public OnPlayerUpdate(playerid)
{
return 1;
}
OnPlayerUpdate eljárásnál a visszatérésed 0. Változtasd meg 1-re.
public OnPlayerUpdate(playerid)
{
new Float:hp, hstr[256];
GetPlayerHealth(playerid,hp);
format(hstr,256,\" %d\",floatround(hp));
TextDrawSetString(hpbar[playerid],hstr);
TextDrawShowForPlayer(playerid,hpbar[playerid]);
new Float:arm;
GetPlayerArmour(playerid,arm);
format(hstr,256,\" %d\",floatround(arm));
TextDrawSetString(hpgeci[playerid],hstr);
TextDrawShowForPlayer(playerid,hpgeci[playerid]);
new str[256];
format(str,sizeof(str),\"~r~Öl~h~és~h~ek: ~y~%d ~y~Ha~h~lá~h~lok: ~r~%d\",Kills[playerid],Deaths[playerid]);
TextDrawSetString(Text:Stats[playerid],str);
if(Kills[playerid]<10)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Gyilkos\");
}
else if(Kills[playerid]<25 && Kills[playerid]>=10)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~OrvLövész\");
}
else if(Kills[playerid]<75 && Kills[playerid]>=25)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Mester\");
}
else if(Kills[playerid]<150 && Kills[playerid]>=300)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Profi Lövész\");
}
else if(Kills[playerid]<300 && Kills[playerid]>=450)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Mester Gyilkos\");
}
else if(Kills[playerid]<450 && Kills[playerid]>= 675)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Lövész\");
}
else if(Kills[playerid]<675 && Kills[playerid]>= 1000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kezdö Mester\");
}
else if(Kills[playerid]<1000 && Kills[playerid]>= 1500)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Profi Mester\");
}
else if(Kills[playerid]<1500 && Kills[playerid]>= 2250)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kezdö Lövész\");
}
else if(Kills[playerid]<2250 && Kills[playerid]>= 3375)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Extrém Lövész\");
}
else if(Kills[playerid]<3375 && Kills[playerid]>= 5100)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~F.B.I.\");
}
else if(Kills[playerid]<5100 && Kills[playerid]>= 7650)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Katona\");
}
else if(Kills[playerid]<7650 && Kills[playerid]>= 11475)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Igaz Lövész\"); /*Scripted By Sufyan*/
}
else if(Kills[playerid]<11475 && Kills[playerid]>= 17500)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kezdö Bérgyilkos\");
}
else if(Kills[playerid]<17500 && Kills[playerid]>= 26250)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Mesterlövész\");
}
else if(Kills[playerid]<26250 && Kills[playerid]>= 39375)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kegyetlen Lövész\");
}
else if(Kills[playerid]<39375 && Kills[playerid]>= 60000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Igazi Gyilkos\");
}
else if(Kills[playerid]<60000 && Kills[playerid]>= 100000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Bérgyilkos\");
}
else if(Kills[playerid]> 100000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Gyilkológép\");
}
new drunk2 = GetPlayerDrunkLevel(playerid);
if(drunk2 < 100)
{
SetPlayerDrunkLevel(playerid,2000);
}
else
{
if(DLlast[playerid] != drunk2)
{
new fps = DLlast[playerid] - drunk2;
if((fps > 0) && (fps < 200))
FPS2[playerid] = fps;
DLlast[playerid] = drunk2;
}
}
}
forward FPSUP();
public FPSUP()
{
new strih[800];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
format(strih,sizeof(strih),\"%d\",FPS2-1);
TextDrawSetString(FPS,strih);
}
continue;
}
}
Sia ezt nem értem nekem így van nekem nincs is benne return XD
public OnPlayerUpdate(playerid)
{
new Float:hp, hstr[256];
GetPlayerHealth(playerid,hp);
format(hstr,256,\" %d\",floatround(hp));
TextDrawSetString(hpbar[playerid],hstr);
TextDrawShowForPlayer(playerid,hpbar[playerid]);
new Float:arm;
GetPlayerArmour(playerid,arm);
format(hstr,256,\" %d\",floatround(arm));
TextDrawSetString(hpgeci[playerid],hstr);
TextDrawShowForPlayer(playerid,hpgeci[playerid]);
new str[256];
format(str,sizeof(str),\"~r~Öl~h~és~h~ek: ~y~%d ~y~Ha~h~lá~h~lok: ~r~%d\",Kills[playerid],Deaths[playerid]);
TextDrawSetString(Text:Stats[playerid],str);
if(Kills[playerid]<10)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Gyilkos\");
}
else if(Kills[playerid]<25 && Kills[playerid]>=10)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~OrvLövész\");
}
else if(Kills[playerid]<75 && Kills[playerid]>=25)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Mester\");
}
else if(Kills[playerid]<150 && Kills[playerid]>=300)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Profi Lövész\");
}
else if(Kills[playerid]<300 && Kills[playerid]>=450)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Mester Gyilkos\");
}
else if(Kills[playerid]<450 && Kills[playerid]>= 675)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Lövész\");
}
else if(Kills[playerid]<675 && Kills[playerid]>= 1000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kezdö Mester\");
}
else if(Kills[playerid]<1000 && Kills[playerid]>= 1500)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Profi Mester\");
}
else if(Kills[playerid]<1500 && Kills[playerid]>= 2250)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kezdö Lövész\");
}
else if(Kills[playerid]<2250 && Kills[playerid]>= 3375)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Extrém Lövész\");
}
else if(Kills[playerid]<3375 && Kills[playerid]>= 5100)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~F.B.I.\");
}
else if(Kills[playerid]<5100 && Kills[playerid]>= 7650)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Katona\");
}
else if(Kills[playerid]<7650 && Kills[playerid]>= 11475)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Igaz Lövész\"); /*Scripted By Sufyan*/
}
else if(Kills[playerid]<11475 && Kills[playerid]>= 17500)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kezdö Bérgyilkos\");
}
else if(Kills[playerid]<17500 && Kills[playerid]>= 26250)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Mesterlövész\");
}
else if(Kills[playerid]<26250 && Kills[playerid]>= 39375)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Kegyetlen Lövész\");
}
else if(Kills[playerid]<39375 && Kills[playerid]>= 60000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Igazi Gyilkos\");
}
else if(Kills[playerid]<60000 && Kills[playerid]>= 100000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Bérgyilkos\");
}
else if(Kills[playerid]> 100000)
{
TextDrawSetString(Text:R_1[playerid],\"~b~R~h~A~h~N~h~G: ~r~Gyilkológép\");
}
new drunk2 = GetPlayerDrunkLevel(playerid);
if(drunk2 < 100)
{
SetPlayerDrunkLevel(playerid,2000);
}
else
{
if(DLlast[playerid] != drunk2)
{
new fps = DLlast[playerid] - drunk2;
if((fps > 0) && (fps < 200))
{
FPS2[playerid] = fps;
DLlast[playerid] = drunk2;
}
}
}
return 1;
}