public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == pickup)
{
SetPlayerCameraPos(playerid,2028.760009,1351.207885,10.820312);
SetPlayerCameraLookAt(playerid,2028.760009,1351.207885,10.820312);
pickupidje[playerid] = 1;
id[playerid]=0;
CreateVehicle(carid[id[playerid]], 2038.045166,1351.679077,10.2887,180.0, 1, 1,90000);// elsõ kocsi
}
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(pickupidje[playerid] == 1)
{
new string[256];
if(newkeys == KEY_FIRE)
{
if(id[playerid] >= 1)
{
id[playerid]--;
format(string,sizeof string,\"%d left\",id[playerid]);
SendClientMessage(playerid, -1, string);
CreateVehicle(carid[id[playerid]], 2038.045166,1351.679077,10.2887,180.0, 1, 1,90000);
}
}else if(newkeys == 128)
{
id[playerid]++;
format(string,sizeof string,\"%d right\",id[playerid]);
SendClientMessage(playerid, -1, string);
CreateVehicle(carid[id[playerid]], 2038.045166,1351.679077,10.2887,180.0, 1, 1,90000);
}
}
return 1;
}
ugye lerakja az elsõt és nyomok egy jobbost akkor rárakja a kocsira (elsõre).
Elkéne tüntetni valahogy .:(
new SpawnedVehicle[MAX_PLAYERS];
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == pickup)
{
SetPlayerCameraPos(playerid,2028.760009,1351.207885,10.820312);
SetPlayerCameraLookAt(playerid,2028.760009,1351.207885,10.820312);
pickupidje[playerid] = 1;
id[playerid]=0;
DestroyVehicle(SpawnedVehicle[playerid]);
SpawnedVehicle[playerid] = CreateVehicle(carid[id[playerid]], 2038.045166,1351.679077,10.2887,180.0, 1, 1,90000);// elsõ kocsi
}
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(pickupidje[playerid] == 1)
{
new string[256];
if(newkeys == KEY_FIRE)
{
if(id[playerid] >= 1)
{
id[playerid]--;
format(string,sizeof string,\"%d left\",id[playerid]);
SendClientMessage(playerid, -1, string);
DestroyVehicle(SpawnedVehicle[playerid]);
SpawnedVehicle[playerid] = CreateVehicle(carid[id[playerid]], 2038.045166,1351.679077,10.2887,180.0, 1, 1,90000);
}
else if(newkeys == 128)
{
id[playerid]++;
format(string,sizeof string,\"%d right\",id[playerid]);
SendClientMessage(playerid, -1, string);
DestroyVehicle(SpawnedVehicle[playerid]);
SpawnedVehicle[playerid] = CreateVehicle(carid[id[playerid]], 2038.045166,1351.679077,10.2887,180.0, 1, 1,90000);
}
}
}
return 1;
}
Tessék :)