Szerző Téma: Miért van az?...  (Megtekintve 915 alkalommal)

Nem elérhető Vajzs

Miért van az?...
« Dátum: 2013. április 29. - 21:04:57 »
0 Show voters
Helló!Megint az a problémám, hogy nem menti el a pénzemet az admin szkript.
Most nem LAdmint használok, hanem letöltöttem egy J-Admint...
Elvileg mentenie kéne, de nem menti :(

MIÉRT? :(

[$IceMan$]

  • Vendég
Miért van az?...
« Válasz #1 Dátum: 2013. április 29. - 21:08:58 »
0 Show voters
http://sampforum.hu/index.php?topic=27523.0
Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel ;)

Nem elérhető Vajzs

Miért van az?...
« Válasz #2 Dátum: 2013. április 29. - 21:14:03 »
0 Show voters
\" post=\"419870\" timestamp=\"1367262538\"]
http://sampforum.hu/index.php?topic=27523.0
Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel ;)
 
[/quote]Ez pont ugyanaz

[$IceMan$]

  • Vendég
Miért van az?...
« Válasz #3 Dátum: 2013. április 29. - 21:17:32 »
0 Show voters
Idézetet írta: Vajzs date=1367262843\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"36755\" data-ipsquote-contentclass=\"forums_Topic

link=topic=41269.msg419870#msg419870 date=1367262538]
http://sampforum.hu/index.php?topic=27523.0
Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel ;)
 
Ez pont ugyanaz
[/quote]
Leszedem, átnézem és segítek.

Nem elérhető Vajzs

Miért van az?...
« Válasz #4 Dátum: 2013. április 29. - 21:18:11 »
0 Show voters
\" post=\"419876\" timestamp=\"1367263052\"]

 
link=topic=41269.msg419870#msg419870 date=1367262538]
http://sampforum.hu/index.php?topic=27523.0
Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel ;)
 
[/quote]Ez pont ugyanaz
[/quote]
Leszedem, átnézem és segítek.
 
[/quote]Jó lenne, köszi :)

[$IceMan$]

  • Vendég
Miért van az?...
« Válasz #5 Dátum: 2013. április 29. - 21:37:14 »
0 Show voters
Idézetet írta: Vajzs date=1367263091\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"36755\" data-ipsquote-contentclass=\"forums_Topic

link=topic=41269.msg419876#msg419876 date=1367263052]

 
link=topic=41269.msg419870#msg419870 date=1367262538]
http://sampforum.hu/index.php?topic=27523.0
Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel ;)
 
Ez pont ugyanaz
[/quote]
Leszedem, átnézem és segítek.
 
[/quote]Jó lenne, köszi :)
[/quote]
Háziszeróra betoltam, nekem elmentette a pénzt még restart után is. Nem a gamemode-ba van valami gubancod evvel a pénzes dologgal? Ugyebár neked az ladmin se mentette le.

Nem elérhető Vajzs

Miért van az?...
« Válasz #6 Dátum: 2013. április 29. - 21:52:23 »
0 Show voters
\" post=\"419890\" timestamp=\"1367264234\"]

 
link=topic=41269.msg419876#msg419876 date=1367263052]

 
link=topic=41269.msg419870#msg419870 date=1367262538]
http://sampforum.hu/index.php?topic=27523.0
Nemtudom, hogy melyiket töltötted le, de ha nem ezt akkor próbáld meg ezzel ;)
 
[/quote]Ez pont ugyanaz
[/quote]
Leszedem, átnézem és segítek.
 
[/quote]Jó lenne, köszi :)
[/quote]
Háziszeróra betoltam, nekem elmentette a pénzt még restart után is. Nem a gamemode-ba van valami gubancod evvel a pénzes dologgal? Ugyebár neked az ladmin se mentette le.
 
[/quote]
[code=pawn]#include <a_samp>
#include <fixchars>
#include <zcmd>
#pragma tabsize 0
new Text:Textdraw;
new bool:DM[MAX_PLAYERS];
new valtozo;
 
public OnFilterScriptInit()
{
print(\"\\n--------------------------------------\");
print(\"GameMode byVajzs\");
print(\"--------------------------------------\\n\");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
 
main()
{
print(\"\\n----------------------------------\");
print(\"GameMode byVajzs\");
print(\"----------------------------------\\n\");
}
 
