if(newkeys & KEY_HANDBRAKE)
{
if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER)
{
TextDrawShowForPlayer(playerid, FekTextDraw);
}
}
Ebbe mi a hiba mert sehogy se hozza be a textdrawot.
Rosszul írtad meg..!
Elõbb így
if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER)
{
if(newkeys & KEY_HANDBRAKE)
{
TextDrawShowForPlayer(playerid, FekTextDraw);
}
}
#define PRESSED(%0) \\
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
if(PRESSED(KEY_HANDBRAKE))
FekTextDraw = TextDrawCreate(538.000000, 378.000000, \"~r~!\");
TextDrawBackgroundColor(FekTextDraw, 5535);
TextDrawFont(FekTextDraw, 1);
TextDrawLetterSize(FekTextDraw, 391.000000, -75.000000);
TextDrawColor(FekTextDraw, 65281);
TextDrawSetOutline(FekTextDraw, 0);
TextDrawSetProportional(FekTextDraw, 0);
A texdraw editoral csináltam, van benne valami baj?