if(!strcmp(\"/parancs\",cmdtext))
{
if(IsPlayerInRangeOfPoint((playerid, Float:range, Float:x, Float:y, Float:z)))
{
DestroyPlayerObject(playerid, objectid);
}
return 1;
}
if(!strcmp(\"/parancs\",cmdtext))
{
if(IsPlayerInRangeOfPoint((playerid, Float:range, Float:x, Float:y, Float:z)))
{
DestroyPlayerObject(playerid, objectid);
}
return 1;
}