public OnGameModeInit()
{
UsePlayerPedAnims();
    CreateObject(1344, 2540.3955078125, -1710.8740234375, 13.269245147705, 0, 0, 303.99719238281);
    CreateObject(1358, 2521.7529296875, -1722.17578125, 13.754836082458, 0, 0, 35.996704101563);
    CreateObject(1440, 2540.0302734375, -1712.859375, 12.986842155457, 0, 0, 309.99572753906);
    CreateObject(1733, 2540.83984375, -1714.5224609375, 13.10320186615, 0, 0, 0);
    CreateObject(1328, 2541.2783203125, -1715.880859375, 13.007930755615, 0, 0, 0);
    CreateObject(1335, 2539.6533203125, -1715.302734375, 13.616070747375, 0, 0, 39.995727539063);
    CreateObject(2670, 2506.2824707031, -1668.9869384766, 12.467012405396, 0, 0, 0);
    CreateObject(2670, 2495.8073730469, -1660.1346435547, 12.42799949646, 0, 0, 0);
    CreateObject(2670, 2498.6967773438, -1677.4223632813, 12.444346427917, 0, 0, 0);
    CreateObject(2670, 2497.0061035156, -1670.2885742188, 12.42799949646, 0, 0, 0);
    CreateObject(2670, 2501.9904785156, -1664.3568115234, 12.464570045471, 0, 0, 0);
    CreateObject(2670, 2489.4262695313, -1668.3206787109, 12.435802459717, 0, 0, 0);
    CreateObject(2670, 2487.9323730469, -1677.1947021484, 12.42799949646, 0, 0, 112);
    CreateObject(2670, 2471.8857421875, -1657.1522216797, 12.431445121765, 0, 0, 207.99461364746);
    CreateObject(2670, 2479.546875, -1659.431640625, 12.435802459717, 0, 0, 17.990112304688);
    CreateObject(2670, 2487.9008789063, -1661.4525146484, 12.42799949646, 0, 0, 75.990112304688);
    CreateObject(2670, 2473.3518066406, -1669.7844238281, 12.414570808411, 0, 0, 217.98693847656);
    CreateObject(2670, 2480.0710449219, -1668.6564941406, 12.42666053772, 0, 0, 331.98522949219);
    CreateObject(2670, 2478.4291992188, -1676.4007568359, 12.42852306366, 0, 0, 56);
    CreateObject(2671, 2466.1623535156, -1660.6607666016, 12.277891159058, 0, 0, 0);
    CreateObject(2671, 2476.4924316406, -1664.07421875, 12.327978134155, 0, 0, 56);
    CreateObject(2671, 2482.3952636719, -1675.2718505859, 12.340393066406, 0, 0, 73.997314453125);
    CreateObject(2671, 2482.1181640625, -1662.3399658203, 12.343748092651, 0, 0, 73.992919921875);
    CreateObject(2671, 2489.7019042969, -1657.2589111328, 12.361273765564, 0, 0, 73.992919921875);
    CreateObject(2671, 2493.9265136719, -1665.4288330078, 12.34375, 0, 0, 73.992919921875);
    CreateObject(2671, 2492.6809082031, -1680.2283935547, 12.337598800659, 0, 0, 157.99291992188);
    CreateObject(2671, 2503.0463867188, -1675.6433105469, 12.364683151245, 0, 0, 233.98889160156);
    CreateObject(2676, 2500.46875, -1681.5665283203, 12.472105026245, 0, 0, 0);
    CreateObject(2675, 2501.2734375, -1668.662109375, 12.420637130737, 0, 0, 43.994750976563);
    CreateObject(2677, 2506.6572265625, -1661.8076171875, 12.684885025024, 0, 0, 0);
    CreateObject(1265, 2481.369140625, -1654.5673828125, 12.785276412964, 0, 0, 0);
    CreateObject(1265, 2481.115234375, -1654.0029296875, 12.78589630127, 0, 0, 0);
    CreateObject(1265, 2481.8662109375, -1653.95703125, 12.784063339233, 0, 0, 0);
    CreateObject(18099, 2477.58984375, -1659.875, 12.34375, 0, 0, 0);
    CreateObject(18099, 2481.0908203125, -1686.669921875, 12.5078125, 0, 0, 0);
    CreateObject(18099, 2503.00390625, -1653.2265625, 12.546358108521, 0, 0, 0);
    CreateObject(18100, 2496.7333984375, -1683.720703125, 12.368774414063, 0, 0, 0);
    CreateObject(1329, 2463.4140625, -1664.30078125, 12.921585083008, 0, 0, 0);
    CreateObject(1329, 2463.490234375, -1653.2421875, 12.922407150269, 0, 0, 0);
    CreateObject(1327, 2457.5712890625, -1664.1630859375, 13.436470031738, 0, 333.99533081055, 0);
    CreateObject(647, 2519.62109375, -1665.189453125, 15.271624565125, 0, 0, 0);
    CreateObject(647, 2519.470703125, -1667.259765625, 15.344274520874, 0, 0, 0);
    CreateObject(800, 2519.8291015625, -1666.56640625, 17.503086090088, 0, 0, 0);
    CreateObject(3461, 2463.369140625, -1664.375, 11.899440765381, 0, 0, 0);
    CreateObject(3461, 2463.4345703125, -1653.3564453125, 11.857318878174, 0, 0, 0);
    CreateObject(1711, 2533.671875, -1665.7392578125, 14.163001060486, 0, 0, 327.99682617188);
    CreateObject(1669, 2534.1298828125, -1666.646484375, 14.331148147583, 0, 0, 0);
    CreateObject(1551, 2534.2109375, -1666.7421875, 14.404883384705, 0, 0, 0);
    CreateObject(2674, 2498.3427734375, -1662.1005859375, 12.372657775879, 0, 0, 0);
    CreateObject(3594, 2439.5078125, -1674.8994140625, 13.281426429749, 0, 0, 313.99475097656);
    CreateObject(3594, 2436.64453125, -1674.66796875, 13.793829917908, 341.99340820313, 0, 81.996459960938);
    CreateObject(3461, 2439.6201171875, -1675.9306640625, 12.019339561462, 0, 0, 0);
    CreateObject(3593, 2480.4189453125, -1694.16015625, 13.565592765808, 0, 49.998779296875, 352.7490234375);
    CreateObject(3302, 2503.3017578125, -1677.46484375, 12.453821182251, 0, 0, 0);
    CreateObject(850, 2478.3671875, -1672.474609375, 12.450028419495, 0, 0, 41.995239257813);
    CreateObject(14400, 2468.0393066406, -1716.8878173828, 13.301446914673, 0, 0, 0);
    CreateObject(14400, 2468.080078125, -1711.5078125, 13.301846504211, 0, 0, 0);
    CreateObject(14400, 2462.2255859375, -1716.521484375, 13.319344520569, 0, 0, 0);
    CreateObject(14400, 2462.0700683594, -1711.5505371094, 13.322465896606, 0, 0, 0);
    CreateObject(14400, 2456.6096191406, -1716.7043457031, 13.395010948181, 0, 0, 0);
    CreateObject(14400, 2456.4384765625, -1711.3564453125, 13.396122932434, 0, 0, 0);
    CreateObject(14400, 2450.8171386719, -1716.7716064453, 13.477069854736, 0, 0, 0);
    CreateObject(14400, 2450.9375, -1711.2835693359, 13.474025726318, 0, 0, 0);
    CreateObject(3461, 2440.6433105469, -1675.0191650391, 11.527576446533, 0, 0, 0);
    CreateObject(3461, 2440.2844238281, -1675.5151367188, 11.981470108032, 0, 0, 0);
    CreateObject(3461, 2437.447265625, -1674.7641601563, 12.585302352905, 0, 0, 0);
    CreateObject(3461, 2437.3471679688, -1675.2764892578, 12.531959533691, 0, 0, 0);
    CreateObject(3461, 2438.9255371094, -1675.2346191406, 12.90637588501, 0, 0, 0);
