Szerző Téma: RP-s név ellenõrzõ hiba  (Megtekintve 665 alkalommal)

Nem elérhető Sean

RP-s név ellenõrzõ hiba
« Dátum: 2013. február 03. - 18:19:07 »
0 Show voters
Üdv!

Elõzõ témámban ügye kértem egy RP-s név ellenõrzõ code-t! Megkaptam beleírtam a alap módom aljára és ez a hiba:

 
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(259) : error 010: invalid function or declaration
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(262) : error 021: symbol already defined: \"GetPlayerName\"
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(264) : error 010: invalid function or declaration
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(266) : error 010: invalid function or declaration
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(268) : error 021: symbol already defined: \"SendClientMessage\"
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(270) : error 021: symbol already defined: \"SendClientMessage\"
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(272) : error 021: symbol already defined: \"Kick\"
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(274) : error 054: unmatched closing brace (\"}\")
C:\\Documents and Settings\\Tomika\\Asztal\\lvprg.pwn(275) : warning 203: symbol is never used: \"player_name\"
Pawn compiler 3.2.3664           Copyright (c) 1997-2006, ITB CompuPhase
 
8 Errors.

 
Módom:
 
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\" Blank Filterscript by your name here\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print(\"\\n----------------------------------\");
print(\" Blank Gamemode by your name here\");
print(\"----------------------------------\\n\");
}
#endif
public OnGameModeInit()
{
// Don\'t use these lines if it\'s a filterscript
SetGameModeText(\"Blank Script\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(\"/mycommand\", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
stock CheckRpName(const name[]){
new length=strlen(name),ch;
for(ch=0; ch<length; ch++) if(name[ch]) break;
if(ch==(length+1)) return false;
for(ch=0; ch<length; ch++) {
if((ch>=2) && (ch<=(length-2))) {
   if((name[ch]>=\'a\')&&(name[ch]<=\'z\')||(name[ch]>=\'A\')&&(name[ch]<=\'Z\')||name[ch]==\'_\') {}
   else return false;
}
else {
    if(name[ch]==\'_\') return false;
}
}
return true;
}
 
Aztán az OnPlayerConnect(playerid)-hez
new player_name[MAX_PLAYER_NAME];
GetPlayerName(playerid,player_name,sizeof player_name);
if(CheckRpName(player_name)) { }
else {
    SendClientMessage(playerid,0xAA3333AA,\"A Neved nem megfelelõ erre a szervere, próbálkoz újra egy RP-s névvel!\");
            SendClientMessage(playerid,0xAA3333AA,\"Itt egy példa hogy milyen névvel látunk szeretettel a szerveren: PL: Tom_Hudson\");
            Kick(playerid);
}

 
Aki segít megy a +!

Üdv: Sean

Nem elérhető BackUP

  • 908
    • Profil megtekintése
RP-s név ellenõrzõ hiba
« Válasz #1 Dátum: 2013. február 04. - 19:11:04 »
0 Show voters
Aztán az OnPlayerConnect(playerid)-hez
        new player_name[MAX_PLAYER_NAME];
 
        GetPlayerName(playerid,player_name,sizeof player_name);
 
        if(CheckRpName(player_name)) { }
 
        else {
 
            SendClientMessage(playerid,0xAA3333AA,\"A Neved nem megfelelõ erre a szervere, próbálkoz újra egy RP-s névvel!\");
 
            SendClientMessage(playerid,0xAA3333AA,\"Itt egy példa hogy milyen névvel látunk szeretettel a szerveren: PL: Tom_Hudson\");
 
            Kick(playerid);
 
        }

 
itt a hiba.
\"Aztán az OnPlayerConnect(playerid)-hez\" ez azt jelenti, hogy ezt az OnPlayerConnect részhez kell írnod :D Csak valamelyik nagyeszû nem //-ezte ki?  :whistle:

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal