerid,438, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 24) // Caddy
      {
         CreateVehicleEx(playerid,457, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 25) // Cadrona
      {
         CreateVehicleEx(playerid,527, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 26) // Camper
      {
         CreateVehicleEx(playerid,483, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 27) // Cement Truck
      {
         CreateVehicleEx(playerid,524, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 28) // Cheetah
      {
         CreateVehicleEx(playerid,415, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 29) // Clover
      {
         CreateVehicleEx(playerid,542, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 30) // Club
      {
         CreateVehicleEx(playerid,589, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 31) // Coach
      {
         CreateVehicleEx(playerid,437, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 32) // Combine Harvester
      {
         CreateVehicleEx(playerid,532, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 33) // Comet
      {
         CreateVehicleEx(playerid,480, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 34) // DFT-30
      {
         CreateVehicleEx(playerid,578, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 35) // Dozer
      {
         CreateVehicleEx(playerid,486, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 36) // Dumper
      {
         CreateVehicleEx(playerid, 406, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 37) // Dune(ride)
      {
         CreateVehicleEx(playerid, 573, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 38) // Elegant
      {
         CreateVehicleEx(playerid,507, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 39) // Elegy
      {
         CreateVehicleEx(playerid,562, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 40) // Emperor
      {
         CreateVehicleEx(playerid,585, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 41) // Esperanto
      {
         CreateVehicleEx(playerid,419, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 42) // Euros
      {
         CreateVehicleEx(playerid,587, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 43) // Back
      {
         ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                 Cars 2
//==============================================================================
if(dialogid == CARMENU+3) // Cars 2
{
   if(response)
   {
      if(listitem == 0) // FBI Rancher
      {
         CreateVehicleEx(playerid,490, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // FBI Truck
      {
         CreateVehicleEx(playerid,528, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Feltzer
      {
         CreateVehicleEx(playerid,533, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Firetruck 1
      {
         CreateVehicleEx(playerid,544, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Firetruck 2
      {
         CreateVehicleEx(playerid,407, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Flash
      {
         CreateVehicleEx(playerid,565, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Flatbed
      {
         CreateVehicleEx(playerid,455, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Forklift
      {
         CreateVehicleEx(playerid,530, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Fortune
      {
         CreateVehicleEx(playerid,526, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // Glendale 1
      {
         CreateVehicleEx(playerid,466, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 10) // Glendale 2
      {
         CreateVehicleEx(playerid,604, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 11) // Greenwood
      {
         CreateVehicleEx(playerid,492, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 12) // Hermes
      {
         CreateVehicleEx(playerid,474, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 13) // Hotdog
      {
         CreateVehicleEx(playerid,588, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 14) // Hotknife
      {
         CreateVehicleEx(playerid,434, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 15) // Hotring Racer 1
      {
         CreateVehicleEx(playerid,502, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 16) // Hotring Racer 2
      {
         CreateVehicleEx(playerid,503, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 17) // Hotring Racer 3
      {
         CreateVehicleEx(playerid,494, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 18) // Huntley
      {
         CreateVehicleEx(playerid,579, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 19) // Hustler
      {
         CreateVehicleEx(playerid,545, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 20) // Infernus
      {
         CreateVehicleEx(playerid,411, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 21) // Intruder
      {
         CreateVehicleEx(playerid,546, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 22) // Jester
      {
         CreateVehicleEx(playerid,559, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 23) // Journey
      {
         CreateVehicleEx(playerid,508, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 24) // Kart
      {
         CreateVehicleEx(playerid,571, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 25) // Landstalker
      {
         CreateVehicleEx(playerid,400, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 26) // Linerunner
      {
         CreateVehicleEx(playerid,403, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 27) // Majestic
      {
         CreateVehicleEx(playerid,517, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 28) // Manana
      {
         CreateVehicleEx(playerid,410, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 29) // Merit
      {
         CreateVehicleEx(playerid,551, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 30) // Mesa
      {
         CreateVehicleEx(playerid,500, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 31) // Monster
      {
         CreateVehicleEx(playerid, 444, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 32) // Monster A
      {
         CreateVehicleEx(playerid, 556, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 33) // Monster B
      {
         CreateVehicleEx(playerid, 557, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 34) // Moonbeam