    CreateObject(3461, 2439.0092773438, -1674.4262695313, 13.285343170166, 0, 0, 0);
    CreateObject(3461, 2438.8818359375, -1675.5844726563, 13.218088150024, 0, 0, 0);
    CreateObject(1664, 2505.6943359375, -1659.49609375, 12.584745407104, 0, 0, 0);
    CreateObject(17969, 2505.3955078125, -1698.9248046875, 14.580465316772, 0, 0, 270.24719238281);
    CreateObject(1085, 2483.962890625, -1648.8154296875, 12.955417633057, 0, 0, 309.99572753906);
    CreateObject(2859, 2505.0612792969, -1659.0478515625, 12.414909362793, 0, 0, 0);
    CreateObject(944, 2528.4567871094, -1664.2609863281, 15.051169395447, 0, 0, 0);
    CreateObject(935, 2526.0217285156, -1664.2955322266, 14.710669517517, 0, 0, 0);
    CreateObject(923, 2522.7971191406, -1665.7593994141, 14.980581283569, 0, 0, 90);
    CreateObject(2991, 2530, -1670.2899169922, 14.798533439636, 0, 0, 0);
    CreateObject(2969, 2529.5900878906, -1670.0939941406, 15.554892539978, 0, 0, 40);
    CreateObject(2969, 2530.5446777344, -1670.5600585938, 15.554892539978, 0, 0, 355.99572753906);
    CreateObject(1327, 2526.9968261719, -1670.6158447266, 15.139013290405, 0, 333.99533081055, 86);
    CreateObject(1327, 2525.0122070313, -1670.6573486328, 15.054911613464, 0, 333.98986816406, 85.995483398438);
    CreateObject(3374, -2027.4528808594, -277.98672485352, 35.814289093018, 0, 0, 0);
    CreateObject(3374, -2027.3575439453, -277.93069458008, 37.814289093018, 0, 0, 0);
    CreateObject(3374, -2027.3366699219, -277.85522460938, 40.814289093018, 0, 0, 0);
    CreateObject(3374, -2027.2045898438, -277.80126953125, 43.814289093018, 0, 0, 0);
    CreateObject(3374, -2027.0753173828, -277.83551025391, 46.814289093018, 0, 0, 0);
    CreateObject(3374, -2027.0213623047, -277.56558227539, 49.814289093018, 0, 0, 0);
    CreateObject(3374, -2029.1997070313, -278.03997802734, 43.864246368408, 0, 0, 0);
    CreateObject(3374, -2031.1948242188, -278.08206176758, 43.873954772949, 0, 0, 0);
    CreateObject(3374, -2033.1899414063, -278.12155151367, 43.981750488281, 0, 0, 0);
    CreateObject(3374, -2035.1712646484, -277.83142089844, 43.864273071289, 0, 0, 0);
    CreateObject(3374, -2035.2734375, -277.849609375, 46.864273071289, 0, 0, 0);
    CreateObject(3374, -2035.5042724609, -277.93301391602, 49.864273071289, 0, 0, 0);
    CreateObject(3374, -2035.0737304688, -277.9524230957, 35.814289093018, 0, 0, 0);
    CreateObject(3374, -2035.0688476563, -277.73504638672, 38.814289093018, 0, 0, 0);
    CreateObject(3374, -2035.0689697266, -277.732421875, 41.814289093018, 0, 0, 0);
    CreateObject(3374, -2045.0903320313, -278.09307861328, 35.821369171143, 0, 0, 0);
    CreateObject(3374, -2041.4073486328, -277.95422363281, 38.814289093018, 0, 0, 0);
    CreateObject(3374, -2049.0891113281, -278.13815307617, 35.821369171143, 0, 0, 0);
    CreateObject(3374, -2053.0288085938, -278.23077392578, 35.821369171143, 0, 0, 0);
    CreateObject(3374, -2053.0637207031, -278.26837158203, 38.821369171143, 0, 0, 0);
    CreateObject(3374, -2051.3857421875, -278.35876464844, 41.821369171143, 0, 0, 0);
    CreateObject(3374, -2049.3916015625, -278.3352355957, 44.775333404541, 0, 0, 0);
    CreateObject(3374, -2047.38671875, -278.18630981445, 44.895900726318, 0, 0, 0);
    CreateObject(3374, -2045.3818359375, -278.1171875, 44.969947814941, 0, 0, 0);
    CreateObject(3374, -2042.6501464844, -278.2912902832, 47.969947814941, 0, 0, 0);
    CreateObject(3374, -2042.595703125, -278.40591430664, 50.969947814941, 0, 0, 0);
    CreateObject(3374, -2044.6209716797, -278.29949951172, 53.969947814941, 0, 0, 0);
    CreateObject(3374, -2046.0678710938, -278.16229248047, 54.196266174316, 0, 0, 0);
    CreateObject(3374, -2048.455078125, -278.25720214844, 54.319480895996, 0, 0, 0);
    CreateObject(3374, -2050.388671875, -278.20056152344, 54.433948516846, 0, 0, 0);
    CreateObject(3374, -2026.8238525391, -276.44458007813, 52.814289093018, 0, 0, 0);
    CreateObject(3374, -2035.3334960938, -278.13064575195, 52.864273071289, 0, 0, 0);
    CreateObject(3374, -2059.009765625, -278.34704589844, 35.821369171143, 0, 0, 0);
    CreateObject(3374, -2059.0883789063, -278.48498535156, 38.821369171143, 0, 0, 0);
    CreateObject(3374, -2059.1435546875, -278.39276123047, 41.821369171143, 0, 0, 0);
    CreateObject(3374, -2059.0158691406, -278.37503051758, 44.821369171143, 0, 0, 0);
    CreateObject(3374, -2059.119140625, -278.40020751953, 47.821369171143, 0, 0, 0);
    CreateObject(3374, -2059.1860351563, -278.33065795898, 50.821369171143, 0, 0, 0);
    CreateObject(3374, -2059.2250976563, -278.13967895508, 53.821369171143, 0, 0, 0);
    CreateObject(3374, -2061.2202148438, -278.17129516602, 53.698524475098, 0, 0, 0);
    CreateObject(3374, -2063.2153320313, -278.08767700195, 53.628635406494, 0, 0, 0);
    CreateObject(3374, -2062.2111816406, -278.47708129883, 35.821369171143, 0, 0, 0);
    CreateObject(3374, -2064.2062988281, -277.92446899414, 35.96167755127, 0, 0, 0);
    CreateObject(3374, -2066.9204101563, -277.89224243164, 38.814289093018, 0, 0, 0);
    CreateObject(3374, -2068.4223632813, -278.07055664063, 41.814289093018, 0, 0, 0);
    CreateObject(3374, -2068.6967773438, -277.84811401367, 44.814289093018, 0, 0, 0);
    CreateObject(3374, -2068.6384277344, -277.89385986328, 47.814289093018, 0, 0, 0);
    CreateObject(3374, -2068.6059570313, -278.06768798828, 50.814289093018, 0, 0, 0);
    CreateObject(3374, -2065.2104492188, -278.03164672852, 53.502410888672, 0, 0, 0);
    CreateObject(3374, -2074.9155273438, -278.93664550781, 35.814289093018, 0, 0, 0);
    CreateObject(3374, -2074.9155273438, -278.76879882813, 38.814289093018, 0, 0, 0);
    CreateObject(3374, -2074.9897460938, -278.71664428711, 41.814289093018, 0, 0, 0);
    CreateObject(3374, -2074.9948730469, -278.61920166016, 44.814289093018, 0, 0, 0);
    CreateObject(3374, -2074.9985351563, -278.53448486328, 47.814289093018, 0, 0, 0);
    CreateObject(3374, -2075.0244140625, -278.58044433594, 50.814289093018, 0, 0, 0);
    CreateObject(3374, -2075.0695800781, -278.45523071289, 53.814289093018, 0, 0, 0);
