Itt van példának a /ban parancs:
dcmd_ban(playerid,params[]) {
if(PlayerInfo[playerid][LoggedIn] == 1) {
if(PlayerInfo[playerid][Level] >= 4) {
new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(!strlen(params)) return SendClientMessage(playerid, red, \"USAGE: /ban [playerid] [reason]\");
if(!strlen(tmp2)) return SendClientMessage(playerid, red, \"ERROR: You must give a reason\");
new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128];
player1 = strval(tmp);
if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) {
GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname));
new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second);
CMDMessageToAdmins(playerid,\"BAN\");
format(string,sizeof(string),\"%s has been banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]\",playername,adminname,params[2],day,month,year,hour,minuite);
SendClientMessageToAll(grey,string);
SaveToFile(\"BanLog\",string);
print(string);
if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).(\"banned\",1);
format(string,sizeof(string),\"banned by Administrator %s. Reason: %s\", adminname, params[2] );
return BanEx(player1, string);
} else return SendClientMessage(playerid, red, \"Player is not connected or is yourself or is the highest level admin\");
} else return SendClientMessage(playerid,red,\"ERROR: You are not a high enough level to use this command\");
} else return SendClientMessage(playerid,red,\"ERROR: You must be logged in to use this commands\");
}
És ebben a sorban lehet átírni a szintet:
if(PlayerInfo[playerid][Level] >= 4) {
Ezt a sort mindegyik parancsnál megtalálod.