      {
         CreateVehicleEx(playerid,418, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 35) // Mower
      {
         CreateVehicleEx(playerid,572, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 36) // Mr Whoopee
      {
         CreateVehicleEx(playerid, 423, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 37) // Mule
      {
         CreateVehicleEx(playerid, 414, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 38) // Nebula
      {
         CreateVehicleEx(playerid,516, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 39) // Newsvan
      {
         CreateVehicleEx(playerid,582, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 40) // Oceanic
      {
         CreateVehicleEx(playerid,467, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 41) // Packer
      {
         CreateVehicleEx(playerid,443, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 42) // Back
      {
         ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                      Cars 3
//==============================================================================
if(dialogid == CARMENU+4) // Cars 3
{
   if(response)
   {
      if(listitem == 0) // Patriot
      {
         CreateVehicleEx(playerid,470, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // Perenniel
      {
         CreateVehicleEx(playerid,404, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Petrol Tanker
      {
         CreateVehicleEx(playerid,514, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Phoenix
      {
         CreateVehicleEx(playerid,603, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Picador
      {
         CreateVehicleEx(playerid,600, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Police Car LSPD
      {
         CreateVehicleEx(playerid,596, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Police Car SFPD
      {
         CreateVehicleEx(playerid,597, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Police Car LVPD
      {
         CreateVehicleEx(playerid,598, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Police Ranger
      {
         CreateVehicleEx(playerid,599, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // Police Truck (Enforcer)
      {
         CreateVehicleEx(playerid,427, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 10) // Police Truck (SWAT)
      {
         CreateVehicleEx(playerid,601, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 11) // Pony
      {
         CreateVehicleEx(playerid,413, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 12) // Premier
      {
         CreateVehicleEx(playerid,426, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 13) // Previon
      {
         CreateVehicleEx(playerid,436, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 14) // Primo
      {
         CreateVehicleEx(playerid,547, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 15) // Rancher
      {
         CreateVehicleEx(playerid,489, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 16) // Regina
      {
         CreateVehicleEx(playerid,479, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 17) // Remington
      {
         CreateVehicleEx(playerid,534, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 18) // Rhino
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,432, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 19) // Roadtrain
      {
         CreateVehicleEx(playerid,515, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 20) // Romero
      {
         CreateVehicleEx(playerid,442, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 21) // Rumpo
      {
         CreateVehicleEx(playerid,440, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 22) // Sabre
      {
         CreateVehicleEx(playerid, 475, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 23) // Sadler 1
      {
         CreateVehicleEx(playerid,543, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 24) // Sadler 2
      {
         CreateVehicleEx(playerid,605, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 25) // Sandking
      {
         CreateVehicleEx(playerid,495, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 26) // Savanna
      {
         CreateVehicleEx(playerid,567, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 27) // Securicar
      {
         CreateVehicleEx(playerid,428, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 28) // Sentinel
      {
         CreateVehicleEx(playerid,405, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 29) // Slamvan
      {
         CreateVehicleEx(playerid,535, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 30) // Solair
      {
         CreateVehicleEx(playerid,458, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 31) // Stafford
      {
         CreateVehicleEx(playerid,580, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 32) // Stallion
      {
         CreateVehicleEx(playerid,439, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 33) // Stratum
      {
         CreateVehicleEx(playerid,561, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 34) // Stretch
      {
         CreateVehicleEx(playerid,409, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 35) // Sultan
      {
         CreateVehicleEx(playerid,560, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 36) // Sunrise
      {
         CreateVehicleEx(playerid,550, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 37) // Back
      {
      ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                 Cars 4
//==============================================================================
if(dialogid == CARMENU+5) // Cars 4
{
   if(response)
   {
      if(listitem == 0) // Super GT
      {
         CreateVehicleEx(playerid,506, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // Sweeper
      {
         CreateVehicleEx(playerid,574, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Tahoma
      {
         CreateVehicleEx(playerid,566, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Tampa
      {
         CreateVehicleEx(playerid,549, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Taxi
      {
         CreateVehicleEx(playerid,420, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Tornado
      {
         CreateVehicleEx(playerid,576, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Towtruck
      {
         CreateVehicleEx(playerid,525, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Tractor