    CreateObject(3374, -2077.01953125, -278.52102661133, 50.797824859619, 0, 0, 0);
    CreateObject(3374, -2078.9887695313, -278.49591064453, 47.784622192383, 0, 0, 0);
    CreateObject(3374, -2080.9838867188, -278.6240234375, 46.902393341064, 0, 0, 0);
    CreateObject(3374, -2082.9790039063, -278.59353637695, 47.049278259277, 0, 0, 0);
    CreateObject(3374, -2084.8671875, -278.59509277344, 50.049278259277, 0, 0, 0);
    CreateObject(3374, -2086.4663085938, -278.42962646484, 53.049278259277, 0, 0, 0);
    CreateObject(3374, -2088.4614257813, -278.294921875, 52.984268188477, 0, 0, 0);
    CreateObject(3374, -2088.4064941406, -278.62518310547, 35.814289093018, 0, 0, 0);
    CreateObject(3374, -2088.4194335938, -278.5124206543, 38.814289093018, 0, 0, 0);
    CreateObject(3374, -2088.4104003906, -278.69189453125, 41.814289093018, 0, 0, 0);
    CreateObject(3374, -2088.34375, -277.97702026367, 44.814289093018, 0, 0, 0);
    CreateObject(3374, -2088.3979492188, -278.55883789063, 47.814289093018, 0, 0, 0);
    CreateObject(3374, -2088.4868164063, -278.23263549805, 50.814289093018, 0, 0, 0);
    CreateObject(9833, -2002.2708740234, -299.81744384766, 37.602642059326, 0, 0, 0);
    CreateObject(1098, -2095.6801757813, -109.04927062988, 37.539703369141, 0, 0, 0);
    CreateObject(3279, -2017.8115234375, -276.41833496094, 34.3203125, 0, 0, 89.325012207031);
AddPlayerClass(1,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(2,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(3,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(4,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(5,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(6,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(7,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(8,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(9,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(10,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(11,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(12,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(13,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(14,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(15,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(16,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(17,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(18,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(19,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(20,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(21,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(22,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(23,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(24,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
AddPlayerClass(25,-2233.4751,-1734.6493,480.8472,220.7934,0,0,0,0,0,0);
    AddStaticPickup(346, 15, 2493.2417,-1687.2196, 13.5138); //
    AddStaticPickup(370, 15, 2489.3792,-1686.9971, 13.5146); //
    AddStaticPickup(344, 15, 2484.7742,-1686.6833, 13.5080); //
AddStaticVehicle(411,2473.1252, -1692.7493, 13.2417,0.7485,64,1); // car
    AddStaticVehicle(451,2498.8508,-1683.4614,13.0942,282.9595,125,125); // car
    AddStaticVehicle(522,2494.4165,-1647.3062,13.1118,36.0145,6,25); // car
    AddStaticVehicle(510,2513.1921,-1685.7766,13.1385,82.7163,46,46); // car
    AddStaticVehicle(562,2437.7935,-1677.2106,13.3740,359.4260,35,1); // car
    AddStaticVehicle(562,2433.1521,-1677.0685,13.3762,0.1049,17,1); // car
    AddStaticVehicle(562,2428.7163,-1676.8701,13.3691,0.8109,11,1); // car
    AddStaticVehicle(522,2424.3533,-1676.6710,13.2740,3.0713,7,79); // car
    AddStaticVehicle(407,-2021.5176,74.6266,28.3643,271.8415,83,115); // car
    AddStaticVehicle(407,-2021.6913,83.5158,28.2439,267.9506,46,53); // car
    AddStaticVehicle(407,-2021.7384,92.6203,28.2799,272.2403,97,84); // car
    AddStaticVehicle(597,-1634.8638,651.1411,6.9567,358.2930,50,30); // car
    AddStaticVehicle(597,-1622.6279,651.4379,6.9569,359.7473,91,61); // car
    AddStaticVehicle(597,-1605.3195,651.1875,6.9565,356.3983,122,107); // car
    AddStaticVehicle(523,-1612.8700,673.2302,6.7590,181.6008,108,62); // car
    AddStaticVehicle(599,-1600.0300,673.3554,7.3789,176.9118,45,0); // car
SetGameModeText(\"HSDM2.0\");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
    ApplyAnimation(playerid, \"ON_LOOKERS\", \"wave_loop\", 4.0, 1, 0, 0, 0, 0);
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
    PlayerPlaySound(playerid, 1097,-119.9460,23.1096,12.2238);
    ApplyAnimation(playerid,\"DANCING\",\"dnce_M_a\",4.1,1,1,1,1,1,1);
return 1;
}
public OnPlayerConnect(playerid)
{
    SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);
    DM[playerid] = false;
    new pName[30], string[128];
    GetPlayerName(playerid, pName, 30);
    format(string, 256, \"{FF9933}%s {0000FF}jött {FFFF00}játszani a {0000FF} szerverre!\", pName);
    SendClientMessageToAll(0xFF9933AA,string);
    SendClientMessage(playerid,0xFF9933AA,\"Üdvözöllek {FF0606}a {33AA33}szerveren!\");
    SendClientMessage(playerid,0xFF9933AA,\"Mielõtt bármit kérdeznél {33AA33}/cmds, /help, /rules!\");
    SendClientMessage(playerid,0xFF9933AA,\"Autók: {33AA33}/car {FFFFFF}[modelid/név]{33AA33}!\");
    SendClientMessage(playerid,0xFF0606FF,\"Jó Játékot!\");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
    SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
    DM[playerid] = false;
    new pName[30], string[128];
    GetPlayerName(playerid, pName, 30);
    format(string, 256, \"{FF9933}%s {33AA33}megunta a játékot.:(\", pName);
    SendClientMessageToAll(0xFF9933AA,string);
return 1;
}
public OnPlayerSpawn(playerid)
{
GivePlayerMoney(playerid, 10000);
TextDrawShowForPlayer(playerid, Textdraw);
    SetPlayerVirtualWorld(playerid, 0);
    PlayerPlaySound(playerid, 1098,-119.9460,23.1096,12.2238);
SetPlayerInterior(playerid, 0);
PlayerPlaySound(playerid,1085,0,0,0);
    GivePlayerWeapon(playerid,31,1000);
    GivePlayerWeapon(playerid,4,9999);
    GivePlayerWeapon(playerid,26,1000);
