CreateDynamicObject(9339, 1395.97, 1340.20, 9.81, 0.00, 0.00, 90.00 , 400.0);
warning 213: tag mismatch
public OnPlayerText(playerid, text[]){ SetPlayerChatBubble(playerid,text,0xFF0000FF,35.0,10000); new Float:x, Float:y, Float:z, string[200], name[MAX_PLAYERS]; for(new i=0;i<MAX_PLAYERS;i++) { if(IsPlayerConnected(i)==1) { GetPlayerPos(playerid, x, y, z); if(IsPlayerInRangeOfPoint(i, 7, x, y, z)) { GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), \"%s mondja: %s\", name, text); SendClientMessage(i, 0xFFFF00AA,string); } }return 0;}
public OnPlayerText(playerid, text[]){ SetPlayerChatBubble(playerid,text,0xFF0000FF,35.0,10000); new Float:x, Float:y, Float:z, string[200], name[MAX_PLAYER_NAME]; for(new i=0;i<MAX_PLAYERS;i++) { if(IsPlayerConnected(i)) { GetPlayerPos(playerid, x, y, z); if(IsPlayerInRangeOfPoint(i, 7, x, y, z)) { GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), \"%s mondja: %s\", name, text); SendClientMessage(i, 0xFFFF00AA,string); } }return 0;}
public OnPlayerText(playerid, text[]){newFloat:fX,Float:fY,Float:fZ,iWorld = GetPlayerVirtualWorld(playerid),szString[144];SetPlayerChatBubble(playerid, text, 0xFF0000FF, 7.0, 10000);GetPlayerPos(playerid, fX, fY, fZ);GetPlayerName(playerid, szString, MAX_PLAYER_NAME);for(new i; i < MAX_PLAYERS; i++){if(GetPlayerVirtualWorld(i) != iWorld) continue;if(IsPlayerInRangeOfPoint(i, 7.0, fX, fY, fZ)){ format(szString, sizeof(szString), \"%s mondja: %s\", szString, text); SendClientMessage(i, 0xFFFF00AA, szString);}}return 0;}
Szerintem egyszerûbb ha nem 3 külön változót hozok létre hanem 1 tömböt. new Float:pPos[3];
CMD:skinvalaszto(playerid){ ForceClassSelection(playerid); return 1;}
#include <a_samp>#include <ZcMd>#define P_X 747.7859#define P_Y -543.5135#define P_Z 15.8657#define KI_X 740.9020#define KI_Y -540.5073#define KI_Z 16.3500#define KI_ROT 0new bool: Privat[MAX_VEHICLES];new IdeigID[MAX_PLAYERS];new Pickup;new Mentes[MAX_VEHICLES][64 + 1];new JarmuAdat[][] ={ {400, 24999}, {401, 14999}, {404, 5999}, {405, 32999}, {410, 8999}, {422, 9999}, {426, 26999}, {436, 6999}, {445, 16999}, {462, 2999}, {468, 5999}, {475, 39999}, {478, 4999}, {527, 7999}, {529, 8999}, {536, 13999}, {543, 4999}, {566, 8999}, {576, 8999}, {585, 7999}, {605, 1299}, {604, 1299}};enum pAdat{ Kocsi, KocsiID}new pInfo[MAX_PLAYERS][pAdat];enum vAdat{ Float:xpos, Float:ypos, Float:zpos, Float:rot, model, color1, color2, plate[32 + 1]}new vInfo[MAX_VEHICLES][vAdat];stock create( playerid ) { return fclose( fopen(plaFile(playerid), io_readwrite) ), 1;}stock LoadPlayerDAT( playerid ) { new dest[2][8 + 1]; new string[32 + 1]; new File: pfile = fopen(plaFile(playerid), io_read); if( pfile ) { fread( pfile, string ); split( string, dest, \',\' ); } pInfo[playerid][Kocsi] = strval(dest[0]); pInfo[playerid][KocsiID] = strval(dest[1]); return 1;}stock Save( playerid ) { new File: pfile = fopen(plaFile(playerid)); if( pfile ) { new pstring[32 + 1]; format( pstring, 32, \"%d,%d\", pInfo[playerid][Kocsi], pInfo[playerid][KocsiID] ); fwrite( pfile, pstring ); fclose( pfile ); } return 1;}stock plaFile(playerid) { new sz_pString[64 + 1]; format( sz_pString, 64, \"%s.dat\", playerName(playerid) ); return sz_pString;}stock playerName(playerid) { new sz_pName[MAX_PLAYER_NAME + 1]; GetPlayerName(playerid, sz_pName, sizeof(sz_pName) ); return sz_pName;}public OnPlayerConnect( playerid ) { if( fexist(plaFile(playerid)) ) { LoadPlayerDAT( playerid ); } else { create(playerid); } return 1;}public OnPlayerDisconnect( playerid, reason ) { #pragma unused reason Save(playerid); return 1;}public OnFilterScriptInit( ){ printf( \"[Fl0rian] Jármû vásárlás - BETÖLTVE\" ); KocsikBetolt( ); Pickup = CreatePickup( 1239, 1, P_X, P_Y, P_Z ); return 1;}public OnFilterScriptExit( ){ printf( \"[Fl0rian] Jármû vásárlás - LEÁLLÍTVA\" ); DestroyPickup( Pickup ); return 1;}public OnPlayerPickUpPickup( playerid, pickupid ){ if( pickupid == Pickup ) { if( pInfo[playerid][Kocsi] == 1 ) return SendClientMessage( playerid, 0xff0000AA, \"Neked már van autód!\" ); SetPlayerPos( playerid, P_X+1, P_Y+1, P_Z ); new dialText[512 + 1]; new tmp[64 + 1]; for( new i; i < sizeof JarmuAdat; i++ ) { format( tmp, sizeof tmp, \"Jármû: %s | Ára: $%d\", GetVehicleModelName(JarmuAdat[0]), JarmuAdat[1] ); strins( dialText, tmp, strlen(dialText) ); format( Mentes, 64, \"%s\", GetVehicleModelName(JarmuAdat[0]) ); } if( !strlen(dialText) ) return 1; ShowPlayerDialog( playerid, 1, DIALOG_STYLE_LIST, \"Autó Szalon\", dialText, \"Tovább\", \"Kilépés\" ); } return 1;}public OnPlayerStateChange( playerid, newstate, oldstate ){ if( newstate == PLAYER_STATE_DRIVER ) { if( GetPlayerVehicleID(playerid) != pInfo[playerid][KocsiID] ) { RemovePlayerFromVehicle( playerid ); SendClientMessage( playerid, 0xff0000AA, \"Ez a jármû nem a tiéd!\" ); } } return 1; }public OnPlayerExitVehicle( playerid, vehicleid ){ if( GetPlayerState(playerid) == PLAYER_STATE_DRIVER && vehicleid == pInfo[playerid][Kocsi] ) { new vname[64 + 1]; format( vname, 64, \"%03d.dat\", vehicleid ); new File: vfile = fopen(vname); #define LustaVagyok(%0) vInfo[pInfo[playerid][KocsiID]][%0] if( vfile ) { new vstring[128 + 1]; format( vstring, 128, \"%f,%f,%f,%f,%d,%d,%d,%s\", LustaVagyok(xpos), LustaVagyok(ypos), LustaVagyok(zpos), LustaVagyok(rot), LustaVagyok(color1), LustaVagyok(color2), LustaVagyok(model), LustaVagyok(plate) ); fwrite( vfile, vstring ); fclose( vfile ); } } return 1; }public OnDialogResponse( playerid, dialogid, response, listitem, inputtext[] ){ switch( dialogid ) { case 1: { new veh; if( GetPlayerMoney(playerid) < JarmuAdat[listitem][1] ) return SendClientMessage( playerid, 0xff0000AA, \"Nincs pénzed erre a jármûre!\" ); IdeigID[playerid] = GetVehicleIDFromName( Mentes[listitem] ); new rand1 = random(255); new rand2 = random(255); veh = CreateVehicle( IdeigID[playerid], KI_X, KI_Y, KI_Z, KI_ROT, rand1, rand2, 0 ); pInfo[playerid][Kocsi] = 1; pInfo[playerid][KocsiID] = veh; vInfo[veh][xpos] = KI_X; vInfo[veh][ypos] = KI_Y; vInfo[veh][zpos] = KI_Z; vInfo[veh][rot] = KI_ROT; vInfo[veh][color1] = rand1; vInfo[veh][color2] = rand2; vInfo[veh][model] = IdeigID[playerid]; Privat[veh] = true; IdeigID[playerid] = -1; new vname[64 + 1]; format( vname, 64, \"%03d.dat\", veh ); new File: vfile = fopen(vname); #undef LustaVagyok #define LustaVagyok(%0) vInfo[veh][%0] if( vfile ) { new vstring[128 + 1]; format( vstring, 128, \"%f,%f,%f,%f,%d,%d,%d,%s\", LustaVagyok(xpos), LustaVagyok(ypos), LustaVagyok(zpos), LustaVagyok(rot), LustaVagyok(color1), LustaVagyok(color2), LustaVagyok(model), LustaVagyok(plate) ); fwrite( vfile, vstring ); fclose( vfile ); } SendClientMessage( playerid, 0x4a7affAA, \"Sikeresen megvetted a jármûvet!\" ); } } return 0; }CMD:stats(playerid, params[]){ new str[128 + 1]; format( str, sizeof(str), \"Kocsi ID: %d\", pInfo[playerid][KocsiID] ); SendClientMessage( playerid, -1, str ); return 1;}CMD:parkol(playerid, params[]){ if( !IsPlayerInAnyVehicle(playerid) ) return SendClientMessage( playerid, -1, \"Nem ülsz semmilyen jármûben\" ), 1; OnPlayerExitVehicle( playerid, GetPlayerVehicleID(playerid) ); return 1;}stock KocsikBetolt(){ new string[256 + 1]; new dest[8][64 + 1]; for( new veh = 0; veh < MAX_VEHICLES; veh++ ) { new vname[64 + 1]; format( vname, 64, \"%03d.dat\", veh ); if( fexist(vname) ) { new File: vfile = fopen(vname, io_read); if( vfile ) { fread( vfile, string ); split( string, dest, \',\' ); } new vehi = CreateVehicle( strval(dest[6]), floatstr(dest[0]), floatstr(dest[1]), floatstr(dest[2]), floatstr(dest[3]), strval(dest[4]), strval(dest[5]), 0 ); SetVehicleNumberPlate( vehi, dest[7] ); vInfo[vehi][xpos] = floatstr(dest[0]); vInfo[vehi][ypos] = floatstr(dest[1]); vInfo[vehi][zpos] = floatstr(dest[2]); vInfo[vehi][rot] = floatstr(dest[3]); vInfo[vehi][color1] = strval(dest[4]); vInfo[vehi][color2] = strval(dest[5]); vInfo[vehi][model] = strval(dest[6]); format( vInfo[vehi][plate], 32, \"%s\", dest[7] ); printf( \"ID: %d jármû betöltve.\", vehi ); } } return 1; }stock split( const strsrc[], strdest[][], delimiter ){ new i, li; new aNum; new len; while(i <= strlen(strsrc)) { if(strsrc==delimiter || i==strlen(strsrc)) { len = strmid(strdest[aNum], strsrc, li, i, 128); strdest[aNum][len] = 0; li = i+1; aNum++; } i++; } return 1; }new VehicleNames[212][] ={ {\"Landstalker\"},{\"Bravura\"},{\"Buffalo\"},{\"Linerunner\"},{\"Perennial\"},{\"Sentinel\"},{\"Dumper\"}, {\"Firetruck\"},{\"Trashmaster\"},{\"Stretch\"},{\"Manana\"},{\"Infernus\"},{\"Voodoo\"},{\"Pony\"},{\"Mule\"}, {\"Cheetah\"},{\"Ambulance\"},{\"Leviathan\"},{\"Moonbeam\"},{\"Esperanto\"},{\"Taxi\"},{\"Washington\"}, {\"Bobcat\"},{\"Mr Whoopee\"},{\"BF Injection\"},{\"Hunter\"},{\"Premier\"},{\"Enforcer\"},{\"Securicar\"}, {\"Banshee\"},{\"Predator\"},{\"Bus\"},{\"Rhino\"},{\"Barracks\"},{\"Hotknife\"},{\"Trailer 1\"},{\"Previon\"}, {\"Coach\"},{\"Cabbie\"},{\"Stallion\"},{\"Rumpo\"},{\"RC Bandit\"},{\"Romero\"},{\"Packer\"},{\"Monster\"}, {\"Admiral\"},{\"Squalo\"},{\"Seasparrow\"},{\"Pizzaboy\"},{\"Tram\"},{\"Trailer 2\"},{\"Turismo\"}, {\"Speeder\"},{\"Reefer\"},{\"Tropic\"},{\"Flatbed\"},{\"Yankee\"},{\"Caddy\"},{\"Solair\"},{\"Berkley\'s