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Sziasztok
Nemtom mia baja de ha csatlakozok a szerrora beirom pld /v infernus akkor dodo repcsit add le mindegyik kocsinál ez van
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Másold be a /v parancsodat.
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dcmd_v(playerid, params[])
{
new Index;
new tmp[256]; tmp = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_ORANGE, \"{8F698F}Használat: {FF0606}/v {99FF00}[modelid/jármûnév] {0000FF}[szín1] {FF9933}[szín2]\");
new car;
new string[128];
new colour1, colour2;
if(!IsNumeric(tmp))
car = GetVehicleModelIDFromName(tmp);
else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, BALTA, \"{FF0606}Hiba: {00BFFF}Nincs ilyen jármû!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"{FF0606}Jármû lerakva! {33AA33}Név: {FFFFFF}%s | {33AA33}(Model ID: %d) | {FFFFFF}Szín1: %d, {33AA33}Szín2: %d\", VehicleNames[dodo], car, colour1, colour2);
return SendClientMessage(playerid,COLOR_ORANGE,string);
}
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if(car < 400 || car > 611) return [/quote]
ez minek bele?
nemtom a kocsi id-ket de lehet h nincs benne a 400-611-ig ben sztem töröld
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Ezt ragd bele
CMD:v(playerid, params[])
{
new Index;
new tmp[256]; tmp = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_RED, \"{FF0000}Használat: {057CEA}/v {33FF33}[modelid/jármunév] {CDF917}[szín1] {33CCFF}[szín2]\");
new car;
new colour1, colour2;
if(!IsNumeric(tmp))
car = GetVehicleModelIDFromName(tmp);
else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, BALTA, \"{CDF917}Hiba: Nincs ilyen jármu!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"{FF0000}Jármu lerakva! {057CEA}Név: %s | {33FF33}(Model ID: %d) |{CDF917} Szín1: %d, {33CCFF}Szín2: %d\", VehicleNames[car-400], car, colour1, colour2);
return SendClientMessage(playerid,COLOR_ORANGE,string);
}
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ez nem jò :nono:
elcsusztak a kocsiidk
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dcmd_v(playerid, params[])
{
new Index;
new tmp[256]; tmp = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_ORANGE, \"{8F698F}Használat: {FF0606}/v {99FF00}[modelid/jármûnév] {0000FF}[szín1] {FF9933}[szín2]\");
new car;
new string[128];
new colour1, colour2;
if(!IsNumeric(tmp))
car = GetVehicleModelIDFromName(tmp);
else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, BALTA, \"{FF0606}Hiba: {00BFFF}Nincs ilyen jármû!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"{FF0606}Jármû lerakva! {33AA33}Név: {FFFFFF}%s | {33AA33}(Model ID: %d) | {FFFFFF}Szín1: %d, {33AA33}Szín2: %d\", VehicleNames[car-400], car, colour1, colour2);
return SendClientMessage(playerid,COLOR_ORANGE,string);
}
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az idék kavarodtak benne el sztm
Nem vagyok moderátor se semmi de elvileg ha jò, és sikerült kérlek kirakod a `megoldva`
jelzõt :-/
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Sziasztok
Nemtom mia baja de ha csatlakozok a szerrora beirom pld /v infernus akkor dodo repcsit add le mindegyik kocsinál ez van
-
Másold be a /v parancsodat.
-
dcmd_v(playerid, params[])
{
new Index;
new tmp[256]; tmp = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_ORANGE, \"{8F698F}Használat: {FF0606}/v {99FF00}[modelid/jármûnév] {0000FF}[szín1] {FF9933}[szín2]\");
new car;
new string[128];
new colour1, colour2;
if(!IsNumeric(tmp))
car = GetVehicleModelIDFromName(tmp);
else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, BALTA, \"{FF0606}Hiba: {00BFFF}Nincs ilyen jármû!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"{FF0606}Jármû lerakva! {33AA33}Név: {FFFFFF}%s | {33AA33}(Model ID: %d) | {FFFFFF}Szín1: %d, {33AA33}Szín2: %d\", VehicleNames[dodo], car, colour1, colour2);
return SendClientMessage(playerid,COLOR_ORANGE,string);
}
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if(car < 400 || car > 611) return [/quote]
ez minek bele?
nemtom a kocsi id-ket de lehet h nincs benne a 400-611-ig ben sztem töröld
-
Ezt ragd bele
CMD:v(playerid, params[])
{
new Index;
new tmp[256]; tmp = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_RED, \"{FF0000}Használat: {057CEA}/v {33FF33}[modelid/jármunév] {CDF917}[szín1] {33CCFF}[szín2]\");
new car;
new colour1, colour2;
if(!IsNumeric(tmp))
car = GetVehicleModelIDFromName(tmp);
else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, BALTA, \"{CDF917}Hiba: Nincs ilyen jármu!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"{FF0000}Jármu lerakva! {057CEA}Név: %s | {33FF33}(Model ID: %d) |{CDF917} Szín1: %d, {33CCFF}Szín2: %d\", VehicleNames[car-400], car, colour1, colour2);
return SendClientMessage(playerid,COLOR_ORANGE,string);
}
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ez nem jò :nono:
elcsusztak a kocsiidk
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dcmd_v(playerid, params[])
{
new Index;
new tmp[256]; tmp = strtok(params,Index);
new tmp2[256]; tmp2 = strtok(params,Index);
new tmp3[256]; tmp3 = strtok(params,Index);
if(!strlen(tmp)) return
SendClientMessage(playerid, COLOR_ORANGE, \"{8F698F}Használat: {FF0606}/v {99FF00}[modelid/jármûnév] {0000FF}[szín1] {FF9933}[szín2]\");
new car;
new string[128];
new colour1, colour2;
if(!IsNumeric(tmp))
car = GetVehicleModelIDFromName(tmp);
else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, BALTA, \"{FF0606}Hiba: {00BFFF}Nincs ilyen jármû!\");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(SpawnedVehicles[playerid] != 0) DestroyVehicle(SpawnedVehicles[playerid]);
new Float:X,Float:Y,Float:Z;
new Float:Angle,int1;
new LVehicleID = GetPlayerVehicleID(playerid);
GetPlayerPos(playerid, X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
int1 = GetPlayerInterior(playerid);
SpawnedVehicles[playerid] = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1);
LinkVehicleToInterior(LVehicleID,int1);
PlayerPlaySound(playerid,1085,0,0,0);
PutPlayerInVehicle(playerid,SpawnedVehicles[playerid],0);
format(string, sizeof(string), \"{FF0606}Jármû lerakva! {33AA33}Név: {FFFFFF}%s | {33AA33}(Model ID: %d) | {FFFFFF}Szín1: %d, {33AA33}Szín2: %d\", VehicleNames[car-400], car, colour1, colour2);
return SendClientMessage(playerid,COLOR_ORANGE,string);
}
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az idék kavarodtak benne el sztm
Nem vagyok moderátor se semmi de elvileg ha jò, és sikerült kérlek kirakod a `megoldva`
jelzõt :-/