    SetPlayerPos(playerid,2493.8020,-1672.7885,13.3359);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
    if(valtozo == playerid)
    {
    GivePlayerMoney(killerid, 20000);
    SendClientMessage(killerid, -1, \"{FFFF00}Kaptál 20000 dollárt, mert megölted {FF9933}zsomit!\");
    }
    SendDeathMessage( killerid, playerid, reason );
    SetPlayerArmour(playerid, 0);
    SetPlayerWantedLevel(playerid,0);
    GivePlayerMoney(killerid, 10000);
TextDrawHideForPlayer(playerid, Textdraw);
ResetPlayerMoney(playerid);
ResetPlayerWeapons(playerid);
    new pName[30], string[128];  // kiírjuk a többségnek, hogy xy meghalt
    GetPlayerName(playerid, pName, 30);
    format(string, 256, \"{FF9933}%s {FF0606}meghalt! {33aa33}Sirassuk meg!\", pName);
    SendClientMessageToAll(0xFF9933AA,string);
    GameTextForPlayer(playerid,\"~r~~h~Béna vagy!\", 5000, 3);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
CMD:cmds(playerid, params[])
{
ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Parancsok:\",\"{0000FF}/car - {33AA33}Autók\\n{0000FF}/weapons - {33AA33}Fegyverek\\n{0000FF}/colors - {33AA33}Színek\\n{0000FF}/teles - {33AA33}Teleportok\\n{0000FF}/kill - {33AA33}Meghalsz\\n{0000FF}/cast - {33AA33}Elérhetõ kasztok\\n\",\"Oké\",\"Oké\");
return 1;
}
CMD:weapons(playerid, params[])
{
ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Fegyverek:\",\"{0000FF}/m4 - {33AA33}1000$\\n{0000FF}/ak47 - {33AA33}1000$\\n{0000FF}/deagle - {33AA33}300$\\n{0000FF}/chinsaw - {33AA33}1500$\\n{0000FF}/shotgun - {33AA33}500$\\n{0000FF}/tec9 - {33AA33}400$\\n{0000FF}/flameth - {33AA33}3000$\\n{0000FF}/sniper - {33AA33}700$\\n{0000FF}/minigun - {33AA33}1000000$\\n{0000FF}/rpg - {33AA33}200000$ \",\"Oké\",\"Oké\");
return 1;
}
CMD:teles(playerid, params[])
{
        ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Teleportok:\",\"{0000FF}/sf - {33AA33}San Fierro\\n{0000FF}/lv - {33AA33}Las Venturas\\n{0000FF}/ls - {33AA33}Los Santos\\n{0000FF}/lsa - {33AA33}Los Santos Air\\n{0000FF}/sfa - {33AA33}San Fierro Air\\n{0000FF}/lva - {33AA33}Las Venturas Air\\n{0000FF}/area51 - {33AA33}Area51\\n{0000FF}/chilliad - {0000FF}Chilliad\",\"Oké\",\"Oké\");
return 1;
}
CMD:cast(playerid, params[])
{
        ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Kasztok:\",\"{0000FF}/police - {33AA33}Rendõr\\n{0000FF}/fireman - {33AA33}Tûzoltó\\n{0000FF}/soldier - {33AA33}Katona\\n{0000FF}/gipsy - {33AA33}Cigány xd\\n{0000FF}/maffia - {33AA33}Maffiózó leszel\",\"Oké\",\"Oké\");
return 1;
}
CMD:food(playerid, params[])
{
        ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Kaják:\",\"{0000FF}/chips - {33AA33}10% élet\\n{0000FF}/hamburger - {33AA33}15% élet\\n{0000FF}/hotdog - {33AA33}15% élet\\n{0000FF}/zsiroskenyer - {33AA33}20% élet\\n{0000FF}/sportszelet - {33AA33}5% élet\\n/{0000FF}sandwich - {33AA33}35% élet\\n/{0000FF}gofri - {33AA33}25% élet\\n/{0000FF}gyros - {33AA33}30% élet\",\"Oké\",\"Oké\");
return 1;
}
CMD:minigames(playerid, params[])
{
        ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}DM-ek:\",\"{0000FF}/hunsampondm\\n{0000FF}\",\"Oké\",\"Oké\");
return 1;
}
CMD:colors(playerid, params[])
{
ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Színek:\",\"{00FFFF}/blue\\n/{FF9933}orange\\n{FFFFFF}/white\\n{000000}/black\\n{FF0606}/red\\n{33AA33}/green\",\"Oké\",\"Oké\");
return 1;
    }
CMD:kill(playerid, params[])
{
SetPlayerHealth(playerid, 0.0);
return 1;
}
CMD:help(playerid, params[])
    {
        ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Segítség:\",\"{33AA33}Ha bármi gond van szólj az {FF0606}Adminoknak!\\n - {33AA33}/cmds - {FF0606}Parancs lista\\n - {33AA33}/tgf - {FF0606}TAGFELVÉTEL\\n - {FF0606}/rules - Szabályzat!\\n{FF9933}A Szerveren nem csak adminok tudnak gotozni, hanem {33AA33} a játékosok {FF9933}is!\\n{FF0606}Nyomd meg a Tab-ot, és katt a {FFFF00}játékos nevére!\\n{33AA33}GameMode-ot {FF9933}Vajzs {33AA33}készítette!\",\"Oké\",\"Oké\");
        return 1;
    }
CMD:rules(playerid, params[])
{
ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}Szabályok!:\",\"{00FFFF}- Ne Hackelj!\\n - Ne kérj admint; /tgf!\\n - Ne káromkodj!\\n {FF0606}Ha ezeket nem tartod be: Ban! Kick! Warn! Mute!\",\"Oké\",\"Oké\");
return 1;
    }
CMD:tgf(playerid, params[])
    {
  SendClientMessage(playerid, 0x33AA33AA, \"AdminTGF: {FF0606}VAN!\");
  return 1;
    }
CMD:chips(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 10) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 10$-od !\"); }
                //
            GivePlayerMoney(playerid,-10);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 10;
            SetPlayerHealth(playerid,hp);
            //
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy chipset.\");
       PlayerPlaySound(playerid,1085,0,0,0);
       ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}chipset!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:hamburger(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); }
                //
            GivePlayerMoney(playerid,-50);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 15;
            SetPlayerHealth(playerid,hp);
            //
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy hamburgert.\");
       PlayerPlaySound(playerid,1085,0,0,0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
       ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}hamburgert!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:hotdog(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); }
                //
            GivePlayerMoney(playerid,-50);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 15;
            SetPlayerHealth(playerid,hp);
            //
       ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy hotdogot.\");
       PlayerPlaySound(playerid,1085,0,0,0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}hotdogot!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:zsiroskenyer(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 100) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 100$-od !\"); }
