#include <a_samp>
new vehicle;
public OnGameModeInit( )
{
vehicle = AddStaticVehicle(562,-2683.3130,219.2022,3.8056,299.1073,1,58); // elegy
return 1;
}
public OnPlayerEnterVehicle (playerid, vehicleid)
{
if (vehicleid == vehicle)
{
AddVehicleComponent(vehicle, 1010); // Nitro
SendClientMessage(playerid, 0xFFFFFFAA, \"Nitro added to the Taxi.\");
}
return 1;
}
[/quote]
Gondolom ez filterscriptben akarod, ha igen cseréld le az OnGameModeInit() OnFilterScriptInit()-rekoszi
public OnVehicleSpawn(vehicleid)
{
if(vehicleid == vehicle)
{
AddVehicleComponent(vehicle, 1010); // Nitro
SendClientMessage(playerid, 0xFFFFFFAA, \"Nitro added to the Taxi.\");
}
return 1;
}