if(dialogid == hajvagasdialog)
{
if(response)
{
switch(listitem)
{
case 0:
{
GameTextForPlayer(playerid, \"~w~Hajvágás folyamatban...\", 5000, 3);
TogglePlayerControllable(playerid,0);
SetTimer( \"haircuttime0\", 5000, false);
}
case 1:
{
GameTextForPlayer(playerid, \"~w~Hajvágás folyamatban...\", 5000, 3);
TogglePlayerControllable(playerid,0);
SetTimer( \"haircuttime1\", 5000, false);
}
case 2:
{
GameTextForPlayer(playerid, \"~w~Hajvágás folyamatban...\", 5000, 3);
TogglePlayerControllable(playerid,0);
SetTimer( \"haircuttime2\", 5000, false);
}
case 3:
{
GameTextForPlayer(playerid, \"~w~Hajvágás folyamatban...\", 5000, 3);
TogglePlayerControllable(playerid,0);
SetTimer( \"haircuttime3\", 5000, false);
}
case 4:
{
GameTextForPlayer(playerid, \"~w~Hajvágás folyamatban...\", 5000, 3);
TogglePlayerControllable(playerid,0);
SetTimer( \"haircuttime4\", 5000, false);
}
case 5:
{
GameTextForPlayer(playerid, \"~w~Hajvágás folyamatban...\", 5000, 3);
TogglePlayerControllable(playerid,0);
SetTimer( \"haircuttime5\", 5000, false);
}
}
}
}
return 1;
}
public haircuttime0 (playerid);
public haircuttime0 (playerid)
{
if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
SendClientMessage(playerid,COLOR_GREEN,\"(( Sikeres hajvágás! ))\");
JatekosInfo[playerid][Haj] = 0;
TogglePlayerControllable(playerid,1);
}
public haircuttime1 (playerid);
public haircuttime1 (playerid)
{
if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
SetPlayerAttachedObject( playerid, 3, 18640, 2, 0.081841, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
SendClientMessage(playerid,COLOR_GREEN,\"(( Sikeres hajvágás! ))\");
JatekosInfo[playerid][Haj] = 1;
TogglePlayerControllable(playerid,1);
}
public haircuttime2 (playerid);
public haircuttime2 (playerid)
{
if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
SetPlayerAttachedObject( playerid, 3, 18975, 2, 0.128191, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
SendClientMessage(playerid,COLOR_GREEN,\"(( Sikeres hajvágás! ))\");
JatekosInfo[playerid][Haj] = 2;
TogglePlayerControllable(playerid,1);
}
public haircuttime3 (playerid);
public haircuttime3 (playerid)
{
if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
SetPlayerAttachedObject( playerid, 2, 19077, 2, 0.124588, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
SendClientMessage(playerid,COLOR_GREEN,\"(( Sikeres hajvágás! ))\");
JatekosInfo[playerid][Haj] = 3;
TogglePlayerControllable(playerid,1);
}
public haircuttime4 (playerid);
public haircuttime4 (playerid)
{
if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
SetPlayerAttachedObject( playerid, 3, 19068, 2, 0.141113, 0.006911, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
SendClientMessage(playerid,COLOR_GREEN,\"(( Sikeres hajvágás! ))\");
JatekosInfo[playerid][Haj] = 4;
TogglePlayerControllable(playerid,1);
}
public haircuttime5 (playerid);
public haircuttime5 (playerid)
{
if(IsPlayerAttachedObjectSlotUsed(playerid,3)) RemovePlayerAttachedObject(playerid,3);
SetPlayerAttachedObject( playerid, 3, 19274, 2, 0.099879, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
SendClientMessage(playerid,COLOR_GREEN,\"(( Sikeres hajvágás! ))\");
JatekosInfo[playerid][Haj] = 5;
TogglePlayerControllable(playerid,1);
}