                //
            GivePlayerMoney(playerid,-100);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 20;
            SetPlayerHealth(playerid,hp);
            //
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy zsíroskenyeret. Zsomika!\");
       PlayerPlaySound(playerid,1085,0,0,0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}zsíroskenyeret!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:sportszelet(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 2) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 2$-od !\"); }
                //
            GivePlayerMoney(playerid,-2);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 5;
            SetPlayerHealth(playerid,hp);
            //
       ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Sportszeletet.\");
       PlayerPlaySound(playerid,1085,0,0,0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Sportszeletet!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:gyros(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); }
                //
            GivePlayerMoney(playerid,-50);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 30;
            SetPlayerHealth(playerid,hp);
            //
       ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Gyrost.\");
       PlayerPlaySound(playerid,1085,0,0,0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Gyrost!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:gofri(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 45) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 45$-od !\"); }
                //
            GivePlayerMoney(playerid,-45);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 25;
            SetPlayerHealth(playerid,hp);
            //
       ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy Gofrit.\");
       PlayerPlaySound(playerid,1085,0,0,0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Gofrit!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:sandwich(playerid, params[])
    {
            if(GetPlayerMoney(playerid) < 50) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 50$-od !\"); }
                //
            GivePlayerMoney(playerid,-50);
            new Float:hp;
            GetPlayerHealth(playerid,hp);
            hp += 35;
            SetPlayerHealth(playerid,hp);
            //
       ApplyAnimation(playerid, \"FOOD\", \"EAT_Burger\", 3.0, 0, 0, 0, 0, 0);
            SendClientMessage(playerid,0xFF6600FF,\"Ettél egy sandwichet.\");
       PlayerPlaySound(playerid,1085,0,0,0);
            new pName[30], string[128];  // no comment
            GetPlayerName(playerid, pName, 30);
            format(string, 256, \"{FF9933}%s {FF0606}evett egy {ABCDEF}Sandwichet!\", pName);
            SendClientMessageToAll(0xFF9933AA,string);
            return 1;
    }
CMD:ak47(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 1000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000$-od !\"); }
GivePlayerWeapon(playerid,30,1000);
GivePlayerMoney(playerid,-1000);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy AK47-et!\");
   PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}AK47-et!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:m4(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 1000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000$-od !\"); }
GivePlayerWeapon(playerid,31,1000);
GivePlayerMoney(playerid,-1000);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy M4-et!\");
   PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}M4-et!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:chinsaw(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 1500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1500$-od !\"); }
GivePlayerWeapon(playerid,9,1000);
GivePlayerMoney(playerid,-1500);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Láncfûrészt!\");
        PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}láncfûrészt!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:deagle(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 300) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 300$-od !\"); }
GivePlayerWeapon(playerid,24,1000);
GivePlayerMoney(playerid,-300);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Deaglet!\");
        PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Deagle-t!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:sniper(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 700) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 700$-od !\"); }
GivePlayerWeapon(playerid,34,1000);
GivePlayerMoney(playerid,-700);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Snipert!\");
        PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Snipert!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:shotgun(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 500$-od !\"); }
GivePlayerWeapon(playerid,25,1000);
GivePlayerMoney(playerid,-500);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Shotgunt!\");
        PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}ShotGunt!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:flameth(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 3000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 3000$-od !\"); }
GivePlayerWeapon(playerid,37,1000);
GivePlayerMoney(playerid,-3000);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Lángszórót!!\");
   PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}lángszórót, {ABCDEF}mert pisztollyal nem megy neki!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:tec9(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 500) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 500$-od !\"); }
GivePlayerWeapon(playerid,32,1000);
GivePlayerMoney(playerid,-500);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Tec9-et!\");
   PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Tec9-et!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:minigun(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 1000000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 1000000$-od !\"); }
