Szerző Téma: Spawnoláskor mutat egy GTA-s képet  (Megtekintve 508 alkalommal)

Nem elérhető BoSS

  • 816
    • Profil megtekintése
Spawnoláskor mutat egy GTA-s képet
« Dátum: 2012. július 28. - 14:51:17 »
0 Show voters
Üdv tehát mikor beírom a jelszómat már akkor ott van egy kép...ezt hogy tudom kivenni?Vagy lecserélni másra?
Elõre is köszi

Nem elérhető ZyZu.

  • Globális moderátor
  • 8939
  • my turbo diesel forum
  • Discord: ZyZu.
    • Profil megtekintése
Spawnoláskor mutat egy GTA-s képet
« Válasz #1 Dátum: 2012. július 28. - 15:18:12 »
0 Show voters
OnPlayerConnect és OnPlayerRequest classt másold be.  ;)

Nem elérhető BoSS

  • 816
    • Profil megtekintése
Spawnoláskor mutat egy GTA-s képet
« Válasz #2 Dátum: 2012. július 28. - 15:33:00 »
0 Show voters
public OnPlayerConnect(playerid)
{
GetPlayerIp( playerid, szPIP, sizeof( szPIP ) );
GetPlayerName( playerid, szName, sizeof( szName ) );
format( szFormat, sizeof( szFormat ), \"-> %s(%d) Csatlakozott a szerverhez! IP: %s\", szName, playerid, szPIP );
foreach(Player, i)
{
if( pInfo[Admin] >= 1 )
{
SendClientMessage( i, -1, szFormat );
}
}
//------------------------//
    if(IsPlayerNPC(playerid)) return 1;
new jatekosneve[MAX_PLAYER_NAME];
    GetPlayerName(playerid, jatekosneve, sizeof(jatekosneve));
new nevellenorzes = strfind(jatekosneve, \"_\", true);
if(nevellenorzes == -1)
{
SendClientMessage(playerid, PIROS, \"A rendes nevedet használd kérlek pl: Kiss_Tamas!\");
Kick(playerid);
return 1;
}
//======================tõrlések================================================
RemoveBuildingForPlayer(playerid, 8087, 1667.7422, 723.2266, 21.0938, 0.25);
RemoveBuildingForPlayer(playerid, 8113, 1665.1719, 687.0469, 14.3906, 0.25);
RemoveBuildingForPlayer(playerid, 8114, 1634.7188, 772.8438, 13.8203, 0.25);
RemoveBuildingForPlayer(playerid, 8115, 1695.4922, 673.2188, 13.8203, 0.25);
RemoveBuildingForPlayer(playerid, 710, 1553.4375, 675.8281, 25.5469, 0.25);
RemoveBuildingForPlayer(playerid, 8159, 1665.5625, 753.8281, 14.3906, 0.25);
RemoveBuildingForPlayer(playerid, 8254, 1665.1719, 687.0469, 14.3906, 0.25);
RemoveBuildingForPlayer(playerid, 8255, 1665.5625, 753.8281, 14.3906, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1473.2813, 671.2266, 19.4609, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1489.5469, 672.5000, 19.4219, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1506.5000, 672.5000, 19.3516, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1555.4844, 710.5000, 19.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 1576.4766, 662.0156, 17.0859, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1584.9297, 663.9844, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1335, 1581.0938, 664.1797, 10.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1578.4922, 667.9844, 10.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1575.8047, 695.9063, 14.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1577.8359, 708.0156, 10.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1577.8359, 718.5234, 10.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1579.8359, 718.5234, 10.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1215, 1579.8359, 708.0156, 10.1563, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1589.9141, 671.9453, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1589.9141, 669.1172, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1589.9141, 674.8438, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1589.9141, 677.6641, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1421, 1620.6328, 703.9688, 10.5000, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1559.0000, 728.8906, 14.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 1577.1953, 725.0156, 17.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1346, 1574.7266, 736.9844, 11.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1294, 1575.7734, 770.8203, 14.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1580.0391, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1585.3203, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1590.5938, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1595.8672, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1601.1484, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1606.4219, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1611.7031, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1616.9766, 783.2500, 11.0938, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1632.0156, 663.9844, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1634.6797, 663.9844, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1648.5469, 674.8438, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1648.5469, 671.9453, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1648.5469, 669.1172, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1648.5469, 677.6641, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1358, 1679.6953, 767.4297, 11.0078, 0.25);
RemoveBuildingForPlayer(playerid, 8078, 1634.7188, 772.8438, 13.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1335, 1651.0547, 774.8047, 10.9453, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 1683.7969, 662.2578, 16.6484, 0.25);
RemoveBuildingForPlayer(playerid, 8077, 1695.4922, 673.2188, 13.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 1683.7969, 784.2031, 16.6484, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 744.4297, 10.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 745.6172, 10.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 744.3750, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.1875, 745.4922, 11.3594, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 742.7188, 10.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 741.5469, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 747.0781, 10.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 747.2734, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 748.4375, 10.4688, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 1709.0547, 750.0938, 10.0625, 0.25);
RemoveBuildingForPlayer(playerid, 1503, 1749.7109, 776.4375, 10.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1754.5938, 677.6250, 10.2109, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 1755.9688, 660.7578, 17.1719, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1756.0234, 723.0078, 9.7656, 0.25);
RemoveBuildingForPlayer(playerid, 674, 1756.0234, 719.5781, 9.7656, 0.25);
RemoveBuildingForPlayer(playerid, 1358, 1756.0313, 771.6406, 10.9844, 0.25);
RemoveBuildingForPlayer(playerid, 654, 1728.7578, 791.2969, 9.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1335, 1756.5313, 684.9688, 10.9453, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1756.4219, 678.9609, 10.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1756.5781, 691.1641, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1334, 1756.5781, 688.6250, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 1758.2344, 725.6641, 17.1641, 0.25);
RemoveBuildingForPlayer(playerid, 763, 1766.6250, 737.6250, 9.5625, 0.25);
RemoveBuildingForPlayer(playerid, 654, 1767.0391, 759.5938, 8.8984, 0.25);
RemoveBuildingForPlayer(playerid, 3459, 1757.9766, 783.3750, 17.2188, 0.25);
RemoveBuildingForPlayer(playerid, 736, 1769.7422, 790.6484, 20.9922, 0.25);
RemoveBuildingForPlayer(playerid, 8513, 1927.3906, 703.2266, 14.0781, 0.25);
RemoveBuildingForPlayer(playerid, 8820, 1927.3906, 703.2266, 14.0781, 0.25);
pajzsvisel[playerid] = -1;
mellenyvisel[playerid] = -1;
sokkolovisel[playerid] = -1;
lampavisel[playerid] = -1;
bilincsvisel[playerid] = -1;
Megbilincselve[playerid] = 0;
Sokkoloeloveve[playerid] = 0;
hustvisz[playerid] = 0;
szemetetvisz[playerid] = 0;
Fegyverelol[playerid] = 0;
husvisel[playerid] = -1;
szemetvisel[playerid] = -1;
uvegvisel[playerid] = -1;
kajatvett[playerid] = 0;
piatvett[playerid] = 0;
leulve[playerid] = 0;
pajzsellol[playerid] = 0;
pajzshatul[playerid] = 0;
uzi2[playerid] = 0;
uzi1[playerid] = 0;
felalniprobal[playerid] = 0;
kisfegyo[playerid] = 0;
nagyfegyo[playerid] = 0;
 
