#include <a_samp>new vehicle;public OnGameModeInit( ){ vehicle = AddStaticVehicle(562,-2683.3130,219.2022,3.8056,299.1073,1,58); // elegy return 1;}public OnPlayerEnterVehicle (playerid, vehicleid){ if (vehicleid == vehicle) { AddVehicleComponent(vehicle, 1010); // Nitro SendClientMessage(playerid, 0xFFFFFFAA, \"Nitro added to the Taxi.\"); } return 1;}[/quote]
Gondolom ez filterscriptben akarod, ha igen cseréld le az OnGameModeInit() OnFilterScriptInit()-re
public OnVehicleSpawn(vehicleid){ if(vehicleid == vehicle) { AddVehicleComponent(vehicle, 1010); // Nitro SendClientMessage(playerid, 0xFFFFFFAA, \"Nitro added to the Taxi.\"); } return 1;}