GivePlayerWeapon(playerid,38,1000);
GivePlayerMoney(playerid,-1000000);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy Minigunt!\");
   PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}Minigunt!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:rpg(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 200000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 200000$-od !\"); }
GivePlayerWeapon(playerid,35,1000);
GivePlayerMoney(playerid,-200000);
        SendClientMessage(playerid, 0x00BFFFAA, \"Vettél egy RPG-t! Nem.. nem a RolePlayGaming -.-\");
   PlayerPlaySound(playerid,1085,0,0,0);
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}szerzett magának egy {33AA33}RPG-t!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:sf(playerid, params[])
{
SetPlayerPos(playerid,-1691.5912,1353.2102,9.8047);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált {FF9933}SanFierroba!\", pName);
        SendClientMessageToAll(0x33AA33AA,string);
        GameTextForPlayer(playerid,\"San Fierro!\", 5000, 3);
return 1;
}
CMD:ls(playerid, params[])
{
SetPlayerPos(playerid,1973.6042,-1157.5143,20.9531);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált {FF9933}Los Santos-ba!\", pName);
        SendClientMessageToAll(0x33AA33AA,string);
        GameTextForPlayer(playerid,\"Los Santos\", 5000, 3);
return 1;
}
CMD:lv(playerid, params[])
{
SetPlayerPos(playerid,2094.4348,1161.4370,11.6484);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált {FF9933}Las Venturas-ba!\", pName);
        SendClientMessageToAll(0x33AA33AA,string);
        GameTextForPlayer(playerid,\"Las Venturas\", 5000, 3);
return 1;
}
CMD:lva(playerid, params[])
{
SetPlayerPos(playerid,1435.5493,1435.1508,10.8203);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált {FF9933}Las Venturas Airra!\", pName);
        SendClientMessageToAll(0x33AA33AA,string);
        GameTextForPlayer(playerid,\"Las Venturas Airport\", 5000, 3);
return 1;
}
CMD:sfa(playerid, params[])
{
SetPlayerPos(playerid,-1532.5897,-248.7376,14.1484);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált {FF9933}San Fierro Airra!\", pName);
        SendClientMessageToAll(0x33AA33AA,string);
        GameTextForPlayer(playerid,\"San Fierro Airport\", 5000, 3);
return 1;
}
CMD:lsa(playerid, params[])
{
SetPlayerPos(playerid,1947.9374,-2459.2046,13.5391);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált {FF9933}Los Santos Airra!\", pName);
        SendClientMessageToAll(0x33AA33AA,string);
        GameTextForPlayer(playerid,\"Los Santos Airport\", 5000, 3);
return 1;
}
CMD:rep(playerid, params[])
    {
        if(IsPlayerInAnyVehicle(playerid))
        {
        RepairVehicle(GetPlayerVehicleID(playerid));
        SendClientMessage(playerid, 0x33AA33AA, \"A jármûved megjavítva!\");
        }
        else SendClientMessage(playerid, 0xFF0606FF, \"Nem vagy kocsiban!\");
        return 1;
    }
CMD:police(playerid, params[])
{
        SetPlayerSkin(playerid,266);
        ResetPlayerWeapons(playerid);
   ResetPlayerMoney(playerid);
        GivePlayerWeapon(playerid,24,1000);
GivePlayerWeapon(playerid,25,1000);
GivePlayerWeapon(playerid,29,1000);
GivePlayerWeapon(playerid,3,999999);
GivePlayerMoney(playerid,100000);
SetPlayerColor(playerid, 0x0000FFAA);
SetPlayerHealth(playerid, 100);
SetPlayerPos(playerid, -1618.1714,685.0083,7.1875);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s {ABCDEF}rendõr lett!\", pName);
        SendClientMessageToAll(0xFFFFFFAA,string);
SendClientMessage(playerid, 0x33AA33AA, \"Rendõr lettél:)\");
GameTextForPlayer(playerid,\"Rendõr lettél!\", 5000, 3);
return 1;
}
CMD:fireman(playerid, params[])
{
SetPlayerSkin(playerid,279);
ResetPlayerWeapons(playerid);
ResetPlayerMoney(playerid);
GivePlayerWeapon(playerid,42,1000);
GivePlayerMoney(playerid,20000);
SetPlayerColor(playerid, 0xAA3333AA);
SetPlayerHealth(playerid,100);
SetPlayerPos(playerid, -2026.7089,67.4193,28.6916);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s {ABCDEF}tûzoltó lett!\", pName);
        SendClientMessageToAll(0xFFFFFFAA,string);
SendClientMessage(playerid, 0x33AA33AA, \"Tûzoltó lettél\");
GameTextForPlayer(playerid,\"Tûzoltó lettél!\", 5000, 3);
return 1;
}
CMD:soldier(playerid, params[])
{
SetPlayerSkin(playerid,287);
ResetPlayerWeapons(playerid);
ResetPlayerMoney(playerid);
GivePlayerWeapon(playerid,17,50);
GivePlayerWeapon(playerid,28,1000);
GivePlayerWeapon(playerid,30,1000);
GivePlayerMoney(playerid,100000);
SetPlayerColor(playerid,0x33AA33AA);
SetPlayerHealth(playerid, 100);
SetPlayerPos(playerid, 211.4996,1812.2880,21.8594);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s {ABCDEF}katona lett!\", pName);
        SendClientMessageToAll(0xFFFFFFAA,string);
SendClientMessage(playerid, 0x33AA33AA, \"Katona lettél!\");
GameTextForPlayer(playerid,\"Katona lettél\", 5000, 3);
return 1;
}
CMD:maffia(playerid, params[])
{
SetPlayerSkin(playerid,120);
ResetPlayerWeapons(playerid);
ResetPlayerMoney(playerid);
GivePlayerWeapon(playerid,29,1000);
GivePlayerWeapon(playerid,32,1000);
GivePlayerMoney(playerid, 10000);
SetPlayerColor(playerid,0x000000AA);
SetPlayerHealth(playerid, 100);
SetPlayerPos(playerid, 1689.5740,1000.9226,10.8203);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s {ABCDEF}maffiózó lett!\", pName);
        SendClientMessageToAll(0xFFFFFFAA,string);
SendClientMessage(playerid, 0x33AA33AA, \"Maffiózó lettél!\");
GameTextForPlayer(playerid,\"Maffiózó lettél!\", 5000, 3);
return 1;
    }
CMD:gipsy(playerid, params[])
{
SetPlayerSkin(playerid,0);
ResetPlayerWeapons(playerid);
ResetPlayerMoney(playerid);
GivePlayerWeapon(playerid,5,9999);
GivePlayerMoney(playerid,3000);
SetPlayerColor(playerid,0x9900FFAA);
SetPlayerHealth(playerid, 70);
SetPlayerPos(playerid, 2453.5452,-1714.1440,13.6355);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s {ABCDEF}cigány lett!\", pName);
        SendClientMessageToAll(0xFFFFFFAA,string);
SendClientMessage(playerid, 0x33AA33AA, \"Cigány lettél! xD\");