RC Van\"}, {\"Skimmer\"},{\"PCJ-600\"},{\"Faggio\"},{\"Freeway\"},{\"RC Baron\"},{\"RC Raider\"},{\"Glendale\"},{\"Oceanic\"}, {\"Sanchez\"},{\"Sparrow\"},{\"Patriot\"},{\"Quad\"},{\"Coastguard\"},{\"Dinghy\"},{\"Hermes\"},{\"Sabre\"}, {\"Rustler\"},{\"ZR-350\"},{\"Walton\"},{\"Regina\"},{\"Comet\"},{\"BMX\"},{\"Burrito\"},{\"Camper\"},{\"Marquis\"}, {\"Baggage\"},{\"Dozer\"},{\"Maverick\"},{\"News Chopper\"},{\"Rancher\"},{\"FBI Rancher\"},{\"Virgo\"},{\"Greenwood\"}, {\"Jetmax\"},{\"Hotring\"},{\"Sandking\"},{\"Blista Compact\"},{\"Police Maverick\"},{\"Boxville\"},{\"Benson\"}, {\"Mesa\"},{\"RC Goblin\"},{\"Hotring Racer A\"},{\"Hotring Racer B\"},{\"Bloodring Banger\"},{\"Rancher\"}, {\"Super GT\"},{\"Elegant\"},{\"Journey\"},{\"Bike\"},{\"Mountain Bike\"},{\"Beagle\"},{\"Cropdust\"},{\"Stunt\"}, {\"Tanker\"}, {\"Roadtrain\"},{\"Nebula\"},{\"Majestic\"},{\"Buccaneer\"},{\"Shamal\"},{\"Hydra\"},{\"FCR-900\"}, {\"NRG-500\"},{\"HPV1000\"},{\"Cement Truck\"},{\"Tow Truck\"},{\"Fortune\"},{\"Cadrona\"},{\"FBI Truck\"}, {\"Willard\"},{\"Forklift\"},{\"Tractor\"},{\"Combine\"},{\"Feltzer\"},{\"Remington\"},{\"Slamvan\"}, {\"Blade\"},{\"Freight\"},{\"Streak\"},{\"Vortex\"},{\"Vincent\"},{\"Bullet\"},{\"Clover\"},{\"Sadler\"}, {\"Firetruck LA\"},{\"Hustler\"},{\"Intruder\"},{\"Primo\"},{\"Cargobob\"},{\"Tampa\"},{\"Sunrise\"},{\"Merit\"}, {\"Utility\"},{\"Nevada\"},{\"Yosemite\"},{\"Windsor\"},{\"Monster A\"},{\"Monster B\"},{\"Uranus\"},{\"Jester\"}, {\"Sultan\"},{\"Stratum\"},{\"Elegy\"},{\"Raindance\"},{\"RC Tiger\"},{\"Flash\"},{\"Tahoma\"},{\"Savanna\"}, {\"Bandito\"},{\"Freight Flat\"},{\"Streak Carriage\"},{\"Kart\"},{\"Mower\"},{\"Duneride\"},{\"Sweeper\"}, {\"Broadway\"},{\"Tornado\"},{\"AT-400\"},{\"DFT-30\"},{\"Huntley\"},{\"Stafford\"},{\"BF-400\"},{\"Newsvan\"}, {\"Tug\"},{\"Trailer 3\"},{\"Emperor\"},{\"Wayfarer\"},{\"Euros\"},{\"Hotdog\"},{\"Club\"},{\"Freight Carriage\"}, {\"Trailer 3\"},{\"Andromada\"},{\"Dodo\"},{\"RC Cam\"},{\"Launch\"},{\"Police Car (LSPD)\"},{\"Police Car (SFPD)\"}, {\"Police Car (LVPD)\"},{\"Police Ranger\"},{\"Picador\"},{\"S.W.A.T. Van\"},{\"Alpha\"},{\"Phoenix\"},{\"Glendale\"}, {\"Sadler\"},{\"Luggage Trailer A\"},{\"Luggage Trailer B\"},{\"Stair Trailer\"},{\"Boxville\"},{\"Farm Plow\"}, {\"Utility Trailer\"}};stock GetVehicleIDFromName( vehiclename[], type = 0 ){ new integer = INVALID_VEHICLE_ID; new talalat; if( type == 0 ) { for( new i = 0; i < 212; i++ ) { if( strfind(VehicleNames[0], vehiclename, true ) != -1 ) { integer = i + 400; talalat++; } } } else { for( new i = 0; i < 212; i++ ) { if( strcmp(VehicleNames[0], vehiclename, true ) == 0 ) { integer = i + 400; talalat++; } } } if( talalat > 1 ) { printf( \"Több találat a következõre: \'%s\'\", vehiclename ); return INVALID_VEHICLE_ID; } if( talalat == 0 ) { printf( \"Nincs találat a következõre: \'%s\'\", vehiclename ); } return integer;} stock GetVehicleModelName( modell ){ new STRING[64 + 1]; format( STRING, 64, \"%s\", VehicleNames[modell - 400][0] ); return STRING;}