      {
         CreateVehicleEx(playerid,531, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Trashmaster
      {
         CreateVehicleEx(playerid,408, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // Tug
      {
         CreateVehicleEx(playerid,583, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 10) // Turismo
      {
         CreateVehicleEx(playerid,451, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 11) // Uranus
      {
         CreateVehicleEx(playerid,558, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 12) // Utility Van
      {
         CreateVehicleEx(playerid,552, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 13) // Vincent
      {
         CreateVehicleEx(playerid,540, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 14) // Virgo
      {
         CreateVehicleEx(playerid,491, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 15) // Voodoo
      {
         CreateVehicleEx(playerid,412, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 16) // Walton
      {
         CreateVehicleEx(playerid,478, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 17) // Washington
      {
         CreateVehicleEx(playerid, 421, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 18) // Williard
      {
         CreateVehicleEx(playerid,529, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 19) // Windsor
      {
         CreateVehicleEx(playerid,555, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 20) // Yankee
      {
         CreateVehicleEx(playerid,456, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 21) // Yosemite
      {
         CreateVehicleEx(playerid,554, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 22) // ZR-350
      {
         CreateVehicleEx(playerid,477, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 23) // Back
      {
         ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                 Helicopters
//==============================================================================
if(dialogid == CARMENU+6) // Helicopters
{
   if(response)
   {
      if(listitem == 0) // Cargobob
      {
         CreateVehicleEx(playerid, 548, X,Y,Z+6, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // Hunter
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,425, X,Y,Z+6, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Leviathan
      {
         CreateVehicleEx(playerid,417, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Maverick
      {
         CreateVehicleEx(playerid,487, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Police Maverick
      {
         CreateVehicleEx(playerid,497, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // News Chopper
      {
         CreateVehicleEx(playerid,488, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Raindance
      {
         CreateVehicleEx(playerid,563, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Sparrow
      {
         CreateVehicleEx(playerid,469, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Sea Sparrow
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,447, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // Back
      {
      ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                  Planes
//==============================================================================
if(dialogid == CARMENU+7) // Planes
{
   if(response)
   {
      if(listitem == 0) // Andromada
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,592, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // At-400
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,577, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Beagle
      {
         CreateVehicleEx(playerid,511, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Cropduster
      {
         CreateVehicleEx(playerid,512, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Dodo
      {
         CreateVehicleEx(playerid,593, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Hydra
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,520, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Nevada
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,553, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Rustler
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,476, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Shamal
      {
         CreateVehicleEx(playerid,519, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // Skimmer
      {
         CreateVehicleEx(playerid,460, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 10) // Stuntplane
      {
         CreateVehicleEx(playerid,513, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 11) // Back
      {
         ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                  Boats
//==============================================================================
if(dialogid == CARMENU+8) // Boats
{
   if(response)
   {
      if(listitem == 0) // Coastguard
      {
         CreateVehicleEx(playerid,472, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // Dinghy
      {
         CreateVehicleEx(playerid,473, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Jetmax
      {
         CreateVehicleEx(playerid,493, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Launch
      {
         CreateVehicleEx(playerid,595, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Marquis
      {
         CreateVehicleEx(playerid,484, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Predator
      {
         //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
         //else
         CreateVehicleEx(playerid,430, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Reefer
      {
         CreateVehicleEx(playerid,453, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Speeder
      {
         CreateVehicleEx(playerid,452, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Squallo
      {
         CreateVehicleEx(playerid,446, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // Tropic
      {
         CreateVehicleEx(playerid,454, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 10) // Back
      {
               ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                 Trains
//==============================================================================
if(dialogid == CARMENU+9) // Trains
{
   if(response)
   {
      if(listitem == 0) // Brown Streak
      {