printf(\"<<< %s belépett a szerverre >>>\", Nev(playerid));
    new File[128];
format(File,sizeof(File),\"Jatekos/%s.ini\", Nev(playerid));
if(!fexist(File))
{
    if(IsPlayerNPC(playerid)) return 1;
Nulla(playerid);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT,\"Regisztráció\",\"{33CCFF}Írj be egy tetszõleges jelszót!{33CCFF}\",\"Rendben\",\"Mégsem\");
pInfo[playerid][Regelve] = 0;
ehseg[playerid] = 100;
szomjusag[playerid] = 100;
kiswc[playerid] = 100;
nagywc[playerid] = 100;
higienia[playerid] = 100;
Ment(playerid);
}
else
{
    if(IsPlayerNPC(playerid)) return 1;
    ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT,\"Belépés\",\"{33CCFF}Írd be a jelszavad!{33CCFF}\",\"Rendben\",\"Mégsem\");
}
    SpriteLoad(playerid);
   
    SetPlayerScore(id, dini_Int(File, \"Ora\"));
    SetPlayerColor(playerid, -1 );
   
    FrakciotHiv[id] = false;
 
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, PIROS, \" \");
SendClientMessage(playerid, NARANCS, \"Kérlek várj... \");
SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);
Nulla(playerid);
Betolt(playerid);
return 1;
}

 
OnPlayerRequest ilyen nincs a pwn-ben.

Nem elérhető bendor

  • 2949
    • Profil megtekintése
Spawnoláskor mutat egy GTA-s képet
« Válasz #3 Dátum: 2012. július 28. - 15:41:42 »
+1 Show voters
Idézetet írta: BoSS date=1343482380\" data-ipsquote-contentapp=\"forums\" data-ipsquote-contenttype=\"forums\" data-ipsquote-contentid=\"25110\" data-ipsquote-contentclass=\"forums_Topic
SpriteLoad(playerid);
 
Ezt töröld ki és nem lesz ott a kép.

Nem elérhető BoSS

  • 816
    • Profil megtekintése
Spawnoláskor mutat egy GTA-s képet
« Válasz #4 Dátum: 2012. július 28. - 15:55:08 »
0 Show voters
Ment a plusz Köszi mind kettõtöknek.

 

SimplePortal 2.3.7 © 2008-2024, SimplePortal