GameTextForPlayer(playerid,\"Cigány lettél!\", 5000, 3);
return 1;
}
CMD:flip(playerid, params[])
    {
        if (!IsPlayerInAnyVehicle(playerid)) return SendClientMessage( playerid, -1, \"Nem jármûben ülsz!\" );
        new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle;
        GetPlayerPos(playerid, X, Y, Z);
        VehicleID = GetPlayerVehicleID(playerid);
        GetVehicleZAngle(VehicleID, Angle);
        SetVehiclePos(VehicleID, X, Y, Z);
        SetVehicleZAngle(VehicleID, Angle);
        SendClientMessage(playerid, 0x9900FFAA,\"Autó Felfordítva\");
        return 1;
    }
CMD:god(playerid, params[])
{
    if(GetPlayerMoney(playerid) < 20000000) { return SendClientMessage(playerid,0xFF6600FF,\"Nincs 20000000$-od !\"); }
    SetPlayerHealth(playerid, 999999);
GivePlayerMoney(playerid,-20000000);
        SendClientMessage(playerid, 0x00BFFFAA, \"Megvetted a GodMódot!!\");
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"{FF9933}%s {FF0606}bekapcsolta az {33AA33}isten módot!\", pName);
        SendClientMessageToAll(0xFF9933AA,string);
        return 1;
    }
CMD:black(playerid, params[])
    {
SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {000000}fekete!\");
SetPlayerColor(playerid,0x000000AA);
return 1;
    }
CMD:white(playerid, params[])
    {
SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: fehér!\");
SetPlayerColor(playerid,0xFFFFFFAA);
return 1;
    }
CMD:blue(playerid, params[])
    {
SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {00FFFF}kék!\");
SetPlayerColor(playerid,0x00FFFFAA);
return 1;
    }
CMD:red(playerid, params[])
    {
SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {FF0606}piros!\");
SetPlayerColor(playerid,0xFF0606FF);
return 1;
    }
CMD:green(playerid, params[])
    {
SendClientMessage(playerid, 0xFFFFFFAA, \"Színed: {33AA33}zöld!\");
SetPlayerColor(playerid,0x33AA33AA);
return 1;
    }
CMD:hunsampondm(playerid, params[])
    {
       if(DM[playerid] == true) return SendClientMessage(playerid,0xFFFF00AA,\"DM zónában vagy! Elõször /exitdm\"); // Lekérdezzük hogy DM zónában van-e vagy nincs
       ResetPlayerWeapons(playerid);
       GivePlayerWeapon(playerid,31,1000);
       GivePlayerWeapon(playerid,21,1000);
       GivePlayerWeapon(playerid,32,1000);
       SetPlayerArmour(playerid, 100);
   SetPlayerHealth(playerid, 100);
       SetPlayerPos(playerid,-2072.9172,-107.3010,35.3274);
       SendClientMessage(playerid, 0xFFFF00AA,\"Csatlakoztál a HunSamponDM! Kilépéshez: /exitdm\");
       DM[playerid] = true;
       new pName[30], string[128];
       GetPlayerName(playerid, pName, 30);
       format(string, 256, \"{0FFDD3}%s {8F698F}csatlakozott az {FF0606}HunSamponDM-be! {0000FF}(/hunsampondm)!\", pName);
       SendClientMessageToAll(0xFFFFFFAA,string);
       return 1;
    }
CMD:exitdm(playerid, params[])
    {
       if(DM[playerid] == false) return SendClientMessage(playerid,0xFFFF00AA,\"Nem vagy DM zónában!\");
       DM[playerid] = false; // Ha a játékos sikeresen kilépet akkor false ( hamis ) értéket kap
       SendClientMessage(playerid, 0xFFFF00AA,\"Sikeresen kiléptél a DM zónából!\"); // Ha kilépett a DM zónából akkor küldünk neki üzenetet
       ResetPlayerWeapons(playerid);
       SetPlayerArmour(playerid,0);
       SetPlayerPos(playerid,2493.8020,-1672.7885,13.3359); //Groove-ra spawnoljuk
       new pName[30], string[128];
       GetPlayerName(playerid, pName, 30);
       format(string, 256, \"{0FFDD3}%s {8F698F}kilépett az {FF0606}M4DM-bõl! {0000FF}(/exitdm)!\", pName);
       SendClientMessageToAll(0xFFFFFFAA,string);
       return 1; // Visszatérés
    }
CMD:v(playerid, params[])
{
        SendClientMessage(playerid, 0xffffffff, \"{FF0000}Használat: {057CEA}/car {33FF33}[modelid/jármûnév] {CDF917}[szín1] {33CCFF}[szín2]\");
        return 1;
    }
CMD:afk(playerid, params[])
{
        TogglePlayerControllable(playerid, 0);
        SendClientMessage(playerid, 0x33AA33AA, \"AFK Mód: {FF0606}BE! Visszatéréshez {00FFFF}/afkoff\");
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s {FF0606}elment a géptõl!\", pName);
        SendClientMessageToAll(0xFFFFFFAA,string);
        return 1;
    }
CMD:afkoff(playerid, params[])
    {
        TogglePlayerControllable(playerid, 1);
        SendClientMessage(playerid, 0x33AA33AA, \"AFK Mód: {FF0606}KI!\");
        new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s {FF0606}visszajött a géphez!\", pName);
        SendClientMessageToAll(0xFFFFFFAA,string);
        return 1;
    }
CMD:chilliad(playerid, params[])
    {
         SetPlayerPos(playerid,-2235.9731,-1735.4957,480.7945);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált {FF9933}Chilliad-ra! \", pName);
        SendClientMessageToAll(0x33AA33AA,string);
return 1;
    }
CMD:area51(playerid, params[])
{
SetPlayerPos(playerid,211.1893,1811.9176,21.8594);
new pName[30], string[128];
        GetPlayerName(playerid, pName, 30);
        format(string, 256, \"%s elteleportált az {FF9933}51-es körzetbe!\", pName);
        SendClientMessageToAll(0x33AA33AA,string);
return 1;
}
public OnPlayerCommandPerformed ( playerid, cmdtext [ ], success)
{
   if ( !success )
   {
   return ShowPlayerDialog(playerid,6,DIALOG_STYLE_MSGBOX,\"{33AA33}HIBÁS PARANCS!:\",\"{0000FF}/car - {33AA33}Autók\\n{0000FF}/weapons - {33AA33}Fegyverek\\n{0000FF}/colors - {33AA33}Színek\\n{0000FF}/
« Utoljára szerkesztve: 2013. április 29. - 21:54:12 írta Vajzs »

Miért van az?...
« Válasz #7 Dátum: 2013. április 29. - 21:59:20 »
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Scriptfiles mappába lètrehoztad a szüksèges dolgokat??   ???

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Miért van az?...
« Válasz #8 Dátum: 2013. április 29. - 22:02:28 »
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Idézetet írta: ninjo98 date=1367265560\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"36755\" data-ipsquote-contentclass=\"forums_Topic
Scriptfiles mappába lètrehoztad a szüksèges dolgokat??   ???
 
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