      //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
      //else
      AddStaticVehicle(537, X,Y,Z+1, Angle, random(126), random(126));
      }
      if(listitem == 1) // Freight Box Trailer
      {
      //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
      //else
      CreateVehicleEx(playerid, 590, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Freight Flat Trailer
      {
      //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
      //else
      CreateVehicleEx(playerid,569, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Freight
      {
      //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
      //else
      AddStaticVehicle(538, X,Y,Z+1, Angle, random(126), random(126));
      }
      if(listitem == 4) // Streak Trailer
      {
      //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"You Can Not Spawn This Vehicle!\");
      //else
      CreateVehicleEx(playerid,570, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Tram
      {
      //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"This Vehicle Is Not For You!\");
      //else
      AddStaticVehicle(449, X,Y,Z+1, Angle, random(126), random(126));
      }
      if(listitem == 6) // Back
      {
      ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                                 Trailers
//==============================================================================
if(dialogid == CARMENU+10) // Trailers
{
   if(response)
   {
      if(listitem == 0) // Article Trailer 1
      {
         CreateVehicleEx(playerid,435, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // Article Trailer 2
      {
         CreateVehicleEx(playerid,450, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // Article Trailer 3
      {
         CreateVehicleEx(playerid,591, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // Baggage Trailer (A)
      {
         CreateVehicleEx(playerid,606, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // Baggage Trailer (B)
      {
         CreateVehicleEx(playerid,607, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // Farm Trailer
      {
         CreateVehicleEx(playerid,610, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Petrol Trailer
      {
         CreateVehicleEx(playerid,584, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Tug Stairs Trailer
      {
         CreateVehicleEx(playerid,608, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 8) // Utility Trailer
      {
         CreateVehicleEx(playerid,611, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 9) // Back
      {
            ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
//==============================================================================
//                             RC Vehicles + Vortex
//==============================================================================
if(dialogid == CARMENU+11) // RC Vehicles + Vortex
{
   if(response)
   {
      if(listitem == 0) // RC Bandit
      {
         CreateVehicleEx(playerid,441, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 1) // RC Cam
      {
         CreateVehicleEx(playerid,594, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 2) // RC Tiger
      {
         CreateVehicleEx(playerid,564, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 3) // RC Baron
      {
      //if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOUR_SYSTEM, \"This Vehicle Is Not For You!\");
      //else
      CreateVehicleEx(playerid,464, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 4) // RC Goblin
      {
         CreateVehicleEx(playerid,501, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 5) // RC Raider
      {
         CreateVehicleEx(playerid,465, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 6) // Vortex
      {
         CreateVehicleEx(playerid,539, X,Y,Z+1, Angle, random(126), random(126), -1);
      }
      if(listitem == 7) // Back
      {
         ShowPlayerDialog(playerid, CARMENU, DIALOG_STYLE_LIST, \"Vehicle Selection Menu\",\"Bikes\\nCars 1 [A-E]\\nCars 2 [F-P]\\nCars 3 [P-S]\\nCars 4 [s-Z]\\nHelicopters\\nPlanes\\nBoats\\nTrains\\nTrailers\\nRC Vehicles + Vortex\", \"Select\", \"Cancel\");
      }
   }
   return 1;
}
return 0;
}
stock IsVehicleOccupied(vehicleid)
{
     for(new i = 0; i < MAX_PLAYERS; i++)
{
   if(GetPlayerState(i) == PLAYER_STATE_DRIVER || GetPlayerState(i) == PLAYER_STATE_PASSENGER)
   {
      if(GetPlayerVehicleID(i) == vehicleid)
      {
         return 1;
      }
   }
}
return 0;
}
stock CreateVehicleEx(playerid, modelid, Float:posX, Float:posY, Float:posZ, Float:angle, Colour1, Colour2, respawn_delay)
{
new world = GetPlayerVirtualWorld(playerid);
new interior = GetPlayerInterior(playerid);
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
   DestroyVehicle(GetPlayerVehicleID(playerid));
   GetPlayerPos(playerid, posX, posY, posZ);
   GetPlayerFacingAngle(playerid, angle);
   CurrentSpawnedVehicle[playerid] = CreateVehicle(modelid, posX, posY, posZ, angle, Colour1, Colour2, respawn_delay);
        LinkVehicleToInterior(CurrentSpawnedVehicle[playerid], interior);
   SetVehicleVirtualWorld(CurrentSpawnedVehicle[playerid], world);
   SetVehicleZAngle(CurrentSpawnedVehicle[playerid], angle);
   PutPlayerInVehicle(playerid, CurrentSpawnedVehicle[playerid], 0);
   SetPlayerInterior(playerid, interior);
}
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
    if(IsVehicleOccupied(CurrentSpawnedVehicle[playerid])) {} else DestroyVehicle(CurrentSpawnedVehicle[playerid]);
   GetPlayerPos(playerid, posX, posY, posZ);
   GetPlayerFacingAngle(playerid, angle);
   CurrentSpawnedVehicle[playerid] = CreateVehicle(modelid, posX, posY, posZ, angle, Colour1, Colour2, respawn_delay);
   LinkVehicleToInterior(CurrentSpawnedVehicle[playerid], interior);
   SetVehicleVirtualWorld(CurrentSpawnedVehicle[playerid], world);
   SetVehicleZAngle(CurrentSpawnedVehicle[playerid], angle);
   PutPlayerInVehicle(playerid, CurrentSpawnedVehicle[playerid], 0);
   SetPlayerInterior(playerid, interior);
}
return 1;
}
[/pawn]
Ha segítettem valamit mehet a + :)

Nem elérhető doboka98

  • 1002
    • Profil megtekintése
nitró, autólekérõ
« Válasz #6 Dátum: 2011. szeptember 11. - 19:44:32 »
0 Show voters
Kösz, bejött!

Nem elérhető Zeli6

nitró, autólekérõ
« Válasz #7 Dátum: 2011. szeptember 11. - 20:00:14 »
0 Show voters
Akkor zárj :)

 

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