Hali.Gondom lenne a modban a login rendszerrel.Megakarom oldani hogy arra a pozícióra spawnoljon ahova kilépett és errort ad.Ez lenne az enum és a loaduser_data
 
 
enum pInfo
{
    pJelszo,
    pPenz,
    pAdmin,
    pNem,
    pKor,
    Float:PosX[MAX_PLAYERS],
    Float:PosY[MAX_PLAYERS],
    Float:PosZ[MAX_PLAYERS],
    Float:Angle[MAX_PLAYERS],
    Interior[MAX_PLAYERS],
    VirtualWorld[MAX_PLAYERS]
}
// --- NEW-es cuccok--- //
new PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int(\"Password\",PlayerInfo[playerid][pJelszo]);
    INI_Int(\"Penz\",PlayerInfo[playerid][pPenz]);
    INI_Int(\"Admin\",PlayerInfo[playerid][pAdmin]);
    INI_Int(\"Nem\",PlayerInfo[playerid][pNem]);
    INI_Int(\"Kor\",PlayerInfo[playerid][pKor]);
    INI_Float(\"PositionX\",PosX[playerid]);
    INI_Float(\"PositionY\",PosY[playerid]);
    INI_Float(\"PositionZ\",PosZ[playerid]);
    INI_Float(\"Angle\",Angle[playerid]);
    INI_Int(\"Interior\",Interior[playerid]);
    INI_Int(\"VirtualWorld\",VirtualWorld[playerid]);
    return 1;
}
 
 
 
 
			
			
			
				
enum pInfo
{
    pJelszo,
    pPenz,
    pAdmin,
    pNem,
    pKor,
    Float:PosX,//Minek ide a MAX_PLAYERS ?
    Float:PosY,//Minek ide a MAX_PLAYERS ?
    Float:PosZ,//Minek ide a MAX_PLAYERS ?
    Float:Angle,//Minek ide a MAX_PLAYERS ?
    Interior,//Minek ide a MAX_PLAYERS ?
    VirtualWorld//Minek ide a MAX_PLAYERS ?
}
// --- NEW-es cuccok--- //
new PlayerInfo[MAX_PLAYERS][pInfo];
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int(\"Password\",PlayerInfo[playerid][pJelszo]);
    INI_Int(\"Penz\",PlayerInfo[playerid][pPenz]);
    INI_Int(\"Admin\",PlayerInfo[playerid][pAdmin]);
    INI_Int(\"Nem\",PlayerInfo[playerid][pNem]);
    INI_Int(\"Kor\",PlayerInfo[playerid][pKor]);
    INI_Float(\"PositionX\",PlayerInfo[playerid][PosX]);
    INI_Float(\"PositionY\",PlayerInfo[playerid][PosY]);
    INI_Float(\"PositionZ\",PlayerInfo[playerid][PosZ]);
    INI_Float(\"Angle\",PlayerInfo[playerid][Angle]);
    INI_Int(\"Interior\",PlayerInfo[playerid][Interior]);
    INI_Int(\"VirtualWorld\",PlayerInfo[playerid][VirtualWorld]);
    return 1;
}